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	<title>Minecraft:Freeze Top Layer - Revision history</title>
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	<updated>2026-04-18T17:16:13Z</updated>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox structure&lt;br /&gt;
| image1 = Ice.png&lt;br /&gt;
| image2 = Snow.png&lt;br /&gt;
| image1size = 100px&lt;br /&gt;
| image2size = 100px&lt;br /&gt;
| biome = All {{EnvLink|Overworld}} biomes except {{biomeLink|the Void}}&lt;br /&gt;
| blocks =&lt;br /&gt;
* {{BlockLink|Ice}}&lt;br /&gt;
* {{BlockLink|Snow}}&lt;br /&gt;
|canspawn=No&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;freeze top layer&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:feature]] found throughout the [[Minecraft:Overworld]].&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Freeze top layer is a feature that is used to add snow and ice to mountains and cold [[Minecraft:biome]]s.&lt;br /&gt;
&lt;br /&gt;
Freeze top layer tries to generate in all chunks in the [[Minecraft:Overworld]]. In each chunk, it tries at each block column to generate snow or ice on the terrain surface if the [[Minecraft:Biome#Temperature|biome temperature]] there is cold enough (below 0.15) and the block light level is less than 10. If the surface is water, an [[Minecraft:ice]] block replaces the water. Additionally, [[Minecraft:snow]] tries to generate on the surface if it can attach on the surface&amp;#039;s block.&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Feature type&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=freeze-top-layer&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=freeze_top_layer&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{ID table&lt;br /&gt;
|firstcolumnname=Configured feature&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritename=freeze-top-layer&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=freeze_top_layer&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{IN|bedrock}}, it is technically not a feature. The game simply iterates through each horizontal coordinate after the chunk generation to generate ice and snow.&lt;br /&gt;
&lt;br /&gt;
=== Config ===&lt;br /&gt;
{{main|Configured feature}}&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
&amp;lt;section begin=&amp;quot;config&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|config}}: Empty&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;config&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Collapse|title=An example|outerstyle=margin: 0.5rem 0|head=1}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
  &amp;quot;type&amp;quot;: &amp;quot;minecraft:freeze_top_layer&amp;quot;,&lt;br /&gt;
  &amp;quot;config&amp;quot;: {}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{Collapse|tail=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Expand section}}&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w41a|Freeze top layer now becomes a feature technically.{{verify|given how it behaves in older versions (e.g. not generating in the Far Lands in cold biomes, and also that 13w01a feature generation bug), it was probably a feature well before this point}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox generated features}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:fr:Couche supérieure de gel]]&lt;br /&gt;
[[Minecraft:ja:地表の氷雪]]&lt;br /&gt;
[[Minecraft:pt:Camada superior congelada]]&lt;br /&gt;
[[Minecraft:lzh:冰層]]&lt;br /&gt;
[[Minecraft:zh:冰冻顶层]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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