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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AHealth_Core_Evolved</id>
	<title>Minecraft:Health Core Evolved - Revision history</title>
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	<updated>2026-06-10T11:44:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Health_Core_Evolved&amp;diff=110464&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-05-13T11:07:50Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Italic title}}&lt;br /&gt;
{{Infobox program&lt;br /&gt;
| title=Health Core Evolved&lt;br /&gt;
| image=Health Core Evolved Starting position.png&lt;br /&gt;
| author=[[Minecraft:Mojang Studios]]&lt;br /&gt;
| platform=Windows&lt;br /&gt;
| programming language=C#&lt;br /&gt;
| date=November 29, 2014&lt;br /&gt;
| size=≈ 8.4 MiB&lt;br /&gt;
| license=Charity Software License&lt;br /&gt;
| source available=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Health Core Evolved&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, also known as &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Healthcore Evolved&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;, is a game created by [[Minecraft:Mojang]] for the [[Minecraft:Humble Bundle Games Against Ebola]] game jam.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The player is located in a room representing a {{W|Cell (biology)|cell}}. On the top right of the screen, there is a meter that shows the health points of the cell as a number. At the beginning of the game, the cell has 1600 health. There are platforms allowing the player to move to different areas. In the center of the cell lies the {{W|Cell nucleus|nucleus}}.&lt;br /&gt;
&lt;br /&gt;
{{W|Bacteria}} drones spawn around the cell, with their AI being either &amp;quot;parasite&amp;quot; or &amp;quot;chasing&amp;quot;. &amp;quot;Parasite&amp;quot; drones will try to attack the nucleus, while &amp;quot;chasing&amp;quot; drones will follow the player. If a drone touches the nucleus, the cell&amp;#039;s health decreases. Drones touching the player has no effect.&lt;br /&gt;
&lt;br /&gt;
The player can vacuum drones by aiming their weapon towards them while they are close. This allows them to be shooted out. When a drone gets shot, it is destroyed and the bullet disappears.&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s no win or lose condition in the game. Cell health can be reduced to 0 with no effect, and the drones will continue to spawn no matter what the player does.&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
&lt;br /&gt;
The game is played with a keyboard or a controller.&lt;br /&gt;
&lt;br /&gt;
* {{Key|up}} or up on {{Psbutton|3thumb-left}}: Aim up&lt;br /&gt;
* {{Key|down}} or down on {{Psbutton|3thumb-left}}: Aim down&lt;br /&gt;
* {{Key|left}} or left on {{Psbutton|3thumb-left}}: Aim left/move left&lt;br /&gt;
* {{Key|right}} or right on {{Psbutton|3thumb-left}}: Aim right/move right&lt;br /&gt;
* {{Key|Space}} or {{Psbutton|3cross}}: Jump&lt;br /&gt;
* {{Key|Ctrl}} or {{Psbutton|3square}} or {{Psbutton|3r2}}: Vacuum/shoot&lt;br /&gt;
* {{Key|Esc}} or {{Psbutton|3select}}: Exit the game&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* While the theme for the game jam was &amp;quot;healing&amp;quot;, the additional theme for this game was &amp;quot;evolution&amp;quot;.&lt;br /&gt;
* The game&amp;#039;s concept art shows that there were many ideas that were not implemented, including DNA, turrets shooting out white blood cells, viruses and membranes.&lt;br /&gt;
* &amp;lt;code&amp;gt;README.txt&amp;lt;/code&amp;gt; mentions a future version, in which unique textures for the nucleus, platforms and the background would be included. This version is not confirmed to have ever been released.&lt;br /&gt;
* The source package contains various images and animations in GraphicsGale format, indicating the [https://graphicsgale.com GraphicsGale] image editor was used while creating the artwork.&lt;br /&gt;
* The name in the &amp;lt;code&amp;gt;README.txt&amp;lt;/code&amp;gt; file is &amp;#039;&amp;#039;Health Core Evolved&amp;#039;&amp;#039; and the ZIP file name is &amp;lt;code&amp;gt;HealthCoreEvolved.zip&amp;lt;/code&amp;gt;, however Humble Bundle called the game &amp;#039;&amp;#039;Healthcore Evolved&amp;#039;&amp;#039;. It isn&amp;#039;t known which name is correct, or if both are.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Health Core Evolved Concept art.png|Game concept art&lt;br /&gt;
Health Core Evolved Vaccuum particle effects concept art.jpg|Concept art for the vacuum particle effects&lt;br /&gt;
Health Core Evolved Defending.png|Player defending the nucleus&lt;br /&gt;
Health Core Evolved 0 health.png|The cell with 0 health, demonstrating the lack of a lose condition&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox event|Releases}}&lt;br /&gt;
[[Category:Mojam games]]&lt;br /&gt;
[[Category:Platformer games]]&lt;br /&gt;
[[Category:science fiction ]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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