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	<title>Minecraft:Commands/tp/Before Java Edition 17w45a - Revision history</title>
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	<updated>2026-04-09T14:00:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Commands/tp/Before_Java_Edition_17w45a&amp;diff=49839&amp;oldid=prev</id>
		<title>imported&gt;Minecrafter2025: /* History */</title>
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		<updated>2025-06-04T05:07:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the {{cmd|tp|link=none}} command before [[Minecraft:Java Edition 1.13]]|the main command in Java Edition 1.13 and Bedrock Edition|Commands/teleport}}&lt;br /&gt;
{{outdated feature}}&lt;br /&gt;
{{Infobox command&lt;br /&gt;
|name=tp&lt;br /&gt;
|oplevel=op&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Teleports entities (players, mobs, items, etc.).&lt;br /&gt;
&lt;br /&gt;
The primary difference between this command and the {{cmd|teleport}} command is that {{cmd|tp|link=none}} uses coordinates relative to the teleported targets, while {{cmd|teleport}} uses coordinates relative to the command&amp;#039;s execution.&lt;br /&gt;
&lt;br /&gt;
Although most commands can only affect chunks that have already been generated, {{cmd|tp|link=none}} can send entities into chunks that have yet to be generated. If this happens to a player, then the chunks around and including that player&amp;#039;s destination will be newly generated.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;code&amp;gt;tp &amp;lt;destination player&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
: &amp;lt;code&amp;gt;tp &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;z&amp;gt; [&amp;lt;yaw&amp;gt; &amp;lt;pitch&amp;gt;]&amp;lt;/code&amp;gt;&lt;br /&gt;
: &amp;lt;code&amp;gt;tp &amp;lt;target player&amp;gt; &amp;lt;destination player&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
: &amp;lt;code&amp;gt;tp &amp;lt;target player&amp;gt; &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;z&amp;gt; [&amp;lt;yaw&amp;gt; &amp;lt;pitch&amp;gt;]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;target player&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
: Specifies the entity(s) to be teleported. Must be a player name, a [[Minecraft:target selector]], or a [[Minecraft:UUID]].&lt;br /&gt;
: Permits entities other than players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;z&amp;gt;&amp;lt;/code&amp;gt; (BE: &amp;lt;code&amp;gt;destination: x y z&amp;lt;/code&amp;gt;)&lt;br /&gt;
: Specifies the coordinates to teleport the target(s) to. &amp;lt;code&amp;gt;&amp;lt;x&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;z&amp;gt;&amp;lt;/code&amp;gt; must fall within the range -30,000,000 to 30,000,000 (exclusive, without the commas), and &amp;lt;code&amp;gt;&amp;lt;y&amp;gt;&amp;lt;/code&amp;gt; must be within the range -4096 to 4096, inclusive. May use [[Minecraft:tilde notation|tilde]] and [[Minecraft:caret notation]] to specify a position relative to the target&amp;#039;s current position – an exception to tilde notation&amp;#039;s usual rule of being relative to the executor of the command. {{cmd|teleport}} can be used to teleport relative to executor of the command.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;destination player&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
: Specifies the entity to teleport the target(s) to. Must be a player name, a [[Minecraft:target selector]], or a [[Minecraft:UUID]].&lt;br /&gt;
: Permits entity other than players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;yaw&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;pitch&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
: Specifies the rotation.&lt;br /&gt;
:: For the horizontal rotation (&amp;lt;code&amp;gt;yaw&amp;lt;/code&amp;gt;), -180.0 for due north, -90.0 for due east, 0.0 for due south, 90.0 for due west, to 179.9 for just west of due north, before wrapping back around to -180.0.&lt;br /&gt;
:: For the vertical rotation (&amp;lt;code&amp;gt;pitch&amp;lt;/code&amp;gt;), -90.0 for straight up to 90.0 for straight down.&lt;br /&gt;
: Tilde notation can be used to specify a rotation relative to the target&amp;#039;s previous rotation.&lt;br /&gt;
&lt;br /&gt;
==Result==&lt;br /&gt;
&lt;br /&gt;
Fails if the arguments are not specified correctly, if &amp;lt;code&amp;gt;&amp;lt;target player&amp;gt;&amp;lt;/code&amp;gt; fails to resolve to one or more entities (named players must be online), or if &amp;lt;code&amp;gt;&amp;lt;destination player&amp;gt;&amp;lt;/code&amp;gt; fails to resolve to a single entity (a named player must be online). Fails individually for each entity referenced by &amp;lt;code&amp;gt;&amp;lt;target player&amp;gt;&amp;lt;/code&amp;gt; that is not in the same dimension as the &amp;lt;code&amp;gt;&amp;lt;destination player&amp;gt;&amp;lt;/code&amp;gt;, if specified.&lt;br /&gt;
&lt;br /&gt;
On success, teleports the targets to the specified destination.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
* To teleport yourself to Alice: &amp;lt;code&amp;gt;tp Alice&amp;lt;/code&amp;gt;&lt;br /&gt;
* To teleport all players to yourself: &amp;lt;code&amp;gt;tp @a @s&amp;lt;/code&amp;gt;&lt;br /&gt;
* To teleport yourself to x=100 and z=100, but three blocks above your current position: &amp;lt;code&amp;gt;tp 100 ~3 100&amp;lt;/code&amp;gt;&lt;br /&gt;
* To rotate the nearest player 10 degrees to the right without changing their position: &amp;lt;code&amp;gt;tp @p ~ ~ ~ ~10 ~&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||0.0.18a|Added {{cmd|teleport|link=none}}.}}&lt;br /&gt;
|{{HistoryLine||server 1.7|Added {{cmd|tp|link=none}}, an alias for {{cmd|teleport|link=none}}.}}&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20091223-0040|Removed all commands.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.16_01|Re-added {{cmd|tp|link=none}}.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w25a|Can now be used to teleport to any coordinates rather than just another player.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w03a|Added rotation arguments to {{cmd|tp|link=none}}.}}&lt;br /&gt;
|{{HistoryLine||1.9.3|dev=pre1|{{cmd|tp|link=none}} no longer teleports the player to a y-coordinate outside the range -512 to 512.}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w21b|The y-coordinate range of {{cmd|tp|link=none}} is increased to &amp;amp;minus;4096 to 4096.&lt;br /&gt;
|Now the specified destination is relative to executor of the command, instead of the target&amp;#039;s current position.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre1|Behavior is reverted back to 16w20a and previous versions.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w45a|{{cmd|tp|link=none}} is no longer different from {{cmd|teleport}} now, and become an alias of {{cmd|teleport}}.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox commands}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:ja:コマンド/tp/Java Edition 17w45a以前]]&lt;br /&gt;
[[Minecraft:zh:命令/tp/Java版17w45a前]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Minecrafter2025</name></author>
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