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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_20w45a</id>
	<title>Minecraft:Java Edition 20w45a - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_20w45a"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w45a&amp;action=history"/>
	<updated>2026-06-10T03:01:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w45a&amp;diff=127929&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w45a&amp;diff=127929&amp;oldid=prev"/>
		<updated>2026-05-23T11:07:33Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:07, 23 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l84&quot;&gt;Line 84:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[File:Lightning Rod (U) JE1.png|32px]] [[Minecraft:Lightning rod]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[File:Lightning Rod (U) JE1.png|32px]] [[Minecraft:Lightning rod]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can be crafted with 3 copper ingots.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can be crafted with 3 copper ingots.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nearby lightning strikes within a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;16 &lt;/del&gt;block radius get redirected to the lightning rod.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nearby lightning strikes within a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;64 &lt;/ins&gt;block radius get redirected to the lightning rod.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gives off a redstone signal with a strength of 15 if hit by lightning.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gives off a redstone signal with a strength of 15 if hit by lightning.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can be activated directly by throwing a trident with Channeling at it during a [[Minecraft:thunderstorm]], though this does not produce a redstone signal.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can be activated directly by throwing a trident with Channeling at it during a [[Minecraft:thunderstorm]], though this does not produce a redstone signal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w45a&amp;diff=127049&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_20w45a&amp;diff=127049&amp;oldid=prev"/>
		<updated>2026-05-21T11:08:47Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 20w45a&lt;br /&gt;
|image=20w45a.png&lt;br /&gt;
|image2=Java Edition 20w45a.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=November 4, 2020&lt;br /&gt;
|clienthash=cf2cd62dfc63fc1a79061a3964d82bf26e0fd208&lt;br /&gt;
|jsonhash=61d57da4d2ac5833d19feab0d3a286237ca496dc&lt;br /&gt;
|serverhash=043ec38297d0ec58abd6f636bc92f5664a8ccecb&lt;br /&gt;
|clientmap=ce69af77a39c4e1802b1aebac2f86d867bd71c5c&lt;br /&gt;
|servermap=e13520140ed6bdbe2ca05f59ce12700e9081a8cf&lt;br /&gt;
|parent=1.17&lt;br /&gt;
|prevparent=1.16.5&lt;br /&gt;
|next=20w46a&lt;br /&gt;
|nextparent=1.17.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;20w45a&amp;#039;&amp;#039;&amp;#039; is the first [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.17]], released on November 4, 2020,&amp;lt;ref&amp;gt;{{snap|20w45a|November 4, 2020}}&amp;lt;/ref&amp;gt; which adds the first [[Minecraft:Caves &amp;amp; Cliffs]] features.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Small Amethyst Bud (U) JE1.png; Medium Amethyst Bud (U) JE1.png; Large Amethyst Bud (U) JE1.png|32px}} [[Minecraft:Amethyst bud]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Grows from [[Minecraft:budding amethyst]], which is found in amethyst geodes.&lt;br /&gt;
* Starts out small, but grows into medium after a while, large after even more time and eventually becomes an [[Minecraft:amethyst cluster]].&lt;br /&gt;
* Unlike crops, each growth stage is a separate block instead of a block state.&lt;br /&gt;
* Drops nothing if broken in its premature stages, even with Silk Touch.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Amethyst Cluster (U) JE1.png|32px]] [[Minecraft:Amethyst cluster]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes.&lt;br /&gt;
* Drops amethyst shards if broken, in an amount affected by Fortune, but can also be picked up with Silk Touch.&lt;br /&gt;
* Emits a light level of 5.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Block of Amethyst JE1.png|32px]] [[Minecraft:Block of amethyst]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A block found in amethyst geodes.&lt;br /&gt;
* Unlike the budding amethyst, the block of amethyst can be obtained when mined.&lt;br /&gt;
* Can also be crafted with 4 amethyst shards.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Budding Amethyst JE1.png|32px]] [[Minecraft:Budding amethyst]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates amethyst crystals on any of its sides (if next to a water source block or air, and if the side is not against another block), in a given time.&lt;br /&gt;
* Cannot be obtained when mined, even with Silk Touch, and does not drop anything.&lt;br /&gt;
* Breaks immediately if pushed by a [[Minecraft:piston]] or sticky piston.&lt;br /&gt;
** Cannot be pulled by sticky pistons.&lt;br /&gt;
* Generates in amethyst geodes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Calcite JE1.png|32px]] [[Minecraft:Calcite]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An off-white stone that generates in geodes, between [[Minecraft:tuff]] and [[Minecraft:Block of Amethyst|amethyst]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Candle JE1 BE1.png; White Candle.png; Light Gray Candle.png; Gray Candle.png; Black Candle.png; Brown Candle.png; Red Candle.png; Orange Candle.png; Yellow Candle.png; Lime Candle.png; Green Candle.png; Cyan Candle.png; Light Blue Candle.png; Blue Candle.png; Purple Candle.png; Magenta Candle.png; Pink Candle.png|32px}} [[Minecraft:Candle]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with [[Minecraft:honeycomb]] and [[Minecraft:string]].&lt;br /&gt;
* Come with 16 dyed types and a yellowish non-dyed type. &lt;br /&gt;
* Can be lit by any item that produces fire.&lt;br /&gt;
* Up to 4 can be placed in a single block, similar to [[Minecraft:sea pickle]]s, for a maximum light level of 12.&lt;br /&gt;
** Only candles of the same color can be placed on the same block.&lt;br /&gt;
* Only one can be placed on an uneaten cake and lit.&lt;br /&gt;
** If any of the cake is consumed the candle pops off.&lt;br /&gt;
* Can be placed, but cannot be lit, underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Copper Block JE1 BE1.png|32px}} [[Minecraft:Copper block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be crafted with 9 copper ingots, and can also be crafted back into 9 copper ingots.&lt;br /&gt;
* Oxidizes and changes texture to a turquoise-green over time.&lt;br /&gt;
* Can be stopped from oxidizing by combining it with a honeycomb to create a waxed copper block.&lt;br /&gt;
* Can be crafted into cut copper.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Copper Ore JE1 BE1.png|32px}} [[Minecraft:Copper ore]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates randomly underground in small blobs, but this has been confirmed to be a placeholder.&lt;br /&gt;
* Has the same rarity as iron.&lt;br /&gt;
* Generating starts at the same minimum level(s) as iron.&lt;br /&gt;
* Can be smelted into a copper ingot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Cut Copper JE1.png|32px}} [[Minecraft:Cut copper]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be made into stair and slab variants.&lt;br /&gt;
* Oxidizes and changes texture over time.&lt;br /&gt;
* Can be stopped from oxidizing by combining it with a honeycomb to create waxed cut copper.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Cut Copper Slab JE1.png|32px}} [[Minecraft:Cut copper slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Oxidizes and changes texture over time.&lt;br /&gt;
* Can be stopped from oxidizing by combining it with a honeycomb to create a waxed cut copper slab.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Cut Copper Stairs (N) JE1.png|32px}} [[Minecraft:Cut copper stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Oxidizes and changes texture over time.&lt;br /&gt;
* Can be stopped from oxidizing by combining it with a honeycomb to create waxed cut copper stairs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Lightning Rod (U) JE1.png|32px]] [[Minecraft:Lightning rod]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be crafted with 3 copper ingots.&lt;br /&gt;
* Nearby lightning strikes within a 16 block radius get redirected to the lightning rod.&lt;br /&gt;
* Gives off a redstone signal with a strength of 15 if hit by lightning.&lt;br /&gt;
* Can be activated directly by throwing a trident with Channeling at it during a [[Minecraft:thunderstorm]], though this does not produce a redstone signal.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Tinted Glass JE1.png|32px]] [[Minecraft:Tinted glass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A black variant of glass that does not let light pass through.&lt;br /&gt;
* Can be crafted with 4 amethyst shards and a glass block.&lt;br /&gt;
** Stained glass cannot be used to craft tinted glass.&lt;br /&gt;
* Drops itself if mined without [[Minecraft:Silk Touch]] or even by hand, unlike [[Minecraft:glass]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Tuff.png|32px]] [[Minecraft:Tuff]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A grayish stone that composes the outer layer of amethyst geodes.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Amethyst Shard JE1.png|32px]] [[Minecraft:Amethyst shard]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Obtained from breaking amethyst clusters.&lt;br /&gt;
* The amount dropped can be increased with the [[Minecraft:Fortune]] enchantment.&lt;br /&gt;
* Can be used to craft tinted glass, blocks of amethyst and a spyglass.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Bundle JE1.png|width=32x32]] [[Minecraft:Bundle]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with 2 [[Minecraft:string]] and 6 [[Minecraft:rabbit hide]].&lt;br /&gt;
* Used to store other items (except [[Minecraft:shulker box]]es) inside of it.&lt;br /&gt;
* Is able to hold different types of items inside of it.&lt;br /&gt;
** Holds the equivalent of one single stack of items.&lt;br /&gt;
*** Items with smaller stacks, such as [[Minecraft:ender pearl]]s, take up more room in a bundle, and non-stackable items take up the whole bundle.&lt;br /&gt;
* The bundle&amp;#039;s contents can be opened by pressing {{ctrl|use}} while holding it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Copper Ingot JE1.png|32px]] [[Minecraft:Copper ingot]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Obtained by smelting copper ore.&lt;br /&gt;
* Used to craft copper blocks, lightning rods and spyglasses.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Spyglass JE1.png|32px]] [[Minecraft:Spyglass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with 2 copper ingots and an amethyst shard.&lt;br /&gt;
* When used, it zooms in on wherever the player is looking, but limits their view to a small circle. [[File:Spyglass scope JE1.png|32px]]&lt;br /&gt;
** The overlay that limits the view can be removed with a [[Minecraft:resource pack]] or by pressing {{key|F1}}.&lt;br /&gt;
* There is a unique animation for using the spyglass, which is visible in third person perspective.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Amethyst Geode JE1.png|32px]] [[Minecraft:Amethyst geode]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new feature found uncommonly underground (can rarely appear exposed to the surface close to sea level).&lt;br /&gt;
* Contains blocks of amethyst and budding amethyst blocks, which are encased in a shell of calcite and tuff.&lt;br /&gt;
** Also generates with a small air pocket nearby which may open into the geode.&lt;br /&gt;
* Generally generates at or below sea level. (Y=63)&lt;br /&gt;
* Most commonly generates at lower levels. (Y=0 to Y=40)&lt;br /&gt;
* Overrides standard caves and canyons, but is overridden by mineshafts.&lt;br /&gt;
* Currently has a high generation rate, presumably for testing purposes which was also done with [[Minecraft:ruined portal]]s before.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot tables&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New functions: &amp;lt;code&amp;gt;set_banner_pattern&amp;lt;/code&amp;gt;&lt;br /&gt;
** Sets tags needed for banner patterns. Parameters:&lt;br /&gt;
*** &amp;lt;code&amp;gt;patterns&amp;lt;/code&amp;gt; – list of pattern objects:&lt;br /&gt;
**** &amp;lt;code&amp;gt;pattern&amp;lt;/code&amp;gt; – name of pattern (&amp;lt;code&amp;gt;square_bottom_left&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;bricks&amp;lt;/code&amp;gt;, etc.)&lt;br /&gt;
**** &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; – name of color (&amp;lt;code&amp;gt;light_gray&amp;lt;/code&amp;gt;, etc.)&lt;br /&gt;
*** &amp;lt;code&amp;gt;append&amp;lt;/code&amp;gt; – if &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, new elements are appended to existing ones instead of replacing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;candle_cakes&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains all 17 types of candle cake.&lt;br /&gt;
** If the player puts a candle on a cake, and keeps clicking the candle on the cake, the candle is duplicated.&lt;br /&gt;
** Blocks in this tag are considered candle cakes and can be lit, if they have the &amp;lt;code&amp;gt;lit&amp;lt;/code&amp;gt; block states set to false.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;candles&amp;lt;/code&amp;gt; block and item tags.&lt;br /&gt;
** Contains all 17 types of candles.&lt;br /&gt;
** Blocks in this tag are considered candles and can be lit, if they have the &amp;lt;code&amp;gt;lit&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;waterlogged&amp;lt;/code&amp;gt; block states and both are false.&lt;br /&gt;
** Cakes use this tag to determine if a candle item can be placed on it or not.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;cauldrons&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains cauldrons, water cauldrons, and lava cauldrons.&lt;br /&gt;
** This tag is used in certain pathfinding processes.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;crystal_sound_blocks&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains amethyst blocks and budding amethyst.&lt;br /&gt;
** Blocks in this tag play the &amp;quot;amethyst block chime&amp;quot; sound repeatedly for a short amount of time after being stepped on, gradually decreasing in volume.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;ignored_by_piglin_babies&amp;lt;/code&amp;gt; item tag.&lt;br /&gt;
** Contains leather.&lt;br /&gt;
** Baby piglins do not attempt to pick up items in this tag. Adult piglins are unaffected. Baby piglins still follow the other rules adult piglins follow.&lt;br /&gt;
*** If an item is in this tag while simultaneously being recognized as a wanted item by piglins, this tag takes precedence.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;piglin_food&amp;lt;/code&amp;gt; item tag.&lt;br /&gt;
** Contains raw and cooked porkchop.&lt;br /&gt;
** Piglins can eat items in this tag.&lt;br /&gt;
*** Eating refers to the piglin seeking out and picking up an item without appearing in its inventory, thus vanishing.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cauldron]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be filled with lava.&lt;br /&gt;
** Lava filled cauldrons can damage players and mobs inside of it.&lt;br /&gt;
** Lava filled cauldrons give off a [[Minecraft:redstone comparator]] signal of strength 1.&lt;br /&gt;
* Have been split into normal, water and lava cauldrons.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Grass path]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed to &amp;quot;Dirt Path&amp;quot;, as per {{BE}}.&lt;br /&gt;
** The block ID has also been changed to &amp;lt;code&amp;gt;dirt_path&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Can now be made with dirt, coarse dirt, mycelium, and podzol.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piston]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Particles now appear if a block is broken by a piston.&lt;br /&gt;
** Sounds, however, do not.&amp;lt;ref&amp;gt;{{bug|MC-203550}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;All [[Minecraft:rail]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now able to be waterlogged.&lt;br /&gt;
* No longer break when contacted by water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Water]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Flowing water no longer breaks rails.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shulker box]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now mimics the opening and closing of a [[Minecraft:shulker]].&lt;br /&gt;
** Unlike its mob counterpart, it does not elevate the [[Minecraft:player]] when they are standing on it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cake]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Have a variation called &amp;quot;Candle Cake&amp;quot;.&lt;br /&gt;
** Can be created by using a candle on an uneaten cake.&lt;br /&gt;
** The candle on the cake comes with 17 colors, depending on the color of the candle used to create it.&lt;br /&gt;
** Pop out the original candle when any of the cake is eaten.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Firework rocket]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Simple firework rockets with one gunpowder can now be crafted using the recipe book.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shulker]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If a shulker is hit by another shulker&amp;#039;s projectile, it now has a chance of spawning a new shulker.&lt;br /&gt;
** Shulkers are more likely to spawn new shulkers when there are fewer other shulkers nearby.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Experience orb]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now sometimes merge when in large quantities, to improve performance.&lt;br /&gt;
** Merging does not affect the amount of experience gathered from collecting the merged orbs.&lt;br /&gt;
* No longer follow dead players.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Minecart]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now move in water, but move considerably slower than they do on land.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data Pack|Data]] and [[Minecraft:resource pack]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the resource pack version number from 6 to 7, as the following have been changed:&lt;br /&gt;
** [[Minecraft:Drowned]] texture mirroring has changed.&amp;lt;ref&amp;gt;{{bug|MC-174685}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Slots for the game mode selector are now 26 pixels instead of 25.&lt;br /&gt;
* Split the &amp;lt;code&amp;gt;pack_version&amp;lt;/code&amp;gt; number into separate resource and data pack versions; the data pack version remains at 6.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dedicated [[Minecraft:server]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A dedicated server can enforce custom resource packs by setting &amp;lt;code&amp;gt;require-resource-pack&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;server.properties&amp;lt;/code&amp;gt;. When this option is used, players are prompted for a response and are disconnected if they decline the required pack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity storage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entities have been extracted from main (terrain) chunks and are now stored in separate &amp;lt;code&amp;gt;entities&amp;lt;/code&amp;gt; directory (similar to POI storage). Those new files are still region files with NBT.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Libraries&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The game now uses javabridge 1.1.23 instead of 1.0.22.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{Fixes|fixedin=20w45a&lt;br /&gt;
|;old&lt;br /&gt;
|98219|Experience orbs follow dead players.&lt;br /&gt;
|108469|Chunk-wise entity lists often don&amp;#039;t get updated correctly (entities disappear).&lt;br /&gt;
|112147|Lava burning items or XP orbs sound muted when &amp;quot;Friendly Creatures&amp;quot; slider is turned off.&lt;br /&gt;
|126997|Undyed shulker box still uses cauldron&amp;#039;s water when right clicking.&lt;br /&gt;
|127201|{{cmd|replaceitem}} makes quite an obnoxious sound, which is not heard by the person whose items are being replaced.&lt;br /&gt;
|127692|Experience build up in furnace when using a hopper which can cause severe lag.&lt;br /&gt;
|130449|Cartographer villager freezes or crashes the game when unlocking explorer maps.&lt;br /&gt;
|130584|When a structure loads, water sources in the structure spread into waterloggable blocks.&lt;br /&gt;
|133691|Blocks cannot be placed normally on a full cauldron.&lt;br /&gt;
|135552|Dead entities are saved to chunk.&lt;br /&gt;
|136497|XP orbs causing severe lag.&lt;br /&gt;
|141034|&amp;lt;code&amp;gt;taiga_fisher_cottage_1&amp;lt;/code&amp;gt; is filled with water.&lt;br /&gt;
|143732|Undead mobs that are halfway in sand blocks dont burn in daylight.&lt;br /&gt;
|151270|Teleporting an entity from another dimension can cause UUID duplication in entity sections.&lt;br /&gt;
|160994|Blocks broken by pistons do not display breaking particles.&lt;br /&gt;
|161592|Entities lose their scores when switching dimensions.&lt;br /&gt;
|168398|Guardian beam is darker.&lt;br /&gt;
|169900|Incorrect jigsaw setting in &amp;lt;code&amp;gt;snowy_small_house_8&amp;lt;/code&amp;gt;.&lt;br /&gt;
|169945|Skeletons do not burn in minecarts while being exposed to daylight.&lt;br /&gt;
|170653|Fireworks fired from a dispenser get stuck in the air when removing the block they crashed into.&lt;br /&gt;
|171852|Putting item in a spectator&amp;#039;s hand plays sound &amp;quot;Gear equips&amp;quot; for other players.&lt;br /&gt;
|174685|Drowned arm texture is reversed by the model.&lt;br /&gt;
|175959|One door is open in &amp;lt;code&amp;gt;taiga_shepherds_house_1&amp;lt;/code&amp;gt;.&lt;br /&gt;
|177539|When flattening a grass block into a path immediately after the grass block grows from dirt, the shovel sound doesn&amp;#039;t play.&lt;br /&gt;
|177622|One log in &amp;lt;code&amp;gt;taiga_butcher_shop_1&amp;lt;/code&amp;gt; seems to be misrotated - causing the side roof to look asymmetrical.&lt;br /&gt;
|177624|Entrance in &amp;lt;code&amp;gt;snowy_medium_house_2&amp;lt;/code&amp;gt; is asymmetrical.&lt;br /&gt;
|181889|Equipping sound plays when mobs picking up non-armor items.&lt;br /&gt;
|185357|Removing a plant from a flower pot still plays generic armor equipping sound/shows Gear equips in subtitles.&lt;br /&gt;
|185359|Using a bucket in Survival mode still plays generic armor equipping sound/shows Gear equips in subtitles.&lt;br /&gt;
|185360|Milking a mooshroom for stew still plays armor equip sound/shows Gear equips subtitle.&lt;br /&gt;
|188044|Using a banner on a filled cauldron plays hand animation.&lt;br /&gt;
|189565|Some entities do not render inside of spawners and producing error log spam in console, potentially causing lag.&lt;br /&gt;
|190896|Lag when opening a shipwreck chest containing buried treasure map.&lt;br /&gt;
|192594|&amp;lt;code&amp;gt;plains_stable_1&amp;lt;/code&amp;gt; misplaced blocks.&lt;br /&gt;
|192629|&amp;lt;code&amp;gt;plains_stable_2&amp;lt;/code&amp;gt; misplaced blocks.&lt;br /&gt;
|192876|Misplaced trapdoor on &amp;lt;code&amp;gt;taiga_decoration_6&amp;lt;/code&amp;gt;.&lt;br /&gt;
|192879|Wall incorrectly placed on certain taiga houses.&lt;br /&gt;
|192930|Zombies picking up items play the gear equipping sound and subtitle.&lt;br /&gt;
|193071|Eating food items that return empty containers still play gear equipping sound.&lt;br /&gt;
|194685|Collecting water from cauldrons with glass bottles in Creative mode is still inconsistent.&lt;br /&gt;
|194686|Collecting water from cauldrons with buckets in Creative mode is still inconsistent.&lt;br /&gt;
|195125|&amp;lt;code&amp;gt;plains_animal_pen_1&amp;lt;/code&amp;gt; misplaced block.&lt;br /&gt;
|195126|&amp;lt;code&amp;gt;plains_animal_pen_3&amp;lt;/code&amp;gt; misplaced blocks.&lt;br /&gt;
|195351|Comparator in compare mode can schedule unneeded tileticks.&lt;br /&gt;
|196542|Small cleanup for skylight propagation code.&lt;br /&gt;
|196638|Placing an armor stand logs warning &amp;quot;Trying to add entity with duplicated UUID&amp;quot;.&lt;br /&gt;
|197009|Referencing empty item tag in recipe can crash client.&lt;br /&gt;
|197140|Jack o&amp;#039;lantern does not come after carved pumpkin in Creative inventory.&lt;br /&gt;
|197179|Baby piglins that pick up leather do not despawn, cluttering the Nether with unnecessary baby piglins.&lt;br /&gt;
|197524|Border chunks do not enforce neighbors to be loaded, causing light updates to get stuck.&lt;br /&gt;
|198129|&amp;lt;code&amp;gt;ReplaceBlobsFeature&amp;lt;/code&amp;gt; changed from 1.16.1 to 1.16.2, affecting Basalt Delta generation.&lt;br /&gt;
|198414|If the angle in {{cmd|spawnpoint}} is set to &amp;amp;plusmn;infinity, and the player dies, it will kick the player, and upon rejoin will crash the game.&lt;br /&gt;
|198807|Making piglins and piglin brutes angry at certain entities (like dropped items) crashes the game.&lt;br /&gt;
|202246|Drowned navigation causes memory leak/performance degredation.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|CFDZ2VBEHGk}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.1x}}&lt;br /&gt;
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[[Minecraft:zh:Java版20w45a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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