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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ACopper_Boots</id>
	<title>Minecraft:Copper Boots - Revision history</title>
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	<updated>2026-04-09T04:38:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Copper_Boots&amp;diff=49887&amp;oldid=prev</id>
		<title>imported&gt;SuperDeluxeFern: /* Mob loot */Parched can spawn with armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Copper_Boots&amp;diff=49887&amp;oldid=prev"/>
		<updated>2026-03-30T16:35:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Mob loot: &lt;/span&gt;Parched can spawn with armor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox item&lt;br /&gt;
| image2 = Baby Copper Boots.png&lt;br /&gt;
| imagecaption = Adult model&lt;br /&gt;
| image2caption = Baby model&lt;br /&gt;
| armor = 1&lt;br /&gt;
| armortoughness = 0&lt;br /&gt;
| durability = {{jebe|143|144}}&lt;br /&gt;
| enchantability = 8&lt;br /&gt;
| knockbackresistance = 0&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = No&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Copper boots&amp;#039;&amp;#039;&amp;#039; are a variant of [[Minecraft:boots]] crafted from [[Minecraft:copper ingot]]s. They are the sixth-highest [[Minecraft:tier]] of boots, having the same armor points as [[Minecraft:Leather Boots|leather]] and [[Minecraft:golden boots]] but with higher durability.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|showname = 0&lt;br /&gt;
|showdescription = 1&lt;br /&gt;
|name = [[Minecraft:Copper Boots]]&lt;br /&gt;
|A2 = Copper Ingot&lt;br /&gt;
|A3 = Copper Ingot&lt;br /&gt;
|C2 = Copper Ingot&lt;br /&gt;
|C3 = Copper Ingot&lt;br /&gt;
|description = &lt;br /&gt;
|Output = Copper Boots&lt;br /&gt;
|type = Combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mob loot ===&lt;br /&gt;
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, [[Minecraft:bogged]], and [[Minecraft:parched]] have a small chance to spawn [[Minecraft:Geared mobs|wearing armor]], which may include copper boots. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they&amp;#039;re wearing upon death. The dropped boots are usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
When worn, copper boots provide {{armor|1}} [[Minecraft:armor points]].&lt;br /&gt;
&lt;br /&gt;
=== Repairing ===&lt;br /&gt;
Two damaged pairs of copper boots can be combined through [[Minecraft:crafting]] or using the [[Minecraft:grindstone]]. The durability of the used copper boots are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either boots.&lt;br /&gt;
&lt;br /&gt;
==== Combining ====&lt;br /&gt;
{{Crafting|Damaged Copper Boots|Damaged Copper Boots&lt;br /&gt;
|Output = Copper Boots&lt;br /&gt;
|type = Tool&lt;br /&gt;
|ignoreusage = 1&lt;br /&gt;
|showdescription = 1&lt;br /&gt;
|description = The durability of the two boots is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
{{Grinding&lt;br /&gt;
|showdescription=1&lt;br /&gt;
|ingredients=2x Damaged Copper Boots&lt;br /&gt;
|Damaged Copper Boots&lt;br /&gt;
|Damaged Copper Boots&lt;br /&gt;
|Copper Boots&lt;br /&gt;
|description=The durability of the two boots is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Unit repair ====&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Copper Boots&lt;br /&gt;
| Damaged Copper Boots; Copper Ingot&lt;br /&gt;
| Copper Boots&lt;br /&gt;
| tail=1&lt;br /&gt;
|description=|showdescription=1}}&lt;br /&gt;
&lt;br /&gt;
Copper boots can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]&amp;#039; repair material, with each repair material restoring 25% the boots&amp;#039; maximum durability, rounded down. Two copper boots of the same tier can also be combined in an anvil. Both methods preserve a copper boots&amp;#039; [[Minecraft:enchantment]]s.&lt;br /&gt;
&lt;br /&gt;
=== Enchantments ===&lt;br /&gt;
Copper boots can receive the following [[Minecraft:enchantment]]s:&lt;br /&gt;
{|class=&amp;quot;wikitable col-2-center col-3-right&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Max level&lt;br /&gt;
![[Minecraft:Enchanting|Method]]&lt;br /&gt;
!Weight&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Protection]]&amp;lt;ref group=note name=exc&amp;gt;Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Increases overall damage reduction.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Projectile Protection]]&amp;lt;ref group=note name=&amp;quot;exc&amp;quot;/&amp;gt;&lt;br /&gt;
|Increases damage reduction against projectiles.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Blast Protection]]&amp;lt;ref group=note name=&amp;quot;exc&amp;quot;/&amp;gt;&lt;br /&gt;
|Increases damage reduction against explosions.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Fire Protection]]&amp;lt;ref group=note name=&amp;quot;exc&amp;quot;/&amp;gt;&lt;br /&gt;
|Increases damage reduction against fire.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Feather Falling]]&lt;br /&gt;
|Reduces fall damage.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Thorns]]&lt;br /&gt;
|Deals returning damage to attackers.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Depth Strider]]&amp;lt;ref group=note name=exclusive2&amp;gt;Frost Walker and Depth Strider are mutually exclusive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Increases underwater movement speed.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Frost Walker]]&amp;lt;ref group=note name=exclusive2/&amp;gt;&lt;br /&gt;
|Leaves a trail of ice when walking over water.&lt;br /&gt;
|II&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Soul Speed]]&lt;br /&gt;
|Increases movement speed on [[Minecraft:soul sand]].&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Unbreaking]]&lt;br /&gt;
|Grants a chance to negate durability consumption.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mending]]&lt;br /&gt;
|Repairs the boots when obtaining [[Minecraft:experience]].&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Vanishing]]&lt;br /&gt;
|The boots vanish on death, not dropping as an item.	&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Binding]]&lt;br /&gt;
|Removes the ability to de-equip the boots.&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
=== Armor trimming ===&lt;br /&gt;
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a boots, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).&lt;br /&gt;
&lt;br /&gt;
These trims have no effect on the gameplay or strength of the armor. &lt;br /&gt;
&lt;br /&gt;
{{Smithing&lt;br /&gt;
|head=1&lt;br /&gt;
|ingredients=Any Armor Trim +&amp;lt;br&amp;gt;Copper Boots +&amp;lt;br&amp;gt;Any Ingot/Crystal&lt;br /&gt;
|Any Armor Trim Smithing Template&lt;br /&gt;
|Copper Boots&lt;br /&gt;
|Amethyst Shard; Copper Ingot; Diamond; Emerald; Gold Ingot; Iron Ingot; Lapis Lazuli; Nether Quartz; Netherite Ingot; Redstone Dust; Resin Brick&lt;br /&gt;
|Amethyst Trim Copper Boots; Copper Trim Copper Boots; Diamond Trim Copper Boots; Emerald Trim Copper Boots; Gold Trim Copper Boots; Iron Trim Copper Boots; Lapis Trim Copper Boots; Quartz Trim Copper Boots; Netherite Trim Copper Boots; Redstone Trim Copper Boots; Resin Trim Copper Boots&lt;br /&gt;
|tail=1&lt;br /&gt;
|description=|showdescription=1}}&lt;br /&gt;
&lt;br /&gt;
=== Smelting ingredient ===&lt;br /&gt;
{{Smelting|showname=1|Copper Boots|Copper Nugget|description=|showdescription=1}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip copper1.ogg&lt;br /&gt;
|sound2=Equip copper2.ogg&lt;br /&gt;
|sound3=Equip copper3.ogg&lt;br /&gt;
|sound4=Equip copper4.ogg&lt;br /&gt;
|sound5=Equip copper5.ogg&lt;br /&gt;
|sound6=Equip copper6.ogg&lt;br /&gt;
|subtitle=Copper armor clonks&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a piece of copper armor is equipped&lt;br /&gt;
|id=item.armor.equip_copper&lt;br /&gt;
|translationkey=subtitles.item.armor.equip_copper&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|subtitle=Item breaks&lt;br /&gt;
|source=dependent&lt;br /&gt;
|description=When a piece of armor&amp;#039;s durability is exhausted&lt;br /&gt;
|id=entity.item.break&lt;br /&gt;
|translationkey=subtitles.entity.item.break&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip copper1.ogg&lt;br /&gt;
|sound2=Equip copper2.ogg&lt;br /&gt;
|sound3=Equip copper3.ogg&lt;br /&gt;
|sound4=Equip copper4.ogg&lt;br /&gt;
|sound5=Equip copper5.ogg&lt;br /&gt;
|sound6=Equip copper6.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a piece of copper armor is equipped&lt;br /&gt;
|id=armor.equip_copper&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a piece of armor&amp;#039;s durability is exhausted&lt;br /&gt;
|id=random.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 0.9&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|displayname=Copper Boots&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=copper_boots&lt;br /&gt;
|itemtags=foot_armor&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|notshowbeitemforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Copper Boots&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=copper_boots&lt;br /&gt;
|id=777&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.21.9|dev=25w31a|[[File:Copper Boots JE1 BE1.png|32px]] [[File:Copper Boots (item) JE1 BE1.png|32px]] Added copper boots.}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Copper Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|[[File:Copper Boots JE1 BE1.png|32px]] [[File:Copper Boots (item) JE1 BE1.png|32px]] Added copper boots.}}&lt;br /&gt;
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Copper Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Enchanted Copper Boots (item).webp|Enchanted appearance in inventory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox armor}}{{Navbox copper}}{{Navbox items|Equipment}}&lt;br /&gt;
[[Minecraft:fr:Bottes#Cuivre]]&lt;br /&gt;
[[Minecraft:pt:Botas de Cobre]]&lt;/div&gt;</summary>
		<author><name>imported&gt;SuperDeluxeFern</name></author>
	</entry>
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