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	<title>Minecraft:Giant Spruce Taiga Hills - Revision history</title>
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		<updated>2026-04-23T11:15:43Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{About|the removed giant spruce taiga hills variant|the regular biome|Old Growth Spruce Taiga|the other taigas|Taiga}}&lt;br /&gt;
{{Removed feature|edition=JE}}&lt;br /&gt;
{{Unobtainable|edition=BE}}&lt;br /&gt;
{{Infobox biome&lt;br /&gt;
| title = Giant Spruce Taiga hills&lt;br /&gt;
| image = Giant Spruce Taiga Hills.png&lt;br /&gt;
| imagesize = 250px&lt;br /&gt;
| type = Cold&lt;br /&gt;
| rarity = Rare&lt;br /&gt;
| temperature = 0.25{{only|java|short=1}}&amp;lt;br&amp;gt;0.3{{only|bedrock|short=1}}&lt;br /&gt;
| downfall = 0.8&lt;br /&gt;
| precipitation = Yes&lt;br /&gt;
| grasscolor = {{color|#86B783}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#86B87F}}{{only|bedrock|short=y}}&lt;br /&gt;
| foliagecolor = {{color|#68A464}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#68A55F}}{{only|bedrock|short=y}}&lt;br /&gt;
| dryfoliagecolor = #9C754D&lt;br /&gt;
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#44AFF5}}{{only|bedrock|short=y}}&lt;br /&gt;
| features = {{EnvLink|Forest rock}}&lt;br /&gt;
| blocks = {{BlockLink|Grass Block}}&amp;lt;br&amp;gt;{{BlockLink|Podzol}}&amp;lt;br&amp;gt;{{BlockLink|Coarse Dirt}}&amp;lt;br&amp;gt;{{BlockLink|Mossy Cobblestone}}&amp;lt;br&amp;gt;{{BlockLink|Spruce Log}}&amp;lt;br&amp;gt;{{BlockLink|Spruce Leaves}}&amp;lt;br&amp;gt;{{BlockLink|Fern}}&amp;lt;br&amp;gt;{{BlockLink|Large Fern}}&amp;lt;br&amp;gt;{{BlockLink|Dead Bush}}&amp;lt;br&amp;gt;{{BlockLink|Sweet Berry Bush}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{BlockLink|Mushrooms}}&amp;lt;br&amp;gt;{{BlockLink|Vines}}{{only|be|short=y}}&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;giant spruce taiga hills&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;redwood taiga hills mutated&amp;#039;&amp;#039;&amp;#039; was a modified hills variant of the [[Minecraft:Old Growth Pine Taiga|old growth pine taiga]] that no longer generates since [[Minecraft:Caves &amp;amp; Cliffs: Part II]], and has been removed in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The giant spruce taiga hills was a variant intended to be a more mountainous version of the {{Abbr|giant spruce taiga|now known as old growth spruce taiga}}, like all other hills biomes. However, both &amp;#039;&amp;#039;[[Minecraft:Java Edition]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Minecraft:Bedrock Edition]]&amp;#039;&amp;#039; had generation issues.&lt;br /&gt;
&lt;br /&gt;
{{IN|java}}, due to a likely error in the way terrain height is calculated, there was no difference in the terrain between giant spruce taiga and giant spruce taiga hills. Specifically, the game used internal values known as {{code|setBaseHeight}} and {{code|setHeightVariation}} when generating hills biomes, but these values were the same for both giant spruce taiga and giant spruce taiga hills, resulting in no actual difference between the two. This was the only hills biome in the game with this issue.&amp;lt;ref&amp;gt;{{bug|MC-140690||Giant Spruce Taiga Hills has no difference with Giant Spruce Taiga|Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, this biome generated as a much hillier version of the giant spruce taiga, even more mountainous than regular hills biomes.{{Verify|This seems to be the case when comparing many different examples, but is it actually true?}} The hills often reached the generation limit, and the tall trees made this the biome with the second highest blocks (up to Y=158), after the [[Minecraft:Shattered Savanna Plateau|shattered savanna plateau]]. However, this biome generated the same trees as the [[Minecraft:giant tree taiga hills]] (not giant spruce trees, but giant pine trees), making this biome hardly distinctable from the giant tree taiga hills.&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
Giant spruce taiga hills used the same mob spawning chances as giant spruce taigas.&lt;br /&gt;
&lt;br /&gt;
The following mobs naturally spawned here:&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=java&lt;br /&gt;
|passive=&lt;br /&gt;
{{Spawn row|Sheep|weight=12|size=4}}&lt;br /&gt;
{{Spawn row|Pig|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Chicken|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Cow|weight=8|size=4}}&lt;br /&gt;
{{Spawn row|Wolf|weight=8|size=4}}&lt;br /&gt;
{{Spawn row|Rabbit|weight=4|size=2-3|note=50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.}}&lt;br /&gt;
{{Spawn row|Fox|weight=8|size=2-4|note=The foxes are red foxes.}}&lt;br /&gt;
|hostile=&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Zombie|weight=95|size=4}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=1-4}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}|ambient={{Spawn row|Bat|weight=10|size=8}}&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|passive=&lt;br /&gt;
{{Spawn row|Sheep|weight=12|size=2-3}}&lt;br /&gt;
{{Spawn row|Pig|weight=10|size=1-3}}&lt;br /&gt;
{{Spawn row|Chicken|weight=10|size=2-4}}&lt;br /&gt;
{{Spawn row|Cow|weight=8|size=2-3}}&lt;br /&gt;
{{Spawn row|Wolf|weight=8|size=4}}&lt;br /&gt;
{{Spawn row|Fox|weight=8|size=2-4|note=The foxes are red foxes.}}&lt;br /&gt;
|hostile=&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Zombie|weight=95|size=2-4}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=5|size=2-4}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=80|size=1-2}}&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=1 |note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=1-2}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat|weight=10|size=2}}&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|bedrock}}:{{ID table|shownumericids=y|displayname=[No displayed name]|spritetype=biome|spritename=Giant Spruce Taiga Hills|nameid=redwood_taiga_hills_mutated|id=161|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Reveal ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||August 7, 2013|link={{tweet|jeb_|365099357625778177}}|Jens tweeted the first image of a mega taiga, unofficially dubbed the &amp;#039;&amp;#039;redwood forest&amp;#039;&amp;#039;. The name was changed following 1.7&amp;#039;s release.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Redwood Taiga Hills M biome added, along with many other biomes.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w16a|Renamed &amp;quot;Redwood Taiga Hills M&amp;quot; to &amp;quot;Mutated Redwood Taiga Hills&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w19a|Renamed &amp;quot;Mutated Redwood Taiga Hills&amp;quot; to &amp;quot;Giant Spruce Taiga Hills&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.15|dev=pre2|Foxes and berry bushes can now spawn in Giant Spruce Taiga Hills.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Giant Spruce Taiga Hills no longer generates naturally.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w40a|The giant spruce taiga hills biome has been removed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Added redwood taiga hills, along with many other biomes.|A block named &amp;quot;grassless dirt&amp;quot; generates in place of the current coarse dirt.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added [[Minecraft:coarse dirt]], which can generate in redwood taiga hills.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Added [[Minecraft:illager patrol]]s, which can spawn in giant spruce taiga hills.}}&lt;br /&gt;
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Added [[Minecraft:fox]]es, which can spawn in giant spruce taiga hills.}}&lt;br /&gt;
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Wolves can now spawn in giant spruce taiga hills.}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Giant spruce taiga hills no longer generates naturally.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added redwood taiga hills, along with many other biomes.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added [[Minecraft:illager patrol]]s, which can spawn in giant spruce taiga hills.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|Added redwood taiga hills, along with many other biomes.}}&lt;br /&gt;
|{{HistoryLine||1.5.25|Added [[Minecraft:coarse dirt]], which can generate in redwood taiga hills.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=pre5|Changed the ID {{code|mutated_redwood_taiga_hills}} to {{code|giant_spruce_taiga_hills}}.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome&amp;#039;s numerical ID was 161.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Giant Spruce Taiga Hills BE.png|Giant spruce taiga hills in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
File:Giant Spruce Taiga Hills island BE.png|An island completely covered with giant spruce taiga hills in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
File:Giant Spruce Taiga Hills island ruins BE.png|Another view of the island, with exposed ocean ruins.&lt;br /&gt;
File:Giant Tree Taiga biomes comparison.png|A comparison of the four giant tree taiga biomes before 1.18.&lt;br /&gt;
File:Giant Spruce Taiga Hills single biome.png|A giant spruce taiga hills [[Minecraft:single biome]] world.&lt;br /&gt;
File:Giant Spruce Taiga single biome.png|A regular giant spruce taiga single biome world, with the same seed and position, showing that it is exactly the same.&lt;br /&gt;
File:Giant Spruce Taiga Hills RTX.png|Giant spruce taiga hills with [[Minecraft:ray tracing]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* {{BiomeLink|Old Growth Pine Taiga}}&lt;br /&gt;
* {{BiomeLink|Old Growth Spruce Taiga}}&lt;br /&gt;
* {{BiomeLink|Giant Tree Taiga Hills}}&lt;br /&gt;
* {{BiomeLink|Taiga}}&lt;br /&gt;
* [[Minecraft:Biome/Before 1.18]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox biomes|other}}{{Navbox unused features}}&lt;br /&gt;
[[Category:Unobtainable]]&lt;br /&gt;
[[Category:Unused biomes]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:zh:巨型云杉针叶林丘陵]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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