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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{for|the pre-release|Java Edition 1.5 (pre-release)}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|title=Minecraft 1.5&lt;br /&gt;
|edition=Java&lt;br /&gt;
|image=1.5preA.png&lt;br /&gt;
|image2=Redstone Update Pre-release Banner2.png&lt;br /&gt;
|image3=Java Edition 1.5.png&lt;br /&gt;
|name=[[Minecraft:Redstone Update]]&lt;br /&gt;
|clienthash=a3da981fc9b875a51975d8f8100cc0c201c2ce54&lt;br /&gt;
|jsonhash=737ffeea721a7a5a5f92f91e6e6ca670f1e7080f&lt;br /&gt;
|serverhash=aedad5159ef56d69c5bcf77ed141f53430af43c3&lt;br /&gt;
|exehash=6aab93583104a1acfa9b01fd48a10726daf8f011&lt;br /&gt;
|date=March 13, 2013&lt;br /&gt;
|prevparent=1.4.2&lt;br /&gt;
|prev=1.4.7&lt;br /&gt;
|next=1.5.1&lt;br /&gt;
|nextparent=1.6.1&lt;br /&gt;
}}&lt;br /&gt;
{{relevant guide|Java Edition guides/Redstone Update}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039;,&amp;lt;ref&amp;gt;https://mcupdate.tumblr.com/post/45267771887/minecraft-15&amp;lt;/ref&amp;gt; the release of the &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Redstone Update]]&amp;#039;&amp;#039;&amp;#039;, is a major update to {{JE}}, released on March 13, 2013,&amp;lt;ref&amp;gt;{{cite|url=https://www.mojang.com/2013/03/minecraft-1-5-is-published/|archive-url=https://web.archive.org/web/0/https://www.mojang.com/2013/03/minecraft-1-5-is-published/|title=Minecraft 1.5 is Published!|author=Jens Bergensten|website=Mojang.com|date=March 13, 2013}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{tweet|jeb|311829624168542208}}&amp;lt;/ref&amp;gt; which added a number of new [[Minecraft:Redstone component|redstone]]-related blocks and a new decorative block – the [[Minecraft:block of quartz]]. Also included was a [[Minecraft:scoreboard]] system, a new [[Minecraft:texture pack]] format and a [[Minecraft:light]]ing engine optimization.&lt;br /&gt;
&lt;br /&gt;
A [[Minecraft:Java Edition 1.5 (pre-release)|pre-release version of 1.5]] was released on March 7, 2013.&amp;lt;ref&amp;gt;{{cite|url=http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|archive-url=https://web.archive.org/web/0/http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|title=Minecraft Redstone Update Pre-release|author=Jens Bergensten|website=Mojang.com|date=March 7, 2013}}&amp;lt;/ref&amp;gt; This pre-release was later reuploaded, and this reupload was used as the full release of 1.5.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|Nether Quartz Ore&lt;br /&gt;
|Nether Quartz&lt;br /&gt;
|Nether Brick&lt;br /&gt;
|Block of Redstone&lt;br /&gt;
|Daylight Detector&lt;br /&gt;
|Hopper&lt;br /&gt;
|Redstone Comparator&lt;br /&gt;
|Trapped Chest&lt;br /&gt;
|Light Weighted Pressure Plate&lt;br /&gt;
|Heavy Weighted Pressure Plate&lt;br /&gt;
|Block of Quartz&lt;br /&gt;
|Chiseled Quartz Block&lt;br /&gt;
|Quartz Pillar&lt;br /&gt;
|Quartz Slab&lt;br /&gt;
|Quartz Stairs&lt;br /&gt;
|Activator Rail&lt;br /&gt;
|Minecart with TNT&lt;br /&gt;
|Dropper&lt;br /&gt;
|Minecart with Hopper&lt;br /&gt;
|Smooth Sandstone&lt;br /&gt;
|Smooth Quartz Block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Minecraft:Nether Quartz Ore]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drops 1 Nether quartz item when mined.&lt;br /&gt;
* Can be smelted in a furnace to obtain Nether quartz.&lt;br /&gt;
* Can be legitimately obtained with &amp;#039;&amp;#039;Silk Touch&amp;#039;&amp;#039; enchantment.&lt;br /&gt;
* Drop more when mined with &amp;#039;&amp;#039;Fortune&amp;#039;&amp;#039; enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Block of Redstone JE1 BE1.png|32px]] [[Minecraft:Block of Redstone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Emits constant redstone signal, the same as a [[Minecraft:redstone torch]].&lt;br /&gt;
* Works as pushable redstone power source.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Redstone&lt;br /&gt;
|A2=Redstone&lt;br /&gt;
|A3=Redstone&lt;br /&gt;
|B1=Redstone&lt;br /&gt;
|B2=Redstone&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|C1=Redstone&lt;br /&gt;
|C2=Redstone&lt;br /&gt;
|C3=Redstone&lt;br /&gt;
|Output=Block of Redstone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Daylight Detector JE1 BE1.png|32px]] [[Minecraft:Daylight Sensor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Outputs a signal with a strength corresponding to the intensity of the [[Minecraft:sun]].&lt;br /&gt;
* Only works with the sun&amp;#039;s light (not man-made light such as torches).&lt;br /&gt;
* Rain affects the sensor&amp;#039;s output.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Glass&lt;br /&gt;
|A2=Nether Quartz&lt;br /&gt;
|A3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab&lt;br /&gt;
|B1=Glass&lt;br /&gt;
|B2=Nether Quartz&lt;br /&gt;
|B3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab&lt;br /&gt;
|C1=Glass&lt;br /&gt;
|C2=Nether Quartz&lt;br /&gt;
|C3=Oak Slab; Spruce Slab; Birch Slab; Jungle Slab&lt;br /&gt;
|Output=Daylight Sensor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Hopper (D) JE2.png|32px]] [[Minecraft:Hopper]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Places and takes out items in [[Minecraft:hopper]]s, [[Minecraft:chest]]s, [[Minecraft:furnace]]s, [[Minecraft:minecart with chest]]s, [[Minecraft:minecart with hopper]]s, [[Minecraft:dispenser]]s, [[Minecraft:dropper]]s, and [[Minecraft:brewing stand]]s.&lt;br /&gt;
* Allows for the automation of many processes collecting drops.&lt;br /&gt;
* Powering the [[Minecraft:hopper]] stops it from taking in items and releasing them.&lt;br /&gt;
* Redstone signal emitted when a [[Minecraft:redstone comparator]] is placed against it directly - signal length depends on its fullness.&lt;br /&gt;
** 1 item gives a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2.&lt;br /&gt;
** The number of full stacks × 3 = Signal strength.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Iron Ingot&lt;br /&gt;
|A2=Iron Ingot&lt;br /&gt;
|B2=Chest&lt;br /&gt;
|B3=Iron Ingot&lt;br /&gt;
|C1=Iron Ingot&lt;br /&gt;
|C2=Iron Ingot&lt;br /&gt;
|Output=Hopper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Redstone Comparator (S) JE2 BE1.png|32px]] [[Minecraft:Redstone Comparator]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Based on the idea of the capacitor mentioned at Minecon 2012.&lt;br /&gt;
* It is the same as a repeater, but with 2 inputs.&lt;br /&gt;
** If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.&lt;br /&gt;
*** Output is toggleable by right-clicking.&lt;br /&gt;
** If input A is weaker than input B, then there is no output.&lt;br /&gt;
* All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a [[Minecraft:jukebox]].&lt;br /&gt;
** This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A2=Redstone Torch&lt;br /&gt;
|A3=Stone&lt;br /&gt;
|B1=Redstone Torch&lt;br /&gt;
|B2=Nether Quartz&lt;br /&gt;
|B3=Stone&lt;br /&gt;
|C2=Redstone Torch&lt;br /&gt;
|C3=Stone&lt;br /&gt;
|Output=Redstone Comparator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Trapped Chest.gif|32px]] [[Minecraft:Trapped Chest]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Gives out a signal depending on the amount of players looking inside.&lt;br /&gt;
* Large trapped chests can be staggered with large chests to allow more compact storage.&lt;br /&gt;
* Transmit signal downward through one block. This does not apply horizontally.&amp;lt;ref&amp;gt;{{tweet|dinner|289738233984741378}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Texture is slightly different than a normal chest, with a red stain around the latch.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Chest&lt;br /&gt;
|B1=Tripwire Hook&lt;br /&gt;
|Output=Trapped Chest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Light Weighted Pressure Plate JE3 BE2.png;Heavy Weighted Pressure Plate JE2 BE2.png|32px}} Weighted Pressure Plates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used to detect [[Minecraft:item]] drops.&lt;br /&gt;
* Gold ([[Minecraft:Light Weighted Pressure Plate|light]]) version reaches full strength at 60 items.&lt;br /&gt;
* Iron ([[Minecraft:Heavy Weighted Pressure Plate|heavy]]) version reaches full strength at 600 items.&lt;br /&gt;
* Proportional, so 10 strength signal means twice as many items as a 5 strength signal.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A2=Iron Ingot; Gold Ingot&lt;br /&gt;
|B2=Iron Ingot; Gold Ingot&lt;br /&gt;
|Output=Heavy Weighted Pressure Plate; Light Weighted Pressure Plate&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Activator Rail (NS) JE1 BE1.png|32px]] [[Minecraft:Activator Rail]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used to trigger [[Minecraft:minecart with TNT]].&lt;br /&gt;
* Used to stop item passing on [[Minecraft:minecart with hopper]].&lt;br /&gt;
* Needs to be powered by [[Minecraft:redstone]].&lt;br /&gt;
* Transmits redstone signal to 8 activator rails far. &lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Iron Ingot&lt;br /&gt;
|A2=Iron Ingot&lt;br /&gt;
|A3=Iron Ingot&lt;br /&gt;
|B1=Stick&lt;br /&gt;
|B2=Redstone Torch&lt;br /&gt;
|B3=Stick&lt;br /&gt;
|C1=Iron Ingot&lt;br /&gt;
|C2=Iron Ingot&lt;br /&gt;
|C3=Iron Ingot&lt;br /&gt;
|Output=Activator Rail&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Block of Quartz JE1 BE1.png|32px]] [[Minecraft:Block of Quartz]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Decorative block.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Nether Quartz&lt;br /&gt;
|A2=Nether Quartz&lt;br /&gt;
|B1=Nether Quartz&lt;br /&gt;
|B2=Nether Quartz&lt;br /&gt;
|Output=Block of Quartz&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Chiseled Quartz Block (UD) JE1 BE1.png|32px]] [[Minecraft:Chiseled Quartz Block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Decorative block.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|B1=Quartz Slab&lt;br /&gt;
|B2=Quartz Slab&lt;br /&gt;
|Output=Chiseled Quartz Block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Quartz Pillar (UD) JE1 BE1.png|32px]] [[Minecraft:Quartz Pillar]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Decorative block.&lt;br /&gt;
* Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways [[Minecraft:log]].&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|B1=Block of Quartz&lt;br /&gt;
|B2=Block of Quartz&lt;br /&gt;
|Output=Quartz Pillar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Quartz Slab JE1 BE2.png|32px]] [[Minecraft:Quartz Slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be placed upside down.&lt;br /&gt;
* Decorative block.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A2=Block of Quartz&lt;br /&gt;
|B2=Block of Quartz&lt;br /&gt;
|C2=Block of Quartz&lt;br /&gt;
|Output=Quartz Slab&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Quartz Stairs (N) JE2 BE1.png|32px]] [[Minecraft:Quartz Stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be placed upside down.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Block of Quartz&lt;br /&gt;
|A2=Block of Quartz&lt;br /&gt;
|A3=Block of Quartz&lt;br /&gt;
|B2=Block of Quartz&lt;br /&gt;
|B3=Block of Quartz&lt;br /&gt;
|C3=Block of Quartz&lt;br /&gt;
|Output=Quartz Stairs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Furnace (N) JE2 BE1.png;Dropper (E) JE1 BE1.png;Dropper (S) JE1 BE1.png;Furnace (N) JE2 BE1.png;Dropper (U) JE1 BE1.png;Dropper (D) JE1 BE1.png|32px}} [[Minecraft:Dropper]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Places items in containers in front of them, if there is no container it dispenses the item without using it.&lt;br /&gt;
*A [[Minecraft:dispenser]] &amp;quot;shoots&amp;quot; [[Minecraft:item]]s at the [[Minecraft:player]], while a [[Minecraft:dropper]] &amp;quot;throws&amp;quot; items at the player.&amp;lt;ref&amp;gt;{{tweet|dinner|291942193969639425}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Can face all 6 directions, with a different texture when facing up or down.&lt;br /&gt;
*Needs redstone signal to drop items.&lt;br /&gt;
*Fires once when the input becomes powered.&lt;br /&gt;
*Redstone signal emitted when a [[Minecraft:redstone comparator]] is placed against it directly - signal length depends on its fullness.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Cobblestone&lt;br /&gt;
|A2=Cobblestone&lt;br /&gt;
|A3=Cobblestone&lt;br /&gt;
|B1=Cobblestone&lt;br /&gt;
|B3=Redstone&lt;br /&gt;
|C1=Cobblestone&lt;br /&gt;
|C2=Cobblestone&lt;br /&gt;
|C3=Cobblestone&lt;br /&gt;
|Output=Dropper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Smooth Sandstone JE3 BE1.png|32px]] [[Minecraft:Smooth sandstone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Implemented; functionally a double slab for now.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Block of Quartz JE1 BE1.png|32px]] [[Minecraft:Smooth quartz]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Currently unobtainable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Snow (layers 2) JE1.png;Snow (layers 3) JE1.png;Snow (layers 4) JE1.png;Snow (layers 5) JE1.png;Snow (layers 6) JE1.png;Snow (layers 7) JE1.png;Snow (layers 8) JE1 BE1.png|32px}} Multiple [[Minecraft:snow]] heights&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fully implemented - previously, a world editor could be used for different heights of snow.&lt;br /&gt;
*Drops one [[Minecraft:snowball]] for every layer of snow.&lt;br /&gt;
*Each level of snow has its own height collision.&lt;br /&gt;
**The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow.&lt;br /&gt;
**Visually, four layers of snow are the same height as a slab. However, five layers of snow have the same collision height as a slab.&lt;br /&gt;
**For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A2=Snow Block&lt;br /&gt;
|B2=Snow Block&lt;br /&gt;
|C2=Snow Block&lt;br /&gt;
|Output=Snow&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Nether Brick JE1 BE1.png|32px]] [[Minecraft:Nether Brick|Nether Brick (item)]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Obtained by smelting [[File:Netherrack JE2 BE1.png|28px]] [[Minecraft:netherrack]].&lt;br /&gt;
* Used to make [[Minecraft:Nether bricks]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Nether Quartz JE1 BE1.png|32px]] [[Minecraft:Nether Quartz]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Picked up when the [[Minecraft:player]] breaks or [[Minecraft:smelt]]s Nether quartz ore.&lt;br /&gt;
* Is a crafting ingredient for [[Minecraft:daylight sensor]]s and [[Minecraft:redstone comparator]]s.&lt;br /&gt;
* Can be crafted into decorative blocks.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Minecart with TNT JE1 BE1.png|32px]] [[Minecraft:Minecart with TNT]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The crafting recipe is 1 [[File:TNT JE2 BE1.png|28px]] [[Minecraft:TNT]] and 1 [[File:Minecart (item) JE2 BE1.png|28px]] [[Minecraft:minecart]].&lt;br /&gt;
* Triggered by [[Minecraft:activator rail]]s.&lt;br /&gt;
* Explodes even more violently the faster it goes.&lt;br /&gt;
* Doesn&amp;#039;t destroy rails and supporting blocks.&lt;br /&gt;
* Still blows up redstone materials.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=TNT&lt;br /&gt;
|B1=Minecart&lt;br /&gt;
|Output=Minecart with TNT&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Minecart with Hopper JE1 BE1.png|32px]] [[Minecraft:Minecart with Hopper]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafting recipe is a [[File:Hopper (item) JE2 BE1.png|28px]] [[Minecraft:hopper]] on top of a [[File:Minecart (item) JE2 BE1.png|28px]] [[Minecraft:minecart]].&lt;br /&gt;
* Can only be emptied by passing over a hopper.&lt;br /&gt;
* Can pick up items from containers when it passes over.&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|A1=Hopper&lt;br /&gt;
|B1=Minecart&lt;br /&gt;
|Output=Minecart with Hopper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Minecart with Spawner JE1.png|32px]] [[Minecraft:Minecart with Spawner]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Only obtainable with world editors.&lt;br /&gt;
* Have only the entity not the item.&lt;br /&gt;
* Uses the same [[Minecraft:NBT]] format as a normal [[Minecraft:monster spawner]].&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Minecraft:Nether Quartz Ore]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Found in [[Minecraft:the Nether]].&lt;br /&gt;
* There is an average of roughly 70 [[Minecraft:ore]]s per [[Minecraft:chunk]].&lt;br /&gt;
** As common as [[Minecraft:iron ore]] in the [[Minecraft:Overworld]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Scoreboard]] System&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Intended for map makers or server administrators.&lt;br /&gt;
* Used via {{cmd|scoreboard}} command or command block.&lt;br /&gt;
* Track, edit and display certain objectives per player, such as kill count or health (read-only).&lt;br /&gt;
* Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;NBT Related&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable).&lt;br /&gt;
* &amp;#039;&amp;#039;FallingSand&amp;#039;&amp;#039; can now be a TileEntity.&lt;br /&gt;
* Named entities can display their nametag when in nametag range.&lt;br /&gt;
* Minecarts can now act as spawners.&lt;br /&gt;
* Entities can now permanently ride other entities.&lt;br /&gt;
** Can be achieved by using Sethbling&amp;#039;s MCEdit filter (Stack Entities). [http://sethbling.com/downloads/mcedit-filters/stackentities/ Can be found here]&lt;br /&gt;
** No longer dismount upon reload.&lt;br /&gt;
** Allows for a lot of customization, including &amp;quot;riding&amp;quot; bats by spawning a bat with a minecart on top, spider jockeys etc.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|testfor}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius ({{cmd|testfor @p[x,y,z]}}, {{cmd|testfor @p[r{{=}}radius]}} or {{cmd|testfor @p[x,y,z,r{{=}}radius]}})&lt;br /&gt;
* Signal output to any redstone comparators surrounding the command block like testing content of a chest.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|effect}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Usage: {{cmd|effect &amp;lt;player&amp;gt; &amp;lt;effect&amp;gt; [seconds] [amplifier]}}&lt;br /&gt;
* To remove effects: {{cmd|effect &amp;lt;player&amp;gt; &amp;lt;effect&amp;gt; 0}}&lt;br /&gt;
* Maximum number of seconds is 1,000,000.&lt;br /&gt;
* Amplifier increases level of the chosen status effect.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|scoreboard}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used to interact with the scoreboard system.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Minecraft Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Currently a preview.&lt;br /&gt;
* Subscription-based vanilla server rental service provided by Mojang.&lt;br /&gt;
* Server can&amp;#039;t be modded, no Ops can be appointed and a whitelist is mandatory.&lt;br /&gt;
* Only added to 100 randomly chosen players.&lt;br /&gt;
* Used on menu screen, when activated.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Beacon JE4 BE1.png|32px]] [[Minecraft:Beacon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Increased range&lt;br /&gt;
** 1 layer: 20 blocks (previously 16)&lt;br /&gt;
** 2 layers: 30 blocks (previously 24)&lt;br /&gt;
** 3 layers: 40 blocks (previously 32)&lt;br /&gt;
** 4 layers: 50 blocks (previously 40)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Brewing Stand (empty) JE1 BE1.png;Brewing Stand (right) JE1.png;Brewing Stand (left) JE1.png;Brewing Stand (full) JE1.png|32px}} [[Minecraft:Brewing stand]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Redstone signal emitted when a [[Minecraft:redstone comparator]] is placed against it directly - signal length depends on its fullness.&lt;br /&gt;
&lt;br /&gt;
[[File:Chest (S) JE2.png|width=32x32]]&amp;#039;&amp;#039;&amp;#039; [[Minecraft:Chest]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Detector Rail (NS) JE1 BE1.png;Powered Detector Rail (NS) JE1 BE1.png|32px}} [[Minecraft:Detector rail]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the [[Minecraft:rail]].&lt;br /&gt;
* Added activated detector rail texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Furnace (N) JE2 BE1.png;Dispenser (E) JE2 BE1.png;Dispenser (S) JE2 BE1.png;Furnace (N) JE2 BE1.png;Dispenser (U) JE1 BE1.png;Dispenser (D) JE1 BE1.png|32px}} [[Minecraft:Dispenser]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now equip [[Minecraft:armor]] to players that are up to 1 block away.&lt;br /&gt;
* Can place and activate TNT.&lt;br /&gt;
* Now use bone meal on a crop or sapling in front of them.&lt;br /&gt;
* Can create fire in front of them with flint and steel, which consumes durability.&lt;br /&gt;
* They can now face all 6 directions and use a different texture when facing up or down.&lt;br /&gt;
* No longer fire while updated, instead they fire when their input becomes powered.&lt;br /&gt;
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fence]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:hitbox]]es of fences with inner corners have changed - they now much more closely match the shape of the fence itself, rather than being its convex hull (a solid cuboid).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Jukebox JE1 BE1.png|32px]] [[Minecraft:Jukebox]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lava]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated texture from [[File:Lava JE14.png|32px]] to [[File:Lava JE15.png|32px]].&lt;br /&gt;
* Flows faster in the Nether.&lt;br /&gt;
* Can be found as hidden single blocks in the Nether.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png|32px}} [[Minecraft:Locked chest]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now uses the [[Minecraft:missing texture]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Nether Bricks JE1 BE1.png|32px]] [[Minecraft:Nether Bricks|Nether brick]] block&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The crafting recipe is 4 [[File:Nether Brick JE1 BE1.png|28px]] [[Minecraft:Nether brick]] items.&lt;br /&gt;
* Renamed to &amp;quot;Nether bricks&amp;quot; in a later version.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved lighting.&lt;br /&gt;
* Stairs no longer prevent sprinting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Smooth Stone JE1 BE1.png|width=32x32]] [[Minecraft:Smooth stone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Supported in a more official capacity; [[Minecraft:seamless stone slab]]s have been removed. More information on the corresponding pages.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Water JE13.png|48px]] [[Minecraft:Water]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated texture slightly.&lt;br /&gt;
* It is now possible to form a source block above another source block. This prevents players from ruining oceans or rivers with [[Minecraft:bucket]]s.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Bone Meal JE2 BE2.png|32px]] [[Minecraft:Bone meal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Nerfed significantly.&lt;br /&gt;
* Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage.&lt;br /&gt;
* Saplings take 2-4 bone meal to sprout into a tree.&lt;br /&gt;
* Gives off green particles when used.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;All [[Minecraft:mob]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mobs no longer walk over rails unless they are pursuing the player. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Skeleton JE4 BE2.png|32px]] [[Minecraft:Skeleton]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now shoot from 15 blocks away, instead of 10.&lt;br /&gt;
* They now shoot faster when their target is closer.&lt;br /&gt;
* Their accuracy changes depending on the difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Slime JE2 BE1.png|32px]] [[Minecraft:Slime]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Slime spawn rates in swamps now depend on the current moon phase.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Zombie JE2 BE1.png|32px]] [[Minecraft:Zombie]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now group upon targets.&lt;br /&gt;
* They now set players on fire when on fire themselves.&lt;br /&gt;
* Now are stronger the more damaged they are, dealing more damage (this was removed in 1.6).&lt;br /&gt;
* Increased player detection range to 40 blocks.&lt;br /&gt;
&lt;br /&gt;
=== World generation===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Mineshaft}} &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now spawn items in [[Minecraft:minecarts with chest]]s, instead of [[Minecraft:chest]]s.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Inventory]] management&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Double click items to fill the stack up as much as possible.&lt;br /&gt;
* Drag item stacks around to divide them up over the dragged-over slots.&lt;br /&gt;
* Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.&lt;br /&gt;
* {{key|Shift}}+ double click items in a crafting area to place all items in the inventory.&lt;br /&gt;
*{{key|Shift}}+ double click an item stack to move all other item stacks of that kind to that part of the inventory.&lt;br /&gt;
* Pressing {{key|Q}} while the mouse is over an item in the [[Minecraft:inventory]] or a container drops it.&lt;br /&gt;
* Held armor can be equipped by right-clicking.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Death messages&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Include the &amp;#039;&amp;#039;cause of death&amp;#039;&amp;#039;, &amp;#039;&amp;#039;the [[Minecraft:player]] the deceased player was fighting at time of death&amp;#039;&amp;#039; and &amp;#039;&amp;#039;name of the item used to kill&amp;#039;&amp;#039;.&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; fell off a ladder&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; fell off some vines&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; fell out of the water&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; fell from a high place&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; was doomed to fall&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; was doomed to fall by &amp;#039;&amp;#039;Player or Mob&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; walked into fire whilst fighting &amp;#039;&amp;#039;Player or Mob&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; was burnt to a crisp whilst fighting &amp;#039;&amp;#039;Player or Mob&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; tried to swim in lava while trying to escape &amp;#039;&amp;#039;Player or Mob&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; walked into a cactus while trying to escape &amp;#039;&amp;#039;Player or Mob&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; was shot by &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; using &amp;#039;&amp;#039;Weapon&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; was slain by &amp;#039;&amp;#039;Player or Mob&amp;#039;&amp;#039; using &amp;#039;&amp;#039;Weapon&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;Player&amp;#039;&amp;#039; was killed trying to hurt &amp;#039;&amp;#039;Player or Mob&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Anvil|Renaming]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed item containers now display that name when viewing the container&amp;#039;s contents.&lt;br /&gt;
* Renamed command blocks now use their name instead of @ in the chat.&lt;br /&gt;
* Renamed spawn eggs now give mobs spawned with it that name, which also appear in the [[Minecraft:death message]].&lt;br /&gt;
* Renamed boss mobs show their name above their health bar.&lt;br /&gt;
* Nametags are displayed when looking at a renamed entity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Language]] files&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Language files can be updated via the background downloader.&lt;br /&gt;
** A new &amp;#039;&amp;#039;[[Minecraft:Minecraft]]&amp;#039;&amp;#039; release is not needed to update the language files.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]] &amp;amp; title screen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moved &amp;#039;&amp;#039;Texture Packs&amp;#039;&amp;#039; button to the options menu, instead of the title screen.&lt;br /&gt;
* New chat settings in &amp;#039;&amp;#039;Multiplayer Settings&amp;#039;&amp;#039;.&lt;br /&gt;
** &amp;#039;&amp;#039;Scale&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Focused Height&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Unfocused Height&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Width&amp;#039;&amp;#039; is configurable.&lt;br /&gt;
* Smooth lighting can be changed to &amp;quot;Minimum&amp;quot;, &amp;quot;Maximum&amp;quot; and &amp;quot;Off&amp;quot;.&lt;br /&gt;
** Minimum uses the old smooth lighting, and maximum fixes a bug with stairs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Creative]] Mode&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All potions are categorized.&lt;br /&gt;
* In Creative mode, [[Minecraft:player]]s can hit [[Minecraft:mob]]s or other players from five blocks away.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Light]]ing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Engine optimizations.&lt;br /&gt;
* Support for more realistic lighting.&amp;lt;ref&amp;gt;{{tweet|dinner|250904989885661184}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{tweet|dinner|250905476529782784}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Lighting interacts correctly with slabs and stairs.&amp;lt;ref&amp;gt;{{tweet|dinner|250583076479066113}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Note: active furnaces still emit light only from the front surface (as before), and black spots have not been fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Texture pack]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Textures now use one file per block/item, which are stitched together at runtime.&lt;br /&gt;
* Each texture can have its own resolution and may be animated by putting the frames underneath each other - a text file is needed to specify frame order and duration.&lt;br /&gt;
* Special rules apply for water &amp;amp; lava (double size) and compass &amp;amp; clock (non-animatable, frames are used for moving parts).&lt;br /&gt;
* Vanilla textures are used for missing texture files.&lt;br /&gt;
* Fonts are changeable as well, even to HD fonts.&lt;br /&gt;
* Support for HD texture packs.&amp;lt;ref&amp;gt;{{tweet|dinner|261901863752974336}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server list&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The direct connect IP is now saved even after closing the game.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Invicon Enchanted Book.gif|28px]] [[Minecraft:Enchantments]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fortune now affects [[Minecraft:apple]]s and [[Minecraft:potato]]es.&lt;br /&gt;
* Tools enchanted with efficiency now only speed up the mining of blocks that the tool is intended for, (a diamond pickaxe with efficiency no longer breaks dirt or wood faster).&lt;br /&gt;
&lt;br /&gt;
== Removals ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Java Edition distance effects/Historical effects|Distance effects]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Fence]] block [[Minecraft:Hitbox|collision box]]es no longer lose precision at extreme coordinates.&lt;br /&gt;
** This is without a doubt linked to the hitbox changes mentioned above.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=13w10b,13w10a,13w09c,13w09b,13w09a,13w07a,13w06a,13w05b,13w05a,13w04a,13w03a,13w02b,13w02a,13w01b,13w01a|prefix=Snapshot|otherissuescount=1&lt;br /&gt;
|;old&lt;br /&gt;
|16|TP Bug when you sit in Minecart/boat/riding pig.&lt;br /&gt;
|32|Minecart going in a circle will make any minecart close to them go super fast.&lt;br /&gt;
|49|Sounds: Fire extinguish sound does not work in survival.&lt;br /&gt;
|68|Spawning in the air after creating a new world.&lt;br /&gt;
|69|Pigs constantly jumping, when player control them on half slabs and stairs.&lt;br /&gt;
|122|Unicode font text shadow misaligned.&lt;br /&gt;
|127|Piston extended and retracted at the same time.&lt;br /&gt;
|136|Visual glitch on retracting piston.&lt;br /&gt;
|151|Pushing TNT with a piston and activating it at the same time duplicates it.&lt;br /&gt;
|177|Clocked piston arm turns invisible when exiting game/dying/etc.&lt;br /&gt;
|184|(Powered) redstone doesn&amp;#039;t update right.&lt;br /&gt;
|195|Flowing water still drags the player while flying.&lt;br /&gt;
|220|Z-fighting of iron bars / glass panes with the block below / above.&lt;br /&gt;
|221|Players and Mobs fall off vehicles and other ridden entities upon world reload, glitching through blocks.&lt;br /&gt;
|266|Placing a solid block near TNT and above redstone torch won&amp;#039;t update the TNT.&lt;br /&gt;
|302|TNT explosion delayed until exiting and re-entering world.&lt;br /&gt;
|320|The player could place vines into other vines.&lt;br /&gt;
|515|Chest glitch that lets them appear as if they are opened while they are not.&lt;br /&gt;
|519|Achievements lost after update.&lt;br /&gt;
|547|Arrows don&amp;#039;t land properly.&lt;br /&gt;
|562|Breeding cows can consume more than one wheat.&lt;br /&gt;
|592|Dying stacked leather armor duplicates the armor.&lt;br /&gt;
|666|Spawn Protection not working properly.&lt;br /&gt;
|737|Map scaling breaks the map sometimes.&lt;br /&gt;
|835|In the server log, {{cmd|say}} commands performed by the server do not appear to be in the console but do appear to the players.&lt;br /&gt;
|846|Dispenser and dropper shooting out when updated.&lt;br /&gt;
|855|Graphical piston glitch.&lt;br /&gt;
|916|Water does not form source blocks properly on top of existing source blocks.&lt;br /&gt;
|1086|[FIXED] Command block/Repeater acting weirdly.&lt;br /&gt;
|1324|{{cmd|difficulty}} command doesn&amp;#039;t produce any messages.&lt;br /&gt;
|1352|crowdin.net: Entry entity.WitherBoss.name is missing – German translation is &amp;quot;Withern&amp;quot;.&lt;br /&gt;
|1361|Self-Powered Redstone Lamp / Breaking a repeater with a piston pointing at a block won&amp;#039;t stop the circuit.&lt;br /&gt;
|1446|Different timings on pistons in near same environment.&lt;br /&gt;
|1505|Grass fades under upside-down stairs (except oak wood ones).&lt;br /&gt;
|1524|Baby mob collision boxes are too large.&lt;br /&gt;
|1570|Levers have random orientation when placed.&lt;br /&gt;
|1619|Infinite rail duplication glitch.&lt;br /&gt;
|1642|Minecart noise gets stuck on long cart rides. Bumping, choppy sound.&lt;br /&gt;
|1680|Potatoes are not affected by the Fortune enchantment.&lt;br /&gt;
|1688|Ender Egg falling render problems.&lt;br /&gt;
|1775|Hash size breaks redstone.&lt;br /&gt;
|1914|Mob spawners sometimes show up as pig spawners.&lt;br /&gt;
|1972|Redstone torch sometimes update instantly (not the North/South quirk).&lt;br /&gt;
|2196|Map item placed in item frame experiences Z-fighting.&lt;br /&gt;
|2257|Minecraft VERY slow to join/update a server, takes LONG time to login (30 seconds/ 1 min).&lt;br /&gt;
|2416|Suffocation/jittering/stuck when spawning in a newly created world.&lt;br /&gt;
|2503|Boats and minecarts should not be dropped in Creative.&lt;br /&gt;
|2512|Village lamp post floating torches.&lt;br /&gt;
|2526|Rain animation glitches through the ceiling.&lt;br /&gt;
|2582|Powered/activator rail on slope stays powered/activated.&lt;br /&gt;
|2711|Jukebox crashes when breaking with no record inside.&lt;br /&gt;
|2806|Anvils will sometimes hit the edge of a block and break instead of being placed.&lt;br /&gt;
|2974|Anvil name change cost.&lt;br /&gt;
|2987|Can&amp;#039;t sprint going up stairs.&lt;br /&gt;
|2989|Block &amp;quot;resets&amp;quot; when right clicked with a food item.&lt;br /&gt;
|3114|Activated detector-rails moved by a piston keep their activated state.&lt;br /&gt;
|3169|Wither In Peaceful spawns very glitchy.&lt;br /&gt;
|3259|Long redstone wire does not update/behaves strange in newly loaded chunks.&lt;br /&gt;
|3287|Inconsistency with pistons pushing items.&lt;br /&gt;
|3316|Armor enchantments (besides Thorns) have no effect on mobs.&lt;br /&gt;
|3339|Tile entity crashing bug.&lt;br /&gt;
|3409|Single player mode, creative mode, E to select block, select block from grid, E to return to game, game freezess, crash log created.&lt;br /&gt;
|3449|Block breaking resets when the item you&amp;#039;re holding changes.&lt;br /&gt;
|3458|Server crashes if spaces are input on the console.&lt;br /&gt;
|3597|Floating minecart tracls when pushed by one-pulse piston.&lt;br /&gt;
|3662|Pistons and other Non-Solid blocks.&lt;br /&gt;
|3887|Issues with name color in tab list.&lt;br /&gt;
|3981|Dispensers no longer dispense item through blocks in the downward direction.&lt;br /&gt;
|4009|When a repeater is placed when facing the direction f{{=}}0 it flashes for one tick then goes off.&lt;br /&gt;
|4052|Powered redstone mechanisms react to change in redstone power level.&lt;br /&gt;
|4232|SpawnPotentials list working incorrectly.&lt;br /&gt;
|4268|Wither skeletons have wrong hitbox.&lt;br /&gt;
|4752|Failed to save player profile.&lt;br /&gt;
|4770|Chat Shown: commands only broken - displays all chats but prevents me from submitting commands with &amp;quot;cannot send chat message&amp;quot;.&lt;br /&gt;
|5117|Minecart does not make sound when riding it.&lt;br /&gt;
|5214|All the different Firework stars stack.&lt;br /&gt;
|5413|Items with NBT data do not stack correctly due to serialization.&lt;br /&gt;
|5588|Swords do not lose durability when used on the Ender dragon.&lt;br /&gt;
|5621|Blocks like redstone dust, repeaters, doors, and levers don&amp;#039;t drop when the underlying block is pushed by a piston.&lt;br /&gt;
|5691|1.4.6 - Windows 8 64x - Mouse: View issues/Accuracy error?&lt;br /&gt;
|6131|Crash upon reloading texture pack.&lt;br /&gt;
|6223|Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.&lt;br /&gt;
|6551|Creative Menu potion values are not the same as when brewed (issue redo).&lt;br /&gt;
|6699|Reading Bytes in Minecraft code has a possible flaw.&lt;br /&gt;
|7196|Nether cave/tunnel generator produces incorrect/cut tunnels.&lt;br /&gt;
|7247|Named tools/armor disappearing from inventory/&lt;br /&gt;
|7254|Furnace tile entities reproducing - Internal performance bug.&lt;br /&gt;
|7344|Trapdoor is closed when redstone repeater is one block below and powered.&lt;br /&gt;
|8437|URL parser does not detect 4 letter TLDs.&lt;br /&gt;
|8487|Wither doesn&amp;#039;t generate health when in minecart.&lt;br /&gt;
|8510|Gamerule doMobLoot doesn&amp;#039;t affect xp drops.&lt;br /&gt;
|8647|Death messages are not translatable.&lt;br /&gt;
|9066|Infinite duration bug.&lt;br /&gt;
|9259|FallingSand support for block IDs &amp;gt; 128.&lt;br /&gt;
|9289|Hitting mobs with a sharpness I wooden sword and weakness III crashes the game.&lt;br /&gt;
|10112|/clear with command blocks not working with armor that has been worn with custom damage values.&lt;br /&gt;
|10543|Last direct Multiplayer connection does not get saved.&lt;br /&gt;
|10956|Animals can breed over distances up to almost 8 blocks when only separated by fences.&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Others &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed &amp;quot;&amp;lt;player&amp;gt; was knocked into the void by &amp;lt;player&amp;gt;&amp;quot; failing to show.&lt;br /&gt;
&lt;br /&gt;
=== Release fixes ===&lt;br /&gt;
These fixes occurred between the last development version for 1.5 and the full release of 1.5.&lt;br /&gt;
{{fixes|fixedin=1.5|prefix=Minecraft&lt;br /&gt;
|;old&lt;br /&gt;
|454|Spider Jockey: Spider moves, but Skeleton not.&lt;br /&gt;
|804|Piston extension remains after piston is destroyed.&lt;br /&gt;
|1522|Fence gate closes when destroying adjacent block.&lt;br /&gt;
|1523|Breaking a Dragon Egg in Survival with a high Haste effect crashes the game.&lt;br /&gt;
|1548|Fence Glitch.&lt;br /&gt;
|1594|Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter, causes you to momentarily glitch into the ground.&lt;br /&gt;
|3069|Map Not Updating.&lt;br /&gt;
|3513|Items Droped {{Sic}} on fences jump around.&lt;br /&gt;
|3953|Anvils don&amp;#039;t do enough damage.&lt;br /&gt;
|4560|Items in equipment slot/crashes if {{cd|CanPickUpLoot}} is set to 1 in {{cd|level.dat/player.dat}} files.&lt;br /&gt;
|6060|Command Block Gamerule Update Problem.&lt;br /&gt;
|6872|Upon creating the wither, It leaves ghost blocks.&lt;br /&gt;
|8624|Undespawning entities at long range or Unloaded spawners still spawn.&lt;br /&gt;
|8966|{{cmd|clear &amp;lt;player&amp;gt; &amp;lt;item id&amp;gt;}} Not functioning as expected.&lt;br /&gt;
|9353|Compatibility issue with Windows 8 upgrades and minecraft.&lt;br /&gt;
|9646|Game crashes when I click &amp;quot;single player&amp;quot; in the main menu.&lt;br /&gt;
|9877|Multiplayer, slow chunk loading and or read timeout kick.&lt;br /&gt;
|;dev&lt;br /&gt;
|5774|Blocks being constantly pushed by pistons turn invisible after some time.&lt;br /&gt;
|5778|Redstone dust apperance stays powered or unpowered when it&amp;#039;s powered state is toggled fast.&lt;br /&gt;
|8776|Comparators do not update their output signal.&lt;br /&gt;
|8923|Powered mechanisms (except for Dispensers and Droppers) react when they should not.&lt;br /&gt;
|9065|Crash when giving item 31 with damage 3.&lt;br /&gt;
|9115|Incorrect death messages in non-english languages.&lt;br /&gt;
|9431|{{cd|DisplayTile}}, {{cd|DisplayData}}, {{cd|DisplayOffset}} are not saved with {{cd|MinecartSpawners}}.&lt;br /&gt;
|9740|Mob Spawners Cannot Store Movement Data for Mobs.&lt;br /&gt;
|10638|Minecart Glitches Through Block.&lt;br /&gt;
|10677|Pistons fire more than once per tick / block teleporting.&lt;br /&gt;
|10874|The {{key|Esc}} key doesn&amp;#039;t work when you&amp;#039;re in the command block menu and when placing signs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Before September 2018, 1.5 was the only release version which was not immediately available to play from the [[Minecraft:launcher]].&lt;br /&gt;
* This version is mistaken as a snapshot in the launcher despite being a release version.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.0}}&lt;br /&gt;
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[[Minecraft:ja:Java Edition 1.5]]&lt;br /&gt;
[[Minecraft:ko:Java Edition 1.5]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 1.5]]&lt;br /&gt;
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[[Minecraft:zh:Java版1.5]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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