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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AGenerated_loot</id>
	<title>Minecraft:Generated loot - Revision history</title>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Generated_loot&amp;diff=108012&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-05-09T11:07:37Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{see also|Drops}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Generated loot&amp;#039;&amp;#039;&amp;#039; is a common way of finding naturally generated items. Generated loot occurs in naturally spawning [[Minecraft:structures]], when a chest or another container is randomly generated to contain items from that structure’s [[Minecraft:loot table]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
The following locations only generate {{BlockLink|chest|chests}} containing loot:&lt;br /&gt;
* {{EnvLink|Bonus chest}}&lt;br /&gt;
* {{EnvLink|Monster room}}&lt;br /&gt;
* {{EnvLink|Stronghold}}&lt;br /&gt;
* {{EnvLink|Village}}&lt;br /&gt;
* {{EnvLink|Nether fortress}}&lt;br /&gt;
* {{EnvLink|End city}}&lt;br /&gt;
* {{EnvLink|Igloo}}&lt;br /&gt;
* {{EnvLink|Woodland mansion}}&lt;br /&gt;
* {{EnvLink|Shipwreck}}&lt;br /&gt;
* {{EnvLink|Buried treasure}}&lt;br /&gt;
* {{EnvLink|Pillager outpost}}&lt;br /&gt;
* {{EnvLink|Bastion remnant}}&lt;br /&gt;
* {{EnvLink|Ruined portal}}&lt;br /&gt;
* {{EnvLink|Ancient city}}&lt;br /&gt;
&lt;br /&gt;
The following locations generate loot in other blocks or entities:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| {{EnvLink|mineshaft|&amp;amp;zwj;}} {{EnvLink|badlands mineshaft|Mineshaft}}&lt;br /&gt;
| {{EntityLink|Minecart with Chest|Minecarts with chests}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Jungle pyramid}}&lt;br /&gt;
| {{BlockLink|Chest|Chests}}, {{BlockLink|Dispenser|Dispensers}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Desert pyramid}}&lt;br /&gt;
| {{BlockLink|Chest|Chests}}, {{BlockLink|Suspicious sand}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Desert well}}&lt;br /&gt;
| {{BlockLink|Suspicious sand}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Ocean ruins}}&lt;br /&gt;
| {{BlockLink|Chest|Chests}}, {{BlockLink|Suspicious sand}}, {{BlockLink|Suspicious gravel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Trail ruins}}&lt;br /&gt;
| {{BlockLink|Suspicious gravel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Trial chambers}}&lt;br /&gt;
|&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{BlockLink|Chest|Chests}}, {{BlockLink|Barrel|Barrels}}, {{BlockLink|Dispenser|Dispensers}}, {{BlockLink|Decorated pot|Decorated pots}}&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{BlockLink|Vault|Vaults}}, {{BlockLink|Ominous vault|Ominous vaults}}, {{BlockLink|Trial spawner|Trial spawners}}, {{BlockLink|Ominous trial spawner|Ominous trial spawners}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Structures appearing in April Fools updates that generate loot:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| {{EnvLink|Bonus barrel|Bonus barrels}}&lt;br /&gt;
| {{BlockLink|Barrel|Barrel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Ruined Portatol}}&lt;br /&gt;
| {{BlockLink|Chest|Chests}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Potato Mineshaft}}&lt;br /&gt;
| {{EntityLink|Minecart with chest|Minecart with chests}}&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Lunar base}}&lt;br /&gt;
| {{BlockLink|Chest|Chest}}, {{BlockLink|Shulker box|Shulker boxes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
The loot in naturally-generated containers is not determined upon the container&amp;#039;s generation. The contents generate when a player interacts with the containers by opening it, placing a [[Minecraft:hopper]] under it, inserting an item using a hopper, or destroying it. ([[Minecraft:Trial spawner]]s and [[Minecraft:vault]]s work differently; for their mechanics, see the respective pages).&lt;br /&gt;
&lt;br /&gt;
This also means that if a loot container is generated in an older version of the game but has never been interacted with, it can still generate with new loot if it&amp;#039;s opened for the first time in a newer version.&lt;br /&gt;
&lt;br /&gt;
There are different kinds of loot tables, for example a desert temple or a stronghold. There can also be different loot tables for a certain structure, such as those in bastion remnants and shipwrecks.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
In [[Minecraft:Java Edition 1.12]] and below, the {{cmd|setblock}} command can be used to place a chest.&lt;br /&gt;
The command {{cmd|/setblock ~ ~ ~ minecraft:chest 2 replace {LootTable:&amp;quot;chests/simple_dungeon&amp;quot;} }} sets the chest to a dungeon chest. For a minecart chest, use {{cmd|/summon chest_minecart ~ ~ ~ {LootTable:&amp;quot;chests/simple_dungeon&amp;quot;} }} instead.&lt;br /&gt;
&lt;br /&gt;
In [[Minecraft:Java Edition 1.13]] and above, the syntax has changed to e.g. {{cmd|/setblock ~ ~ ~ chest{LootTable:&amp;quot;chests/simple_dungeon&amp;quot;} replace}}&lt;br /&gt;
&lt;br /&gt;
Such artificial chest is random every time player places one, no matter the location. That is a difference between normal natural chests and artificial loot tables chests. One can set the seed of the loot table using LootTableSeed, by default it is the world seed.&lt;br /&gt;
&lt;br /&gt;
In [[Minecraft:Bedrock Edition]], the {{cmd|/loot}} command can be used to give loot, spawn loot or place loot in a container.&lt;br /&gt;
The command {{cmd|/loot give @s loot &amp;quot;chests/simple_dungeon&amp;quot;}} can be used to give yourself loot in your inventory&lt;br /&gt;
&lt;br /&gt;
You can use {{cmd|/loot replace block ~ ~ ~ slot.container 0 loot &amp;quot;chests/simple_dungeon&amp;quot;}} to place loot inside a container if you input the right coordinates of the container.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{info needed section|Pocket/Console/Bedrock history}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java infdev}}&lt;br /&gt;
|{{HistoryLine||20100625-1917|Added dungeons ([[Minecraft:monster room]]s), which generate with two chests each.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.4|Added [[Minecraft:redstone dust]] to dungeon chests, sometime between its introduction in [[Minecraft:Alpha v1.0.1]] and 1.0.4.}}&lt;br /&gt;
|{{HistoryLine||v1.0.14|Added [[Minecraft:music disc 13]] and [[Minecraft:music disc cat]] to dungeon chests.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.4|Added [[Minecraft:cocoa beans]] to dungeon chests.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|Added [[Minecraft:mineshaft]]s, which can generate with loot chests.&lt;br /&gt;
|Added [[Minecraft:stronghold]]s, which can generate with library and storeroom chests.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Strongholds now also have loot chests in corridor altars.}}&lt;br /&gt;
|{{HistoryLine||1.1|dev=12w01a|[[Minecraft:Village]] blacksmith houses now generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w16a|[[Minecraft:Bonus chest]]s introduced.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w21a|Added [[Minecraft:jungle pyramid]]s and [[Minecraft:desert pyramid]]s, which have loot chests.}}&lt;br /&gt;
|{{HistoryLine||1.4.6|dev=12w50a|Added [[Minecraft:enchanted book]]s to dungeon, pyramid, mineshaft and stronghold chests.}}&lt;br /&gt;
|{{HistoryLine||1.6.1|dev=13w16b|Added [[Minecraft:name tag]]s to dungeon chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w18a|Removed [[Minecraft:cocoa bean]]s from dungeon chests.&lt;br /&gt;
|Adjusted loot tables of dungeon chests.&lt;br /&gt;
|Loot chests now generate in [[Minecraft:Nether fortress]]es.&lt;br /&gt;
|Added [[Minecraft:horse armor]] to the loot chests in jungle &amp;amp; desert pyramids, dungeons, Nether fortress, stronghold altars, and village chests{{info needed|The blacksmith?}}. Iron horse armor can also be found in mineshaft chests.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=1.7-pre|Added [[Minecraft:acacia wood]] to bonus chests.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w30a|Added [[Minecraft:obsidian]] to nether fortress loot chests.&lt;br /&gt;
|Made [[Minecraft:music disc]]s more rare in dungeon chests.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w31a|Added [[Minecraft:end cities]], which generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w43a|Added [[Minecraft:igloo]]s, which generate with loot chests.&lt;br /&gt;
|Reduced loot found in nether fortress loot chests from 2–5 stacks to 2–4.&lt;br /&gt;
|Increased loot found in stronghold library chests from 1–4 stacks to 2–10.&lt;br /&gt;
|Changed the rate at which [[Minecraft:enchanted book]]s are found in stronghold library chests, from groups of 1–5 with a weight of 2, to single books with a weight of 10.&lt;br /&gt;
|[[Minecraft:Log]]s found in bonus chests can now be of any type, rather than just acacia and oak.&lt;br /&gt;
|[[Minecraft:Plank]]s found in bonus chests can now be of any type, rather than just oak.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w43b|[[Minecraft:Golden apple]]s now generate in igloo chests 100% of the time.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w44a|Loot chests in mineshafts, desert pyramids, monster rooms, and bonus chests now pull loot from multiple pools, and their items are significantly rebalanced.&lt;br /&gt;
|Removed [[Minecraft:saddle]]s and iron horse armor from mineshaft chests. Added [[Minecraft:name tag]]s, [[Minecraft:torch]]es, [[Minecraft:golden apple]]s, [[Minecraft:enchanted golden apple]]s, [[Minecraft:powered rail]]s, [[Minecraft:detector rail]]s, and [[Minecraft:activator rail]]s to mineshaft chests.&lt;br /&gt;
|Added [[Minecraft:spider eye]]s, [[Minecraft:gunpowder]], [[Minecraft:string]], [[Minecraft:sand]], [[Minecraft:golden apple]]s, and [[Minecraft:enchanted golden apple]]s to [[Minecraft:desert pyramid]] chests.&lt;br /&gt;
|Added [[Minecraft:salmon]] to [[Minecraft:bonus chest]]s. Each [[Minecraft:bonus chest]] now always contains one [[Minecraft:axe]], one [[Minecraft:pickaxe]], some [[Minecraft:food]], and some [[Minecraft:Wood (disambiguation)|wood]] items. [[Minecraft:Stick]]s and [[Minecraft:planks]] are now more plentiful.&lt;br /&gt;
|Added [[Minecraft:bone]]s, [[Minecraft:rotten flesh]], [[Minecraft:gold ingot]]s, [[Minecraft:coal]], [[Minecraft:enchanted golden apple]]s, [[Minecraft:melon seeds]], [[Minecraft:pumpkin seeds]], and [[Minecraft:beetroot seeds]] to [[Minecraft:monster room]] chests.}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w39a|Added [[Minecraft:woodland mansion]]s, which generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w09a|Added [[Minecraft:ocean ruins]], which generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w10a|Added [[Minecraft:buried treasure]], which is a loot chest.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w11a|Added [[Minecraft:shipwreck]]s, which generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|Added [[Minecraft:bamboo]] and [[Minecraft:suspicious stew]] to shipwreck chests. (Verify)}} &lt;br /&gt;
|{{HistoryLine|||dev=18w47a|Added [[Minecraft:pillager outposts]], which generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w16a|Added [[Minecraft:bastion remnants]] and [[Minecraft:ruined portal]]s, which generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=20w17a|Removed [[Minecraft:netherite]] gear from bastion remnants loot chests. Made [[Minecraft:ancient debris]] and [[Minecraft:netherite scrap]] less common, and added enchanted [[Minecraft:crossbow]]s to bastion remnant chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=20w18a|Decreased weight of [[Minecraft:golden apple]]s in [[Minecraft:ruined portal]] chests from 40 to 15.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=21w13a|Added [[Minecraft:moss block]]s to shipwreck supply chests.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added [[Minecraft:ancient cities]], which generate with loot chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=22w14a|Added [[Minecraft:echo shard]]s to ancient city loot chests.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Added [[Minecraft:smithing template]]s, which generate in various loot chests throughout the world.}}&lt;br /&gt;
|{{HistoryLine|||dev=23w05a|The [[Minecraft:Dune Armor Trim|dune]], [[Minecraft:Coast Armor Trim|coast]], [[Minecraft:Wild Armor Trim|wild]], and [[Minecraft:sentry armor trim]]s now always generate in pairs when found in chests (i.e. two will generate in the chest, if any generate at all).&lt;br /&gt;
|Increased the chances for all smithing templates that generate in chest loot to be found:&lt;br /&gt;
*[[Minecraft:Netherite upgrade]]: increased chance from 3.2% to 10%.&lt;br /&gt;
*[[Minecraft:Coast armor trim]]: increased chance from 11.1% to 16.7%.&lt;br /&gt;
*[[Minecraft:Dune armor trim]]: increased chance from 11.1% to 14.3%.&lt;br /&gt;
*[[Minecraft:Eye armor trim]]: increased chance from 4.7% to 10% in [[Minecraft:stronghold]] altar chests, and to 100% in stronghold library chests.&lt;br /&gt;
*[[Minecraft:Rib armor trim]]: increased chance from 4.7% to 6.7%.&lt;br /&gt;
*[[Minecraft:Sentry armor trim]]: increased chance from 20% to 25%.&lt;br /&gt;
*[[Minecraft:Snout armor trim]]: increased chance from 4.7% to 8.3%.&lt;br /&gt;
*[[Minecraft:Spire armor trim]]: increased chance from 4.7% to 6.7%.&lt;br /&gt;
*[[Minecraft:Vex armor trim]]: increased chance from 4.7% to 50%.&lt;br /&gt;
*[[Minecraft:Ward armor trim]]: increased chance from 4.7% to 5%.&lt;br /&gt;
*[[Minecraft:Wild armor trim]]: increased chance from 20% to 33%.}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w12a|Added [[Minecraft:silence armor trim]]s to [[Minecraft:ancient city]] loot chests.}}&lt;br /&gt;
|{{HistoryLine||1.21.4|dev=24w44a|[[Minecraft:Resin clump]]s and [[Minecraft:resin brick]]s are now found in [[Minecraft:woodland mansion]] chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=24w45a|Loot chests in woodland mansions can now contain only resin clumps, not resin bricks.}}&lt;br /&gt;
|{{HistoryLine||1.21.6|dev=25w20a|Saddles no longer found in chests in [[Minecraft:monster room]]s, [[Minecraft:ancient cities]], [[Minecraft:desert temple]]s, [[Minecraft:jungle temple]]s and in [[Minecraft:stronghold]] altar chests, replaced with 1–5 [[Minecraft:leather]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added all generated loot from and prior to [[Minecraft:Java Edition Beta 1.6.6]].}}&lt;br /&gt;
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added mineshafts with their chests.{{check version}}&lt;br /&gt;
|Added strongholds with library and storeroom chests.{{check version}}|Bonus chests introduced.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Strongholds now also have chests in corridor altars.{{check version}}}}&lt;br /&gt;
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Village blacksmith houses now generate with chests.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added jungle and desert temples with their chests.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Enchanted books added to dungeon, temple, mineshaft and stronghold chests.{{check version}}|Name tags are added to dungeon chests.{{check version}}}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Obsidian can now be found in nether fortress chests.&lt;br /&gt;
{{check version}}|Music discs are made more rare in dungeon chests.{{verify}}{{check version}}}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Added igloos with their chests.|Reduced nether fortress loot from 2–5 stacks to 2–4.{{verify}}&lt;br /&gt;
|Increased stronghold library loot from 1–4 stacks to 2–10.{{verify}}&lt;br /&gt;
|Changed enchanted books rate in stronghold libraries, from groups of 1–5 with weight 2, to single books with weight 10.{{verify}}&lt;br /&gt;
|Wood in bonus chests can now be of any type, rather than just acacia and oak.{{verify}}&lt;br /&gt;
|Planks in bonus chests can now be of any type, rather than just oak.{{verify}}|Chests in mineshafts, desert pyramids, simple dungeons and bonus chests pull loot from multiple pools, and their items are significantly rebalanced.{{verify}}&lt;br /&gt;
|Saddle and iron horse armor are removed from mineshaft chests; name tag, torch, golden apple, enchanted golden apple, powered rail, detector rail, and activator rail are added.{{verify}}&lt;br /&gt;
|Spider eye, gunpowder, string, sand, golden apple, and enchanted golden apple are added to desert chests.{{verify}}&lt;br /&gt;
|Salmon is added to bonus chests. This chest now always contains one [[Minecraft:axe]], one [[Minecraft:pickaxe]], some food, and some [[Minecraft:wood]] items. Sticks and [[Minecraft:planks]] are made more plentiful.{{verify}}&lt;br /&gt;
|[[Minecraft:Bone]], [[Minecraft:rotten flesh]], [[Minecraft:gold ingot]], [[Minecraft:coal]], [[Minecraft:enchanted golden apple]], [[Minecraft:melon]], [[Minecraft:pumpkin]] and [[Minecraft:beetroot seeds]] are added to simple dungeon chests.{{verify}}}}&lt;br /&gt;
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added woodland mansions with their chests.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Stronghold chests can now generate [[Minecraft:emerald]]s and [[Minecraft:ink sac]]s.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added underwater ruins, shipwrecks and buried treasure with their chests.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added pillager outposts with their chests.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
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		<author><name>SyncBot</name></author>
	</entry>
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