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	<title>Minecraft:Gold Ore - Revision history</title>
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		<title>imported&gt;Jacklewisnunn: /* Java Edition */ SC</title>
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		<updated>2026-04-07T19:54:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Java Edition: &lt;/span&gt; SC&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{About|the [[Minecraft:Overworld]] variant|the [[Minecraft:Nether]] variant|Nether Gold Ore|other gold-related blocks and items|Gold}}&lt;br /&gt;
{{Infobox block&lt;br /&gt;
| group = Gold Ore&lt;br /&gt;
| 1-1 = Gold Ore.png&lt;br /&gt;
| group2 = Deepslate Gold Ore&lt;br /&gt;
| 2-1 = Deepslate Gold Ore.png&lt;br /&gt;
| invimage = Gold Ore&lt;br /&gt;
| invimage2 = Deepslate Gold Ore&lt;br /&gt;
| transparent = No&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = iron pickaxe&lt;br /&gt;
| hardness =&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold Ore&amp;#039;&amp;#039;&amp;#039;: {{Hardness values|Gold Ore}}&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Deepslate Gold Ore&amp;#039;&amp;#039;&amp;#039;: {{Hardness values|Deepslate Gold Ore}}&lt;br /&gt;
| renewable = No&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = No&lt;br /&gt;
| mapcolor = &lt;br /&gt;
*{{TooltipSprite||Gold Ore}} {{Map color|Stone}}&lt;br /&gt;
* {{TooltipSprite||Deepslate Gold Ore}} {{Map color|Deepslate}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gold ore&amp;#039;&amp;#039;&amp;#039; is a rare [[Minecraft:mineral]] block found underground that drops [[Minecraft:raw gold]] when mined with an iron pickaxe or better.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Deepslate gold ore&amp;#039;&amp;#039;&amp;#039; is a variant of gold ore that can generate in [[Minecraft:deepslate]] and [[Minecraft:tuff]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
Gold ore drops one [[Minecraft:raw gold]] if mined by an [[Minecraft:iron pickaxe]] or higher. If mined by any other [[Minecraft:tool]], it drops nothing. Mining with a [[Minecraft:Silk Touch]] pickaxe drops the ore block. It is affected by [[Minecraft:Fortune]] enchantment, dropping 1–2, 1–3, or 1–4 raw gold respectively with Fortune I, II, and III.&lt;br /&gt;
&lt;br /&gt;
{{Breaking row&lt;br /&gt;
|Gold Ore;Deepslate Gold Ore&lt;br /&gt;
|link=none; none&lt;br /&gt;
|Pickaxe; Pickaxe&lt;br /&gt;
|Iron; Iron&lt;br /&gt;
|drop=0; 0}}&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
{{see also|Ore (feature)}}&lt;br /&gt;
&lt;br /&gt;
Gold ore can generate in the [[Minecraft:Overworld]] in the form of ore features. &lt;br /&gt;
&lt;br /&gt;
Gold ore attempts to generate in two batches. The first batch generates 4 times per chunk in blobs of 0—13 blocks, from levels -64 to 32. It is most likely to be found around layer -16, becoming less common toward either end of the range. The second batch has a probability of 1/2 per chunks to generate in blobs of 0—13 blocks that generate uniformly between -64 and -48. There is also an extra batch of gold ore in [[Minecraft:Badlands|badlands biomes]] that generates 50 times per chunk in blobs of 0—13 blocks, from 32 to 256 uniformly. Gold ore is also less likely to be exposed to air: 50% of ore blocks from the first and second batch do not generate. The extra batch in badlands generates regardless of exposure to air. &lt;br /&gt;
&lt;br /&gt;
Gold ore can replace [[Minecraft:stone]], [[Minecraft:andesite]], [[Minecraft:diorite]], [[Minecraft:granite]], [[Minecraft:tuff]], and [[Minecraft:deepslate]]. Any gold ore that replaces tuff or deepslate becomes deepslate gold ore.&lt;br /&gt;
&lt;br /&gt;
{{Block distribution}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The primary usage of gold ore is to [[#Breaking|mine]] it for [[Minecraft:raw gold]].&lt;br /&gt;
=== Smelting ingredient ===&lt;br /&gt;
{{Smelting&lt;br /&gt;
|head=1&lt;br /&gt;
|showname=1&lt;br /&gt;
|Gold Ore; Deepslate Gold Ore&lt;br /&gt;
|Gold Ingot&lt;br /&gt;
|1&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Piglins ===&lt;br /&gt;
[[Minecraft:Piglin]]s become hostile toward players who mine gold ore, even if the player is wearing golden [[Minecraft:armor]] or under the [[Minecraft:Invisibility]] effect. Piglins also run toward any gold ore item on the ground, and inspect it for 6 seconds {{in|java}} or 8 seconds {{in|bedrock}}&amp;lt;ref&amp;gt;{{bug|MCPE-99448||Piglins need 8 seconds to barter, while they only need 6 in java}}&amp;lt;/ref&amp;gt; before putting it in their inventory.&lt;br /&gt;
&lt;br /&gt;
=== Note blocks ===&lt;br /&gt;
Gold ore can be placed under [[Minecraft:note block]]s to produce &amp;quot;bass drum&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
=== Sulfur cube ===&lt;br /&gt;
{{In development|drop=Chaos Cubed|section=1}}&lt;br /&gt;
[[Minecraft:Sulfur cube]]s have the ability to absorb gold ore and deepslate gold ore, either through picking it up or being interacted with it. This provides the medicine ball/slow flat effect to the mob when hitting it.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Gold ore ===&lt;br /&gt;
{{Sound table/Block/Stone}}&lt;br /&gt;
&lt;br /&gt;
=== Deepslate gold ore ===&lt;br /&gt;
{{Sound table/Block/Deepslate}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Gold Ore&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=gold_ore&lt;br /&gt;
|blocktags=gold_ores, guarded_by_piglins, mineable/pickaxe, needs_iron_tool&lt;br /&gt;
|itemtags=gold_ores, piglin_loved}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Deepslate Gold Ore&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=deepslate_gold_ore&lt;br /&gt;
|blocktags=gold_ores, guarded_by_piglins, mineable/pickaxe, needs_iron_tool&lt;br /&gt;
|itemtags=gold_ores, piglin_loved&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Gold Ore&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=gold_ore&lt;br /&gt;
|id=14}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Deepslate Gold Ore&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=deepslate_gold_ore&lt;br /&gt;
|id=657&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Oooh, shiny!}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Oh Shiny}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|cg7fviT8EPQ}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||May 23, 2009|link=wordofnotch:111691116|[[Minecraft:Notch]] says he accomplished adding gold ore features in [[Minecraft:stone]].}}&lt;br /&gt;
|{{HistoryLine||0.0.14a|[[File:Gold Ore JE1.png|32px]] Added gold ore.&lt;br /&gt;
|Gold ore is found in higher elevations.&lt;br /&gt;
|Gold ore is often found in exposed surface-level blobs.}}&lt;br /&gt;
|{{HistoryLine||October 24, 2009|link=https://notch.tumblr.com/post/221308991/the-new-block-types-and-new-graphics-for-the-gold|[[File:Gold Ore JE2 BE1.png|32px]] A texture change was shown.}}&lt;br /&gt;
|{{HistoryLine||0.26 SURVIVAL TEST|[[File:Gold Ore JE2 BE1.png|32px]] The texture of gold ore has been changed.&lt;br /&gt;
|Breaking gold ore now gives the [[Minecraft:player]] 1–3 [[Minecraft:blocks of gold]] when [[Minecraft:breaking|mined]].}}&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20100124-2119|Gold ore now generates in [[Minecraft:starting house]] chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=20100128-2200|Gold ore now drops itself.}}&lt;br /&gt;
|{{HistoryLine|||dev=20100129-1447|Gold ore can now be [[Minecraft:smelt]]ed by throwing it into fire or lava.&lt;br /&gt;
|Gold ore no longer generates in starting house chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=20100201-2227|Gold ore requires an [[Minecraft:Iron Pickaxe|iron]] and [[Minecraft:diamond pickaxe]] to be obtained.}}&lt;br /&gt;
|{{HistoryLine|java infdev}}&lt;br /&gt;
|{{HistoryLine||20100227-1414|Gold ore no longer generates.}}&lt;br /&gt;
|{{HistoryLine||20100320|Gold ore features now generate, but only in blobs of 1.}}&lt;br /&gt;
|{{HistoryLine||20100325-1545|Gold ore features now appear more like they do today.}}&lt;br /&gt;
|{{HistoryLine||20100327|Gold ore now regenerates after the world is reloaded, assuming that the positions of the [[Minecraft:ore]] blocks were replaced by [[Minecraft:stone]].}}&lt;br /&gt;
|{{HistoryLine||20100330|Gold ore no longer regenerates.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.6|dev=Test Build 3|The &amp;quot;[[Minecraft:ore]] quadrant&amp;quot; bug, causing different quadrants of the map to have more or less ore, has been fixed.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|The maximum layer for gold has been reduced by 2, along with some other ores.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w22a|[[Minecraft:Smelting]] gold ore, along with other [[Minecraft:ore]]s, [[Minecraft:block]]s and [[Minecraft:item]]s, now gives the player [[Minecraft:experience]] orbs when taking the item out of the [[Minecraft:furnace]]. One stack of gold ore give the [[Minecraft:player]] approximately 3 levels of experience.}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w20a|20 additional blobs of gold ore now generate in [[Minecraft:mesa]] biomes between Y{{=}}32 and Y{{=}}79.}}&lt;br /&gt;
|{{HistoryLine||Texture Update|link=Texture Update|dev=January 4, 2018|slink={{tweet|JAPPA|948841704223838208}}|[[File:Gold Ore (Texture Update beta revision 1).png|32px]] A new texture for gold ore has been proposed.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Gold Ore JE3 BE2.png|32px]] The texture of gold ore has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=21w06a|The height limit was expanded down to Y{{=}}-64. Gold ores are temporary generating from Y{{=}}-64 instead of Y{{=}}0.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w07a|[[File:Gold Ore JE4.png|32px]] The texture of gold ore has been changed, now resembling the Nether Gold Ore.&lt;br /&gt;
|Gold ore now generates as a triangle spread between Y{{=}}-64 and Y{{=}}32, peaking at Y{{=}}-16. Extra gold ore still generates in [[Minecraft:badlands]].}}&lt;br /&gt;
|{{HistoryLine|||dev=February 17, 2021|slink={{Tweet|HenrikKniberg|1362095363314876418}}|[[File:Deepslate Gold Ore (pre-release).png|32px]] [[Minecraft:Henrik Kniberg]] shows [[Minecraft:grimstone]] variant of gold ore.}}&lt;br /&gt;
|{{HistoryLine|||dev=February 18, 2021|slink={{Tweet|JasperBoerstra|1362396465470005251}}|[[File:Gold Ore (pre-release).png|32px]] [[File:Deepslate Gold Ore (pre-release 2).png|32px]] [[Minecraft:JAPPA]] shows updated gold ore texture and [[Minecraft:grimstone]] variant of gold ore.}}&lt;br /&gt;
|{{HistoryLine|||dev=February 22, 2021|slink={{Tweet|JasperBoerstra|1363828589708382210}}|[[File:Gold Ore (pre-release 2).png|32px]] [[File:Deepslate Gold Ore (pre-release 3).png|32px]] [[Minecraft:JAPPA]] shows updated gold ore texture and [[Minecraft:grimstone]] variant of gold ore.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w08a|[[File:Gold Ore JE5.png|32px]] [[File:Deepslate Gold Ore JE1.png|32px]] The texture of gold ore has been changed again. The deepslate gold ore has been added.&lt;br /&gt;
|Gold [[Minecraft:Ore (feature)|ore feature]]s now have a 50% chance of not generating when exposed to air.&lt;br /&gt;
|Gold ore features now generate more frequently.}}&lt;br /&gt;
|{{HistoryLine|||dev=March 4, 2021|slink={{Tweet|JasperBoerstra|1367460045903040517}}|[[File:Deepslate Gold Ore (pre-release 4).png|32px]] [[Minecraft:JAPPA]] shows updated [[Minecraft:deepslate]] variant of gold ore texture.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w10a|[[File:Gold Ore JE6.png|32px]] [[File:Deepslate Gold Ore JE2.png|32px]] Tweaked the texture of gold ores.&lt;br /&gt;
|Gold ore now generates less frequently.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w14a|It now drops [[Minecraft:raw gold]] when broken without [[Minecraft:Silk Touch]], instead of itself.}}&lt;br /&gt;
|{{HistoryLine|||dev=April 13, 2021|slink={{Tweet|JasperBoerstra|1381991999952277513}}|[[File:Gold Ore JE7.png|32px]] [[Minecraft:JAPPA]] shows a new gold ore texture.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w15a|[[File:Gold Ore JE7 BE4.png|32px]] The texture of the gold ore has been changed.&lt;br /&gt;
|All the changes to gold ore generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the [[Minecraft:Caves &amp;amp; Cliffs Prototype Data Pack]].}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Gold ore once again generates the way it did in the 1.17 snapshots without the use of a data pack.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w40a|A second set of gold ore blobs now generates below Y{{=}}-48.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w42a|Increased top height limit of [[Minecraft:badlands]] gold generation from Y{{=}}79 to Y{{=}}256, and increased the number of blobs.}}&lt;br /&gt;
|{{HistoryLine|java upcoming}}&lt;br /&gt;
|{{HistoryLine||26.2|dev=snap 1|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb gold ore, providing the medicine ball/slow flat effect to the mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.1.0|[[File:Gold Ore JE2 BE1.png|32px]] Added gold ore.}}&lt;br /&gt;
|{{HistoryLine||v0.3.2|Gold ore can now be [[Minecraft:breaking|mined]] and processed correctly.}}&lt;br /&gt;
|{{HistoryLine||v0.10.0|dev=build 1|Gold ore can now generate at any level in a [[Minecraft:mesa]] biome.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|Gold ore now gives [[Minecraft:experience]] points when [[Minecraft:smelt]]ed.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Gold Ore JE3 BE2.png|32px]] The texture of gold ore has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Gold ore is no longer smeltable.&amp;lt;ref name=Bug&amp;gt;{{Cite bug|MCPE|68978|Gold Ore cannot be smelted|date=April 16, 2020}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.16.0.59|Gold ore is now smeltable again.&amp;lt;ref name=Bug/&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Gold Ore JE5.png|32px]] The texture of gold ore has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Deepslate Gold Ore JE2.png|32px]] Added deepslate gold ore behind the Caves &amp;amp; Cliffs [[Minecraft:Experimental Gameplay]].}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.16.230.54|[[File:Gold Ore JE7.png|32px]] Gold ore texture was updated.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.16.230.56|In the Caves &amp;amp; Cliffs Experimental Gameplay, gold ore blob now generates as a triangle spread between Y{{=}}-62 and Y{{=}}32, and now generates more frequently.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.17.0.50|In the Caves &amp;amp; Cliffs Experimental Gameplay, it now drops [[Minecraft:raw gold]] when broken without [[Minecraft:Silk Touch]], instead of itself.}}&lt;br /&gt;
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Deepslate gold ore and raw gold are no longer behind the Caves &amp;amp; Cliffs Experimental Gameplay.}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Removed the &amp;quot;Caves &amp;amp; Cliffs&amp;quot; experimental toggle. New gold ore generation are now available through normal gameplay.&lt;br /&gt;
|Gold ore generation has now been tweaked to be in parity with &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
|Unintentionally doubled the amount of additional blobs of gold ore in [[Minecraft:mesa]] biomes.&lt;br /&gt;
|Deepslate gold ore no longer generates.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.18.0.21|Deepslate gold ore once again generates naturally.&lt;br /&gt;
|A second set of gold ore blobs now generates below Y{{=}}-48.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.18.0.22|Increased top height limit of badlands gold generation from Y{{=}}79 to Y{{=}}256, and increased the number of blobs.&lt;br /&gt;
|Gold ore generation height has now been tweaked to be in parity with &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.18.0.24|Gold ore in badlands biomes are no longer generating in too large of quantities. And its generation has now been tweaked to be in parity with &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of deepslate gold ore from 1.8 to 3.}}&lt;br /&gt;
|{{HistoryLine|bedrock upcoming}}&lt;br /&gt;
|{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added [[Minecraft:sulfur cube]]s, which have the ability to absorb gold ore, providing the medicine ball/slow flat effect to the mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Gold Ore JE2 BE1.png|32px]] Added gold ore.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|20 additional blobs of gold ore now generate in [[Minecraft:mesa]] biomes between Y{{=}}32 and Y{{=}}79.}}&lt;br /&gt;
&amp;lt;!--since when does smelting gold ore give experience in the console editions?--&amp;gt;&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Gold Ore JE3 BE2.png|32px]] The texture of gold ore has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|New 3DS}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Gold Ore JE2 BE1.png|32px]] Added gold ore.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Old Gold OreIngame.png|The original gold ore texture.&lt;br /&gt;
ClassicGoldBlob.png|Gold could generate above the ground in [[Minecraft:Java Edition Classic]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w06a|Gold ore now uses the newly-implemented model json file {{code|models/block/cube.json}}; previously the geometry was defined in the game code itself.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|&amp;#039;&amp;#039;The Flattening&amp;#039;&amp;#039;]], this block&amp;#039;s numeral ID was 14.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list|Gold Ore|Deepslate Gold Ore}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Picture 13.png|A gold ore block occurring near [[Minecraft:redstone ore]] and blobs of [[Minecraft:coal ore]].&lt;br /&gt;
GoldOre.png|Gold ore blocks in a cave.&lt;br /&gt;
Gold side.png|Gold ore exposed by a river in a [[Minecraft:badlands]] biome.&lt;br /&gt;
Golden ore in Mesa biome.png|A large amount of golden ore features in a badlands biome.&lt;br /&gt;
Deepslate redstone and gold 21w08b.png|Deepslate redstone ore and deepslate gold ore, as seen in [[Minecraft:Java Edition 21w08b|21w08b]].&lt;br /&gt;
Multiple ores.png|Multiple ores, found in a big cave.&lt;br /&gt;
Canyon intersecting a stronghold.png|Ravine with multiple ores, water and lava falls, and a [[Minecraft:stronghold]] bridge over it.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GoldOre-ingame.jpeg&lt;br /&gt;
File:Efe bombs a gold blob.jpeg|[[Minecraft:Efe]] mining gold ore with [[Minecraft:TNT]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GoldOre-header.webp&lt;br /&gt;
File:Gold Ore (inventory) MCE.png|[[Minecraft:MCE:Gold ore|Gold ore]] as it appeared {{in|Earth}}.&lt;br /&gt;
File:Gold Journal Icon MCL.png|[[Minecraft:MCL:Gold|Gold ore]] as it appears {{in|Legends}}.&lt;br /&gt;
File:Gold Ore MCC Event.png|Gold ore as it appeared in [[Minecraft:MCC x Minecraft 15th Anniversary Party]].&lt;br /&gt;
File:Cubeez 2025 Gold Ore.png|[[Minecraft:Cubeez]] of gold ore.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{BlockLink|Gilded Blackstone}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Mcnet|block-week-gold-ore|Block of the Week: Gold Ore|January 12, 2018|Duncan Geere}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox gold}}&lt;br /&gt;
{{Navbox ore}}&lt;br /&gt;
{{Navbox blocks|Natural}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ore]]&lt;br /&gt;
[[Category:Natural blocks]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Zlatá ruda]]&lt;br /&gt;
[[Minecraft:de:Golderz]]&lt;br /&gt;
[[Minecraft:es:Mena de oro]]&lt;br /&gt;
[[Minecraft:fr:Minerai d&amp;#039;or]]&lt;br /&gt;
[[Minecraft:hu:Aranyérc]]&lt;br /&gt;
[[Minecraft:it:Minerale d&amp;#039;oro]]&lt;br /&gt;
[[Minecraft:ja:金鉱石]]&lt;br /&gt;
[[Minecraft:ko:금 광석]]&lt;br /&gt;
[[Minecraft:nl:Gouderts]]&lt;br /&gt;
[[Minecraft:pl:Złoże złota]]&lt;br /&gt;
[[Minecraft:pt:Minério de Ouro]]&lt;br /&gt;
[[Minecraft:ru:Золотая руда]]&lt;br /&gt;
[[Minecraft:uk:Золота руда]]&lt;br /&gt;
[[Minecraft:zh:金矿石]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Jacklewisnunn</name></author>
	</entry>
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