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	<title>Minecraft:Desert - Revision history</title>
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	<updated>2026-04-24T21:11:10Z</updated>
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		<updated>2026-04-24T11:05:14Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For}}&lt;br /&gt;
{{Infobox biome&lt;br /&gt;
| title = Desert&lt;br /&gt;
| group = Regular&lt;br /&gt;
| 1-1 = Desert.png&lt;br /&gt;
| 1-1size = 500px&lt;br /&gt;
| group2 = Vibrant Visuals&lt;br /&gt;
| 2-1 = Desert Vibrant Visuals.png&lt;br /&gt;
| 2-1size = 500px&lt;br /&gt;
| downfall = 0.0&lt;br /&gt;
| precipitation = No&lt;br /&gt;
| temperature = 2.0&lt;br /&gt;
| grasscolor = #BFB755&lt;br /&gt;
| foliagecolor = #AEA42A&lt;br /&gt;
| dryfoliagecolor = #A38046&lt;br /&gt;
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#32A598}}{{only|bedrock|short=y}}&lt;br /&gt;
| structures = {{EnvLink|Desert Pyramid}}&amp;lt;br&amp;gt;{{EnvLink|Desert village}}&amp;lt;br&amp;gt;{{EnvLink|Pillager Outpost}}&lt;br /&gt;
| features = {{EnvLink|Desert Well}}&amp;lt;br&amp;gt;{{EnvLink|Fossil}}&lt;br /&gt;
| blocks = {{BlockLink|Sand}}&amp;lt;br&amp;gt;{{BlockLink|Sandstone}}&amp;lt;br&amp;gt;{{BlockLink|Cactus}}&amp;lt;br&amp;gt;{{BlockLink|Cactus Flower}}&amp;lt;br&amp;gt;{{BlockLink|Short Dry Grass}}&amp;lt;br&amp;gt;{{BlockLink|Tall Dry Grass}}&amp;lt;br&amp;gt;{{BlockLink|Dead Bush}}&lt;br /&gt;
|atmospherics = Desert&lt;br /&gt;
|lighting = Desert&lt;br /&gt;
|volumetric = Default&lt;br /&gt;
|colorgrading = Desert&lt;br /&gt;
}}&lt;br /&gt;
{{relevant tutorial|Survival in an infinite desert}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;desert&amp;#039;&amp;#039;&amp;#039; is an expansive arid [[Minecraft:biome]] mainly consisting of [[Minecraft:sand]].&lt;br /&gt;
&amp;lt;!-- Biome with the most unique generated structure can generate in, being 5.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The surface is made entirely of [[Minecraft:sand]], with [[Minecraft:sandstone]] generating underneath the sand. The terrain is usually flat, but with occasional hills.&lt;br /&gt;
&lt;br /&gt;
Desert biomes are quite barren. Among the animals that can spawn in the desert, only [[Minecraft:rabbit]]s and [[Minecraft:camel]]s spawn in the wild, while [[Minecraft:villager]]s, [[Minecraft:cat]]s, [[Minecraft:cow]]s, [[Minecraft:sheep]], [[Minecraft:pig]]s and [[Minecraft:camel]]s appear in desert [[Minecraft:village]]s. [[Minecraft:Cactus]] and [[Minecraft:dead bush]]es generate frequently across the landscape, with cacti sometimes featuring a [[Minecraft:Cactus Flower|cactus flower]] on top of them. [[Minecraft:Sugar cane]]s may generate along water. [[Minecraft:Lava]] ponds may still generate; water may still generate if the altitude dips low enough. Deserts make up for their barrenness by featuring a relatively large number of structures, such as pillager outposts, villages, [[Minecraft:desert pyramid]]s, [[Minecraft:fossil]]s, and [[Minecraft:desert well]]s. Villages and desert pyramids may offer refuge and valuable loot, desert wells may serve as a rare source of water, and fossils can provide large numbers of [[Minecraft:bone block]]s and [[Minecraft:bone meal]], or simply a neat paleontological find, while [[Minecraft:pillager outpost]]s are the only source of wood on the desert surface. Deserts are uncommon, making up around 3% of the Overworld by area. However, they tend to be large when they do occur.&lt;br /&gt;
&lt;br /&gt;
Despite the structures, survival in deserts can still be difficult if one does not bring sufficient resources, as the desert has virtually no resources of its own. Wood [[Minecraft:log]]s can be obtained only from [[Minecraft:pillager outpost]]s, [[Minecraft:mineshaft]]s, or [[Minecraft:azalea tree]]s if there&amp;#039;s a lush cave underground, though [[Minecraft:dead bush]]es provide a source of [[Minecraft:stick]]s. Tree saplings can be obtained by trading with a [[Minecraft:wandering trader]]. The only desert water sources are [[Minecraft:village]]s, [[Minecraft:desert well]]s, [[Minecraft:river]]s, and aquifers. At night or thunderstorms, most [[Minecraft:zombie]]s and [[Minecraft:zombie villager]]s that spawn in deserts are replaced by [[Minecraft:husk]]s, variants of zombies that inflict the [[Minecraft:Hunger (effect)|Hunger]] effect, while most [[Minecraft:skeleton]]s are replaced by [[Minecraft:parched]], variants of skeleton that shoot [[Minecraft:arrows of weakness]], and uncommonly, these two can spawn riding [[Minecraft:camel husk]]s, undead variants of camels. These three [[Minecraft:monster]]s do not burn in the sun, resulting in more hostile mobs present during daytime.&lt;br /&gt;
&lt;br /&gt;
With [[Minecraft:Vibrant Visuals]], deserts have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night. Moonlight is much more vibrant blue than in any other biome. Deserts use the warmest color grading temperature of all biomes, tinting everything yellow/orange.&lt;br /&gt;
&lt;br /&gt;
Deserts generate in areas with very high temperatures and are more likely to generate in areas with high [[Minecraft:Biome#Erosion|erosion]] values. They can generate in lower erosions, but usually as a separation between a badlands biome and the oceans. Somewhat contrary to intuition, deserts can generate at any humidity value.&lt;br /&gt;
&lt;br /&gt;
Deserts are often found bordering [[Minecraft:badlands]] (all variants) or [[Minecraft:mangrove swamp]]s. Other biomes they can border include [[Minecraft:jungle]]s (all variants), [[Minecraft:savanna]]s, [[Minecraft:windswept savanna]]s, [[Minecraft:plains]] and [[Minecraft:forest]]s (regular variant only).&lt;br /&gt;
&lt;br /&gt;
In coastal areas, deserts border [[Minecraft:warm ocean]]s. Unlike most biomes, they do not generate [[Minecraft:beach]] biomes along the coastline, though [[Minecraft:stony shore]]s do generate if erosion is low.&lt;br /&gt;
&lt;br /&gt;
At high humidity values, [[Minecraft:lush caves]] can sometimes generate underneath deserts, making deserts the only non-forested biomes where lush caves can generate. Because deserts have a high erosion value, the [[Minecraft:deep dark]] cannot generate underneath them.&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
The following mobs naturally spawn here:&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=java&lt;br /&gt;
|monster=&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=50|size=4}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Husk|weight=80|size=4|note=Husks have a 10% chance of spawning mounted on a [[Minecraft:camel husk]], which also spawns a [[Minecraft:parched]] as a passenger.}}&lt;br /&gt;
{{Spawn row|Parched|weight=50|size=4}}&lt;br /&gt;
{{Spawn row|Zombie|weight=19|size=4}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=1-4}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=1|size=1}}&lt;br /&gt;
|creature={{Spawn row|Rabbit|weight=12|size=2-3}}&lt;br /&gt;
{{Spawn row|Camel|weight=1|size=1}}&lt;br /&gt;
|underground={{Spawn row|Glow Squid|weight=10|size=4-6}}|ambient={{Spawn row|Bat|weight=10|size=8}}}}&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|monster=&lt;br /&gt;
{{Spawn row|Husk|weight=240|size=2-4}}&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Zombie|weight=95|size=2-4}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=40|size=1-2}}&lt;br /&gt;
{{Spawn row|Parched|weight=40|size=1-2}}&lt;br /&gt;
{{Spawn row|Camel Husk|weight=25|size=1|note=Camel husks will always spawn being ridden by a [[Minecraft:husk]] with a [[Minecraft:parched]] passenger.}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=1-2}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=5|size=2-4}}&lt;br /&gt;
|creature=&lt;br /&gt;
{{Spawn row|Glow Squid|weight=10|size=2-4}}&lt;br /&gt;
{{Spawn row|Rabbit|weight=4|size=2-3}}&lt;br /&gt;
{{Spawn row|Camel|weight=1|size=1}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Music ===&lt;br /&gt;
These music tracks play while the player is in the desert.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%; text-align: center; font-size: smaller&amp;quot; data-description=&amp;quot;Music tracks&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Filename&amp;lt;br&amp;gt;in Minecraft&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! [[Minecraft:Gameplay]]&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Soundtrack Title&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! Soundtrack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Track preview&lt;br /&gt;
! Weight&lt;br /&gt;
|-&lt;br /&gt;
! hal1.ogg&lt;br /&gt;
| [[Minecraft:Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Subwoofer Lullaby]]&amp;quot;&lt;br /&gt;
|{{sort|A03|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 3}}&lt;br /&gt;
|[[File:Subwoofer lullaby.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! hal2.ogg&lt;br /&gt;
| [[Minecraft:Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Living Mice]]&amp;quot;&lt;br /&gt;
|{{sort|A05|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 5}}&lt;br /&gt;
|[[File:Living mice.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! hal3.ogg&lt;br /&gt;
| [[Minecraft:Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Haggstrom]]&amp;quot;&lt;br /&gt;
|{{sort|A07|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 7}}&lt;br /&gt;
|[[File:Haggstrom.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! hal4.ogg&lt;br /&gt;
| [[Minecraft:Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Danny]]&amp;quot;&lt;br /&gt;
|{{sort|A21|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 21}}&lt;br /&gt;
|[[File:Danny.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! nuance1.ogg&lt;br /&gt;
| [[Minecraft:Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Key (song)|Key]]&amp;quot;&lt;br /&gt;
|{{sort|A01|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 1}}&lt;br /&gt;
|[[File:Key.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! nuance2.ogg&lt;br /&gt;
| [[Minecraft:Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Oxygène]]&amp;quot;&lt;br /&gt;
|{{sort|A09|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 9}}&lt;br /&gt;
|[[File:Oxygene.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! one_more_day.ogg&lt;br /&gt;
|[[Minecraft:The Overworld]], further emphasized in [[Minecraft:Snowy Slopes]], [[Minecraft:Meadow]], [[Minecraft:Forest]], [[Minecraft:Old Growth Taiga]], [[Minecraft:Lush Caves]], [[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], and [[Minecraft:Wooded Badlands]]&lt;br /&gt;
|&amp;quot;[[Minecraft:One More Day]]&amp;quot;&lt;br /&gt;
|{{sort|C06|&amp;#039;&amp;#039;[[Minecraft: Caves &amp;amp; Cliffs (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 6}}&lt;br /&gt;
|[[File:One more day.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! crescent_dunes.ogg&lt;br /&gt;
|[[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Crescent Dunes]]&amp;quot;&lt;br /&gt;
|{{sort|T04|&amp;#039;&amp;#039;[[Minecraft: Trails &amp;amp; Tales (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 4}}&lt;br /&gt;
|[[File:Crescent Dunes.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!fireflies.ogg&lt;br /&gt;
|[[Minecraft:Desert]], the [[Minecraft:Overworld]] and [[Minecraft:Main menu]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Fireflies (song)|Fireflies]]&amp;quot;&lt;br /&gt;
|[[Minecraft: Chase the Skies (Original Game Soundtrack)|&amp;#039;&amp;#039;Minecraft: Chase the Skies (Original Game Soundtrack)&amp;#039;&amp;#039;]] No. 5&lt;br /&gt;
|[[File:Fireflies.ogg]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Desert &lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|nameid=desert&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|spritename=desert&lt;br /&gt;
|nameid=desert&lt;br /&gt;
|id=2&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|JhgN2FVENSE}}&lt;br /&gt;
{{yt|NQFaqrUVyro}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.2.0|dev=preview|Added [[Minecraft:biome]]s, including deserts.&lt;br /&gt;
|Deserts are defined by having a [[Minecraft:rain]]fall value of less than 20% and a temperature value over 95%.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.3|Added [[Minecraft:sandstone]] to deserts.}}&lt;br /&gt;
|{{HistoryLine||1.6|dev=Test Build 3|Added [[Minecraft:dead bush]]es to deserts.}}&lt;br /&gt;
|{{HistoryLine||September 2, 2011|link={{tweet|notch|109713550209060864}}|[[Minecraft:Notch]] teases a screenshot of the new desert [[Minecraft:biome]].}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|Deserts were reworked as part of the biome overhaul. The new terrain generator replaced the old version with a new desert biome.|Added [[Minecraft:village]]s to deserts.&lt;br /&gt;
|As a result of the new world generator, deserts became larger and flatter.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.2.1|dev=12w04a|Added [[Minecraft:desert well]]s to deserts.}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w19a|Hills in deserts are now taller.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w21a|Added [[Minecraft:desert pyramid]]s to deserts.&lt;br /&gt;
|Desert [[Minecraft:village]]s are now made of [[Minecraft:sandstone]] instead of wood and cobblestone.}}&lt;br /&gt;
|{{HistoryLine||1.6.1|dev=13w17a|[[Minecraft:Water]] lakes no longer generate in deserts.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Desert is now required for the new &amp;quot;Adventuring Time&amp;quot; [[Minecraft:achievement/Java Edition|achievement]].}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w20a|Added [[Minecraft:husk]]s, which replace most [[Minecraft:zombie]]s in deserts.&lt;br /&gt;
|Added [[Minecraft:fossil]]s, which may generate in deserts.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w47a|Added [[Minecraft:pillager outpost]]s, which can spawn in desert [[Minecraft:biome]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w50a|The look of desert [[Minecraft:village]]s has been updated.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Deserts are now statistically rarer as a side-effect of multinoise-based generation.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 4|Desert biomes are now larger and less likely to show up as &amp;quot;microbiomes.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w17a|&amp;quot;A Familiar Room&amp;quot; and &amp;quot;Crescent Dunes&amp;quot; can now be played in deserts.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w05a|[[Minecraft:Ambient]] sounds have been added to deserts and [[Minecraft:badlands]].}}&lt;br /&gt;
|{{HistoryLine|||dev=25w06a|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in deserts.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w07a|[[Minecraft:Camel]]s now spawn in deserts instead of only desert villages.}}&lt;br /&gt;
|{{HistoryLine||1.21.11|dev=25w44a|Added [[Minecraft:parched]], which replace some [[Minecraft:skeleton]]s in deserts.&lt;br /&gt;
|Added [[Minecraft:camel husk jockey]]s, which only spawn in deserts.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.1.0|Added [[Minecraft:biome]]s, including deserts.}}&lt;br /&gt;
|{{HistoryLine||v0.1.3|[[Minecraft:Cacti]] now generate in deserts.}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Added Desert M variant, along with many other biomes.&lt;br /&gt;
|Added desert [[Minecraft:village]]s to deserts.&lt;br /&gt;
|Added [[Minecraft:dead bush]]es to deserts.}}&lt;br /&gt;
|{{HistoryLine||v0.11.0|dev=build 1|Added [[Minecraft:desert well]]s to deserts.}}&lt;br /&gt;
|{{HistoryLine||v0.13.0|dev=build 1|Added [[Minecraft:desert pyramid]]s to deserts.&lt;br /&gt;
|Added [[Minecraft:rabbit]]s, which can spawn in deserts.}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|dev=build 1|Added [[Minecraft:husk]]s, which replace most [[Minecraft:zombie]]s in deserts.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.3|dev=alpha 1.1.3.0|Added [[Minecraft:fossil]]s, which may generate in deserts.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Added [[Minecraft:pillager outpost]]s, which can spawn in desert [[Minecraft:biome]]s.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Added [[Minecraft:illager patrol]]s, which can spawn in deserts.}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Deserts are now statistically rarer as a side-effect of multinoise-based generation.&lt;br /&gt;
|The desert hills and desert lakes biomes no longer generate naturally.}}&lt;br /&gt;
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Dead bush]]es now generate more frequently.}}&lt;br /&gt;
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.20|exp=Drop 1 2025|[[Minecraft:Ambient]] sounds have been added to deserts and [[Minecraft:badlands]].}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in deserts.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.70.23|[[Minecraft:Camel]]s now spawn in deserts instead of only desert villages.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added unique warm atmospherics, lighting, and color grading to deserts with [[Minecraft:Vibrant Visuals]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added desert [[Minecraft:biome]]s.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|[[Minecraft:Desert well]]s have been added to deserts.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|Added [[Minecraft:desert pyramid]]s to deserts.&lt;br /&gt;
|Hills in deserts have been made taller.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|[[Minecraft:Water]] lakes no longer generate in deserts.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added Desert M variant, along with many other [[Minecraft:biome]]s.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Added [[Minecraft:fossil]]s, which may generate in deserts.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added [[Minecraft:pillager outpost]]s, which can spawn in desert biomes.&lt;br /&gt;
|The look of desert [[Minecraft:village]]s has been updated.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome&amp;#039;s numerical ID was 2.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
{{more images|Add more (3-6) images from {{JE}} and {{BE}} after Spring to Life and with Vibrant Visuals|section=y}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Desert.png|An example of a normal desert.&lt;br /&gt;
File:DesertVibrant.jpeg|A desert with Vibrant Visuals on.&lt;br /&gt;
File:DesertSunset.jpeg|A desert at sunset with Vibrant Visuals on.&lt;br /&gt;
File:Lush Desert.png|Naturally generated [[Minecraft:vines]] and [[Minecraft:azalea tree]]s in a desert biome, indicating [[Minecraft:lush caves]] underground.&lt;br /&gt;
File:Desert Village.png|The Desert Village [[Minecraft:Seed Templates|seed template]] thumbnail.&lt;br /&gt;
File:Preset abandoned village1.18.png|The Abandoned Village seed template thumbnail.&lt;br /&gt;
File:Desert RTX.png|A desert with [[Minecraft:ray tracing]].&lt;br /&gt;
File:Desert.jpg|Another example of a desert before [[Minecraft:Caves &amp;amp; Cliffs]].&lt;br /&gt;
File:TempleUnderVillage.png|A desert village with a partially buried [[Minecraft:desert pyramid]].&lt;br /&gt;
File:DeadBushWell.png|A [[Minecraft:desert well]].&lt;br /&gt;
File:DesertView.png|A sunrise in a desert.&lt;br /&gt;
File:Glitch Sand.png|A floating [[Minecraft:sand]] block in a desert.&lt;br /&gt;
File:Desert River.png|A river running through a desert biome.&lt;br /&gt;
File:3biomesvillage.png|A plains village reaching into a jungle and a desert.&lt;br /&gt;
File:Desertsunsetvillage.png|A sunset over a desert village.&lt;br /&gt;
File:19blocktallcactus.png|An unusually large [[Minecraft:cactus]] in a desert.&lt;br /&gt;
File:Desert single biome pre-1.18.png|A desert [[Minecraft:single biome]] world before [[Minecraft:1.18]].&lt;br /&gt;
File:Desert pre 1.7.png|A desert biome before [[Minecraft:The Update that Changed the World]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Micro Desert Parity.jpg|An extremely small desert biome in {{JE}} and {{BE}}.&lt;br /&gt;
File:Interesting Mountain.jpg|A desert with an interesting mountain in the distance.&lt;br /&gt;
File:Shattered Desert.jpg|Shattered terrain in a desert.&lt;br /&gt;
File:Flat Desert.jpg|A flat desert, with plains in the distance.&lt;br /&gt;
File:Warm stare.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
A Warm Welcome.jpg|Artwork of a desert village.&lt;br /&gt;
MC Wallpaper DreamyDesert 3840x2160.png|A camel and [[Minecraft:fox]] resting together in a desert.&amp;lt;ref&amp;gt;{{mcnet|soothing-minecraft-stories|Soothing Minecraft Stories|December 22, 2023|Sophie Austin}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Alex and Camel Pixel Art.png|[[Minecraft:Alex]] and a [[Minecraft:camel]] in a desert biome.&lt;br /&gt;
Ari Admiring Decorated Pots Pixel Art.png|[[Minecraft:Ari]] admiring a decorated pot in a desert, with a [[Minecraft:desert pyramid]] visible behind her.&lt;br /&gt;
Pot Wallpaper.png|Same image as before, but as a phone background.&lt;br /&gt;
Ari Outside Desert Pyramid Pixel Art.png|Ari standing in front of a desert pyramid in a desert.&lt;br /&gt;
Camel Wallpaper.jpg|A phone wallpaper of [[Minecraft:Steve]] and Alex riding a camel through a desert.&lt;br /&gt;
Steve and Alex on Camel Pixel Art.png|Alex and Steve on a camel with [[Minecraft:husk]]s trying to attack them.&lt;br /&gt;
Steve Running From Husks Pixel Art.png|Steve running from some husks in a desert.&lt;br /&gt;
A part of the desert in the Wild Update key art.jpg|A desert as it appears on the key art for the Wild Update.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*{{BiomeLink|Badlands}}&lt;br /&gt;
*{{BiomeLink|Savanna}}&lt;br /&gt;
*{{BiomeLink|Desert Hills}}&lt;br /&gt;
*{{BiomeLink|Desert Lakes}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Mcnet|desert|Around the Block: Desert|Feb 22, 2024|Duncan Geere}}&lt;br /&gt;
* {{Mcnet|around-block--desert-lakes|Around the Block: Desert Lakes|Mar 30, 2021|Duncan Geere}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox desert}}&lt;br /&gt;
{{Navbox biomes|overworld}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Wüste]]&lt;br /&gt;
[[Minecraft:es:Desierto]]&lt;br /&gt;
[[Minecraft:fr:Désert]]&lt;br /&gt;
[[Minecraft:it:Deserto]]&lt;br /&gt;
[[Minecraft:ja:砂漠]]&lt;br /&gt;
[[Minecraft:ko:사막]]&lt;br /&gt;
[[Minecraft:lzh:大漠]]&lt;br /&gt;
[[Minecraft:pl:Pustynia]]&lt;br /&gt;
[[Minecraft:pt:Deserto]]&lt;br /&gt;
[[Minecraft:ru:Пустыня]]&lt;br /&gt;
[[Minecraft:uk:Пустеля]]&lt;br /&gt;
[[Minecraft:zh:沙漠]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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