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	<title>Minecraft:End sky - Revision history</title>
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	<updated>2026-04-12T20:03:10Z</updated>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:End_sky&amp;diff=88999&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Vibrant Visuals End sky.png|thumb|The End sky with Vibrant Visuals]]The &amp;#039;&amp;#039;&amp;#039;End sky&amp;#039;&amp;#039;&amp;#039; is an inverted cube rendered in [[Minecraft:the End]] dimension.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The End sky is rendered in any dimension which uses the [[Minecraft:Effect (dimension)|dimension effect]] associated with the End. Much like the [[Minecraft:panorama]], six texture planes are rendered in a cube surrounding the camera. The texture is repeated 16 times to an edge, for a total of 256 instances of the texture per face (1536 for the entire cube).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:auto; margin-right:auto; text-align:center&amp;quot;&lt;br /&gt;
|{{Calculator|panoramaRenderer&lt;br /&gt;
|image0=End Sky JE2.png&lt;br /&gt;
|image1=End Sky JE2.png&lt;br /&gt;
|image2=End Sky JE2.png&lt;br /&gt;
|image3=End Sky JE2.png&lt;br /&gt;
|image4=End Sky JE2.png&lt;br /&gt;
|image5=End Sky JE2.png&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The texture file will always point to {{code|environment/end_sky}}, and cannot be customized on a per-dimension basis. In addition, the graphic will also be rendered much darker in-game; {{in|JE}} this is due to it being [[Minecraft:tint]]ed a dark gray ({{color|#282828}}). {{iN|bedrock}}, the texture is slightly transparent which allows [[Minecraft:fog]] to be visible through it, and this is pure black in the End. However, the [[Minecraft:Night Vision]] effect brightens the fog and therefore causes it to render white.&lt;br /&gt;
&lt;br /&gt;
With [[Minecraft:Vibrant Visuals]], the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered behind the transparent End sky texture.&lt;br /&gt;
&lt;br /&gt;
The End sky is unaffected by any fog, even the bright purple biome fog in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, and the dense [[Minecraft:lava]] fog.{{Needs testing|java=1}} The End sky texture is not rendered with &amp;quot;Beautiful Skies&amp;quot; disabled.&lt;br /&gt;
&lt;br /&gt;
== End flash ==&lt;br /&gt;
[[File:Vibrant Visuals End flash.gif|thumb|An End flash {{in|Bedrock}} with Vibrant Visuals]]&lt;br /&gt;
[[File:Java end flash.png|thumb|An End flash {{in|java}}]]&lt;br /&gt;
The End flash is a [[Minecraft:weather]]-like event that occurs {{in|bedrock}} with [[Minecraft:Vibrant Visuals]] or any graphics mode {{in|je}}.{{upcoming|BE 26.20}} Classic block [[Minecraft:lighting]] becomes purple tinted during the flash,{{Only|je|short=1}} and a rumbling sound effect plays. There is a 30 second delay between flashes, and each flash lasts between 5 and 19 seconds. Flashes occur at random spots in the sky, at differing heights above the horizon. The flash still occurs even if the [[Minecraft:ender dragon]] is currently active and is obstructing the End sky with its fog; however in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; the main flash effect won&amp;#039;t be visible, leaving only the tinting and sound as tangible effects.&lt;br /&gt;
&lt;br /&gt;
With Vibrant Visuals, the End flash is considered a global directional lighting source, which can produce purple tinted reflections on objects and cast shadows in the opposite direction of the flash. During an End flash, dense and purple [[Minecraft:Fog#Volumetric fog|volumetric fog]] becomes visible.&lt;br /&gt;
&lt;br /&gt;
End flashes can be disabled in the accessibility [[Minecraft:settings]]. Furthermore, the flash&amp;#039;s graphics are not visible with &amp;quot;Beautiful Skies&amp;quot; disabled, but this does not disable the sound effects.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{IN|java}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|subtitle=End Flash rumbles&lt;br /&gt;
|sound=End flash1.wav&lt;br /&gt;
|sound2=End flash2.wav&lt;br /&gt;
|sound3=End flash3.wav&lt;br /&gt;
|sound4=End flash4.wav&lt;br /&gt;
|sound5=End flash5.wav&lt;br /&gt;
|sound6=End flash6.wav&lt;br /&gt;
|sound7=End flash7.wav&lt;br /&gt;
|sound8=End flash8.wav&lt;br /&gt;
|source=weather&lt;br /&gt;
|description=When an End flash occurs&lt;br /&gt;
|id=weather.end_flash&lt;br /&gt;
|translationkey=subtitles.weather.end_flash&lt;br /&gt;
|volume=?&lt;br /&gt;
|pitch=?&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=End flash1.wav&lt;br /&gt;
|sound2=End flash2.wav&lt;br /&gt;
|sound3=End flash3.wav&lt;br /&gt;
|sound4=End flash4.wav&lt;br /&gt;
|sound5=End flash5.wav&lt;br /&gt;
|sound6=End flash6.wav&lt;br /&gt;
|sound7=End flash7.wav&lt;br /&gt;
|sound8=End flash8.wav&lt;br /&gt;
|subtitle=End Flash rumbles&lt;br /&gt;
|source=weather&lt;br /&gt;
|description=When an End flash occurs&lt;br /&gt;
|id=ambient.weather.the_end_light_flash&lt;br /&gt;
|volume=6.250&lt;br /&gt;
|pitch=0.80-1.0&lt;br /&gt;
|translationkey=subtitles.weather.end_flash&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|The End dimension, added in this version, has this unique skybox.}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w25a|The End&amp;#039;s sky is now a dark shade of purple static instead of the multicolor noise it originally was.}}&lt;br /&gt;
|{{HistoryLine||1.21.9|dev=25w33a|Added the End flash.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w34a|The sound effect produced by an End flash now has a higher delay.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w35a|The saturation of purple light produced by End flashes is no longer affected by the brightness setting or the [[Minecraft:Darkness]] effect.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w36a|While the ender dragon fog effect is active, the flash source in the sky is not visible and the brightness of the light affecting the world is reduced.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|The End dimension, added in this version, has this unique skybox.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|exp=Vibrant Visuals|Vibrant Visuals are now available. As such, the End flash is now visible.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=?|The End flash was not visible.{{Verify|This is assumed, because the History section for Vibrant Visuals didn&amp;#039;t list the disappearance of said mechanic.}}}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.90.23|The End flash is now visible again in the End.}}&lt;br /&gt;
|{{HistoryLine|bedrock upcoming}}&lt;br /&gt;
|{{HistoryLine||26.20|dev=Preview 26.20.20|The End flash is now visible in Fancy and Simple graphics modes.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The End dimension, added in this version, has this unique skybox.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|3ds}}&lt;br /&gt;
|{{HistoryLine||1.7.10|The End dimension, added in this version, has this unique skybox.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Old iteration ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:auto; margin-right:auto; text-align:center&amp;quot;&lt;br /&gt;
|{{Calculator|panoramaRenderer&lt;br /&gt;
|image0=End Sky JE1.png&lt;br /&gt;
|image1=End Sky JE1.png&lt;br /&gt;
|image2=End Sky JE1.png&lt;br /&gt;
|image3=End Sky JE1.png&lt;br /&gt;
|image4=End Sky JE1.png&lt;br /&gt;
|image5=End Sky JE1.png&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:End Sky (texture) JE1.png|The old End sky texture in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, used before [[Minecraft:Java Edition 12w25a|12w25a]]&lt;br /&gt;
File:End Sky (texture) JE2.png|The current End sky texture in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;&lt;br /&gt;
File:End sky BE1.png|The End sky texture in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;&lt;br /&gt;
File:End flash (texture).png|The End flash texture in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:End Sky Night Vision BE.jpeg|An End sky screenshot with the Night Vision effect.&lt;br /&gt;
File:The End volumetric fog.png|Fog during an End flash.&lt;br /&gt;
File:End Flash RTX.png|An End flash with [[Minecraft:Ray Tracing|ray tracing]]. It is not a directional light source and rendered as a plain texture, but without the graphics from Fancy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox environment}}{{Navbox dimension effects}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Environment]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Endhimmel]]&lt;br /&gt;
[[Minecraft:es:Cielo del End]]&lt;br /&gt;
[[Minecraft:it:Cielo dell&amp;#039;End]]&lt;br /&gt;
[[Minecraft:pt:Céu do End]]&lt;br /&gt;
[[Minecraft:ru:Небо Края]]&lt;br /&gt;
[[Minecraft:uk:Небо Енду]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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