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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_16w20a</id>
	<title>Minecraft:Java Edition 16w20a - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_16w20a"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_16w20a&amp;action=history"/>
	<updated>2026-06-10T02:23:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_16w20a&amp;diff=140049&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_16w20a&amp;diff=140049&amp;oldid=prev"/>
		<updated>2026-06-08T11:05:07Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:05, 8 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l143&quot;&gt;Line 143:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 143:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Changes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Changes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Blocks ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Blocks ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;[[File:End Gateway JE3.gif|32px]] [[Minecraft:End Gateway (block)|End gateway block]]&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Colour palette has been adjusted.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;[[File:End Portal JE4.gif|32px]] [[Minecraft:End Portal (block)|End portal block]]&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Colour palette has been adjusted.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:End stone brick]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:End stone brick]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Are no longer craftable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Are no longer craftable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-mw_:diff:1.41:old-117544:rev-140049:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_16w20a&amp;diff=117544&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_16w20a&amp;diff=117544&amp;oldid=prev"/>
		<updated>2026-05-16T11:07:56Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{log4j vulnerability|dev=true}}&lt;br /&gt;
{{Infobox version &lt;br /&gt;
|title=Minecraft 16w20a&lt;br /&gt;
|edition=Java&lt;br /&gt;
|image=16w20a.png&lt;br /&gt;
|image2=Java Edition 16w20a.png&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=May 18, 2016&lt;br /&gt;
|parent=1.10&lt;br /&gt;
|jsonhash=a1958213b24176f0cd6698929ae965caec5eb53f&lt;br /&gt;
|clienthash=73de5728b610cf31bcc9c497447856374893249d&lt;br /&gt;
|serverhash=2cbcbd735cb48c8cc2bebb7b43c8afa69a923269&lt;br /&gt;
|prevparent=1.9.4&lt;br /&gt;
|next=16w21a&lt;br /&gt;
|nextparent=1.10.1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;16w20a&amp;#039;&amp;#039;&amp;#039; is the first [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.10]], released on May 18, 2016,&amp;lt;ref name=&amp;quot;16w20a-blog&amp;quot;&amp;gt;https://web.archive.org/web/20161201000000*/http://www.mojang.com/2016/05/minecraft-snapshot-16w20a/&amp;lt;/ref&amp;gt; which adds [[Minecraft:Bone Block|bone]], [[Minecraft:Magma Block|magma]], and [[Minecraft:Nether wart block]]s; [[Minecraft:husk]]s and [[Minecraft:stray]]s as [[Minecraft:zombie]] and [[Minecraft:skeleton]] variants, respectively; [[Minecraft:polar bear]]s; and [[Minecraft:fossil]]s that spawn underground.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Bone Block (UD) JE1 BE1.png|32px]] [[Minecraft:Bone block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted by filling a 3×3 square in the crafting table with [[Minecraft:bone meal]].&lt;br /&gt;
** Can be crafted back into 9 bone meal.&lt;br /&gt;
* Found underground in [[Minecraft:desert]] and [[Minecraft:swamp]]s as part of [[Minecraft:fossil]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Magma Block JE1.gif|32px]] [[Minecraft:Magma block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Found in the [[Minecraft:Nether]], generating 4 blobs per chunk between Y=27 and Y=36.&lt;br /&gt;
** It has a similar frequency to blocks like [[Minecraft:andesite]] in the [[Minecraft:Overworld]].&lt;br /&gt;
* Crafted using four [[Minecraft:magma cream]].&lt;br /&gt;
* [[Minecraft:Mob]]s and [[Minecraft:player]]s take {{hp|1}} damage every second while touching it, similar to a [[Minecraft:cactus]].&lt;br /&gt;
** Unlike cactus or [[Minecraft:fire]], this block doesn&amp;#039;t destroy items that touch it.&lt;br /&gt;
* If the player is sneaking, wearing [[Minecraft:Frost Walker]]–enchanted [[Minecraft:armor]], or under the {{EffectLink|Fire Resistance}} effect, it does not take damage.&lt;br /&gt;
* If the player dies by standing on it, a new death message appears: &amp;quot;&amp;#039;&amp;#039;player&amp;#039;&amp;#039; discovered that floor was lava&amp;quot;.&lt;br /&gt;
** If the player dies by the block, but after being damaged by a mob or player, the death message is: &amp;quot;&amp;#039;&amp;#039;player&amp;#039;&amp;#039; walked into danger zone due to &amp;#039;&amp;#039;entity&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
* Removes water blocks on top when [[Minecraft:random tick|randomly ticked]].&lt;br /&gt;
* It produces smoke [[Minecraft:particles]] under the [[Minecraft:rain]].&lt;br /&gt;
* It emits as much [[Minecraft:light]] as it receives from other sources.&lt;br /&gt;
** e.g. A magma block next to a torch emits light at level 13, as that was the light level it received from the torch.&lt;br /&gt;
*** If the [[Minecraft:torch]] is removed, magma block searches for the next brightest source of light; if no source is found then it doesn&amp;#039;t produce light.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Nether Wart Block JE1.png|32px]] [[Minecraft:Nether wart block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted by filling a 3×3 square in the crafting table with [[Minecraft:Nether wart]].&lt;br /&gt;
** It cannot be crafted back into Nether wart.&lt;br /&gt;
* It is broken by flowing [[Minecraft:water]] or [[Minecraft:lava]], like most plants are.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Red Nether Bricks JE1 BE1.png|32px]] [[Minecraft:Red Nether brick]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted by placing a 2×2 checkerboard of 2 [[Minecraft:Nether brick]] and 2 [[Minecraft:Nether wart]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Structure Void (item) JE1.png|32px]] [[Minecraft:Structure void]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used for the structure block to keep the blocks in that location.&lt;br /&gt;
** Intended to be a replacement for the function [[Minecraft:barrier]] blocks used to convey, so they can form part of the structure itself.&lt;br /&gt;
* They are invisible and have a small hitbox.&lt;br /&gt;
** They are only visible when using the feature in (save) structure void.&lt;br /&gt;
* Allows for empty spaces in a structure.&lt;br /&gt;
** Unlike air, it doesn&amp;#039;t overwrite blocks where it is loaded.&lt;br /&gt;
** Example: If the player loads a 2-block-high structure with air at the top and a structure void at the bottom into a 2-block-high area of stone, the top block becomes air but the bottom stays stone.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[File:Cat Spawn Egg JE1.png|32px]] [[Minecraft:Cat]] spawn egg&lt;br /&gt;
* [[File:Donkey Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Donkey]] spawn egg&lt;br /&gt;
* [[File:Elder Guardian Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Elder guardian]] spawn egg&lt;br /&gt;
* [[File:Husk Spawn Egg JE1 BE2.png|32px]] [[Minecraft:Husk]] spawn egg&lt;br /&gt;
* [[File:Mule Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Mule]] spawn egg&lt;br /&gt;
* [[File:Polar Bear Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Polar bear]] spawn egg&lt;br /&gt;
* [[File:Skeleton Horse Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Skeleton horse]] spawn egg&lt;br /&gt;
* [[File:Stray Spawn Egg JE1 BE2.png|32px]] [[Minecraft:Stray]] spawn egg&lt;br /&gt;
* [[File:Wither Skeleton Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Wither skeleton]] spawn egg&lt;br /&gt;
* [[File:Zombie Horse Spawn Egg JE1 BE2.png|32px]] [[Minecraft:Zombie horse]] spawn egg&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Husk JE1 BE1.png|32px]] [[Minecraft:Husk]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 80% of zombies spawned above ground in [[Minecraft:desert]] biomes, and their variants, are husks.&lt;br /&gt;
** All spawns where the zombie does not have a view of the sky are normal zombies or zombie villagers.&lt;br /&gt;
* Behaves mostly like a regular zombie. &lt;br /&gt;
* Its &amp;lt;code&amp;gt;ZombieType&amp;lt;/code&amp;gt; tag is 6.&lt;br /&gt;
* Does not burn in sunlight.&lt;br /&gt;
* Can spawn as a baby or as a chicken jockey.&lt;br /&gt;
* Applies 7 seconds of {{EffectLink|Hunger|link=Hunger (effect)}} when attacking in Easy, 14 in Normal, and 21 in Hard difficulty.&lt;br /&gt;
* Visually 2 pixels taller than zombies, but has the same hitbox.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Polar Bear JE1 BE1.png|32px]] [[Minecraft:Polar bear]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adults and cubs spawn randomly as passive mobs in [[Minecraft:ice plains]], [[Minecraft:ice mountains]], and [[Minecraft:ice plains spikes]].&lt;br /&gt;
* When hit, the adults attack the player, the cubs run away (very fast, similar to baby zombies).&lt;br /&gt;
** Additionally, adults always attack the player when their cubs are around.&lt;br /&gt;
* Can swim faster in water than the player.&lt;br /&gt;
* Cubs follow their parents.&lt;br /&gt;
* Drops 0–2 [[Minecraft:raw fish]] (75% chance) or 0–2 [[Minecraft:salmon]] (25% chance), each increased by 1 per level of [[Minecraft:Looting]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stray JE1 BE3.png|32px]] [[Minecraft:Stray]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 80% of skeletons spawned above ground in [[Minecraft:ice plains]] biomes, and their variants, are strays.&lt;br /&gt;
** All spawns where the skeleton does not have a view of the sky are normal skeletons.&lt;br /&gt;
** Spiders spawned in cold biomes have a chance of having a stray riding it.&lt;br /&gt;
* Acts mostly like a regular skeleton.&lt;br /&gt;
* Its &amp;lt;code&amp;gt;SkeletonType&amp;lt;/code&amp;gt; tag is 2.&lt;br /&gt;
* Drops are the same as skeletons, but also have a 50% chance to drop 0-1 tipped arrow of {{EffectLink|Slowness}} when killed by the player. With Looting, chance increases to {{frac|2×level+1|2×level+2}}.&lt;br /&gt;
* Shoots tipped arrows of Slowness (0:30) at the target.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Fossil}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates 15–24 blocks underground in [[Minecraft:desert]]s, [[Minecraft:swampland]]s, and their variants. Each chunk has a {{frac|1|64}} chance of generating a fossil.&lt;br /&gt;
* Composed of [[Minecraft:bone block]]s and some [[Minecraft:coal ore]], arranged as to resemble the skulls and spines of giant extinct creatures.&lt;br /&gt;
** There are 4 variants of the skull, and 4 variants of the spine sections.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:NBT format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{nbt|int|ZombieType}}: Determines the kind of [[Minecraft:zombie]] a specific zombie is.&lt;br /&gt;
** 0: default, 1-5: villager, 6: [[Minecraft:husk]].&lt;br /&gt;
** This tag, in effect, unifies the characteristics of being a zombie, a specific zombie villager and a husk into a single variable.&lt;br /&gt;
** Intended to replace the {{nbt|byte|IsVillager}} and {{nbt|int|VillagerProfession}} tags.&lt;br /&gt;
*** These tags are kept for backward compatibility, but no newly generated entities have them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sound events]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;block.enchantment_table.use&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;entity.polar_bear.ambient&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;entity.polar_bear.baby_ambient&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;entity.polar_bear.death&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;entity.polar_bear.hurt&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;entity.polar_bear.step&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;entity.polar_bear.warning&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{key|F3+G}} toggles the visibility of [[Minecraft:chunk]] borders around the player.&lt;br /&gt;
** Shows a blue outline for the chunk the player is currently in and a yellow outline for individual [[Minecraft:air]] blocks in the vicinity of the chunk.&lt;br /&gt;
*** The blue outline in particular, outlines the chunk horizontally on top of the solid blocks on the ground.&lt;br /&gt;
*** The outlines extends arbitrarily up, but ends at [[Minecraft:bedrock]] level.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Loot table]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new tag &amp;lt;code&amp;gt;limit&amp;lt;/code&amp;gt; for the &amp;lt;code&amp;gt;looting_enchant&amp;lt;/code&amp;gt; function.&lt;br /&gt;
** It determines the maximum amount of mob drops the player can expect to receive when using the Looting enchantment of any level.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new &amp;#039;Auto-jump&amp;#039; toggle has been added, which automatically makes the player jump when running towards a one block tall obstacle.&lt;br /&gt;
** Enabled by default, can be disabled in [[Minecraft:Options]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particle]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new &amp;lt;code&amp;gt;fallingdust&amp;lt;/code&amp;gt; particle has been added.&lt;br /&gt;
** Appears underneath gravity-affected blocks that are generated or placed suspended in midair.&lt;br /&gt;
** Does not apply to [[Minecraft:dragon egg]]s.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:End stone brick]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are no longer craftable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Structure block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now available in item form; can be given or summoned.&lt;br /&gt;
** Similarly to [[Minecraft:command block]]s, its placement, destruction, and modification are restricted to opped players in [[Minecraft:Creative]].&lt;br /&gt;
* Now comes with an integrated GUI and new textures.&lt;br /&gt;
* Has four modes:&lt;br /&gt;
** {{BlockSprite|Structure block save}} &amp;#039;&amp;#039;&amp;#039;Save&amp;#039;&amp;#039;&amp;#039; - build structure in world, tell the block where it is and it saves it to file.&lt;br /&gt;
** {{BlockSprite|Structure block load}} &amp;#039;&amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&amp;#039; - loads saved structure files, replacing blocks with saved blocks except for [[Minecraft:structure void]] blocks.&lt;br /&gt;
** {{BlockSprite|Structure block corner}} &amp;#039;&amp;#039;&amp;#039;Corner&amp;#039;&amp;#039;&amp;#039; - for automatic size calculation.&lt;br /&gt;
** {{BlockSprite|Structure block data}} &amp;#039;&amp;#039;&amp;#039;Data&amp;#039;&amp;#039;&amp;#039; - for chest markers and other blocks that require data (default).&lt;br /&gt;
* Structures are limited to a size of 32 blocks in each direction.&lt;br /&gt;
* The coordinates used by the blocks are relative to themselves.&lt;br /&gt;
* When in use, it shows the outline of the structure it relates to in white.&lt;br /&gt;
* Can rotate and mirror structures before they are placed.&lt;br /&gt;
* Small red and blue cubes can be displayed in the selection area.&lt;br /&gt;
** Blue is for air blocks, red is for [[Minecraft:structure void]] blocks.&lt;br /&gt;
* Save and Load structure blocks can be activated by [[Minecraft:redstone]].&lt;br /&gt;
* The game protects against maps saving arbitrarily massive amounts of data to disk.&lt;br /&gt;
* Display a name tag above them indicating their mode and structure name.&lt;br /&gt;
* New tags:&lt;br /&gt;
** &amp;lt;code&amp;gt;powered&amp;lt;/code&amp;gt;: Whether or not the structure block is currently being powered with redstone.&lt;br /&gt;
** &amp;lt;code&amp;gt;showboundingbox&amp;lt;/code&amp;gt;: Whether or not the bounding box of the structure is being outlined.&lt;br /&gt;
** &amp;lt;code&amp;gt;showair&amp;lt;/code&amp;gt;: Whether or not air blocks are indicated within the structure.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Firework rocket]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Recipe now produces three rockets rather than only one.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Endermen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now rarely spawn in the Nether with a {{frac|1|153}} rate.&lt;br /&gt;
** Compared to {{frac|100|153}} for zombie pigmen.&lt;br /&gt;
* Can now naturally pick up [[Minecraft:netherrack]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Magma cube]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawn about twice as often in the Nether.&lt;br /&gt;
** The rate is now {{frac|2|153}}, compared to {{frac|1|151}} before.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;quot;Zombie Generic Villager&amp;quot; is removed, due to the new &amp;lt;code&amp;gt;zombietype&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cave]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer turn adjacent [[Minecraft:sand]] blocks in the ceiling into [[Minecraft:sandstone]] when generating.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ice plains]] and variants &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Don&amp;#039;t spawn any other passive mobs than [[Minecraft:rabbit]]s and the new [[Minecraft:polar bear]]s anymore.&lt;br /&gt;
* Also have a lower chance of spawning passive mobs during world generation than other biomes (7% versus 10%).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mesa]]s and variants&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Terracotta]] and the dyed forms of terracotta no longer generate more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.&lt;br /&gt;
* In addition to the normal 2 blobs of [[Minecraft:gold ore]] below Y=32, attempts to generate 20 blobs between Y=32 and Y=79.&lt;br /&gt;
* Generate the new type of [[Minecraft:mineshaft]]s, described below.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mineshaft]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New mineshaft type that generates in mesa biomes (including all variants).&lt;br /&gt;
** Placed so that the midpoint of the structure is near sea level, rather than so that the top is 10 blocks or more below sea level.&lt;br /&gt;
** Uses dark oak wood for wooden structures.&lt;br /&gt;
** New tag &amp;lt;code&amp;gt;MST&amp;lt;/code&amp;gt; on mineshaft structure pieces to indicate the type. 0 is the traditional mineshaft, 1 is the new mesa mineshaft.&lt;br /&gt;
* Features generate differently if above ground (i.e. the sky light where they generate is 8 or more). This is not dependent on mineshaft type.&lt;br /&gt;
** Cave spider spawners no longer generate if sky light is 8 or more.&lt;br /&gt;
** Various wooden pieces no longer generate if the block above is air and/or if sky light is 8 or more.&lt;br /&gt;
** Rails in corridors are more complete if sky light is below 8.&lt;br /&gt;
*** 90%, versus 70% in 1.9 and in above-ground corridors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Plains]] and [[Minecraft:sunflower plains]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have some trees in 5% of its chunks ({{frac|1|3}} large oaks, {{frac|2|3}} normal oaks).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Village]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Village structures are no longer restricted by [[Minecraft:biome]] boundaries.&lt;br /&gt;
** Meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.&lt;br /&gt;
* Now generate in taigas (but not variants).&lt;br /&gt;
** They are made with spruce [[Minecraft:log]].&lt;br /&gt;
* Savanna villages are now made with acacia wood instead of oak.&lt;br /&gt;
** In savannas, acacia logs replace cobblestone in all structures except churches.&lt;br /&gt;
* Paths no longer generate below sea level, and in non-desert villages they are made with different material depending on the existing terrain.&lt;br /&gt;
** If replacing [[Minecraft:grass block]]s, the path is made from [[Minecraft:grass path]] blocks.&lt;br /&gt;
** If replacing [[Minecraft:water]] or [[Minecraft:lava]], the path is made from [[Minecraft:planks]].&lt;br /&gt;
** Otherwise, the path is gravel on top of cobblestone (including bridges across ravines).&lt;br /&gt;
** Sandstone paths still always generate in [[Minecraft:desert]] villages.&lt;br /&gt;
* They have a 2% chance of being a zombie village, determined by &amp;lt;code&amp;gt;Zombie&amp;lt;/code&amp;gt; tag in &amp;lt;code&amp;gt;Village.dat&amp;lt;/code&amp;gt;.&lt;br /&gt;
** All generated villagers are instead [[Minecraft:zombie villager]]s.&lt;br /&gt;
** There are no [[Minecraft:door]]s or [[Minecraft:torch]]es in the village.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;NBT format&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;NoGravity&amp;lt;/code&amp;gt; now works for all [[Minecraft:entities]], not only [[Minecraft:armor stand]]s.&lt;br /&gt;
** A mob in midair affected by it, still responds to knockback by moving horizontally.&lt;br /&gt;
*** Although the AI doesn&amp;#039;t permit any mob to move on their own, [[Minecraft:horse]]s and [[Minecraft:pig]]s ridden by the player move normally.&lt;br /&gt;
**** Very similarly, [[Minecraft:boat]]s in the [[Minecraft:air]] ridden by the player move as if they were in [[Minecraft:water]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Huge mushroom]]s&amp;lt;!-- This applies to all huge mushrooms including those created using bonemeal, not only to those created during world generation. Stop moving it to the &amp;quot;World generation&amp;quot; section. --&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Huge mushrooms have a {{frac|1|12}} chance of generating twice as tall as normal.&lt;br /&gt;
** These new mushrooms, which can be up to 13 blocks tall, can appear during world generation or by being planted by the player.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=16w20a|prefix=Minecraft&lt;br /&gt;
|;old&lt;br /&gt;
|44579|Cannot summon green-robed villager, even though its zombie counterpart works.&lt;br /&gt;
|87739|{{cmd|setblock}} with signs missing {{cd|Text}} tags kicks all players loading the sign.&lt;br /&gt;
|89848|{{cmd|playsound}}/sound engine pitch algorithm isn&amp;#039;t working properly.&lt;br /&gt;
|98779|Skeletons spawned with {{cmd|summon}} or natural spawning algorithm are not in the correct height.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;More fixes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed some broken uses of relative coordinates.&amp;lt;ref name=&amp;quot;16w20a-blog&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|pOtue0qWMwg}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* 16w20a was previously removed from the [[Minecraft:launcher]] for some time, but was added back in September 2018.&lt;br /&gt;
* This snapshot was released on the same day as [[Minecraft:Pocket Edition v0.14.3 alpha]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.1x}}&lt;br /&gt;
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[[Minecraft:zh:Java版16w20a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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