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		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;ID&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For}}&lt;br /&gt;
{{Infobox block&lt;br /&gt;
| imagecaption = Inactive&lt;br /&gt;
| image2 = Conduit.gif&lt;br /&gt;
| image2caption = Active (&amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;)&lt;br /&gt;
| image3 = Conduit BE.gif&lt;br /&gt;
| image3caption = Active (&amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;)&lt;br /&gt;
| invimage = Conduit&lt;br /&gt;
| invimage2 = ----&lt;br /&gt;
| invimage3 = Conduit BE&lt;br /&gt;
| transparent = Yes&lt;br /&gt;
| tool = pickaxe&lt;br /&gt;
| renewable = No&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = No&lt;br /&gt;
| rarity = Uncommon&lt;br /&gt;
| light=Yes (15)&lt;br /&gt;
| waterloggable = Yes&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;conduit&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:block]] that can be placed [[Minecraft:Water|underwater]] and surrounded by [[Minecraft:Prismarine_(disambiguation)|prismarine]] to activate it. Once active, it [[Minecraft:Conduit Power|empowers]] nearby [[Minecraft:player]]s touching water or [[Minecraft:rain]], prevents them from [[Minecraft:drowning]], and attacks wet [[Minecraft:monster]]s.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
{{relevant tutorial|Acquiring a conduit}}&lt;br /&gt;
&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
A conduit drops as an [[Minecraft:item (entity)|item]] when broken with any [[Minecraft:tool]] or by hand, but a [[Minecraft:pickaxe]] is the fastest way to break it.&lt;br /&gt;
&lt;br /&gt;
Like other precious blocks such as [[Minecraft:beacon]]s and [[Minecraft:shulker box]]es, it always drops when destroyed by an [[Minecraft:explosion]].&lt;br /&gt;
&lt;br /&gt;
{{breaking row|horizontal=1|Conduit|Pickaxe}}&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1= Nautilus Shell&lt;br /&gt;
|A2= Nautilus Shell&lt;br /&gt;
|A3= Nautilus Shell&lt;br /&gt;
|B1= Nautilus Shell&lt;br /&gt;
|B2= Heart of the Sea&lt;br /&gt;
|B3= Nautilus Shell&lt;br /&gt;
|C1= Nautilus Shell&lt;br /&gt;
|C2= Nautilus Shell&lt;br /&gt;
|C3= Nautilus Shell&lt;br /&gt;
|Output= Conduit&lt;br /&gt;
|type=Miscellaneous&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Conduit Power ===&lt;br /&gt;
{{FakeImage|&lt;br /&gt;
{{layered blueprint|scale=2|name=Conduit Activation|c=+waterlogged-Conduit-top|p=Prismarine|w=Water+top&lt;br /&gt;
|----1|&lt;br /&gt;
  p  &lt;br /&gt;
  p  &lt;br /&gt;
ppppp&lt;br /&gt;
  p  &lt;br /&gt;
  p  &lt;br /&gt;
|----2|&lt;br /&gt;
  p  &lt;br /&gt;
 www &lt;br /&gt;
pwwwp&lt;br /&gt;
 www &lt;br /&gt;
  p  &lt;br /&gt;
|----3|&lt;br /&gt;
ppppp&lt;br /&gt;
pwwwp&lt;br /&gt;
pwcwp&lt;br /&gt;
pwwwp&lt;br /&gt;
ppppp&lt;br /&gt;
|----4|&lt;br /&gt;
  p  &lt;br /&gt;
 www &lt;br /&gt;
pwwwp&lt;br /&gt;
 www &lt;br /&gt;
  p  &lt;br /&gt;
|----5|&lt;br /&gt;
  p  &lt;br /&gt;
  p  &lt;br /&gt;
ppppp&lt;br /&gt;
  p  &lt;br /&gt;
  p &lt;br /&gt;
}}&lt;br /&gt;
|Schematic of a conduit in an activation frame. Click the scale on the right to view the layers. The conduit and water are required. The frame must include 16-42 blocks of prismarine, dark prismarine, sea lanterns, and/or prismarine bricks. Unused frame-blocks and empty spaces can be anything.&lt;br /&gt;
|width=200px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
When activated, conduits give the &amp;quot;[[Minecraft:Conduit Power]]&amp;quot; effect to all [[Minecraft:player]]s in contact with [[Minecraft:rain]] or [[Minecraft:water]], within a spherical range of 32-96 blocks. The effect has the same benefits as [[Minecraft:Water Breathing]], [[Minecraft:Night Vision]], and [[Minecraft:Haste]], but does not stack with them. The effect is &amp;quot;ambient&amp;quot;, which means that the effect in the [[Minecraft:HUD]] has a blue border, similar to effects from [[Minecraft:beacon]]s. Fully-constructed conduits also damage any hostile mobs, like [[Minecraft:drowned]], [[Minecraft:guardian]]s, and [[Minecraft:elder guardian]]s, within a range of 8 blocks of the conduit. Conduits can be activated in any [[Minecraft:biome]] and at any height or depth.&lt;br /&gt;
&lt;br /&gt;
To activate, a conduit needs to be in the center of a 3×3×3 volume of [[Minecraft:water]] (26 source blocks, flowing water, and/or [[Minecraft:waterlogged]] blocks, with the conduit also waterlogged in the center), which must be enclosed within an activation frame. The frame can be built out of blocks in three 5×5 open squares centered on the conduit, one around each axis. Only [[Minecraft:prismarine]], [[Minecraft:dark prismarine]], [[Minecraft:prismarine bricks]], and [[Minecraft:sea lantern]] blocks in the frame contribute to activation. A minimum of 16 [[Minecraft:block]]s are required and produce an effective range of 32 blocks. Prismarine-type [[Minecraft:slab]]s (including double slabs), [[Minecraft:stairs]], and [[Minecraft:wall]]s cannot be used to activate the conduit. Any blocks (of any type) that are not part of the activation frame itself but are in the 5×5×5 outer shell likewise have no effect. Once activated, removing any blocks from the conduit (frame blocks) deactivates the conduit.{{note|1=Conduits can be activated only by full blocks by design; see {{bug|MC-128661}}}}&lt;br /&gt;
&lt;br /&gt;
The effective radius of the conduit is 16 [[Minecraft:block]]s for every seven blocks in the frame, though the effect does not activate until the minimum of 16 blocks is included in the build. Thus, it extends to 48 at 21 blocks, 64 at 28 blocks, 80 at 35 blocks, and 96 with a complete frame of 42 blocks. When the frame is complete, the center of the conduit displays an orange iris-like shape.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Conduit block placement.png|Valid block placements for conduit activation; note that the conduit itself must also be surrounded by [[Minecraft:water]].&lt;br /&gt;
File:Conduit Block Placement for 16 blocks.png|Basic arrangements of 16 [[Minecraft:prismarine bricks]] to activate a conduit.&lt;br /&gt;
File:Conduit Block Placements for greater range.png|Adding additional [[Minecraft:block]]s around a conduit can extend the range of effect.&lt;br /&gt;
File:Conduit setup.png|One possible setup to activate a conduit.&lt;br /&gt;
File:Minimal Conduit Structure.png|An unusual, but valid setup of 16 [[Minecraft:prismarine]] blocks.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Attacking mobs ===&lt;br /&gt;
A complete frame also carries the additional advantage of damaging [[Minecraft:hostile mob]]s within 8 blocks of the conduit, dealing {{hp|4}} [[Minecraft:magic damage]] every 2 seconds, if they are in contact with [[Minecraft:water]] or [[Minecraft:rain]].{{note|1=Completed conduits only damage one mob at a time; see {{bug|MC-198923}}}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Monster]]s that are attacked by the conduit:&lt;br /&gt;
&lt;br /&gt;
{{columns-list|colwidth=20em|&lt;br /&gt;
*{{EntityLink|Blaze}}&lt;br /&gt;
*{{EntityLink|Bogged}}&lt;br /&gt;
*{{EntityLink|Breeze}}&lt;br /&gt;
*{{EntityLink|Cave Spider}}&lt;br /&gt;
*{{EntityLink|Creaking}}&lt;br /&gt;
*{{EntityLink|Creeper}}&lt;br /&gt;
*{{EntityLink|Drowned}}&lt;br /&gt;
*{{EntityLink|Elder Guardian}}&lt;br /&gt;
*{{EntityLink|Ender Dragon}}&lt;br /&gt;
*{{EntityLink|Enderman}}&lt;br /&gt;
*{{EntityLink|Endermite}}&lt;br /&gt;
*{{EntityLink|Evoker}}&lt;br /&gt;
*{{EntityLink|Ghast}}&lt;br /&gt;
*{{EntityLink|Giant}}{{only|java|short=1}}&lt;br /&gt;
*{{EntityLink|Guardian}}&lt;br /&gt;
*{{EntityLink|Hoglin}}&lt;br /&gt;
*{{EntityLink|Husk}}&lt;br /&gt;
*{{EntityLink|Illusioner}}{{only|java|short=1}}&lt;br /&gt;
*{{EntityLink|Magma Cube}}&lt;br /&gt;
*{{EntityLink|Parched}}&lt;br /&gt;
*{{EntityLink|Phantom}}&lt;br /&gt;
*{{EntityLink|Piglin}}&lt;br /&gt;
*{{EntityLink|Piglin Brute}}&lt;br /&gt;
*{{EntityLink|Pillager}}&lt;br /&gt;
*{{EntityLink|Ravager}}&lt;br /&gt;
*{{EntityLink|Shulker}}&lt;br /&gt;
*{{EntityLink|Silverfish}}&lt;br /&gt;
*{{EntityLink|Skeleton}}&lt;br /&gt;
*{{EntityLink|Slime}}&lt;br /&gt;
*{{EntityLink|Spider}}&lt;br /&gt;
*{{EntityLink|Stray}}&lt;br /&gt;
*{{EntityLink|Vex}}&lt;br /&gt;
*{{EntityLink|Vindicator}}&lt;br /&gt;
*{{EntityLink|Warden}}&lt;br /&gt;
*{{EntityLink|Witch}}&lt;br /&gt;
*{{EntityLink|Wither}}&lt;br /&gt;
*{{EntityLink|Wither Skeleton}}&lt;br /&gt;
*{{EntityLink|Zoglin}}&lt;br /&gt;
*{{EntityLink|Zombie}}&lt;br /&gt;
*{{EntityLink|Zombie Villager}}&lt;br /&gt;
*{{EntityLink|Zombified Piglin}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Light source ===&lt;br /&gt;
Conduits emit a [[Minecraft:light]] level of 15, the brightest light level in the game, whether activated or not, and even on land.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Sound table/Block/Stone}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit activate.ogg&lt;br /&gt;
|subtitle=Conduit activates&lt;br /&gt;
|description=When a conduit activates&lt;br /&gt;
|source=block&lt;br /&gt;
|id=block.conduit.activate&lt;br /&gt;
|translationkey=subtitles.block.conduit.activate&lt;br /&gt;
|volume=0.9&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit ambient.ogg&lt;br /&gt;
|description=While a conduit is active&lt;br /&gt;
|source=block&lt;br /&gt;
|subtitle=Conduit pulses&lt;br /&gt;
|id=block.conduit.ambient&lt;br /&gt;
|translationkey=subtitles.block.conduit.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=8}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit short1.ogg&lt;br /&gt;
|sound2=Conduit short2.ogg&lt;br /&gt;
|sound3=Conduit short3.ogg&lt;br /&gt;
|sound4=Conduit short4.ogg&lt;br /&gt;
|sound5=Conduit short5.ogg&lt;br /&gt;
|sound6=Conduit short6.ogg&lt;br /&gt;
|sound7=Conduit short7.ogg&lt;br /&gt;
|sound8=Conduit short8.ogg&lt;br /&gt;
|sound9=Conduit short9.ogg&lt;br /&gt;
|subtitle=MC-218104&lt;br /&gt;
|source=block&lt;br /&gt;
|description=Periodically every 3–5 seconds while active&lt;br /&gt;
|id=block.conduit.ambient.short&lt;br /&gt;
|translationkey=-&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=8}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit attack1.ogg&lt;br /&gt;
|sound2=Conduit attack2.ogg&lt;br /&gt;
|sound3=Conduit attack3.ogg&lt;br /&gt;
|subtitle=Conduit attacks&lt;br /&gt;
|description=When a conduit attacks something&lt;br /&gt;
|source=block&lt;br /&gt;
|id=block.conduit.attack.target&lt;br /&gt;
|translationkey=subtitles.block.conduit.attack.target&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit deactivate.ogg&lt;br /&gt;
|subtitle=Conduit deactivates&lt;br /&gt;
|description=When a conduit deactivates&lt;br /&gt;
|source=block&lt;br /&gt;
|id=block.conduit.deactivate&lt;br /&gt;
|translationkey=subtitles.block.conduit.deactivate&lt;br /&gt;
|volume=0.7&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Conduit activate.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a conduit activates&lt;br /&gt;
|id=conduit.activate&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit ambient.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=While a conduit is active&lt;br /&gt;
|id=conduit.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit short1.ogg&lt;br /&gt;
|sound2=Conduit short2.ogg&lt;br /&gt;
|sound3=Conduit short3.ogg&lt;br /&gt;
|sound4=Conduit short4.ogg&lt;br /&gt;
|sound5=Conduit short5.ogg&lt;br /&gt;
|sound6=Conduit short6.ogg&lt;br /&gt;
|sound7=Conduit short7.ogg&lt;br /&gt;
|sound8=Conduit short8.ogg&lt;br /&gt;
|sound9=Conduit short9.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=Randomly while active&lt;br /&gt;
|id=conduit.short&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit attack1.ogg&lt;br /&gt;
|sound2=Conduit attack2.ogg&lt;br /&gt;
|sound3=Conduit attack3.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a conduit attacks something&lt;br /&gt;
|id=conduit.attack&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Conduit deactivate.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a conduit deactivates&amp;lt;wbr&amp;gt;&amp;lt;ref group=sound&amp;gt;{{Bug|MCPE-128117}}&amp;lt;/ref&amp;gt;&amp;lt;wbr&amp;gt;&lt;br /&gt;
|id=conduit.deactivate&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Conduit&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=conduit&lt;br /&gt;
|blocktags=mineable/pickaxe|showblocktags=y&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=conduit&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=conduit&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table2&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Conduit&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=conduit&lt;br /&gt;
|id=412&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|notnamespaced=y&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=conduit&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=Conduit&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
{{bst|waterlogged|true|false,true|Whether or not there&amp;#039;s water in the same place as this conduit.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block data ===&lt;br /&gt;
A conduit has a [[Minecraft:block entity]] associated with it that holds additional data about the block.&lt;br /&gt;
&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{see also|Block entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;block data&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Block entity data&lt;br /&gt;
** {{nbt inherit/blockentity}}&lt;br /&gt;
** {{nbt|int-array|Target}}: The [[Minecraft:UUID]] of the hostile mob the conduit is currently attacking, stored as four ints. May not be present.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;block data&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{el|bedrock}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Block entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Moskstraumen}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|How Did We Get Here?}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w15a|[[File:Conduit JE1.gif|32px]] [[File:Conduit JE1 BE1.png|32px]] Added conduits.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w16a|[[File:Conduit (closed core).gif|32px]] The [[Minecraft:particle]] effect for the conduit has been changed to the (previously unused) entity_core texture file.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w19a|Conduits now produce [[Minecraft:sound]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w20b|The eye of the conduit now shows whether it&amp;#039;s hunting for [[Minecraft:hostile mob]]s or not: it shows an open eye when it&amp;#039;s looking out for hostile mobs, and a closed eye otherwise.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w20c|[[Minecraft:Dark prismarine]] can now be used to activate a conduit.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w21a|The rarity of conduits has been changed from &amp;quot;Common&amp;quot; to &amp;quot;Rare&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.13.1|dev=18w31a|Conduits are now properly [[Minecraft:waterlogged]].}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=pre1|The assigned tool is now the pickaxe.}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w33a|The rarity of conduits has been changed from &amp;quot;Rare&amp;quot; to &amp;quot;Uncommon&amp;quot;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.5.0|dev=beta 1.5.0.1|[[File:Conduit BE1.gif|32px]] [[File:Conduit JE1 BE1.png|32px]] Added conduits.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.5.0.4|Conduits now produce [[Minecraft:sound]]s.}}&lt;br /&gt;
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Conduits can now give [[Minecraft:Conduit Power]] to nearby [[Minecraft:player]]s in [[Minecraft:rain]].}}&lt;br /&gt;
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of conduits has been changed from &amp;quot;Common&amp;quot; to &amp;quot;Uncommon&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||26.0|dev=Preview 26.0.27|[[Minecraft:Conduits]] no longer damage [[Minecraft:camel husks]], [[Minecraft:skeleton horses]], [[Minecraft:zombie horses]] and [[Minecraft:zombie nautiluses]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Conduit BE1.gif|32px]] [[File:Conduit JE1 BE1.png|32px]] Added conduits.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* When it is activated, the conduit displays the [[Minecraft:heart of the sea]]&amp;#039;s texture in the center of its model. However, when all 42 blocks have been placed (when the conduit is fully activated) the heart opens like an orange eye.&lt;br /&gt;
* The [[Minecraft:achievement]] obtained by activating a conduit refers to [[Minecraft:wikipedia:Moskstraumen|the system of whirlpools]] in Nordland county, [[Minecraft:wikipedia:Norway|Norway]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Conduit (Fast) BE.gif|A conduit with &amp;quot;Fancy Graphics&amp;quot; disabled {{in|bedrock}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Powered Conduit.png|Closer look at the activated conduit.&lt;br /&gt;
File:Conduit Attack.png|A conduit attacking a [[Minecraft:drowned]].&lt;br /&gt;
File:Activated conduit.gif|Animation of an activated conduit (click to enlarge).&lt;br /&gt;
File:Conduit placement.png|Optimal placement of fully powered conduits around a central conduit. North should be negative Z.&lt;br /&gt;
File:Conduit unwaterlogged.png|A conduit won&amp;#039;t be activated if not waterlogged.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{BlockLink|Beacon}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.minecraft.net/en-us/article/taking-inventory--conduit Taking Inventory: Conduit] – Minecraft.net on April 30, 2020&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox blocks|Utility}}&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player-built structures]]&lt;br /&gt;
[[Category:Manufactured blocks]]&lt;br /&gt;
[[Category:Utility blocks]]&lt;br /&gt;
[[Category:Block entities]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Hazardous blocks]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Aquisator]]&lt;br /&gt;
[[Minecraft:es:Canalizador]]&lt;br /&gt;
[[Minecraft:fr:Conduit]]&lt;br /&gt;
[[Minecraft:it:Condotto]]&lt;br /&gt;
[[Minecraft:ja:コンジット]]&lt;br /&gt;
[[Minecraft:ko:전달체]]&lt;br /&gt;
[[Minecraft:pl:Przewodnia]]&lt;br /&gt;
[[Minecraft:pt:Conduto]]&lt;br /&gt;
[[Minecraft:ru:Морской проводник]]&lt;br /&gt;
[[Minecraft:th:ศิรา]]&lt;br /&gt;
[[Minecraft:uk:Провідник]]&lt;br /&gt;
[[Minecraft:zh:潮涌核心]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Voicefulbread66</name></author>
	</entry>
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