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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{dangerous version|type=crash|Reloading a world with an invalid melon stem with a data value of 8 or higher will crash the game.|version=development|edition=Java}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|edition=Java&lt;br /&gt;
|image=Java Edition 14w25a.png&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=June 18, 2014&lt;br /&gt;
|parent=1.8&lt;br /&gt;
|clienthash=9bfdb6456e3b9a2d93c5af37862a1174987794bd&lt;br /&gt;
|jsonhash=6a1030badde86081dfa929cf3c8da92352e27310&lt;br /&gt;
|serverhash=e22dedab430bc1c0f938a1e1a2811d11fe29f67e&lt;br /&gt;
|exehash=2439ff22af9eb5f98dafb2db380b287415a43819&lt;br /&gt;
|prevparent=1.7.10&lt;br /&gt;
|prev=14w21b&lt;br /&gt;
|next=14w25b&lt;br /&gt;
|nextparent=1.8.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;14w25a&amp;#039;&amp;#039;&amp;#039; is the twenty-seventh [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.8]], released on June 18, 2014,&amp;lt;ref&amp;gt;{{cite|url=https://web.archive.org/web/20140624075744/https://mojang.com/2014/06/minecraft-snapshot-14w25a-1-7-10-pre-release/|title=Minecraft snapshot 14w25b &amp;amp; 1.7.10 pre-release|date=June 18, 2014|website=Mojang.com|author=[[Minecraft:Dinnerbone]]}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:ocean monument]]s and all the blocks, items and mobs associated with the structure. It also adds [[Minecraft:coarse dirt]].&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Prismarine JE1 BE1.gif|32px]] [[Minecraft:Prismarine]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates in [[Minecraft:ocean monument]]s.&lt;br /&gt;
* Can be crafted with [[Minecraft:prismarine shard]]s.&lt;br /&gt;
* The cracks in prismarine appear to slowly change color between brown, blue, gray and purple.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Prismarine Bricks JE1 BE1.png|32px]] [[Minecraft:Prismarine bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generate in [[Minecraft:ocean monument]]s.&lt;br /&gt;
* Can be crafted with [[Minecraft:prismarine shard]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Dark Prismarine JE1 BE1.png|32px]] [[Minecraft:Dark prismarine]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates in [[Minecraft:ocean monument]]s.&lt;br /&gt;
* Can be crafted with [[Minecraft:prismarine shard]]s and an [[Minecraft:ink sac]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Sea Lantern JE1.gif|32px]] [[Minecraft:Sea lantern]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates in [[Minecraft:ocean monument]]s.&lt;br /&gt;
* Can be crafted with [[Minecraft:prismarine shard]]s and [[Minecraft:prismarine crystals]].&lt;br /&gt;
* Emit light at a light level of 15 and have an animated texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Coarse Dirt JE1 BE1.png|32px]] [[Minecraft:Coarse dirt]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Replacement for grassless dirt.&lt;br /&gt;
* Slightly darker texture than regular [[Minecraft:dirt]].&lt;br /&gt;
* Can be crafted with two dirt and two [[Minecraft:gravel]] in a checker-board pattern.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Wet Sponge JE1 BE1.png|32px]] [[Minecraft:Wet sponge]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Obtained when a [[Minecraft:sponge]] soaks up water.&lt;br /&gt;
* Smelt wet sponge to remove water and get sponge.&lt;br /&gt;
* Wet sponge emits water dripping particles.&lt;br /&gt;
* Dropped by [[Minecraft:elder guardian]]s when killed by a player.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Prismarine Crystals JE1 BE1.png|32px]] [[Minecraft:Prismarine crystals]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop from [[Minecraft:guardian]]s and sea lanterns.&lt;br /&gt;
* Can be crafted into sea lanterns.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Prismarine Shard JE1 BE1.png|32px]] [[Minecraft:Prismarine shard]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop from [[Minecraft:guardian]]s.&lt;br /&gt;
* Can be crafted into all three kinds of prismarine blocks and sea lanterns.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Guardian Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Guardian spawn egg]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawns the new [[Minecraft:guardian]] mob.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Guardian Revision 1.png|32px]] [[Minecraft:Guardian]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawns in [[Minecraft:ocean monument]]s.&lt;br /&gt;
* Attacks [[Minecraft:squid]] and players with a laser.&lt;br /&gt;
* When on land, it flops around and doesn&amp;#039;t suffocate, unlike squid.&lt;br /&gt;
* Drops [[Minecraft:prismarine shard]]s, [[Minecraft:prismarine crystals]] and [[Minecraft:raw fish]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Elder Guardian Revision 1.png|32px]] [[Minecraft:Elder guardian]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is a boss-like variant of guardians.&lt;br /&gt;
* There are 3 elders in each monument.&lt;br /&gt;
* A flashing elder guardian appears on screen when close to the mob, and [[Minecraft:Mining Fatigue]] III is inflicted on the player for 5 minutes.&lt;br /&gt;
** Mining Fatigue III makes mining really slow, but not impossible.&lt;br /&gt;
* Drops a [[Minecraft:wet sponge]] when killed by a player.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Ocean Monument|Ocean monuments}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New underwater generated structure made out of [[Minecraft:prismarine]], [[Minecraft:prismarine bricks]], [[Minecraft:dark prismarine]], and [[Minecraft:sea lantern]]s.&lt;br /&gt;
* 8 [[Minecraft:blocks of gold]] can be found at the center of the monument.&lt;br /&gt;
* Also generates in old worlds.&lt;br /&gt;
* Can be toggled for a [[Minecraft:Old Customized|customized]] world.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enchantment]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Depth Strider]]&lt;br /&gt;
** Allows the player to move faster in water.&lt;br /&gt;
** Can be applied only to boots.&lt;br /&gt;
** Can go up to level III.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;quot;Flavor with no seasoning!&amp;quot;&lt;br /&gt;
* &amp;quot;Strange, but not a stranger!&amp;quot;&lt;br /&gt;
* &amp;quot;Tougher than diamonds, rich like cream!&amp;quot;&lt;br /&gt;
* &amp;quot;Getting ready to show!&amp;quot;&lt;br /&gt;
* &amp;quot;Getting ready to know!&amp;quot;&lt;br /&gt;
* &amp;quot;Getting ready to drop!&amp;quot;&lt;br /&gt;
* &amp;quot;Getting ready to shock!&amp;quot;&lt;br /&gt;
* &amp;quot;Getting ready to freak!&amp;quot;&lt;br /&gt;
* &amp;quot;Getting ready to speak!&amp;quot;&lt;br /&gt;
* &amp;quot;It swings, it jives!&amp;quot;&lt;br /&gt;
* &amp;quot;Cruising streets for gold!&amp;quot;&lt;br /&gt;
* &amp;quot;Take an eggbeater and beat it against a skillet!&amp;quot;&lt;br /&gt;
* &amp;quot;Make me a table, a funky table!&amp;quot;&lt;br /&gt;
* &amp;quot;Take the elevator to the mezzanine!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Rewrote how blocks are rendered.&lt;br /&gt;
* Rewrote how [[Minecraft:Java Edition pre-flattening data values#Data|block data]] is handled.&lt;br /&gt;
** [[Minecraft:Java Edition removed features#Obtainable until 1.8|Removed]] the previously-accessible item forms of flowing and stationary [[Minecraft:water]] and [[Minecraft:lava]] blocks (8, 9, 10 &amp;amp; 11), double stone and wooden [[Minecraft:slab]]s (43 &amp;amp; 125), [[Minecraft:fire]] blocks (51), [[Minecraft:Nether Portal (block)|nether portal]] and [[Minecraft:End Portal (block)|end portal]] blocks (90 &amp;amp; 119), [[Minecraft:cocoa]] pods (127), and [[Minecraft:potato]] and [[Minecraft:carrot]] crops (141 &amp;amp; 142).  They are no longer available as item forms through the {{cmd|give}} or {{cmd|summon}} commands, but are still placeable through commands such as {{cmd|setblock}}. This removal has made by adding method registerItemBlock(block), which registers an ItemBlock for respective block. The previously-accessible item forms of these blocks is not in the registerItemBlock list, this means they do not have any registered direct item form and therefore, they are unobtainable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cracked stone bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be obtained by smelting [[Minecraft:stone bricks]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Podzol]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer displays dirt as its side texture when a block is placed above.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tall grass]] &amp;amp; [[Minecraft:grass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture is now brighter.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Huge mushrooms]] blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When harvested with [[Minecraft:Silk Touch]], they drop blocks with corresponding mushroom texture (red or brown) on all sides rather than the one with spores.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Redstone torch]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer randomly fix themselves.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Melon stem|Melon]] and [[Minecraft:pumpkin stem|pumpkin]] stems&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[File:Attached Stem 14w25a.png|32px]] Now composed of two planes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sign]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Use the JSON text components &amp;lt;code&amp;gt;Text1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Text2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Text3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Text4&amp;lt;/code&amp;gt; instead of plain text.&lt;br /&gt;
* Can be used to show scores towards players by using the &amp;lt;code&amp;gt;selector&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;score&amp;lt;/code&amp;gt; tags.&lt;br /&gt;
* Previously, text formatting could only be accomplished using the section symbol via [[Minecraft:Formatting codes]].&lt;br /&gt;
* Character limit is based on character width. Previously, it was capped at exactly 15 characters.&lt;br /&gt;
* Might need some time before it can work in Survival.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sponge]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduced sponge to [[Minecraft:Survival mode]], with new behavior and looks.&lt;br /&gt;
* Turns into [[Minecraft:wet sponge]] when it soaks up water.&lt;br /&gt;
** Water particles appear around the sponge when this happens.&lt;br /&gt;
* Destroys water blocks from 5 blocks away in a kind of sphere.&lt;br /&gt;
* Soaks up water only when water is touching it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All icons for stairs in the inventory are now viewed at a different angle.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All items are models, some are still generated from item icons.&lt;br /&gt;
* Resource packs can make models for all items.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Arrow]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Work differently underwater.&lt;br /&gt;
** They lose all velocity after a few blocks and slowly fall.&lt;br /&gt;
** Fire arrows are extinguished.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Written book]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Use JSON text components instead of plain text with the new &amp;lt;code&amp;gt;pages&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
* Capable of using the &amp;lt;code&amp;gt;clickEvent&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;hoverEvent&amp;lt;/code&amp;gt; tags.&lt;br /&gt;
* Previously, text formatting could only be accomplished using the section symbol via [[Minecraft:formatting codes]].&lt;br /&gt;
* Might need some time before it can work in Survival.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Iron golem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be spawned by arranging the blocks in any orientation.&lt;br /&gt;
** This does not affect the orientation of the spawned mob.&lt;br /&gt;
* Now require air blocks in the corners to be built.&amp;lt;ref&amp;gt;{{bug|MC-60792}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Snow golem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be spawned by arranging the blocks in any orientation.&lt;br /&gt;
** This does not affect the orientation of the spawned mob.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wither]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be spawned by arranging the blocks in any orientation.&lt;br /&gt;
** This does not affect the orientation of the spawned mob.&lt;br /&gt;
* Can now move around during the invulnerability stage right after they are spawned.&amp;lt;ref&amp;gt;{{bug|MC-57569||resolution=fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Now require air blocks next to the base soul sand to be built.&amp;lt;ref&amp;gt;{{bug|MC-60792}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wither skeleton]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer visibly catch fire when going into fire or lava.&lt;br /&gt;
* Can now spawn anywhere on nether brick within the bounds of every nether fortress, even outside of specific segments.&lt;br /&gt;
** Prior to this version, wither skeletons would only spawn this way in the first fortress loaded into the game due to a bug. &lt;br /&gt;
** Spawning within specific segments remains unchanged and was not affected by the bug.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|scoreboard operation}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added three [[Minecraft:scoreboard]] operators: &amp;lt;code&amp;gt;&amp;lt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;gt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;=&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Can be tested with a comparator to see if two scores are greater than, smaller than or equal to each other.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Model format improvements&amp;lt;ref&amp;gt;{{reddit|22vu5w/upcoming_changes_to_the_block_model_system}}&amp;lt;/ref&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New tag &amp;lt;code&amp;gt;&amp;quot;textures&amp;quot;&amp;lt;/code&amp;gt; to specify the textures used by the model.&lt;br /&gt;
* Removed the directional attribute from the uv definition and replaced it with explicit texture references.&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;quot;textureFacing&amp;quot;&amp;lt;/code&amp;gt; renamed to &amp;lt;code&amp;gt;&amp;quot;texture&amp;quot;&amp;lt;/code&amp;gt;, it is prepended with the hash symbol (#).&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;useAmbientOcclusion&amp;quot;&amp;lt;/code&amp;gt; renamed to &amp;lt;code&amp;gt;&amp;quot;ambientocclusion&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;rotateVariantTextures&amp;quot;&amp;lt;/code&amp;gt; renamed to &amp;lt;code&amp;gt;&amp;quot;UV lock&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;quot;cull&amp;quot;&amp;lt;/code&amp;gt; renamed to &amp;lt;code&amp;gt;&amp;quot;cullface&amp;quot;&amp;lt;/code&amp;gt;, specifies the opposite of which neighboring face causes culling to occur.&lt;br /&gt;
** Example: if one has an east-facing face but wants it to be culled along a different axis (let&amp;#039;s say Z), one would specify &amp;lt;code&amp;gt;&amp;quot;cullface&amp;quot;: &amp;quot;north&amp;quot;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;quot;cullface&amp;quot;: &amp;quot;south&amp;quot;.&amp;lt;/code&amp;gt;&lt;br /&gt;
* Rotation made more verbose, it is now more clear that it can only occur on a single axis.&lt;br /&gt;
** Example, the rotation for one of the two faces of the &amp;quot;cross&amp;quot; model is now: &amp;lt;code&amp;gt;&amp;quot;rotation&amp;quot;: { &amp;quot;origin&amp;quot;: [ 8, 8, 8 ], &amp;quot;axis&amp;quot;: &amp;quot;y&amp;quot;, &amp;quot;angle&amp;quot;: 45, &amp;quot;rescale&amp;quot;: true },&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The folder &amp;lt;code&amp;gt;models/blocks/meshes&amp;lt;/code&amp;gt; was removed and model files are now stored in &amp;lt;code&amp;gt;models/blocks&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The folder &amp;lt;code&amp;gt;blockstates&amp;lt;/code&amp;gt; was added and stores the model selection files previously found in &amp;lt;code&amp;gt;models/blocks&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Inventory]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Text color darkened to {{color|#404040}}, the same color as before [[Minecraft:Java Edition 1.2.4|1.2.4]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Potion effect]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players now see better with Night Vision and Water Breathing at the same time underwater.&amp;lt;ref&amp;gt;{{bug|MC-57824||resolution=WAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player list&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Shows the faces of players.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{key|F3}} + {{key|B}} now also shows which direction entities are looking in using a blue line.&lt;br /&gt;
&lt;br /&gt;
* Items in [[Minecraft:first-person view]] now move up and down when its data changes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Animations&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Block-hit animation that was used prior (from previous snapshots and 1.7.x) was removed.&lt;br /&gt;
&lt;br /&gt;
== Removals ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Java Edition distance effects/Historical effects|Distance effects]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Falling block]] entities are now generated at the correct positions.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Anisotropic filtering has been removed.&lt;br /&gt;
** This also means that the four-by-four checker variant of the [[Minecraft:missing texture]] no longer exists.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=14w25a|prefix=Minecraft&lt;br /&gt;
|;old&lt;br /&gt;
|1298|Slightly damaged and very damaged anvils lose broken texture when falling.&lt;br /&gt;
|1499|Can see the water lighter in a certain position.&lt;br /&gt;
|3615|Seeing through lava bug.&lt;br /&gt;
|4239|Redstone and string in a cobble generator turn into obsidian.&lt;br /&gt;
|5018|Wide characters (e.g. tildes ~) overflow on signs.&lt;br /&gt;
|5306|Enchanted blocks don&amp;#039;t show enchantment in hand, inventory, as headwear (skulls/pumpkins) or when dropped on the ground.&lt;br /&gt;
|7432|Real zombie sieges fail to start (fix included).&lt;br /&gt;
|7488|Village siege&amp;#039;s spawn location is calculated incorrectly (fix included).&lt;br /&gt;
|9173|Side of dropped items and items in item frames don&amp;#039;t appear enchanted.&lt;br /&gt;
|11524|Slime &amp;amp; minecart glitch.&lt;br /&gt;
|18752|Entity shadows not rendered correctly after getting GL error due to compass in item frame.&lt;br /&gt;
|19205|Tall grass particles are gray when destroyed by placing water through another tall grass.&lt;br /&gt;
|29777|Grass Block&amp;#039;s sides use fast version of texture when held in hand regardless of graphical settings.&lt;br /&gt;
|30484|Giving items with unknown (high) data value crashes and leaves the world unusable.&lt;br /&gt;
|30897|Nether portal doesn&amp;#039;t fully break when one or more blocks are destroyed.&lt;br /&gt;
|31615|Mipmapping: seeing green and brown &amp;quot;blocks&amp;quot; at the horizon.&lt;br /&gt;
|44363|Anvil rendering glitch in inventory.&lt;br /&gt;
|45264|Item textures with overlays cause potion display box to turn invisible in a 16x16 pixel area.&lt;br /&gt;
|48688|Anisotropic filtering bug.&lt;br /&gt;
|52540|Lack of shading on east/west block variants using the &amp;lt;code&amp;gt;x&amp;lt;/code&amp;gt; rotation argument.&lt;br /&gt;
|55382|Glow effect doesn&amp;#039;t work for dropped items with data tag in fast graphics.&lt;br /&gt;
|56541|Redstone torches (and other redstone components) have inconsistent timings.&lt;br /&gt;
|67168|Setting anisotropic filtering above 0 on some Intel graphics systems makes some textures appear fuzzy.&lt;br /&gt;
|;dev&lt;br /&gt;
|46591|Ender dragon destroys barriers when it flies through them.&lt;br /&gt;
|47437|Endermen do not teleport out of water, lava or when on fire.&lt;br /&gt;
|47475|Floating mushrooms on mooshrooms.&lt;br /&gt;
|48435|Beacon is not transparent like before in inventory.&lt;br /&gt;
|49110|Arrow&amp;#039;s &amp;lt;code&amp;gt;inGround&amp;lt;/code&amp;gt; NBT tag does not update when fired into some blocks.&lt;br /&gt;
|49839|.json shading filters rendered after red/blue anaglyph mod.e&lt;br /&gt;
|50290|Beacon shadows are incorrect in hand and inventory.&lt;br /&gt;
|50322|Z-fighting in iron bars with glass blocks.&lt;br /&gt;
|50509|Item hitbox in frame is displayed incorrectly. &lt;br /&gt;
|50598|Unlit redstone comparators gives off lit redstone torch particles.&lt;br /&gt;
|50729|Vines orienting improperly in inside corners.&lt;br /&gt;
|50732|Anvil, beacons, pistons, end portal frames etc. are incorrectly shadowed in inventory.&lt;br /&gt;
|51003|Custom player skulls show as the default skin&amp;#039;s head on mobs or players.&lt;br /&gt;
|51134|Anvil texture doesn&amp;#039;t change in hand.&lt;br /&gt;
|51198|When player&amp;#039;s head is inside a full block, the player see the texture of the block below their feet.&lt;br /&gt;
|51236|Same door model on mirrored doors.&lt;br /&gt;
|51717|Brewing stand bottles model error.&lt;br /&gt;
|52076|End portal frame (falling sand) texture render glitch.&lt;br /&gt;
|53374|Piston, end portal frame, beacon, and anvil items are darker than the block form.&lt;br /&gt;
|53478|&amp;quot;Round Trip Different&amp;quot; error with stained glass, ender chests, quartz.&lt;br /&gt;
|53587|When powering a piston, the piston head quickly appears as a full block.&lt;br /&gt;
|53675|Non-full blocks occupy a full block when moved by piston.&lt;br /&gt;
|54039|Sugar cane next to a block turns black.&lt;br /&gt;
|54053|Blocks moved by pistons/slime block have their textures temporarily rotated 180° or 90°.&lt;br /&gt;
|54075|The side face of a piston arm doesn&amp;#039;t renders when a block is placed next to it.&lt;br /&gt;
|54602|Invulnerable mobs still drown.&lt;br /&gt;
|55145|Pumpkin top textures don&amp;#039;t rotate depending on direction.&lt;br /&gt;
|56744|Baby pigmen cannot attack.&lt;br /&gt;
|;prev&lt;br /&gt;
|55684|{{cmd|clone}} with &amp;lt;code&amp;gt;move&amp;lt;/code&amp;gt; on structure with dispensers vomits dispenser contents onto ground.&lt;br /&gt;
|56689|{{cmd|move}} command with containers on positive axis deletes items.&lt;br /&gt;
|55702|{{cmd|clone}} command move: NBT containing blocks drop item.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* 14w25a was previously removed from the [[Minecraft:launcher]] for some time, but was added back in September 2018.&lt;br /&gt;
* This snapshot was released on the same day as [[Minecraft:Java Edition 1.7.10-pre4|1.7.10-pre4]].&lt;br /&gt;
* Although this was the last first-of-the-week snapshot before snapshots were said to be released on Wednesdays instead of Thursdays, this snapshot was released on a Wednesday instead of Thursday.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.0}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:14w25a]]&lt;br /&gt;
[[Minecraft:es:Java Edition 14w25a]]&lt;br /&gt;
[[Minecraft:fr:Édition Java 14w25a]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 14w25a]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 14w25a]]&lt;br /&gt;
[[Minecraft:ru:14w25a (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版14w25a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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