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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For||Dripstone}}&lt;br /&gt;
{{Infobox structure&lt;br /&gt;
|title= Dripstone&lt;br /&gt;
|image=Large dripstone.png&lt;br /&gt;
|imagesize=x200px&lt;br /&gt;
|biome={{BiomeLink|Dripstone caves}}&lt;br /&gt;
|blocks=&lt;br /&gt;
* {{BlockLink|Dripstone Block}}&lt;br /&gt;
* {{BlockLink|Pointed Dripstone}}&lt;br /&gt;
* {{BlockLink|Water}}&lt;br /&gt;
|canspawn=No&lt;br /&gt;
}}&lt;br /&gt;
Dripstone [[Minecraft:feature]]s can be found commonly in [[Minecraft:dripstone caves]] biomes. There are three types of dripstone feature: &amp;#039;&amp;#039;&amp;#039;large dripstone&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;dripstone cluster&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;pointed dripstone&amp;#039;&amp;#039;&amp;#039; (also known as &amp;#039;&amp;#039;&amp;#039;small dripstone&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Dripstone features generate inside large hollows in the [[Minecraft:dripstone caves]] biome. They can generate in water.&lt;br /&gt;
&lt;br /&gt;
There are three types of dripstone feature:&lt;br /&gt;
&lt;br /&gt;
*The first type is the &amp;quot;large dripstone&amp;quot;, which takes the form of either a separated stalagmite and stalactite, or a stalagnate, and is composed of [[Minecraft:dripstone block]]s. Stalagnates generate around two positions selected on the floor and ceiling of a cave, which may potentially be separated by several blocks horizontally. The maximum possible size of a large dripstone varies depending on the available space.&lt;br /&gt;
&lt;br /&gt;
*The second type is the &amp;quot;dripstone cluster&amp;quot;{{until|JE 26.2}} (&amp;quot;speleothem cluster&amp;quot;{{upcoming|JE 26.2}}), a patch of dripstone blocks replacing a section of a cave’s walls, floor and ceiling. Some [[Minecraft:pointed dripstone]] blocks will generate hanging from the ceiling and growing on the floor in these patches, attached to the dripstone blocks, forming detailed speleothem growths. [[Minecraft:Water]] puddles can also occasionally be found on the floor patches.&lt;br /&gt;
&lt;br /&gt;
*The third type is the &amp;quot;pointed dripstone&amp;quot;{{until|JE 26.2}} (&amp;quot;speleothem&amp;quot;{{upcoming|JE 26.2}}), which is similar to the dripstone cluster, but only has a single stalagmite or stalactite.&lt;br /&gt;
&lt;br /&gt;
When these types overlap, it results in pointed dripstone generating on the large columns of dripstone blocks.&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Feature type&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=large-dripstone&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=large_dripstone&lt;br /&gt;
}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=large-dripstone&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=dripstone_cluster&lt;br /&gt;
}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=large-dripstone&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=pointed_dripstone&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Configured feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=large-dripstone&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=large_dripstone&lt;br /&gt;
}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Configured feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=pointed-dripstone&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=dripstone_cluster&lt;br /&gt;
}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Configured feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=pointed-dripstone&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=pointed_dripstone&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=pointed-dripstone&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=dripstone_cluster_feature&lt;br /&gt;
}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=large-dripstone&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=large_dripstone_feature&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=pointed-dripstone&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=pointed_dripstone_feature&lt;br /&gt;
|foot=1}}&lt;br /&gt;
which is used in:&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=pointed-dripstone&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=small_dripstone_snap_to_surface_feature&lt;br /&gt;
|foot=1}}&lt;br /&gt;
which is used in:&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=pointed-dripstone&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=small_dripstone_feature&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Config ===&lt;br /&gt;
{{main|Configured feature}}&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
&lt;br /&gt;
If {{cd|type}} is &amp;#039;&amp;#039;&amp;#039;{{cd|dripstone_cluster}}&amp;#039;&amp;#039;&amp;#039;{{until|JE 26.2}} (&amp;#039;&amp;#039;&amp;#039;{{cd|speleothem_cluster}}&amp;#039;&amp;#039;&amp;#039;{{upcoming|JE 26.2}}):&lt;br /&gt;
&amp;lt;section begin=&amp;quot;cluster config&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|config}}&lt;br /&gt;
** {{nbt|int|floor_to_ceiling_search_range}} For how many blocks the feature searches for the floor or ceiling. Value between 1 and 512 (inclusive).&lt;br /&gt;
** {{nbt|int}}{{nbt|compound|height}} The height of the cluster. Value between 1 and 128 (inclusive).&lt;br /&gt;
*** {{Nbt inherit/int provider}}&lt;br /&gt;
** {{nbt|int}}{{nbt|compound|radius}} The radius of the cluster. Value between 1 and 128 (inclusive).&lt;br /&gt;
*** {{nbt inherit/int_provider}}&lt;br /&gt;
** {{nbt|int|max_stalagmite_stalactite_height_diff}} The maximum height difference between stalagmites and stalactites. Value between 0 and 64 (inclusive).&lt;br /&gt;
** {{nbt|int|height_deviation}} The height deviation. Value between 1 and 64 (inclusive).&lt;br /&gt;
** {{nbt|int}}{{nbt|compound|dripstone_block_layer_thickness}}{{until|JE 26.2}} ({{nbt|compound|speleothem_block_layer_thickness}}{{upcoming|JE 26.2}}) The dripstone block layer&amp;#039;s thickness. Value between 0 and 128 (inclusive).&lt;br /&gt;
*** {{nbt inherit/int_provider}}&lt;br /&gt;
** {{nbt|float}}{{nbt|compound|density}} Value between 0.0 and 2.0 (inclusive).&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
** {{nbt|float}}{{nbt|compound|wetness}} Value between 0.0 and 2.0 (inclusive).&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
** {{nbt|float|chance_of_dripstone_column_at_max_distance_from_center}}{{until|JE 26.2}} ({{nbt|float|chance_of_speleothem_column_at_max_distance_from_center}}{{upcoming|JE 26.2}}) Value between 0.0 and 1.0 (inclusive).&lt;br /&gt;
** {{nbt|int|max_distance_from_edge_affecting_chance_of_dripstone_column}}{{until|JE 26.2}} ({{nbt|int|max_distance_from_edge_affecting_chance_of_speleothem}}{{upcoming|JE 26.2}}) Value between 1 and 64 (inclusive).&lt;br /&gt;
** {{nbt|int|max_distance_from_center_affecting_height_bias}} Value between 1 and 64 (inclusive).&lt;br /&gt;
** {{nbt|string|base_block}}{{upcoming|JE 26.2}} Describes the block forming the base of the speleothem.&lt;br /&gt;
** {{nbt|string|pointed_block}}{{upcoming|JE 26.2}} Describes the block creating the columns of the speleothem.&lt;br /&gt;
** {{nbt|string|replaceable_blocks}}{{upcoming|JE 26.2}} Describes which blocks the feature can generate on.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;cluster config&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Collapse|title=An example|outerstyle=margin: 0.5rem 0|head=1}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;type&amp;quot;: &amp;quot;minecraft:dripstone_cluster&amp;quot;,&lt;br /&gt;
  &amp;quot;config&amp;quot;: {&lt;br /&gt;
    &amp;quot;chance_of_dripstone_column_at_max_distance_from_center&amp;quot;: 0.1,&lt;br /&gt;
    &amp;quot;density&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_exclusive&amp;quot;: 0.7,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 0.3&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;dripstone_block_layer_thickness&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_inclusive&amp;quot;: 4,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 2&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;floor_to_ceiling_search_range&amp;quot;: 12,&lt;br /&gt;
    &amp;quot;height&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_inclusive&amp;quot;: 6,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 3&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;height_deviation&amp;quot;: 3,&lt;br /&gt;
    &amp;quot;max_distance_from_center_affecting_height_bias&amp;quot;: 8,&lt;br /&gt;
    &amp;quot;max_distance_from_edge_affecting_chance_of_dripstone_column&amp;quot;: 3,&lt;br /&gt;
    &amp;quot;max_stalagmite_stalactite_height_diff&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;radius&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_inclusive&amp;quot;: 8,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 2&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;wetness&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:clamped_normal&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;deviation&amp;quot;: 0.3,&lt;br /&gt;
        &amp;quot;max&amp;quot;: 0.9,&lt;br /&gt;
        &amp;quot;mean&amp;quot;: 0.1,&lt;br /&gt;
        &amp;quot;min&amp;quot;: 0.1&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{Collapse|tail=1}}&lt;br /&gt;
&lt;br /&gt;
If {{cd|type}} is &amp;#039;&amp;#039;&amp;#039;{{cd|large_dripstone}}&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&amp;lt;section begin=&amp;quot;large config&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|config}}&lt;br /&gt;
** {{nbt|int|floor_to_ceiling_search_range}} (optional, defaults to 30) The search range from start point to cave floor or ceiling (rather than from floor to ceiling). Value between 1 and 512 (inclusive).&lt;br /&gt;
** {{nbt|int}}{{nbt|compound|column_radius}} Used to provide a min and max value for radius. Note that this int provider doesn&amp;#039;t provide a single int, but provides the min and max value of the specified distribution. Value between 1 and 60 (inclusive). See [https://www.desmos.com/calculator/8epce7fyjr the graph for details].&lt;br /&gt;
*** {{nbt inherit/int_provider}}&lt;br /&gt;
** {{nbt|float}}{{nbt|compound|height_scale}} Higher value leads to higher height. Value between 0.0 and 20.0 (inclusive).&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
** {{nbt|float|max_column_radius_to_cave_height_ratio}} The ratio of the max radius to the height of the cave. Value between 0.0 and 1.0 (inclusive).&lt;br /&gt;
** {{nbt|float}}{{nbt|compound|stalactite_bluntness}} Truncate the tip of stalactite. Higher value leads to lower height. Value between 0.1 and 10.0 (inclusive).&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
** {{nbt|float}}{{nbt|compound|stalagmite_bluntness}} Truncate the tip of stalagmite. Higher value leads to lower height. Value between 0.1 and 10.0 (inclusive).&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
** {{nbt|float}}{{nbt|compound|wind_speed}} Larger value results in larger inclination. Value between 0.0 and 2.0 (inclusive).&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
** {{nbt|int|min_radius_for_wind}} The min column radius to used for the wind. Value between 0 and 100.&lt;br /&gt;
** {{nbt|float|min_bluntness_for_wind}} The min value of the bluntnesses to used for the wind. Value between 0.0 and 5.0 (inclusive).&lt;br /&gt;
** {{nbt|string|replaceable_blocks}}{{upcoming|JE 26.2}} Describes which blocks the feature can generate on.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;large config&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Collapse|title=An example|outerstyle=margin: 0.5rem 0|head=1}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;type&amp;quot;: &amp;quot;minecraft:large_dripstone&amp;quot;,&lt;br /&gt;
  &amp;quot;config&amp;quot;: {&lt;br /&gt;
    &amp;quot;column_radius&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_inclusive&amp;quot;: 19,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 3&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;floor_to_ceiling_search_range&amp;quot;: 30,&lt;br /&gt;
    &amp;quot;height_scale&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_exclusive&amp;quot;: 2.0,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 0.4&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;max_column_radius_to_cave_height_ratio&amp;quot;: 0.33,&lt;br /&gt;
    &amp;quot;min_bluntness_for_wind&amp;quot;: 0.6,&lt;br /&gt;
    &amp;quot;min_radius_for_wind&amp;quot;: 4,&lt;br /&gt;
    &amp;quot;stalactite_bluntness&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_exclusive&amp;quot;: 0.9,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 0.3&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;stalagmite_bluntness&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_exclusive&amp;quot;: 1.0,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 0.4&lt;br /&gt;
      }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;wind_speed&amp;quot;: {&lt;br /&gt;
      &amp;quot;type&amp;quot;: &amp;quot;minecraft:uniform&amp;quot;,&lt;br /&gt;
      &amp;quot;value&amp;quot;: {&lt;br /&gt;
        &amp;quot;max_exclusive&amp;quot;: 0.3,&lt;br /&gt;
        &amp;quot;min_inclusive&amp;quot;: 0.0&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{Collapse|tail=1}}&lt;br /&gt;
&lt;br /&gt;
If {{cd|type}} is &amp;#039;&amp;#039;&amp;#039;{{cd|pointed_dripstone}}&amp;#039;&amp;#039;&amp;#039;{{until|JE 26.2}} (&amp;#039;&amp;#039;&amp;#039;{{cd|speleothem}}&amp;#039;&amp;#039;&amp;#039;{{upcoming|JE 26.2}})&lt;br /&gt;
&amp;lt;section begin=&amp;quot;pointed config&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|config}}&lt;br /&gt;
** {{nbt|float|chance_of_taller_dripstone}}{{until|JE 26.2}} ({{nbt|float|chance_of_taller_generation}}{{upcoming|JE 26.2}}) (optional, defaults to 0.2) Value between 0.0 and 1.0 (inclusive). Probability for double-block dripstone.&lt;br /&gt;
** {{nbt|float|chance_of_directional_spread}} (optional, defaults to 0.7) Value between 0.0 and 1.0 (inclusive). Probability that the dripstone spreads in a horizontal direction.&lt;br /&gt;
** {{nbt|float|chance_of_spread_radius2}} (optional, defaults to 0.5) Value between 0.0 and 1.0 (inclusive). Probability of horizontal spread by two blocks.&lt;br /&gt;
** {{nbt|float|chance_of_spread_radius3}} (optional, defaults to 0.5) Value between 0.0 and 1.0 (inclusive). After the spread by two blocks, probability of spreading the third block.&lt;br /&gt;
** {{nbt|string|base_block}}{{upcoming|JE 26.2}} Describes the block forming the base of the speleothem.&lt;br /&gt;
** {{nbt|string|pointed_block}}{{upcoming|JE 26.2}} Describes the block creating the columns of the speleothem.&lt;br /&gt;
** {{nbt|string|replaceable_blocks}}{{upcoming|JE 26.2}} Describes which blocks the feature can generate on.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;pointed config&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Collapse|title=An example|outerstyle=margin: 0.5rem 0|head=1}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;type&amp;quot;: &amp;quot;minecraft:pointed_dripstone&amp;quot;,&lt;br /&gt;
  &amp;quot;config&amp;quot;: {&lt;br /&gt;
    &amp;quot;chance_of_directional_spread&amp;quot;: 0.7,&lt;br /&gt;
    &amp;quot;chance_of_spread_radius2&amp;quot;: 0.5,&lt;br /&gt;
    &amp;quot;chance_of_spread_radius3&amp;quot;: 0.5,&lt;br /&gt;
    &amp;quot;chance_of_taller_dripstone&amp;quot;: 0.2&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{Collapse|tail=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Announcement ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||October 3, 2020|link={{ytl|DWZIfsaIgtE|t=2185}}|Dripstone clusters are announced and shown at [[Minecraft:Minecraft Live 2020]].}}&lt;br /&gt;
|{{HistoryLine||November 18, 2020|link={{tweet|henrikkniberg|1328251855311409153}}|[[Minecraft:Henrik Kniberg]] tweeted a picture of the equation used to generate the shape of stalagmites.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=20w49a|Added dripstone features.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w13a|Dripstone clusters can now be found rarely in regular [[Minecraft:caves]].}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|All three types of dripstone features now generate naturally in [[Minecraft:dripstone caves]].&lt;br /&gt;
|Dripstone clusters can no longer generate outside dripstone caves biomes.}}&lt;br /&gt;
|{{HistoryLine|||dev=Pre-release 5|Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one.&amp;lt;ref&amp;gt;{{bug|MC-235567}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=Pre-release 6|Dripstone now generates at high y values.&amp;lt;ref&amp;gt;{{bug|MC-242016}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Pointed dripstone no longer makes holes in lava pools.&amp;lt;ref&amp;gt;{{bug|MC-242479}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Dripstone features are generated a bit more sparsely.}}&lt;br /&gt;
|{{HistoryLine|||dev=Pre-release 7|The numbers of dripstone features have been increased again.}}&lt;br /&gt;
|{{HistoryLine|java upcoming}}&lt;br /&gt;
|{{HistoryLine||26.2|dev=snap1|{{cd|pointed_dripstone}} has been renamed to {{cd|speleothem}}.|{{cd|dripstone_cluster}} has been renamed to {{cd|speleothem_cluster}}.|Added the {{cd|base_block}}, {{cd|pointed_block}}, and {{cd|replaceable_blocks}} fields to the renamed features, as well as the latter to {{cd|large_dripstone}}.|Additional fields have been renamed (e.g. {{cd|chance_of_taller_dripstone}} to {{cd|chance_of_taller_generation}}) to account for the name changes.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.16.220|dev=beta 1.16.220.50|Added the dripstone clusters. They don&amp;#039;t naturally generate yet and are only accessible through [[Minecraft:add-on]]s.}}&lt;br /&gt;
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|Dripstone clusters now generate throughout [[Minecraft:cave]]s in the [[Minecraft:Overworld]].}}&lt;br /&gt;
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.20.22|Dripstone clusters can now generate below Y{{=}}0 to Y{{=}}-64 if the Caves &amp;amp; Cliffs [[Minecraft:experimental gameplay]] toggle is enabled.}}&lt;br /&gt;
|{{HistoryLine||1.18.10|dev=beta 1.18.10.21|The numbers of dripstone features have been increased to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.18.10.26|Pointed Dripstone now sometimes generate on large stalactites and stalagmites.&amp;lt;ref&amp;gt;{{bug|MCPE-128128}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one.&amp;lt;ref&amp;gt;{{bug|MCPE-148588}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Large Dripstone feature does not generate floating on top of lava anymore.&amp;lt;ref&amp;gt;{{bug|MCPE-141131}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*For a brief time in snapshot [[Minecraft:21w06a]], dripstone clusters were one of the only underground structures that did not generate correctly in negative y levels. This was because the developers initially hardcoded the minimum y level to be 0, intending to change it when changing the world height, then forgot to.&amp;lt;ref&amp;gt;{{tweet|henrikkniberg|1360164611622924288|(paus for meetings... back again, poking around in the code). Hmmm. Wait. What? Oh LOL! Yeah you&amp;#039;d be surprised how many bugs are caused by dumb things like this :)|February 12, 2021|archive=no|archiveid=20210212095140}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dripstone Stalagmite.png|A large dripstone stalagmite that generated in a cave.&lt;br /&gt;
Flooded Stalactite.png|A large dripstone stalactite that generated in a flooded cave.&lt;br /&gt;
Flooded Stalagnates.png|Two dripstone stalagnates that generated in a flooded cave.&lt;br /&gt;
Canyon Drip.png|A dripstone cluster on the side of a ravine.&lt;br /&gt;
Dripstone Column.png|A pointed dripstone column in a dripstone cluster.&lt;br /&gt;
Dripstone Caves Light.png|A large cave filled with dripstone.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stalactite Geode.jpg|A geode inside a dripstone cluster.&lt;br /&gt;
Dripstone Debugging 1.jpg|Debugging dripstone clusters.&lt;br /&gt;
Dripstone Debugging 2.jpg|Debugging dripstone clusters.&lt;br /&gt;
Dripstone Math.jpg|The math behind the shape of dripstone clusters.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox generated features}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Racimo de espeleotema]]&lt;br /&gt;
[[Minecraft:fr:Spéléothème (élément du terrain)]]&lt;br /&gt;
[[Minecraft:ja:鍾乳石 (生成物)]]&lt;br /&gt;
[[Minecraft:ko:점적석 (지물)]]&lt;br /&gt;
[[Minecraft:pt:Espeleotema (recurso)]]&lt;br /&gt;
[[Minecraft:ru:Капельник (натуральная декорация)]]&lt;br /&gt;
[[Minecraft:zh:滴水石锥（地物）]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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