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	<title>Minecraft:Game mode - Revision history</title>
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	<updated>2026-04-30T16:08:43Z</updated>
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		<updated>2026-04-29T11:04:23Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{About|the way the player interacts with the world|the difficulty modes|Difficulty|the command|Commands/gamemode|the studio|Gamemode One}}&lt;br /&gt;
[[File:New UI - Quick World Creation - Game Mode Screen Menu (Bedrock Preview 1.20.60.25).png|thumb|Game mode selection in [[quick world creation]]]]&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;game mode&amp;#039;&amp;#039;&amp;#039; dictates how a [[Minecraft:player]] may interact with a &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; [[Minecraft:world]].&lt;br /&gt;
&lt;br /&gt;
== List of game modes ==&lt;br /&gt;
[[File:Gamemodes.gif|400px|thumb|right|Animation summarizing the game modes in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;]]A game mode is defined by the &amp;quot;gameType&amp;quot; variable, meaning that there are four game modes. In the [[Minecraft:Create New World|create new world]] screen, [[Minecraft:quick world creation]], or [[Minecraft:server.properties]], the player can select the world&amp;#039;s default game mode between Survival or Creative. Afterward, the player&amp;#039;s personal game mode can be changed to Survival, Creative, Adventure, or Spectator in the [[Minecraft:game settings]],{{Only|be}} the {{Cmd|gamemode}} command, or the [[Minecraft:game mode switcher]].{{only|java}} The world&amp;#039;s default game mode can also be changed in the game settings.&lt;br /&gt;
&lt;br /&gt;
=== Survival ===&lt;br /&gt;
{{main|Survival}}&lt;br /&gt;
In this mode, players have to gather all their materials to build, [[Minecraft:craft]] [[Minecraft:items]] and [[Minecraft:tools]] and gain [[Minecraft:experience]] points. There is a [[Minecraft:health]], [[Minecraft:hunger]], and [[Minecraft:armor]] bar, an [[Minecraft:inventory]], and also an [[Minecraft:oxygen bar]] when [[Minecraft:water|underwater]], [[Minecraft:suffocating]],{{only|bedrock|short=1}} or in [[Minecraft:lava]].{{only|bedrock|short=1}} If a player runs out of hearts (health), the player dies and returns to the [[Minecraft:spawn point]]. Upon death, the player emits smoke, loses all experience and items, and leaves a [[Minecraft:death message]] explaining how the player died.&lt;br /&gt;
&lt;br /&gt;
=== Creative ===&lt;br /&gt;
{{main|Creative}}&lt;br /&gt;
The player has access to an infinite amount of almost all [[Minecraft:block]]s and [[Minecraft:item]]s available, and can destroy them instantly. Players are invulnerable, unless they fall into the void,{{only|java}} and do not have health, armor, or hunger, and can [[Minecraft:flying|fly]]. The player has access to items not available in Survival mode, e.g. [[Minecraft:spawn egg]]s. The player cannot see command blocks if they look through the Creative GUI - they need to spawn command blocks with the {{cmd|give}} or {{cmd|setblock}} commands. Alternatively, the [[Minecraft:Operator Items Tab|Operator Utilities]] Tab can be turned on via the Controls Tab in Options, containing command blocks.{{only|java}} Maximum reach is slightly higher.&lt;br /&gt;
&lt;br /&gt;
=== Adventure ===&lt;br /&gt;
{{main|Adventure}}&lt;br /&gt;
Players can interact with objects such as [[Minecraft:lever]]s and [[Minecraft:button]]s, and can interact with [[Minecraft:mob]]s. However, they can break [[Minecraft:blocks]] only with [[Minecraft:tool]]s having a {{cd|can_break}} data tag, and place blocks only if the block they are holding has a {{cd|can_place_on}} data tag, making this mode good for adventure maps. Adventure mode is often the default game mode from [[Minecraft:Marketplace]] world templates.&lt;br /&gt;
&lt;br /&gt;
=== Spectator ===&lt;br /&gt;
{{Main|Spectator}}&lt;br /&gt;
When in Spectator mode, players can clip through blocks and fly freely. The player can&amp;#039;t interact with blocks, entities or their inventory.&lt;br /&gt;
&lt;br /&gt;
Spectators are invisible to all players and mobs except for other spectators. When in third-person mode, a spectator looks like a transparent, floating head with no body.&lt;br /&gt;
&lt;br /&gt;
{{IN|java}}, the player can enter the perspective of other entities by left-clicking on them. The player can use the scroll wheel to adjust the flying speed, unlike flying in Creative mode.&lt;br /&gt;
&lt;br /&gt;
=== Other game modes ===&lt;br /&gt;
{{exclusive|bedrock|section=1}}&lt;br /&gt;
&lt;br /&gt;
==== Default ====&lt;br /&gt;
The &amp;quot;Default&amp;quot; game mode is a setting for the personal game mode or can be accessed by typing {{cmd|gamemode default}}, which sets the player&amp;#039;s game mode to the world&amp;#039;s default game mode. This corresponds the game mode set in the [[Minecraft:Create New World|Create new world]] screen, or the [[Minecraft:game settings]] under &amp;quot;Default game mode&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Invalid game mode ====&lt;br /&gt;
Any invalid game mode functions similarly to [[Minecraft:Creative]], with the following differences:&lt;br /&gt;
* The [[Minecraft:health]] and [[Minecraft:hunger]] bars are visible, like in [[Minecraft:Survival]].&lt;br /&gt;
* The [[Minecraft:Inventory#Creative inventory|Creative inventory]] is still accessible, but blocks and items cannot be taken from it.&lt;br /&gt;
&lt;br /&gt;
Invalid game modes are only accessible using [[Minecraft:Tutorials/Programs and editors|third-party software]].&lt;br /&gt;
&lt;br /&gt;
== Game states ==&lt;br /&gt;
In addition to game modes, there are several further states that worlds can be in with different rules and gameplay mechanics compared to a typical &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; game. They are separate from game modes, as they globally change behaviors for all players in the world and can (technically) be combined with any real game mode.&lt;br /&gt;
&lt;br /&gt;
=== Hardcore ===&lt;br /&gt;
{{main|Hardcore}}&lt;br /&gt;
In this mode, which plays in the same way as Survival mode, the [[Minecraft:difficulty]] level is locked to &amp;quot;Hard&amp;quot;, and when the player dies, they are unable to respawn and must either leave the [[Minecraft:world]] or permanently switch to [[Minecraft:Spectator]] mode, effectively preventing them from interacting with the world ever again.&lt;br /&gt;
&lt;br /&gt;
Players cannot get Creative mode in a normal Hardcore mode game, unless &amp;quot;Allow Commands&amp;quot; option is enabled through [[Minecraft:Open to LAN]] feature and setting their game mode using {{cmd|gamemode}},{{only|JE|short=1}} or editing the [[Minecraft:level.dat]] with external programs and tools. Players who have died in the Hardcore mode game with different game modes (Creative, Adventure, Spectator; typically via usage of {{cmd|kill}} command or by [[Minecraft:void]] death), will be met the same fate of being unable to respawn in the world, just like in a normal Hardcore mode game.&lt;br /&gt;
&lt;br /&gt;
The difficulty in a Hardcore mode game cannot be changed, even with the usage of {{cmd|difficulty}} command.{{note|Changing the difficulty using {{cmd|difficulty}} results in a successful message, but rechecking it afterward indicates that it is left unchanged from Hard difficulty.}}&lt;br /&gt;
&lt;br /&gt;
In a [[Minecraft:multiplayer]] game, a player who dies gets put into [[Minecraft:Spectator]] mode, while all other players remain in Survival mode. When looking at a Hardcore singleplayer world, the game mode text is written &amp;quot;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Hardcore Mode!&amp;lt;/span&amp;gt;&amp;quot; in red.&lt;br /&gt;
&lt;br /&gt;
{{IN|BE}}, hardcore mode is a toggle, that locks the game mode to Survival and the game&amp;#039;s difficulty to Hard. When looking at a Hardcore singleplayer world, the game mode is Survival-Hardcore.&lt;br /&gt;
&lt;br /&gt;
=== Demo mode ===&lt;br /&gt;
{{main|Demo Mode}}&lt;br /&gt;
Demo Mode functionally serves to allow the players to try out the game before deciding to buy &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;. It allows players to play on a single world for a limited period before the map is locked and required to be reset. The game is locked to [[Minecraft:Survival]] mode and cheats are off by default. While the demo version does not expire, it comes with certain restrictions, by others, as its sole purpose is to allow new players to try out &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Demo Mode is not technically a game mode as it cannot be enabled with the &amp;lt;code&amp;gt;/[[Minecraft:Commands/gamemode|gamemode]]&amp;lt;/code&amp;gt; command.&lt;br /&gt;
&lt;br /&gt;
=== Editor project ===&lt;br /&gt;
{{exclusive|bedrock|section=1}}Before exporting to a world or world templates, projects created in &amp;#039;&amp;#039;[[Minecraft:Bedrock Editor]]&amp;#039;&amp;#039; are in a state above game modes. Game modes are not accessible, but instead the player can switch between editing modes. In Tool Mode, an editing GUI, several hotkeys, and free mouse movement allows to alter the world, while the camera can move at any speed and phase through blocks. Crosshair Mode is similar to Creative, with the exception that the player can phase through blocks while flying.&lt;br /&gt;
&lt;br /&gt;
A project can also be opened in Test World, creating a temporary copy that is outside of the project state and functions like regular world states, which can also have Hardcore or Demo mode. Data is not saved, however.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
Below is a brief summary of the different available features in each game mode.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: auto; text-align: center; font-size: smaller&amp;quot; data-description=&amp;quot;Game mode features&amp;quot;&lt;br /&gt;
!&amp;#039;&amp;#039;&amp;#039;Feature&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
![[Minecraft:Survival]]&lt;br /&gt;
![[Minecraft:Creative]]&lt;br /&gt;
![[Minecraft:Adventure]]&lt;br /&gt;
![[Minecraft:Hardcore|Survival (Hardcore)]]&lt;br /&gt;
![[Minecraft:Spectator]]&lt;br /&gt;
|-&lt;br /&gt;
! Available in Demo&lt;br /&gt;
| {{tc|partial|only singleplayer&amp;lt;ref group=&amp;quot;fn&amp;quot; name=&amp;quot;demo&amp;quot; /&amp;gt;}}&lt;br /&gt;
| {{tc|never|no}}&lt;br /&gt;
| {{tc|never|no}}&lt;br /&gt;
| {{tc|never|no}}&lt;br /&gt;
| {{tc|never|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Multiplayer]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Crafting]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Smelting]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Brewing]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Enchanting]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Flying]]&lt;br /&gt;
| {{tc|partial|Partial, only with elytra and firework rockets}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|partial|Partial, only with elytra and firework rockets}}{{Verify}}&lt;br /&gt;
| {{tc|partial|Partial, only with elytra and firework rockets}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Inventory]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|partial}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Health]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|partial|Hidden&amp;lt;ref group=&amp;quot;fn&amp;quot; name=&amp;quot;creative-health&amp;quot; /&amp;gt;}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|partial|Hidden&amp;lt;ref group=&amp;quot;fn&amp;quot; name=&amp;quot;creative-health&amp;quot; /&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! Respawn after death&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|partial|After death you can only enter Spectator Mode or return to the title screen}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Block]] placing/breaking&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|partial|No, unless the player has a CanPlaceOn data tag}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Mobs]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
! Maximum amount of blocks (so far)&lt;br /&gt;
| {{tc|partial|Partial&amp;lt;ref group=&amp;quot;fn&amp;quot; name=&amp;quot;survival-blocks&amp;quot; /&amp;gt;}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|partial|Partial&amp;lt;ref group=&amp;quot;fn&amp;quot; name=&amp;quot;survival-blocks&amp;quot; /&amp;gt;}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Daylight cycle]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Cheats]]&lt;br /&gt;
| {{tc|partial|preset to no, but changeable}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|partial|preset to no, but changeable}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
! Preset difficulty&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Minecraft:Hunger]]&lt;br /&gt;
| {{tc|partial}}&amp;lt;ref group=&amp;quot;fn&amp;quot; name=&amp;quot;hunger&amp;quot; /&amp;gt;&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|partial}}&amp;lt;ref group=&amp;quot;fn&amp;quot; name=&amp;quot;hunger&amp;quot; /&amp;gt;&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
! Can phase through blocks&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{notelist|fn|notes=&lt;br /&gt;
&amp;lt;ref name=&amp;quot;survival-blocks&amp;quot;&amp;gt;In Survival, there are methods to obtain unlimited amounts of specific [[Minecraft:renewable resources]] such as [[Minecraft:logs]], [[Minecraft:cobblestone]], and [[Minecraft:water]]. In addition, the vast map area allows one to gather plenty of anything with enough effort.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;creative-health&amp;quot;&amp;gt;In Creative or in Spectator, health is still there but hidden from GUI, the player can show this by falling into the [[Minecraft:void]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;demo&amp;quot;&amp;gt;Demo Mode allows gameplay of only the Survival game mode without a premium account, and only in singleplayer. This does have a time limit though.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;hunger&amp;quot;&amp;gt;Hunger mechanics are implemented, but only kill the player if the difficulty is set to Hard mode and do not affect players on Peaceful.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
In the &amp;lt;samp&amp;gt;[[Minecraft:level.dat]]&amp;lt;/samp&amp;gt; file, Survival mode is &amp;lt;code&amp;gt;gametype=0&amp;lt;/code&amp;gt;, Creative is &amp;lt;code&amp;gt;gametype=1&amp;lt;/code&amp;gt;, Adventure is &amp;lt;code&amp;gt;gametype=2&amp;lt;/code&amp;gt;, Spectator is &amp;lt;code&amp;gt;gametype=3&amp;lt;/code&amp;gt;,{{only|je|short=1}} or &amp;lt;code&amp;gt;gametype=6&amp;lt;/code&amp;gt;{{only|be|short=1}}, and Default is &amp;lt;code&amp;gt;gametype=5&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Hardcore can be toggled with &amp;lt;code&amp;gt;hardcore=1&amp;lt;/code&amp;gt; (a normal world uses &amp;lt;code&amp;gt;hardcore=0&amp;lt;/code&amp;gt; instead). This knowledge allows hacking to change game modes by editing the world&amp;#039;s level.dat.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ore UI - &amp;quot;Survival&amp;quot; Image.png|Survival Mode icon from &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
Ore UI - &amp;quot;Creative&amp;quot; Image.png|Creative Mode icon from &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Minecraft:Gameplay]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://help.minecraft.net/hc/en-us/articles/360058743992-All-Game-Modes-in-Minecraft All Game Modes in Minecraft] – [[Minecraft:Minecraft Help Center]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox game modes}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Spielmodus]]&lt;br /&gt;
[[Minecraft:es:Modo de juego]]&lt;br /&gt;
[[Minecraft:lzh:法]]&lt;br /&gt;
[[Minecraft:pl:Tryby gry]]&lt;br /&gt;
[[Minecraft:pt:Modo de jogo]]&lt;br /&gt;
[[Minecraft:uk:Режим гри]]&lt;br /&gt;
[[Minecraft:zh:游戏模式]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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