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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_1.16_Pre-release_6</id>
	<title>Minecraft:Java Edition 1.16 Pre-release 6 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_1.16_Pre-release_6"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_1.16_Pre-release_6&amp;action=history"/>
	<updated>2026-10-23T21:57:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_1.16_Pre-release_6&amp;diff=188126&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_1.16_Pre-release_6&amp;diff=188126&amp;oldid=prev"/>
		<updated>2026-08-23T11:06:13Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:06, 23 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|163333|Plains houses and decorations can generate in taiga villages.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|163333|Plains houses and decorations can generate in taiga villages.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|166593|Zombie villagers in zombie villages are not persistent.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|166593|Zombie villagers in zombie villages are not persistent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|167386|Binding hotbar hotkeys to mouse &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thumb button &lt;/del&gt;will not interact the way it should.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|167386|Binding hotbar hotkeys to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;mouse&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|fourth}}/{{mouse|fifth}} &lt;/ins&gt;will not interact the way it should.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|167554|Enchantment glint on shields is rendered incorrectly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|167554|Enchantment glint on shields is rendered incorrectly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|189570|{{mouse|middle}} does not work as a hotbar slot in inventory.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|189570|{{mouse|middle}} does not work as a hotbar slot in inventory.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_1.16_Pre-release_6&amp;diff=180423&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_1.16_Pre-release_6&amp;diff=180423&amp;oldid=prev"/>
		<updated>2026-08-10T11:17:19Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{log4j vulnerability|dev=true}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|title=Minecraft 1.16 Pre-release 6&lt;br /&gt;
|image=1.16 Pre-release 6.jpg&lt;br /&gt;
|image2=Java Edition 1.16 Pre-release 6.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Pre-release&lt;br /&gt;
|date=June 15, 2020&lt;br /&gt;
|clienthash=44aa1f291392b002cb7096c71913306f57e318e0&lt;br /&gt;
|jsonhash=7362592b5d608ee43f2cabfa7c285d132fd912c5&lt;br /&gt;
|jsonfile=1.16-pre6&lt;br /&gt;
|serverhash=8984939f42371a7e614fa48669e308c4cc9ba228&lt;br /&gt;
|clientmap=412dc3f3ca371f4945f8db4edeeab57e1b77465a&lt;br /&gt;
|servermap=25ece62bca4dad450c00f91de8803cf90a72a3e7&lt;br /&gt;
|parent=1.16&lt;br /&gt;
|prevparent=1.15.2&lt;br /&gt;
|prev=1.16 Pre-release 5&lt;br /&gt;
|next=1.16 Pre-release 7&lt;br /&gt;
|nextparent=1.16.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.16 Pre-release 6&amp;#039;&amp;#039;&amp;#039; (known as &amp;#039;&amp;#039;&amp;#039;1.16-pre6&amp;#039;&amp;#039;&amp;#039; in the [[Minecraft:launcher]]) is the sixth pre-release for [[Minecraft:Java Edition 1.16]], released on June 15, 2020,&amp;lt;ref&amp;gt;{{Mcnet|minecraft-1-16-pre-release-6|Minecraft 1.16 Pre-Release 6|June 15, 2020}}&amp;lt;/ref&amp;gt; which adds new material and map colors and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;player_interacted_with_entity&amp;lt;/code&amp;gt; advancement trigger.&lt;br /&gt;
** &amp;lt;code&amp;gt;item&amp;lt;/code&amp;gt; matches the item which was in the player&amp;#039;s hand during interaction.&lt;br /&gt;
** &amp;lt;code&amp;gt;entity&amp;lt;/code&amp;gt; matches the entity which was interacted with.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Material]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added seven new material colors:&lt;br /&gt;
** {{color|#bd3031}} &amp;lt;code&amp;gt;CRIMSON_NYLIUM&amp;lt;/code&amp;gt;&lt;br /&gt;
** {{color|#943f61}} &amp;lt;code&amp;gt;CRIMSON_STEM&amp;lt;/code&amp;gt;&lt;br /&gt;
** {{color|#5c191d}} &amp;lt;code&amp;gt;CRIMSON_HYPHAE&amp;lt;/code&amp;gt;&lt;br /&gt;
** {{color|#167e86}} &amp;lt;code&amp;gt;WARPED_NYLIUM&amp;lt;/code&amp;gt;&lt;br /&gt;
** {{color|#3a8e8c}} &amp;lt;code&amp;gt;WARPED_STEM&amp;lt;/code&amp;gt;&lt;br /&gt;
** {{color|#562c3e}} &amp;lt;code&amp;gt;WARPED_HYPHAE&amp;lt;/code&amp;gt;&lt;br /&gt;
** {{color|#14b485}} &amp;lt;code&amp;gt;WARPED_WART_BLOCK&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Hoglin]]s and [[Minecraft:zoglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Each tusk can now be individually textured.&lt;br /&gt;
* Knockback resistance has been increased from 0.5 to 0.6.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now spawn with enchanted [[Minecraft:armor]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ravager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have their knockback resistance increased. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombified piglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the subtitle for angry grunts from &amp;quot;Zombified Piglin angers&amp;quot; to &amp;quot;Zombified Piglin grunts angrily&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie village]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The zombie villagers that spawn in zombie [[Minecraft:village]]s no longer despawn.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The advancement &amp;quot;Oh Shiny&amp;quot; is now also earned when a gold-related item is {{ctrl|used}} on a piglin, whereas previously it would only be earned when a piglin picks it up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Map]] colors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* With the addition of new material colors, map colors have been updated accordingly.&lt;br /&gt;
** Warped stems, stripped warped stems, and warped planks now use the &amp;lt;code&amp;gt;WARPED_STEM&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;COLOR_CYAN&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Warped hyphae and stripped warped hyphae now use the &amp;lt;code&amp;gt;WARPED_HYPHAE&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;COLOR_CYAN&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Warped nylium now uses the &amp;lt;code&amp;gt;WARPED_NYLIUM&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;COLOR_CYAN&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Warped fungi and twisting vines now use the &amp;lt;code&amp;gt;COLOR_CYAN&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;PLANT&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Warped wart blocks now use the &amp;lt;code&amp;gt;WARPED_WART_BLOCK&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;COLOR_CYAN&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Crimson stems and stripped crimson stems now use the &amp;lt;code&amp;gt;CRIMSON_STEM&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;COLOR_RED&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Crimson hyphae and stripped crimson hyphae now use the &amp;lt;code&amp;gt;CRIMSON_HYPHAE&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;COLOR_RED&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Crimson nylium now uses the &amp;lt;code&amp;gt;CRIMSON_NYLIUM&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;COLOR_RED&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Crimson fungi and weeping vines now use the &amp;lt;code&amp;gt;NETHER&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;PLANT&amp;lt;/code&amp;gt; color.&lt;br /&gt;
** Crimson planks now use the &amp;lt;code&amp;gt;CRIMSON_STEM&amp;lt;/code&amp;gt; color instead of the &amp;lt;code&amp;gt;NETHER&amp;lt;/code&amp;gt; color.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Game mode switcher]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Opening the game mode switcher menu now has a default selection if the player has not entered a different game mode before in that world.&lt;br /&gt;
** By default, the player now selects Creative if currently in any other game mode, and Survival if currently in Creative.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Recipe book]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* There is now a text that says &amp;quot;Search...&amp;quot; in the recipe book.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{Fixes|fixedin=1.16 Pre-release 6&lt;br /&gt;
|;old&lt;br /&gt;
|30939|Nether portal continues emitting light, even if portal is broken.&lt;br /&gt;
|45749|Potion particles always spread from the northwest corner of a block, regardless of impact.&lt;br /&gt;
|163333|Plains houses and decorations can generate in taiga villages.&lt;br /&gt;
|166593|Zombie villagers in zombie villages are not persistent.&lt;br /&gt;
|167386|Binding hotbar hotkeys to mouse thumb button will not interact the way it should.&lt;br /&gt;
|167554|Enchantment glint on shields is rendered incorrectly.&lt;br /&gt;
|189570|{{mouse|middle}} does not work as a hotbar slot in inventory.&lt;br /&gt;
|;dev&lt;br /&gt;
|171543|Ravagers can easily be knocked back with the Knockback enchantment.&lt;br /&gt;
|172027|Datafixer for {{cd|minecraft:recipes/misc/composter}} advancement is missing.&lt;br /&gt;
|172442|Piglins do not spawn with enchanted gear.&lt;br /&gt;
|172592|Breaking a larger than normally possible Nether portal makes the game crash with a {{cd|java.lang.StackOverflowError}}.&lt;br /&gt;
|173413|Lead knot is tied sound plays again when exiting a nether portal.&lt;br /&gt;
|174279|Baby piglins do not run from wither skeletons.&lt;br /&gt;
|175993|Enchantment glint of lodestone compass or enchanted compass/clock jumps when compass/clock rotates.&lt;br /&gt;
|177779|Zoglins following an enemy do not go through lava.&lt;br /&gt;
|177929|End gateways do not always teleport the player when throwing an ender pearl into it.&lt;br /&gt;
|178573|Piglins are afraid of extinguished soul campfires.&lt;br /&gt;
|178947|Explosion damage can be blocked by fire.&lt;br /&gt;
|181465|Bartering with a piglin with an equipped shield using right click deletes the shield instead of dropping it on the ground.&lt;br /&gt;
|182309|Command autocomplete does not sort strings that start with the given word to the top.&lt;br /&gt;
|182325|Iron golem causes lag when it cannot attack its enemies.&lt;br /&gt;
|183759|&amp;quot;Oh Shiny&amp;quot; advancement does not activate when right clicking.&lt;br /&gt;
|184277|Last game mode for game mode switcher and {{key|F3}} + {{key|N}} is always survival after relogging.&lt;br /&gt;
|184813|Superflat world corruption when converting the world.&lt;br /&gt;
|186614|New nether mobs make too many noises under certain circumstances.&lt;br /&gt;
|186617|Zombified piglins sound angry too many times when hit constantly.&lt;br /&gt;
|187031|Piglin swinging animation does not match attacking or targeting animation.&lt;br /&gt;
|187420|Zombified piglins make angry sounds too frequently.&lt;br /&gt;
|187490|Piglins that pick up gold while pathfinding will continue pathfinding.&lt;br /&gt;
|187522|Server does not generate amplified/large biome worlds.&lt;br /&gt;
|187622|Piglins can still remove Curse of Binding enchanted helmets/carved pumpkins after they&amp;#039;ve inspected a golden helmet.&lt;br /&gt;
|187853|Water/lava does not move entities unless they move first.&lt;br /&gt;
|188054|Redstone in jungle temples does not look like a line.&lt;br /&gt;
|188581|Glass placed in item frame is not rendered properly.&lt;br /&gt;
|188659|New &amp;quot;swap items with offhand&amp;quot; feature does not work if the control is bound to {{mouse|fourth}} or {{mouse|fifth}}.&lt;br /&gt;
|188702|When loading in a redstone dot via a structure block, the dot gets set to a redstone cross.&lt;br /&gt;
|;prev&lt;br /&gt;
|188987|When standing on certain non-full blocks, the player gets pushed off if there is a lower area next to the block.&lt;br /&gt;
|189081|Chains create water sources.&lt;br /&gt;
|189256|Hoglin and zoglin tusks textures are not separate.&lt;br /&gt;
|189326|Lecterns do not stack with other lecterns after being placed down and broken.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|g7P09jlvxbI}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:1.16-pre6]]&lt;br /&gt;
[[Minecraft:es:Java Edition 1.16 Pre-release 6]]&lt;br /&gt;
[[Minecraft:fr:Édition Java 1.16 Pre-release 6]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 1.16 Pre-release 6]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 1.16 Pre-release 6]]&lt;br /&gt;
[[Minecraft:ru:1.16 Pre-release 6 (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版1.16-pre6]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
</feed>