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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#Redirect [[Minecraft:Dimension definition]]&lt;br /&gt;
{{Wip}}&lt;br /&gt;
{{Exclusive|Bedrock}}&lt;br /&gt;
[[File:Floating Islands custom dimension.png|thumb|300px|A custom dimension using a [[dimension type|custom type]], a fixed [[Minecraft:plains]] biome, and the &amp;lt;code&amp;gt;minecraft:floating_islands&amp;lt;/code&amp;gt; [[Minecraft:noise settings]]]]&lt;br /&gt;
{{relevant tutorial|Adding a new dimension}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions&amp;#039;&amp;#039;&amp;#039; are [[Minecraft:JSON]] files located in in [[Minecraft:behavior pack]]s. They define new dimensions for the game. New dimensions added can be accessed by using commands, like {{cmd|/execute in &amp;lt;dimension&amp;gt; run teleport &amp;lt;coordinates&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Dimensions are stored as [[Minecraft:JSON]] files within a behavior pack, at the path &amp;lt;code&amp;gt;&amp;lt;root BP&amp;gt;/dimension/&amp;lt;name&amp;gt;.json&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Dimensions can also be created by [[Minecraft:Script API|scripts]] using the {{Cd|StartupEvent.dimensionRegistry.registerCustomDimension(&amp;#039;&amp;#039;&amp;lt;identifier&amp;gt;&amp;#039;&amp;#039;)}} method, although this is not required. If the same dimension is created using both methods, it will be overridden by the behavior pack JSON definition, and a content warning will be logged.&lt;br /&gt;
&lt;br /&gt;
== JSON format ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}}: The root object.&lt;br /&gt;
&amp;lt;!--** {{nbt|string|format_version}}: The format version of the file, requires &amp;lt;code&amp;gt;&amp;quot;1.26.50&amp;quot;&amp;lt;/code&amp;gt; for all current features.--&amp;gt;&lt;br /&gt;
** {{nbt|compound|minecraft:dimension}}: A dimension definition.&lt;br /&gt;
*** {{nbt|compound|description}}&lt;br /&gt;
**** {{nbt|string|identifier}}: A [[Minecraft:namespaced identifier]] for the dimension. If this matches the identifier of a dimension registered by script, this definition will take priority.&lt;br /&gt;
*** {{nbt|compound|components}}: Components that define the properties of the dimension.&lt;br /&gt;
**** {{nbt|compound|minecraft:clouds}}:{{upcoming|26.60}} Defines if and where [[Minecraft:cloud]]s will be in the dimension. Omitting this component will result in the dimension not having clouds.&lt;br /&gt;
***** {{nbt|int|height}}: Determines the height at which clouds will appear in the dimension. Must be a number between -512 and 512.&lt;br /&gt;
**** {{nbt|compound|minecraft:default_biome}}: Defines the default biome used in the dimension.&lt;br /&gt;
***** {{nbt|string|biome}}: The identifier of the biome to make default.&lt;br /&gt;
**** {{nbt|compound|minecraft:dimension_height}}: Defines the height range of the dimension.&lt;br /&gt;
***** {{nbt|int|min_y}}: The bottom y-value of the dimension. Must be a number between -512 and 512.&lt;br /&gt;
***** {{nbt|int|height_range}}: The height range (distance between the bottom and top of the dimension). Must be a number between 16 and 1024. Must be a multiple of 16. The sum of {{cd|min_y}} and this value must not be greater than 512.&lt;br /&gt;
**** {{nbt|compound|minecraft:generation}}: &amp;#039;&amp;#039;Required.&amp;#039;&amp;#039; Defines how the dimension generates.&lt;br /&gt;
***** {{nbt|string|generator_type}}: The generator type to use for this dimension. Currently only {{cd|void}} is supported.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Generator types ==&lt;br /&gt;
=== void ===&lt;br /&gt;
{{exclusive|bedrock|section=1}}&lt;br /&gt;
Has no terrain generation. This generator has no additional fields.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|Bedrock}}&lt;br /&gt;
|{{HistoryLine||?|The Overworld&amp;#039;s build limit can now be modified through {{cd|minecraft:dimension}} entries in [[Minecraft:add-on]]s. Custom dimensions cannot be added through this method.}}&lt;br /&gt;
|{{HistoryLine||26.20|dev=Preview 26.20.26|exp=Beta APIs|Custom dimensions can now be created through a new scripting registry.}}&lt;br /&gt;
|{{HistoryLine||26.30|dev=Preview 26.30.29|Custom dimensions through scripting have moved to stable.}}&lt;br /&gt;
|{{HistoryLine||26.50|dev=Preview 26.50.25|Custom dimensions can now be modified through {{cd|minecraft:dimension}}, however vanilla dimensions can no longer be modified.|Added the {{cd|minecraft:default_biome}} component to custom dimension JSON, allowing creators to configure the biome a custom dimension generates with, custom dimension heights can now be defined via JSON, with a limit of 384.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 26.50.26|Custom dimension heights defined in a dimension JSON file can once again span the full -512 to 512 block range instead of being capped to the default Overworld heights of -64 to 320.}}&lt;br /&gt;
|{{HistoryLine|upcoming Bedrock}}&lt;br /&gt;
|{{HistoryLine||26.60|dev=Preview 26.60.21|Added the {{cd|minecraft:clouds}} component, letting custom dimensions configure the height at which clouds render. No component means clouds do not render.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 26.60.28|Clouds can now be set between -512 and 512 instead of -64 and 320.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://misode.github.io/dimension/ Dimension Generator on misode.github.io]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{No navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensions]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Dimensionsdefinition]]&lt;br /&gt;
[[Minecraft:fr:Définition de dimension]]&lt;br /&gt;
[[Minecraft:ja:カスタムディメンション]]&lt;br /&gt;
[[Minecraft:pt:Definição de dimensão]]&lt;br /&gt;
[[Minecraft:zh:维度定义格式]]&lt;/div&gt;</summary>
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