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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_20w22a</id>
	<title>Minecraft:Java Edition 20w22a - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_20w22a"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w22a&amp;action=history"/>
	<updated>2026-06-10T08:07:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w22a&amp;diff=139242&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w22a&amp;diff=139242&amp;oldid=prev"/>
		<updated>2026-06-06T11:06:13Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:06, 6 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[File:Jigsaw Block (S) JE3 BE2.png|32px]] [[Minecraft:Jigsaw block]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[File:Jigsaw Block (S) JE3 BE2.png|32px]] [[Minecraft:Jigsaw block]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added a new &amp;quot;Keep Jigsaws&amp;quot; option that controls whether jigsaw blocks in the resulting structure after using &amp;quot;Generate&amp;quot; remain jigsaw blocks or are replaced by their &amp;quot;Turns Into&amp;quot; block.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added a new &amp;quot;Keep Jigsaws&amp;quot; option that controls whether jigsaw blocks in the resulting structure after using &amp;quot;Generate&amp;quot; remain jigsaw blocks or are replaced by their &amp;quot;Turns Into&amp;quot; block.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Defaults to &quot;ON.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Defaults to &quot;ON&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Mobs ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Mobs ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Death message]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Death message]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added a new death message for being killed by an entity&#039;s wither skull projectile, &quot;&amp;lt;player&amp;gt; was shot by a &amp;lt;entity&amp;gt;&#039;s skull.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added a new death message for being killed by an entity&#039;s wither skull projectile, &quot;&amp;lt;player&amp;gt; was shot by a &amp;lt;entity&amp;gt;&#039;s skull&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== General ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== General ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-mw_:diff:1.41:old-134867:rev-139242:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w22a&amp;diff=134867&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w22a&amp;diff=134867&amp;oldid=prev"/>
		<updated>2026-05-29T11:08:33Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 20w22a&lt;br /&gt;
|image=20w22a.jpg&lt;br /&gt;
|image2=Java Edition 20w22a.png&lt;br /&gt;
|date=May 29, 2020&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|clienthash=905dbb8972c73e2e62fbfa31b828ba299e136743&lt;br /&gt;
|jsonhash=b55772e2fd12a777537efdfcc0f91bbd86b6bea8&lt;br /&gt;
|serverhash=c4a62eb36917aaa06dc8e20a2a35264d5fda123b&lt;br /&gt;
|clientmap=9ccc34d58d4f2ddbf13ca10c5d5f31ff89607936&lt;br /&gt;
|servermap=306108bb986b3e7d41f63028f1ec2817a476426d&lt;br /&gt;
|parent=1.16&lt;br /&gt;
|prevparent=1.15.2&lt;br /&gt;
|prev=20w21a&lt;br /&gt;
|next=1.16 Pre-release 1&lt;br /&gt;
|nextparent=1.16.1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;20w22a&amp;#039;&amp;#039;&amp;#039; is the nineteenth and final [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.16]], released on May 29, 2020,&amp;lt;ref name=&amp;quot;20w22a&amp;quot;&amp;gt;{{snap|20w22a|May 29, 2020}}&amp;lt;/ref&amp;gt; which adds a piglin dance and fixes many bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Jigsaw Block (S) JE3 BE2.png|32px]] [[Minecraft:Jigsaw block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new &amp;quot;Keep Jigsaws&amp;quot; option that controls whether jigsaw blocks in the resulting structure after using &amp;quot;Generate&amp;quot; remain jigsaw blocks or are replaced by their &amp;quot;Turns Into&amp;quot; block.&lt;br /&gt;
** Defaults to &amp;quot;ON.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Piglin.png; Piglin with Crossbow.png|32px}} [[Minecraft:Piglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[[File:Piglin celebrate hunt Revision 2.gif|thumb|Piglin celebrating dance.]]&lt;br /&gt;
* Now have a 10% chance to &amp;quot;dance&amp;quot; after killing a [[Minecraft:hoglin]].&lt;br /&gt;
* If they have a sword, they now raise it while aggressive.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Death message]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new death message for being killed by an entity&amp;#039;s wither skull projectile, &amp;quot;&amp;lt;player&amp;gt; was shot by a &amp;lt;entity&amp;gt;&amp;#039;s skull.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shaders&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;assets\minecraft\shaders\post\transparency.json&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new &amp;lt;code&amp;gt;fence_gates&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains all 8 fence gate types.&lt;br /&gt;
* Added new &amp;lt;code&amp;gt;unstable_bottom_center&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains the &amp;lt;code&amp;gt;#fence_gates&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Blocks in this tag cannot support lanterns or bells on their bottom side even if they would otherwise be able to.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bell]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now follow the same placement rules as [[Minecraft:lantern]]s when being placed on the undersides of blocks. As a result, they can now be hung from the bottom of the following blocks:&lt;br /&gt;
** [[Minecraft:Anvil]]s (all stages)&lt;br /&gt;
** [[Minecraft:Brewing stand]]s&lt;br /&gt;
** [[Minecraft:Iron Chain|Chain]]s&lt;br /&gt;
** [[Minecraft:Chest]]s&lt;br /&gt;
** [[Minecraft:Ender chest]]s&lt;br /&gt;
** [[Minecraft:End rod]]s (facing up or down)&lt;br /&gt;
** [[Minecraft:Fence]]s (all types)&lt;br /&gt;
** [[Minecraft:Flower pot]]s (including potted objects)&lt;br /&gt;
** [[Minecraft:Glass pane]]s (including stained)&lt;br /&gt;
** [[Minecraft:Grindstone]]s (ceiling attached)&lt;br /&gt;
** [[Minecraft:Hopper]]s (downward facing)&lt;br /&gt;
** [[Minecraft:Iron bars]]&lt;br /&gt;
** [[Minecraft:Mob head]]s&lt;br /&gt;
** [[Minecraft:Piston]]s (sideways facing extended)&lt;br /&gt;
** [[Minecraft:Trapped chest]]s&lt;br /&gt;
** [[Minecraft:Wall]]s (all types)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Campfire]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drop food being cooked when put out with a shovel or water bottle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Nylium]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drop [[Minecraft:netherrack]] unless broken with [[Minecraft:Silk Touch]], in which case they drop themselves.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Smithing table]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The hammer in the UI has been shifted to the left slightly, and the text has moved up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Soul campfire]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now deal double the damage that normal campfires deal.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players can no longer mount another entity when the crouch key is held down.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bee]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now grow up and count down their breeding cool down when inside a beehive.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Endermen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer despawn when holding a block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Workstation logic changes.&lt;br /&gt;
** Villagers no longer try to work at the same workstation.&lt;br /&gt;
** When a workstation is placed, the most experienced nearby villager for that corresponding profession gets the workstation.&lt;br /&gt;
** Villagers now have to walk to and reach the workstation before they can acquire the profession/work there.&lt;br /&gt;
** Villagers check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation.&lt;br /&gt;
* The experience bar now accurately reflects how much experience villagers have and need.&lt;br /&gt;
* [[Minecraft:Clock]]s and [[Minecraft:compass]]es no longer function in the villager trading UI.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Witch]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When a villager that was traded with is struck by [[Minecraft:lightning]], the witch it converts to no longer despawns.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombified piglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now hold their arms forward, similar to zombies.&lt;br /&gt;
* Texture has been tweaked.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Basalt pillar]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now end in the top layer of the lava ocean instead of directly above it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chest loot]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is no longer randomized across the same seed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Structures&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Fossil]]s no longer overlap desert temples.&lt;br /&gt;
* Intersecting dungeons no longer replace spawners with cobblestone.&lt;br /&gt;
* Fossils, ocean ruins, and dungeons no longer overlap end portals.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|clear}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now works properly with the inventory crafting grid.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;quot;Bee Our Guest&amp;quot; can now be unlocked with both beehives and bee nests, instead of only beehives.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Repairing]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Blackstone can now be used to repair stone tools.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Collision&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Minor optimizations in collision detection.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Slightly changed data pack loading to prevent custom data packs from crashing.&lt;br /&gt;
* If data pack reload fails, changes are not applied and the game continues using the previous data.&lt;br /&gt;
* Changes to data pack list are stored only after a successful reload.&lt;br /&gt;
* If existing data packs prevents the world from loading, the game offers the option to load the world in safe mode, which loads only the vanilla data pack.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;--safeMode&amp;lt;/code&amp;gt; option for servers to load only the vanilla data pack.&lt;br /&gt;
* Game now detects any critical data pack issues, such as required tags being missing, and prevents the world from being loaded.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Material]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Whether or not a block requires a tool is now no longer a property of a material and is now assigned on a block-by-block basis.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pathfinding&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cached repeated block type lookups and collisions during pathfinding for increased performance.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Predicate]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Top-level element in predicate file can now be array (all contents are &amp;lt;code&amp;gt;AND&amp;lt;/code&amp;gt;ed).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rendering&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Made experimental changes to graphics rendering.&lt;br /&gt;
* Added shader support for accessing the depth buffer.&lt;br /&gt;
* The renderer now uses per-pixel blending layers for some transparent elements.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Others&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;quot;Crafting&amp;quot; text in the player&amp;#039;s inventory has been moved 2 pixels up and 1 pixel to the right in the crafting table GUI to match the edge of the crafting grid.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=20w22a&lt;br /&gt;
|;old&lt;br /&gt;
|667|Lily pads can be placed intersecting entities.&lt;br /&gt;
|4065|Messages/commands sent while in a bed are not remembered in sent history.&lt;br /&gt;
|101374|Endermen don&amp;#039;t dodge melee attacks if the player isn&amp;#039;t aiming at their head.&lt;br /&gt;
|112131|Intersecting dungeons: spawner replaced by cobblestone.&lt;br /&gt;
|118594|Removal of &amp;lt;code&amp;gt;Log4J2Plugins.dat&amp;lt;/code&amp;gt; causing a slowdown of 3 secs on startup while it has to rescan all classes.&lt;br /&gt;
|120805|Pig rotation is wrong when you see a player riding them with a carrot on a stick.&lt;br /&gt;
|121932|Villager trade with same items but different NBT data.&lt;br /&gt;
|124812|Endermen holding a block can despawn.&lt;br /&gt;
|125006|Stronghold and dungeon generate over each other.&lt;br /&gt;
|134637|Comparators on slabs drop when loading them with structure blocks.&lt;br /&gt;
|134755|All short mobs drown just below the surface of water.&lt;br /&gt;
|136760|A passenger of a boat is not saved if the passenger is in a different chunk than the boat.&lt;br /&gt;
|137102|Hoe doesn&amp;#039;t lose durability if used to mine blocks.&lt;br /&gt;
|143443|Redstone dust block states do not update properly if the wire is broken by a piston.&lt;br /&gt;
|148893|Fox spawners do not render the fox inside of the block.&lt;br /&gt;
|150806|Multiple villagers are attached to the same profession block.&lt;br /&gt;
|153787|Zombie reinforcements can spawn on glass.&lt;br /&gt;
|156161|Some chest loot is randomized across the same seed, unlike before 1.14.&lt;br /&gt;
|156866|Villagers level from Apprentice to Journeyman with less experience than shown by the XP bar.&lt;br /&gt;
|157303|Villagers wake up and seek a new &amp;quot;home&amp;quot; (bed) while living in a 2 high house.&lt;br /&gt;
|157436|Player position is constantly reset when clicking with a sword or a trident onto the ground in creative mode.&lt;br /&gt;
|161899|Clouds do not render behind transparent blocks.&lt;br /&gt;
|161917|Particles do not render underwater, behind water, or behind other transparent blocks.&lt;br /&gt;
|162340|World border is rendered behind transparent blocks.&lt;br /&gt;
|162341|World border is rendered behind clouds.&lt;br /&gt;
|162346|Clouds do not render behind transparent particles.&lt;br /&gt;
|162428|Rain and snow cannot be seen through transparent blocks.&lt;br /&gt;
|162665|Food does not drop from a campfire when it is put out with a shovel/water bottle.&lt;br /&gt;
|163910|Hand animation sometimes plays for a second time with high ping.&lt;br /&gt;
|164111|Transparent falling blocks make entities and block entities invisible.&lt;br /&gt;
|164233|&amp;quot;Skilled&amp;quot; villagers without job sites do not get precedence over unemployed villagers.&lt;br /&gt;
|164047|Moving transparent blocks cause transparent blocks behind them to not render.&lt;br /&gt;
|164056|Clouds do not render behind moving transparent blocks.&lt;br /&gt;
|165549|Arm swing animation is still playing when drinking an item.&lt;br /&gt;
|165958|Clouds, transparent blocks, and other semi-transparent textures do not render behind semi-transparent entities.&lt;br /&gt;
|165962|Some transparent items make transparent blocks and beacon beams do not render behind them when dropped (again).&lt;br /&gt;
|165966|Shadows do not render behind experience orbs.&lt;br /&gt;
|165968|Transparent blocks do not render behind experience orbs.&lt;br /&gt;
|166135|Bees inside a nest/hive do not grow up or get their breeding timer reset.&lt;br /&gt;
|166297|Items do not render behind experience orbs.&lt;br /&gt;
|166398|Mobs do not render behind experience orbs.&lt;br /&gt;
|166576|Player head shakes when loading world in F5.&lt;br /&gt;
|166717|Block outlines/hitboxes render behind all translucent blocks and clouds.&lt;br /&gt;
|166725|Entity hitboxes render behind all translucent blocks and clouds.&lt;br /&gt;
|166729|Fishing lines render behind water, other transparent blocks, and clouds.&lt;br /&gt;
|167039|Right-clicking on a spawner with the same mob spawn egg as in spawner plays hand animation.&lt;br /&gt;
|167090|Entity hitboxes are rendered behind item frames.&lt;br /&gt;
|167273|Some special rendering blocks render in front of entity hitboxes.&lt;br /&gt;
|167342|Structure block outline renders behind clouds and translucent blocks.&lt;br /&gt;
|168137|Entities sometimes do not render behind semi-transparent entities.&lt;br /&gt;
|168311|Fishing line disappears when in front of entities and blocks entities.&lt;br /&gt;
|168485|Chests do not render behind experience orbs.&lt;br /&gt;
|169079|Held items do not render behind semi-transparent entities.&lt;br /&gt;
|169683|Bells cannot be hung from certain blocks that have a wide enough base.&lt;br /&gt;
|169891|Zombie reinforcements can spawn in regardless if the light level is higher than 9 in nether (hard difficulty).&lt;br /&gt;
|174404|Arrows are rendered in front of the world border.&lt;br /&gt;
|174932|Right-to-left text appears left-to-right after the game start until the language is changed.&lt;br /&gt;
|177075|Taking product out of stonecutter produces no subtitle.&lt;br /&gt;
|178441|Endermen do not avoid the wither&amp;#039;s skull projectiles.&lt;br /&gt;
|178576|Projectile protection has no effect on wither skulls, unlike ghast fireballs&lt;br /&gt;
|181108|Right-to-left text is displayed left-to-right at all times.&lt;br /&gt;
|181827|Northwest bias in bee movement.&lt;br /&gt;
|182336|Entities sometimes do not render behind the wither armor effect of the Wither.&lt;br /&gt;
|182888|Compasses and clocks work like normal in villager trading GUI.&lt;br /&gt;
|183718|Stronghold end portal can be overwritten by ocean ruins.&lt;br /&gt;
|;dev&lt;br /&gt;
|171553|Basalt can generate inside nether fortresses.&lt;br /&gt;
|172079|The {{cmd|clear}} command output does not count items in the inventory crafting grid.&lt;br /&gt;
|172142|Items are invisible while being picked up.&lt;br /&gt;
|172197|Nylium is not dropping netherrack when it is broken by pickaxe.&lt;br /&gt;
|172272|{{cmd|clear}} removes all items from the crafting grid regardless of item type.&lt;br /&gt;
|172479|Hoglins immediately attack invisible players.&lt;br /&gt;
|172980|Light does not propagate across chunk borders properly.&lt;br /&gt;
|173032|Fossils can overwrite the stronghold end portal.&lt;br /&gt;
|173063|Redstone wire does not update connections going up or down when being placed by commands.&lt;br /&gt;
|173197|Zombified piglin does not hold its arms upward like a zombie.&lt;br /&gt;
|173552|Nether fossil support islands are sometimes cut off at chunk borders.&lt;br /&gt;
|174307|Nether fossils stop basalt pillars from generating.&lt;br /&gt;
|174325|Mushrooms or nether fungi can replace the stem of large nether fungi (trees).&lt;br /&gt;
|174692|Shroomlights, wart blocks, and vines can overwrite the stem of large nether fungi.&lt;br /&gt;
|174956|Some entities behind the world border are rendered in front of it instead of behind it.&lt;br /&gt;
|174957|Held items are rendered in front of the world border.&lt;br /&gt;
|175553|Piglins do not drop their inventories when converted to zombified piglins.&lt;br /&gt;
|176020|If a player is riding a strider, other players can not see the animation of the strider.&lt;br /&gt;
|176051|Glowstone in the offhand sets spawn point and charges respawn anchor at the same time.&lt;br /&gt;
|176147|Basalt randomly gets cut off.&lt;br /&gt;
|176628|Frost Walker protects player from fire.&lt;br /&gt;
|177150|Ticking entity &amp;lt;code&amp;gt;java.lang.IllegalStateException: Tag minecraft:fire&amp;lt;/code&amp;gt; used before it was bound.&lt;br /&gt;
|177265|Piglin and zombified piglin right arm/leg/loincloth textures are identical to the left ones.&lt;br /&gt;
|177626|Spruce generation is broken.&lt;br /&gt;
|177870|Soul campfire does not deal twice the amount of damage as a normal campfire.&lt;br /&gt;
|177888|Blackstone cannot be used to repair stone tools and weapons using an anvil.&lt;br /&gt;
|177962|Giant fungi can replace waterlogged blocks when growing.&lt;br /&gt;
|177970|Player can occasionally be forced into crawling in one-block tall spaces.&lt;br /&gt;
|178003|Fossils can generate inside desert temples.&lt;br /&gt;
|179020|Jigsaw blocks do not disappear post-gen when the structure is spawned using the &amp;#039;Generate&amp;#039; action from an initial jigsaw.&lt;br /&gt;
|179890|Fire stops ticking forever if gamerule &amp;lt;code&amp;gt;doFireTick&amp;lt;/code&amp;gt; is set to false once.&lt;br /&gt;
|179909|2&amp;amp;times;2 trees sometimes fail to grow, but if they grow, they always grow on the surface.&lt;br /&gt;
|180098|Farmer villagers&amp;#039; farming behavior is broken.&lt;br /&gt;
|180771|Observer not updating when a tree grows leaves in front of it.&lt;br /&gt;
|180877|Fire does not spread from netherrack to other blocks.&lt;br /&gt;
|181464|When a piglin picks up a shield the gear equip sound is infinitely spammed.&lt;br /&gt;
|181529|{{key|Ctrl}} + Pick Block no longer copies skull/head NBT data properly.&lt;br /&gt;
|181555|When replacing a snow layer with a grass block, podzol, or mycelium, the block has the &amp;lt;nowiki&amp;gt;&amp;quot;snowy=true&amp;quot;&amp;lt;/nowiki&amp;gt; blockstate.&lt;br /&gt;
|182666|Parity issue: Piglins do not have a dancing animation when celebrating their victory.&lt;br /&gt;
|182919|Horse armor stops rendering if you equip the horse with a saddle by right-clicking.&lt;br /&gt;
|182967|Throwing ender pearl whilst mounted does not teleport you.&lt;br /&gt;
|183275|Basalt pillars end above the lava in Java Edition but inside of the lava in Bedrock Edition.&lt;br /&gt;
|183298|Piglins crash game when reloaded if a block tag called within the &amp;lt;code&amp;gt;piglin_repellents&amp;lt;/code&amp;gt; tag cannot be read.&lt;br /&gt;
|183374|Text on signs stops rendering while still in view.&lt;br /&gt;
|183496|Enchantment glint does not render in boat interior.&lt;br /&gt;
|183808|&amp;quot;Bee Our Guest&amp;quot; advancement does not trigger when harvesting honey from bee nests.&lt;br /&gt;
|183860|Zombie villager converted from villager gets &amp;lt;code&amp;gt;PersistenceRequired&amp;lt;/code&amp;gt; depending on whether attacking zombie had it.&lt;br /&gt;
|184482|End gateways do not generate after defeating the ender dragon.&lt;br /&gt;
|;prev&lt;br /&gt;
|184609|Text renders in the wrong order.&lt;br /&gt;
|184619|Piglins riding on other entities float.&lt;br /&gt;
|184629|Piglins riding on hoglins or other piglins automatically dismount them.&lt;br /&gt;
|184640|Only one piglin can ride on a boat while the other piglin dismounts the boat.&lt;br /&gt;
|184730|Crash: &amp;lt;code&amp;gt;java.lang.NullPointerException: mouseClicked event handler&amp;lt;/code&amp;gt; – Some Superflat presets crash immediately when trying to generate them.&lt;br /&gt;
|184740|Structures generated in previous versions are not recognized as valid structures, causing mobs not to spawn.&lt;br /&gt;
|184778|Redstone dust can be toggled between cross and dot in adventure mode.&lt;br /&gt;
|184907|[Crash] &amp;lt;code&amp;gt;java.lang.UnsupportedOperationException&amp;lt;/code&amp;gt; - Some villages cause crashes.&lt;br /&gt;
|184936|Old &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; logo in the end poem/credits.&lt;br /&gt;
|185141|Opacity of the new &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; logo when fading in the main menu is inconsistent with other elements.&lt;br /&gt;
|185156|Worldgen settings are not validated and can cause crashes.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This snapshot, being the last for 1.16, was released in the same week of the year as the last snapshot for [[Minecraft:Java Edition 1.13|1.13]], [[Minecraft:18w22c]].&lt;br /&gt;
* Just like [[Minecraft:20w07a]], 20w22a came out on Friday, which almost never happens to the first-of-the-week snapshot.&lt;br /&gt;
* 20w22a contained the largest number of bug fixes in a single snapshot, with at least 123, beating [[Minecraft:19w14a]] by at least 18. The record was, however, beaten by [[Minecraft:21w11a]] and [[Minecraft:23w31a]].&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|bIGlSyoAV6Y}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:20w22a]]&lt;br /&gt;
[[Minecraft:es:Java Edition 20w22a]]&lt;br /&gt;
[[Minecraft:fr:Édition Java 20w22a]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 20w22a]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 20w22a]]&lt;br /&gt;
[[Minecraft:ru:20w22a (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版20w22a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
</feed>