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	<title>Minecraft:Glow Item Frame - Revision history</title>
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	<updated>2026-04-09T10:36:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Glow_Item_Frame&amp;diff=50133&amp;oldid=prev</id>
		<title>~2026-AcaciaEndermanBedrock5908 at 22:57, 25 March 2026</title>
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		<updated>2026-03-25T22:57:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{for|the normal variant|Item Frame}}&lt;br /&gt;
{{infobox&lt;br /&gt;
| image = Glow Item Frame.png&lt;br /&gt;
| invimage = Glow Item Frame&lt;br /&gt;
| extratext = [[#Renders|View all renders]]&lt;br /&gt;
| rows = &lt;br /&gt;
{{infobox row|[[Minecraft:Rarity|Rarity tier]]|Common}}&lt;br /&gt;
{{infobox row|[[Minecraft:Renewable resource|Renewable]]|Yes}}&lt;br /&gt;
{{infobox row|Stackable|Yes (64)}}&lt;br /&gt;
{{infobox row|Tool|Any{{only|be|short=1}}}}&lt;br /&gt;
{{infobox row|Drops|{{ItemLink|Glow Item Frame}} (1)&amp;lt;br&amp;gt;{{EnvSprite|items}} The item it contains.}}&lt;br /&gt;
{{infobox row|[[Minecraft:Explosion#Blast resistance|Blast resistance]]|0.25{{only|be|short=1}}}}&lt;br /&gt;
{{infobox row|[[Minecraft:Breaking#Blocks by hardness|Hardness]]|0.25{{only|be|short=1}}}}&lt;br /&gt;
{{infobox row|[[Minecraft:Light|Luminous]]|No{{only|be|short=1}}}}&lt;br /&gt;
{{infobox row|[[Minecraft:Opacity|Transparent]]|Yes{{only|be|short=1}}}}&lt;br /&gt;
{{infobox row|[[Minecraft:Waterlogging|Waterloggable]]|Yes{{only|be|short=1}}}}&lt;br /&gt;
{{infobox row|[[Minecraft:Flammable]]|No{{only|be|short=1}}}}&lt;br /&gt;
{{infobox row|Catches fire from [[Minecraft:lava]]|No{{only|be|short=1}}}}&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;glow item frame&amp;#039;&amp;#039;&amp;#039; is an [[Minecraft:entity]]{{only|JE}} or [[Minecraft:block]]{{only|Bedrock}} that keeps itself and the item inside it, illuminated, even in the dark.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
{{IN|java}}, because the glow item frame is an [[Minecraft:entity]], it can be broken by simply punching it, even in [[Minecraft:Adventure]] mode. It is also targeted by commands using the {{cd|@e}} selector.&lt;br /&gt;
{{IN|bedrock}}, no tool can accelerate the breaking process of the glow item frame.&lt;br /&gt;
{{breaking row|Glow Item Frame|horizontal=1}}&lt;br /&gt;
Glow item frame drops itself when it&amp;#039;s destroyed.&lt;br /&gt;
If the glow item frame contains an item, punching it drops the item, leaving the frame.&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
| Glow Ink Sac&lt;br /&gt;
| Item Frame&lt;br /&gt;
| Output = Glow Item Frame&lt;br /&gt;
| type = Decoration block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{main|Item Frame#Usage}}&lt;br /&gt;
Glow item frames have the same properties, usage, and rotation functionalities as regular [[Minecraft:item frame]]s. &lt;br /&gt;
&amp;lt;!--{{:Item Frame}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Unique properties ===&lt;br /&gt;
[[File:Item Frames Comparison.png|thumb|260px|Comparison between ordinary item frame and glow item frame in the dark.]]&lt;br /&gt;
&lt;br /&gt;
When an item is placed inside a glow item frame, it appears to glow, though it does not emit any [[Minecraft:light level]].&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
Glow item frames share the same sounds as item frames.&lt;br /&gt;
&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Edition|Bedrock}}:&amp;lt;!--Item frames are blocks in BE, so they get the generic section.--&amp;gt;&lt;br /&gt;
{{Sound table/Block/Item frame/BE}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{:Item Frame/Sounds}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|firstcolumnname=Item&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Glow Item Frame&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=glow_item_frame&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|firstcolumnname=Entity&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Glow Item Frame&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=glow_item_frame&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|firstcolumnname=Glow Item Frame&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Item&lt;br /&gt;
|spritename=glow-item-frame&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=glow_frame&lt;br /&gt;
|id=623&lt;br /&gt;
|form=item&lt;br /&gt;
}}&lt;br /&gt;
{{ID table2&lt;br /&gt;
|displayname=Block&lt;br /&gt;
|spritename=glow-item-frame&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=glow_frame&lt;br /&gt;
|form=block&lt;br /&gt;
|id=594&lt;br /&gt;
|itemform=item.glow_frame&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|notnamespaced=y&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=glow-item-frame&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=GlowItemFrame&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
{{info needed section|{{IN|Java}}, there appears to be some internal block states for glow item frames, as suggested by the contents of {{code|assets/minecraft/blockstates/glow_item_frame.json}}}}&lt;br /&gt;
&lt;br /&gt;
{{el|je}}:&amp;lt;br&amp;gt;&lt;br /&gt;
Despite being an [[Minecraft:entity]] in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, item frames utilize block states internally.&lt;br /&gt;
{{bst|map|false|false,true|If this item frame contains a map.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{bst|showaux=1|facing_direction|0&lt;br /&gt;
|5|East facing item frame|Unsupported&lt;br /&gt;
|4|West facing item frame|Unsupported&lt;br /&gt;
|3|South facing item frame|Unsupported&lt;br /&gt;
|2|North facing item frame|Unsupported&lt;br /&gt;
|1|Up facing item frame|Unsupported&lt;br /&gt;
|0|Down facing item frame|Unsupported}}&lt;br /&gt;
{{bst|item_frame_map_bit|false|false,true|If this item frame contains a map.|Unsupported}}&lt;br /&gt;
{{bst|item_frame_photo_bit|false|false,true|If this item frame contains a [[Minecraft:photo]].|Unsupported|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Item data ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{see also|Data component format}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|components}}: the item&amp;#039;s &amp;#039;&amp;#039;&amp;#039;components&amp;#039;&amp;#039;&amp;#039; tag.&lt;br /&gt;
{{:Data component format/entity_data}} Unlike spawn eggs, cannot change the type of entity created using the &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; tag. Data that item frames do not normally use (see below) has no effect.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&lt;br /&gt;
{{IN|java}}, glow item frames have entity data that define various properties of the entity.&lt;br /&gt;
&lt;br /&gt;
{{#lst:Item Frame|entity data}}&lt;br /&gt;
&lt;br /&gt;
=== Block data ===&lt;br /&gt;
{{IN|bedrock}}, a glow item frame has a block entity associated with it that holds additional data about the block.&lt;br /&gt;
&lt;br /&gt;
See [[Minecraft:Bedrock Edition level format/Block entity format]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{See technical block}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=21w03a|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w10a|Added new [[Minecraft:subtitles]] for glow item frames.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w41a|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.59|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.&lt;br /&gt;
|Has the default item frame block texture.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.16.210.60|Temporarily removed glow item frames due to a crash.}}&lt;br /&gt;
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Re-added glow item frames.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.16.220.52|[[File:Glow Item Frame BE2.png|32px]] [[File:Glow Item Frame (map) BE2.png|32px]] Glow item frame block texture uses update block texture due to a bug.}}&lt;br /&gt;
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Item Frame.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] The glow item frame block textures have been reverted back to the previous one.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.17.0.50|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] The textures of glow item frames have been changed to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
|Now produces [[Minecraft:redstone]] signals.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.17.0.52|Maps now glow in glow item frames.&lt;br /&gt;
|Glow Item Frames are no longer available only through [[Minecraft:Experimental Gameplay]].}}&lt;br /&gt;
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Glow Item Frame.png|Glow item frame.&lt;br /&gt;
Glow Item Frame (map).png|Glow item frame texture, used when there is a map inside.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Big skills right there.png|A glow item frame inside a glow item frame.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{ItemLink|Item Frame}}&lt;br /&gt;
* {{ItemLink|Painting}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox blocks|Utility}}&lt;br /&gt;
{{Navbox items|Utilities}}&lt;br /&gt;
{{Navbox entities|Other}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Block entities]]&lt;br /&gt;
[[Category:Utility blocks]]&lt;br /&gt;
[[Category:Manufactured blocks]]&lt;br /&gt;
[[Category:Storage]]&lt;br /&gt;
[[Category:Readable by comparators]]&lt;br /&gt;
[[Category:Stationary entities]]&lt;br /&gt;
[[Category:Renewable resources]]&lt;br /&gt;
[[Category:Stackable resources]]&lt;br /&gt;
[[Category:Non-solid blocks]]&lt;br /&gt;
[[Category:Missing blast resistance]]&lt;br /&gt;
[[Category:Missing hardness]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Marco luminoso]]&lt;br /&gt;
[[Minecraft:fr:Cadre luisant]]&lt;br /&gt;
[[Minecraft:ko:발광 아이템 액자]]&lt;br /&gt;
[[Minecraft:pt:Moldura Brilhante]]&lt;br /&gt;
[[Minecraft:uk:Сяйна рамка для предметів]]&lt;/div&gt;</summary>
		<author><name>~2026-AcaciaEndermanBedrock5908</name></author>
	</entry>
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