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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ADragon_Head</id>
	<title>Minecraft:Dragon Head - Revision history</title>
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	<updated>2026-04-09T13:25:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Dragon_Head&amp;diff=50012&amp;oldid=prev</id>
		<title>imported&gt;Nixinova: NZ name also as footnote</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Dragon_Head&amp;diff=50012&amp;oldid=prev"/>
		<updated>2026-03-21T03:22:35Z</updated>

		<summary type="html">&lt;p&gt;NZ name also as footnote&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox block&lt;br /&gt;
| othernames = Ender Dragon Head ({{tooltip|NZ|New Zealand}})&lt;br /&gt;
| image = Dragon Head.png&lt;br /&gt;
| transparent = Yes&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = any&lt;br /&gt;
| renewable = No&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = No&lt;br /&gt;
| waterloggable = {{jebe|No|Yes}}&lt;br /&gt;
| rarity = Epic&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;dragon head&amp;#039;&amp;#039;&amp;#039;{{fn|&amp;#039;&amp;#039;&amp;#039;Ender Dragon Head&amp;#039;&amp;#039;&amp;#039; in New Zealand English.}} is a [[Minecraft:block]] that resembles a smaller version of the [[Minecraft:ender dragon]]&amp;#039;s [[Minecraft:head]]. It can only be obtained from [[Minecraft:End ship]]s.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Unlike other [[Minecraft:mob heads]] obtainable in survival, the dragon head does not drop when [[Minecraft:Ender Dragon|its corresponding mob]] is killed by a [[Minecraft:charged creeper]].&amp;lt;ref&amp;gt;{{bug|MC-132933||Inconsistency: Player, Ender Dragon, and Wither don&amp;#039;t drop their heads when killed by charged creeper|WAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
No tool can accelerate the breaking process of dragon head.&amp;lt;ref&amp;gt;{{bug|MC-192905||Heads &amp;amp; Skulls have no assigned tool}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{breaking row|horizontal=1|Dragon Head}}&lt;br /&gt;
Dragon head drops itself when it&amp;#039;s destroyed.&lt;br /&gt;
When destroyed by an [[Minecraft:explosion]], the dragon head will always drop as an item.&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
Dragon heads generate on [[Minecraft:End ship]]s found in [[Minecraft:End cities]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Decoration ===&lt;br /&gt;
Dragon heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to [[Minecraft:sign]]s. They can be placed on top of, or beside each other by shift clicking.&lt;br /&gt;
&lt;br /&gt;
When placed and powered by redstone, the dragon head opens and closes its mouth repeatedly (2 times per second). The same animation occurs when worn by a (horizontally) moving player, zombie, skeleton, or [[Minecraft:armor stand]] (note: the animation does not play if the &amp;lt;code&amp;gt;NoGravity&amp;lt;/code&amp;gt; tag is set to 1).&lt;br /&gt;
&lt;br /&gt;
=== Wearing ===&lt;br /&gt;
{{See also|#Renders}}&lt;br /&gt;
The player can wear dragon heads, similarly to [[Minecraft:pumpkin]]s or helmets. This overlays the second layer of the player&amp;#039;s [[Minecraft:skin]].&lt;br /&gt;
&lt;br /&gt;
==== Disguise ====&lt;br /&gt;
Unlike most other heads, wearing a dragon head does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; impact the behavior of a corresponding mob: the [[Minecraft:ender dragon]] attacks the player as usual.&lt;br /&gt;
&lt;br /&gt;
Wearing a dragon head makes the player invisible to other players on a [[Minecraft:locator map]] and the [[Minecraft:locator bar]].&lt;br /&gt;
&lt;br /&gt;
=== Dispensers ===&lt;br /&gt;
A [[Minecraft:dispenser]] can equip a dragon head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.&lt;br /&gt;
&lt;br /&gt;
=== Crafting ingredient===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
|ingredients=Dragon Head +&amp;lt;br&amp;gt;[[Minecraft:Gunpowder]] +&amp;lt;br&amp;gt;Any [[Minecraft:Dye]]&lt;br /&gt;
|Gunpowder&lt;br /&gt;
|Dragon Head&lt;br /&gt;
|Matching Dye&lt;br /&gt;
|Output=Matching Firework Star&lt;br /&gt;
|description=Forms Creeper shape&lt;br /&gt;
|showdescription=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Enchantments ===&lt;br /&gt;
Dragon heads can receive the following [[Minecraft:enchantment]]s, but only through an [[Minecraft:anvil]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable col-2-center col-3-right&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Max level&lt;br /&gt;
![[Minecraft:Enchanting|Method]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Binding]]&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Vanishing]]&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Note blocks ===&lt;br /&gt;
Placing a dragon head above a [[Minecraft:note block]] causes the note block to play the [[Minecraft:ender dragon]]&amp;#039;s {{cd|ambient}} sound when activated.&lt;br /&gt;
&lt;br /&gt;
The block below the note block does not affect the mob sound it creates.&lt;br /&gt;
&lt;br /&gt;
=== Piston interactivity ===&lt;br /&gt;
Dragon head is destroyed when the [[Minecraft:piston]] tries to push it. It can&amp;#039;t be pulled by the [[Minecraft:sticky piston]].&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Sound table/Block/Stone}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{Edition|Java}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound =Ender dragon idle1.ogg&lt;br /&gt;
|sound2=Ender dragon idle2.ogg&lt;br /&gt;
|sound3=Ender dragon idle3.ogg&lt;br /&gt;
|sound4=Ender dragon idle4.ogg&lt;br /&gt;
|subtitle=Dragon roars&lt;br /&gt;
|source=record&lt;br /&gt;
|description=When an ender dragon head is played using a note block&lt;br /&gt;
|id=block.note_block.imitate.ender_dragon&lt;br /&gt;
|translationkey=subtitles.entity.ender_dragon.ambient&lt;br /&gt;
|volume=3.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip generic1.ogg&lt;br /&gt;
|sound2=Equip generic2.ogg&lt;br /&gt;
|sound3=Equip generic3.ogg&lt;br /&gt;
|sound4=Equip generic4.ogg&lt;br /&gt;
|sound5=Equip generic5.ogg&lt;br /&gt;
|sound6=Equip generic6.ogg&lt;br /&gt;
|subtitle=Gear equips&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a dragon head is equipped&lt;br /&gt;
|id=item.armor.equip_generic&lt;br /&gt;
|translationkey=subtitles.item.armor.equip&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--volumes and pitches seem to be approximately v=0.9 p=0.84, but those values are approximate and are not in the files. They are probably inside of the code.--&amp;gt;&lt;br /&gt;
{{Edition|Bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Ender dragon idle1.ogg&lt;br /&gt;
|sound2=Ender dragon idle2.ogg&lt;br /&gt;
|sound3=Ender dragon idle3.ogg&lt;br /&gt;
|sound4=Ender dragon idle4.ogg&lt;br /&gt;
|source=record&lt;br /&gt;
|description=When a dragon head is played using a note block&lt;br /&gt;
|id=note.enderdragon&lt;br /&gt;
|pitch=0.84 &amp;lt;ref group=sound name=pitch&amp;gt;Actually equal to &amp;lt;math&amp;gt;\frac{1}{\sqrt[4]{2}}&amp;lt;/math&amp;gt;, which is about 0.8409&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip generic1.ogg&lt;br /&gt;
|sound2=Equip generic2.ogg&lt;br /&gt;
|sound3=Equip generic3.ogg&lt;br /&gt;
|sound4=Equip generic4.ogg&lt;br /&gt;
|sound5=Equip generic5.ogg&lt;br /&gt;
|sound6=Equip generic6.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a dragon head is equipped&lt;br /&gt;
|id=armor.equip_generic&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showforms=y&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Dragon Head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=dragon_head&lt;br /&gt;
|itemtags=skulls}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Dragon Wall Head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=dragon_wall_head&lt;br /&gt;
|form=block&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=dragon-head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=skull&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|showaliasids=y&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Dragon Head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=dragon_head&lt;br /&gt;
|aliasid=skull / 5&lt;br /&gt;
|id=-969&lt;br /&gt;
|translationkey=item.skull.dragon.name&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|notnamespaced=y&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=dragon-head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=Skull&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{#lst:Head|block states}}&lt;br /&gt;
&lt;br /&gt;
=== Block data ===&lt;br /&gt;
A dragon head has a block entity associated with it that holds additional data about the block.&lt;br /&gt;
&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{see also|Block entity format}}&lt;br /&gt;
{{#lst:Head|block data}}&lt;br /&gt;
&lt;br /&gt;
{{el|bedrock}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Block entity format]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{See asset history|type=block}}&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w31a|[[File:Dragon Head (S) JE1.png|32px]] Added dragon heads.&lt;br /&gt;
|Dragon heads are currently available only in [[Minecraft:Creative]] mode.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w32c|Dragon heads now generate on [[Minecraft:End ship]]s, meaning they are now obtainable in [[Minecraft:Survival]].}}&lt;br /&gt;
|{{HistoryLine|||dev=15w39a|[[Minecraft:Dispenser]]s can now equip dragon heads onto [[Minecraft:player]]s, [[Minecraft:mob]]s, and [[Minecraft:armor stand]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w49a|Dragon heads no longer turn red when the player or mob takes damage.&amp;lt;ref&amp;gt;{{bug|MC-85756}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=pre1|The hand animation when holding a dragon head in first person has been changed to block the player&amp;#039;s view very much.&amp;lt;ref&amp;gt;{{bug|MC-164679}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Dragon heads now play a sound when placed.&lt;br /&gt;
|Dragon heads can no longer be placed inside entities.&amp;lt;ref&amp;gt;{{bug|MC-2208}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=18w21a|The [[Minecraft:rarity]] of dragon heads has been changed from &amp;quot;Common&amp;quot; to &amp;quot;Uncommon&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Dragon heads can now be placed on top of note blocks without sneaking.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|dev=23w05a|Dragon heads can now be swapped with other pieces of headgear in the &amp;#039;&amp;#039;head&amp;#039;&amp;#039; [[Minecraft:inventory]] slot by {{ctrl|using}} them.&amp;lt;ref&amp;gt;{{bug|MC-216270|||Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w33a|The rarity of dragon heads has been changed from &amp;quot;Uncommon&amp;quot; to &amp;quot;Epic&amp;quot;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads. &lt;br /&gt;
|Dragon heads use a two-dimensional sprite, unlike [[Minecraft:Java]] does.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Dragon heads can now be used to craft [[Minecraft:firework star]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.2.0.11|[[File:Dragon Head (item) BE2.png|32px]] Dragon heads in [[Minecraft:inventories]] and when held by mobs/players now display as [[Minecraft:block]]s.}}&lt;br /&gt;
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.25|Dragon heads can now be placed on top of note blocks without sneaking.}}&lt;br /&gt;
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The [[Minecraft:rarity]] of dragon heads has been changed from &amp;quot;Common&amp;quot; to &amp;quot;Epic&amp;quot;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|[[File:Dragon Head (item) JE1.png|32px]] Added dragon heads.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Dragon heads are now held the same way as on &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; in first person.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|The hand animation when holding a dragon head in first person has been changed to block the player&amp;#039;s view very much.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||1.7.10|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
==== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|The ID of heads have been split into 12; one of each available standard head, as well as a wall counterpart of each.}}&lt;br /&gt;
|{{HistoryLine||?|Added a &amp;quot;powered&amp;quot; block state.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|The separate and direct item forms of the &amp;lt;code&amp;gt;skull&amp;lt;/code&amp;gt; block ID have been merged and its [[Minecraft:Bedrock Edition data values|data values]] have been split up into their own IDs.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dragon Head.gif|An animation of the dragon head when redstone power is supplied.&lt;br /&gt;
File:Alex wearing Dragon Head.png|[[Minecraft:Player|Alex]] wearing a dragon head.&lt;br /&gt;
File:Ari wearing Dragon Head.png|[[Minecraft:Ari]] wearing a dragon head.&lt;br /&gt;
File:Efe wearing Dragon Head.png|[[Minecraft:Efe]] wearing a dragon head.&lt;br /&gt;
File:Kai wearing Dragon Head.png|[[Minecraft:Kai]] wearing a dragon head.&lt;br /&gt;
File:Makena wearing Dragon Head.png|[[Minecraft:Makena]] wearing a dragon head.&lt;br /&gt;
File:Noor wearing Dragon Head.png|[[Minecraft:Noor]] wearing a dragon head.&lt;br /&gt;
File:Steve wearing Dragon Head.png|[[Minecraft:Player|Steve]] wearing a dragon head.&lt;br /&gt;
File:Sunny wearing Dragon Head.png|[[Minecraft:Sunny]] wearing a dragon head.&lt;br /&gt;
File:Zuri wearing Dragon Head.png|[[Minecraft:Zuri]] wearing a dragon head.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:EndShipBow.png|A dragon head found at the bow of an End ship.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dragon Helmet.png|[[Minecraft:LEGO Minecraft|Lego]] dragon head, referred to as the &amp;quot;dragon helmet.&amp;quot;&amp;lt;ref&amp;gt;{{Citation|url=https://www.lego.com/en-us/product/the-ender-dragon-and-end-ship-21264|title=The Ender Dragon and End Ship|website=LEGO}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{fnlist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox blocks|Utility}}&lt;br /&gt;
{{Navbox combat|armor}}&lt;br /&gt;
{{Navbox The End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Utility blocks]]&lt;br /&gt;
[[Category:Generated structure blocks]]&lt;br /&gt;
[[Category:Block entities]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Renewable resources]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Cabeza#Dragón]]&lt;br /&gt;
[[Minecraft:ko:드래곤 머리]]&lt;br /&gt;
[[Minecraft:lzh:龍首]]&lt;br /&gt;
[[Minecraft:pt:Cabeça do Dragão]]&lt;br /&gt;
[[Minecraft:zh:龙首]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Nixinova</name></author>
	</entry>
</feed>