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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 21w05a&lt;br /&gt;
|image=21w05a.png&lt;br /&gt;
|image2=Java Edition 21w05a.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=February 3, 2021&lt;br /&gt;
|parent=1.17&lt;br /&gt;
|clienthash=225bda6c3721a464e9f772a1ca96db2d5df246b9&lt;br /&gt;
|jsonhash=1860e394e181af30d746cbb22e5d97c76b4a471b&lt;br /&gt;
|serverhash=ff10b6f3bb37799e933ff0c2c300626b78ebfb1d&lt;br /&gt;
|clientmap=ff8c347ba40523b6d15610a3b1eb43358e00c926&lt;br /&gt;
|servermap=9a9e43e4ebb1387b0843ace8babd975ea563c218&lt;br /&gt;
|prevparent=1.16.5&lt;br /&gt;
|prev=21w03a&lt;br /&gt;
|next=21w05b&lt;br /&gt;
|nextparent=1.17.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;21w05a&amp;#039;&amp;#039;&amp;#039; is the seventh [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.17]], released on February 3, 2021, which adds lush cave related features and fixes bugs.&amp;lt;ref&amp;gt;{{snap|21w05a|February 3, 2021}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Azalea JE1.png; Flowering Azalea JE1.png|32px}} [[Minecraft:Azalea]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bush-like block which can be planted on [[Minecraft:dirt]] and [[Minecraft:grass block]]s.&lt;br /&gt;
* Has variants with either no blossoms or pink blossoms.&lt;br /&gt;
* Azalea can grow from moss blocks when [[Minecraft:bone meal]] is used on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Azalea Leaves JE1.png; Flowering Azalea Leaves JE1.png|32px}} [[Minecraft:Azalea leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has variants with either no blossoms or pink blossoms.&lt;br /&gt;
* Yield azalea and sticks on decay.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Cave Vines (head) JE1 BE1.png; Cave Vines (berries) JE1 BE1.png|32px}} [[Minecraft:Cave vines]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A natural light source, with a light level of 10 or 14 (depending on whether it&amp;#039;s head or body).&lt;br /&gt;
* Drop [[Minecraft:glow berries]].&lt;br /&gt;
** Growth can be sped up using [[Minecraft:bone meal]].&lt;br /&gt;
** Berries can be harvested by {{ctrl|interacting}} with the vine.&lt;br /&gt;
* Grow from glow berries when placed on the underside of a block.&lt;br /&gt;
* Unlike regular [[Minecraft:vines]], they cannot be climbed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Small Dripleaf JE1.png; Big Dripleaf (S) JE1.png|32px}} [[Minecraft:Dripleaf]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Allows an entity to stay on it for 1.5 seconds (30 ticks), before the entity falls through it.&lt;br /&gt;
** The tilt happens in 3 stages: &amp;quot;Unstable&amp;quot;, &amp;quot;Partial&amp;quot;, and &amp;quot;Full&amp;quot;. These can be seen in the F3 debug menu.&lt;br /&gt;
*** All the stages are solid except the &amp;quot;Full&amp;quot; stage, which is when the player falls through.&lt;br /&gt;
*** When nobody is standing on it, it is set to &amp;quot;None&amp;quot; stage.&lt;br /&gt;
*** If the player sneaks on it while it&amp;#039;s in the &amp;quot;Unstable&amp;quot; stage, it returns to &amp;quot;None&amp;quot;. Sneaking on it while it&amp;#039;s in &amp;quot;Partial&amp;quot; or &amp;quot;Full&amp;quot; stage has no effect.&lt;br /&gt;
* Comes in two sizes: small and big. Small dripleaf can be applied [[Minecraft:bone meal]] to grow into the big variant.&lt;br /&gt;
** Small dripleaf can only be obtained with [[Minecraft:shears]] (otherwise breaks), and can only be planted on [[Minecraft:clay]], or underwater on clay and dirt blocks.&lt;br /&gt;
** Big dripleaf can be obtained with any tool or by hand, as well as breaking it using projectiles, and can be planted on grass and dirt blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Hanging Roots JE1.png|32px]] [[Minecraft:Hanging roots]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Decorative blocks that can only be placed on the underside of a block.&lt;br /&gt;
* Obtained with [[Minecraft:shears]], otherwise break.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Moss Block JE1 BE1.png|32px]] [[Minecraft:Moss block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An opaque block with a grass-like texture on all sides.&lt;br /&gt;
* Can be bonemealed to grow [[Minecraft:grass]], [[Minecraft:tall grass]], [[Minecraft:moss carpet]]s and both types of azaleas on it and in its vicinity.&lt;br /&gt;
* Breaks when pushed by a piston.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Moss Carpet JE1 BE1.png|32px]] [[Minecraft:Moss carpet]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Same texture as the moss block, but one pixel thick.&lt;br /&gt;
* Crafted with moss blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Rooted Dirt JE1 BE1.png|32px]] [[Minecraft:Rooted dirt]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A dirt-like block with roots on its texture.&lt;br /&gt;
* Similar to [[Minecraft:coarse dirt]], neither mycelium nor grass spread to it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Spore Blossom JE1 (facing NWU).png|32px]] [[Minecraft:Spore blossom]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can only be placed on the underside of a block.&lt;br /&gt;
* Sends particles downward when opened.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Glow Berries JE1 BE1.png|32px]] [[Minecraft:Glow berries]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be eaten, restoring {{hunger|2}}.&lt;br /&gt;
* Grow on cave vines.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles (Java Edition)|Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new particles: &amp;lt;code&amp;gt;falling_spore_blossom&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;spore_blossom_air&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;azalea_log_replaceable&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains the [[Minecraft:Tags#blocks flower|#flowers]] block tag, the [[Minecraft:Tags#blocks leaves|#leaves]] block tag, grass, ferns, sweet berry bushes, and small dripleaf plants.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;cave_vines&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains the cave vines body block and cave vines head block.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;lush_plants_replaceable&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
** Contains the [[Minecraft:Tags#blocks base_stone_overworld|#base_stone_overworld]] block tag, the [[Minecraft:Tags#blocks cave_vines|#cave_vines]] block tag, dirt, gravel, sand, moss block, the [[Minecraft:Tags#blocks flower|#flowers]] block tag, grass, tall grass, moss carpet, small dripleaf, big dripleaf, big dripleaf stem, and vines.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;fox_food&amp;lt;/code&amp;gt; item tag.&lt;br /&gt;
** Contains sweet berries and glow berries.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Textures&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a block texture named &amp;lt;code&amp;gt;root_vines_head.png&amp;lt;/code&amp;gt;.&lt;br /&gt;
** This texture is unused in-game.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Copper block]], [[Minecraft:cut copper block]], and variants&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The stages are now called &amp;quot;Copper Block&amp;quot;, &amp;quot;Exposed Copper Block&amp;quot;, &amp;quot;Weathered Copper Block&amp;quot; and &amp;quot;Oxidized Copper Block&amp;quot; to match {{BE}}.&lt;br /&gt;
** This also applies to cut copper and its variants.&lt;br /&gt;
* Is now affected by the &amp;lt;code&amp;gt;randomTickSpeed&amp;lt;/code&amp;gt; gamerule.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Composter]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Some items are now compostable:&lt;br /&gt;
** 30% chance: non-flowering azalea leaves, glow berries, moss carpet, small dripleaf, hanging roots.&lt;br /&gt;
** 50% chance: flowering azalea leaves.&lt;br /&gt;
** 65% chance: spore blossoms, non-flowering azalea, moss blocks, big dripleaf.&lt;br /&gt;
** 85% chance: flowering azalea.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lightning rod]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now shaded properly.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Powder snow]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be pushed and pulled by pistons and sticky pistons.&lt;br /&gt;
* Flaming arrows that collide with powder snow are extinguished.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sculk sensor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the following game events that the sculk sensor reacts to, along with corresponding frequency value&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Vibration types&lt;br /&gt;
!Frequency value&lt;br /&gt;
|-&lt;br /&gt;
|Minecart Moving, Ring Bell, Block Change&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Drinking Finish, Prime Fuse&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|Mob Interact&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Equip, Shear, Ravager Roar&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Entity Place&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Entity Killed&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Shulker Close&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|Shulker Open&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
* &amp;quot;Block change&amp;quot; is for when a player or dispenser changes a block.&lt;br /&gt;
** This includes placing a book on a lectern, placing and removing items from a flower pot, putting out a campfire, placing a candle on a cake, tilting a big dripleaf, and putting out a candle.&amp;lt;!--Not eating a slice of cake, it&amp;#039;s a different event--&amp;gt;&lt;br /&gt;
* &amp;quot;Mob interact&amp;quot; is for certain mob interactions to cause vibrations.&lt;br /&gt;
** This includes giving a golden apple to zombie villager with Weakness, healing a tamed wolf, using an iron ingot to heal an iron golem, and most instances of successfully feeding an animal.&lt;br /&gt;
* &amp;quot;Prime fuse&amp;quot; applies to both creepers and TNT.&lt;br /&gt;
* The &amp;quot;equip&amp;quot; event checks for giving items to an armor stand and pressing the {{ctrl|use}} button to equip armor from the hotbar.&lt;br /&gt;
** Manually equipping armor does not trigger sculk sensors.&lt;br /&gt;
** Removing armor, from the player or from an armor stand, does not trigger sculk sensors.&lt;br /&gt;
** Equipping items on other mobs, such as horses, does not trigger sculk sensors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Stonecutter]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be used to craft the different [[Minecraft:copper block]] variants.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bundle]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player now receives a tutorial when first having a bundle in the inventory.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Drowned]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have a chance of dropping a [[Minecraft:copper ingot]] instead of a [[Minecraft:gold ingot]], to match {{BE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fox]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Eat glow berries.&lt;br /&gt;
* Can now walk over powder snow without sinking.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Skeleton]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Begin the process of turning into [[Minecraft:stray]]s when they are inside [[Minecraft:powder snow]] after {{convert|30|second|game tick}} and finally turn into strays after {{convert|45|second|game tick}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wandering trader]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* May now sell [[Minecraft:small dripleaf]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ravager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now break azalea and flowering azalea leaves.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Glow berries are now required for &amp;quot;A Balanced Diet&amp;quot; advancement.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;NBT data&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All projectile entity data now has a field called &amp;lt;code&amp;gt;HasBeenShot&amp;lt;/code&amp;gt;.&lt;br /&gt;
** If this field is false, during the next tick the projectile fires a projectile shot game event, causing any nearby sculk sensors to react.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Game event]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the &amp;quot;armor stand add item&amp;quot;, &amp;quot;eating finish&amp;quot;, &amp;quot;entity hit&amp;quot;, and &amp;quot;flint and steel use&amp;quot; events.&lt;br /&gt;
* Added the &amp;quot;block change&amp;quot;, &amp;quot;drinking finish&amp;quot;, &amp;quot;eat&amp;quot;, &amp;quot;entity damaged&amp;quot;, &amp;quot;entity killed&amp;quot;, &amp;quot;entity place&amp;quot;, &amp;quot;equip&amp;quot;, &amp;quot;mob interact&amp;quot;, &amp;quot;minecart moving&amp;quot;, &amp;quot;prime fuse&amp;quot;, &amp;quot;ravager roar&amp;quot;, &amp;quot;ring bell&amp;quot;, &amp;quot;shear&amp;quot;, &amp;quot;shulker close&amp;quot;, and &amp;quot;shulker open&amp;quot; events.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved performance when using many overrides on an item model.&lt;br /&gt;
* &amp;lt;samp&amp;gt;toasts.png&amp;lt;/samp&amp;gt; GUI texture has a new icon for the bundle tutorial.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added azalea leaves and azalea leaves flowers to the &amp;lt;code&amp;gt;leaves&amp;lt;/code&amp;gt; block and item tags.&lt;br /&gt;
* Added foxes to the &amp;lt;code&amp;gt;powder_snow_walkable_mobs&amp;lt;/code&amp;gt; entity type tag.&lt;br /&gt;
* Changed the &amp;lt;code&amp;gt;ignore_vibrations_stepping_carefully&amp;lt;/code&amp;gt; gave event tag.&lt;br /&gt;
** Renamed to &amp;lt;code&amp;gt;ignore_vibrations_sneaking&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added the swim event.&lt;br /&gt;
* Updated the &amp;lt;code&amp;gt;vibrations&amp;lt;/code&amp;gt; game event tag to match the full list of game events (see above).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Custom|Customized world]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* World height/depth is shrunk to a max range of Y=-2032 to Y=2031 now (compares with the previous version: Y=-2048 to Y=2031), due to the limitation of light processing codes.&amp;lt;ref&amp;gt;{{bug|MC-212347}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=21w05a&lt;br /&gt;
|;old&lt;br /&gt;
|96114|Shulker can lift up mobs.&lt;br /&gt;
|103430|Vines breaking too slow (enchanted shears).&lt;br /&gt;
|130098|Debug world spawns player at y{{=}}2 instead at y{{=}}70 where all the blocks are.&lt;br /&gt;
|142711|Baby turtles take damage when pushed against ceiling.&lt;br /&gt;
|148432|Sound spam while in water and lava at the same time.&lt;br /&gt;
|149495|Pufferfish triggers tripwire without colliding with it upon reloading the game.&lt;br /&gt;
|152265|Starting server outputs &amp;quot;unable to resolve BlockEntity for ItemStack&amp;quot; errors.&lt;br /&gt;
|153254|Baby zombies/piglins take damage when pushed against ceiling by bubble columns.&lt;br /&gt;
|163673|Baby husks, piglins, zombies, zombie villagers, and zombified piglins take damage when jumping into a space with a solid block above it.&lt;br /&gt;
|165846|Pufferfish can take suffocation damage when bloating.&lt;br /&gt;
|167113|Snow golems take damage from block that aren&amp;#039;t technically in its head.&lt;br /&gt;
|172466|Entities misaligning when growing up.&lt;br /&gt;
|186879|Standing in fire and water spams the extinguish sound.&lt;br /&gt;
|190454|Desync when a player rides a horse riding another mob, and that mob dies.&lt;br /&gt;
|191714|Player is dismounted when standing on farmland while riding a horse/boat while the farmland turns to dirt, causing a desync.&lt;br /&gt;
|197947|Creative mode player constantly gets extinguished while standing in constant fire in rain, making constant sound.&lt;br /&gt;
|198432|Pufferfish phases through blocks after reloading world.&lt;br /&gt;
|199356|chatDelay in options.txt has a space between the colon and the value.&lt;br /&gt;
|199543|Parity issue: Vine sounds.&lt;br /&gt;
|200906|Pufferfish hitbox incorrect when reloading world.&lt;br /&gt;
|203374|Falling blocks broken by shulkers have a strong directional bias.&lt;br /&gt;
|205477|Occasional desync when trying to enter/exit a boat while the server is lagging.&lt;br /&gt;
|205735|Baby cows can suffocate on stairs.&lt;br /&gt;
|209361|Game crashes upon instantly click-replacing the block underneath a bamboo sapling with another bamboo.&lt;br /&gt;
|209625|Baby llamas suffocate when below a solid block while standing on top of a carpet.&lt;br /&gt;
|212291|Client can dismount vehicles independently from the server, causing a de-sync.&lt;br /&gt;
|212449|Fish/(glow) squid spawned using {{code|/summon}} dry out instantly.&lt;br /&gt;
|222189|Piston lag escalates massively with the total tile entity count.&lt;br /&gt;
|;dev&lt;br /&gt;
|203555|Typo in &amp;quot;Weathered Copper BlocK&amp;quot;.&lt;br /&gt;
|203594|Inconsistent spelling with copper blocks.&lt;br /&gt;
|204301|Lightning rods don&amp;#039;t strongly power the blocks they are attached onto.&lt;br /&gt;
|204801|Large amounts of copper blocks lag the server and causes the worldsave to take forever.&lt;br /&gt;
|205079|Cauldrons don&amp;#039;t fill with powder snow in some biomes.&lt;br /&gt;
|205401|&amp;quot;Fire extinguishes&amp;quot; Sound repeatedly plays when a mob that burns in daylight is in powder snow.&lt;br /&gt;
|206113|Powder Snow causes Z-Fighting with Falling Blocks.&lt;br /&gt;
|207256|Overwriting sculk sensors with themselves using /fill causes them to not work.&lt;br /&gt;
|207258|Sculk sensors do not react to minecarts being driven.&lt;br /&gt;
|207261|Bell ringing event is not considered a vibration.&lt;br /&gt;
|207262|Drinking potions or milk doesn&amp;#039;t cause vibrations even though eating does.&lt;br /&gt;
|207263|Inconsistency: Filling cauldrons with liquids or powder snow is not detected by sculk sensors.&lt;br /&gt;
|207277|Sculk sensor can&amp;#039;t detect setting a fire with fire charge.&lt;br /&gt;
|207283|Extinguishing a campfire is not detected by sculk sensor.&lt;br /&gt;
|207300|Blocks being placed or picked up by an enderman are not detected by sculk sensors.&lt;br /&gt;
|207329|Sculk sensors don&amp;#039;t properly detect eating from other mobs.&lt;br /&gt;
|207340|Sculk sensors do not detect buckets of fish being emptied.&lt;br /&gt;
|207358|Sculk sensors don&amp;#039;t detect shulkers opening and closing.&lt;br /&gt;
|207384|Flame arrows repeatedly trigger sculk sensors.&lt;br /&gt;
|207387|Sculk sensors can sense players sneaking in water when they move, even when they&amp;#039;re not swimming.&lt;br /&gt;
|207391|Sculk sensors don&amp;#039;t detect certain flying mobs.&lt;br /&gt;
|207397|The fire extinguish sound plays every tick when the player is on fire and freezing.&lt;br /&gt;
|207407|Villages will always generate at least on y{{=}}0.&lt;br /&gt;
|207408|Trying to generate something below y{{=}}0 results in game crash.&lt;br /&gt;
|207417|Directly breaking fire does not alert sculk sensors, but removing its supporting block correctly does.&lt;br /&gt;
|207418|Breaking paintings/item frames/glow item frames does not alert sculk sensors, even though placing them does.&lt;br /&gt;
|207445|Sculk sensor doesn&amp;#039;t detect squids swimming.&lt;br /&gt;
|207473|Sculk sensors do not detect when ghasts shoot.&lt;br /&gt;
|207520|Sculk sensors don&amp;#039;t react to ravager roars.&lt;br /&gt;
|207521|Ocelots and cats can still emit vibrations while sneaking.&lt;br /&gt;
|207592|Shooting bow with flame enchantment while sneaking triggers sculk sensor.&lt;br /&gt;
|207600|Sculk sensor detects wrong sound for fishing rod.&lt;br /&gt;
|207670|Sculk sensors do not detect the placement of boats and minecarts.&lt;br /&gt;
|207671|Sculk sensors do not detect candles being placed into cakes.&lt;br /&gt;
|207672|Sculk sensors do not detect when creepers are set off with flint and steel.&lt;br /&gt;
|207673|Sculk sensors do not detect lighting TNT with flint and steel.&lt;br /&gt;
|207674|Sculk sensors do not detect placing things in flower pots.&lt;br /&gt;
|207675|Sculk sensors do not detect books being placed onto lecterns.&lt;br /&gt;
|207677|Sculk sensors do not detect collecting water with bottles.&lt;br /&gt;
|207678|Sculk sensors do not detect collecting honey bottles.&lt;br /&gt;
|207679|Sculk sensors do not detect the breaking of bee nests and beehives in Creative mode.&lt;br /&gt;
|207745|Sculk sensors do not detect when ender dragons shoot fireballs.&lt;br /&gt;
|208193|Sculk sensors do not detect removing things from flower pots.&lt;br /&gt;
|208194|Sculk sensors do not detect when candle cakes are eaten.&lt;br /&gt;
|208477|Going into a dimension that has height higher than the maximum height crashes the game.&lt;br /&gt;
|208602|Axolotls summoned with a command dry out instantly.&lt;br /&gt;
|209903|Sculk sensors are not activated upon shearing sheep, mushrooms, snow golems and pumpkins.&lt;br /&gt;
|209926|Sculk sensors are not activated upon collecting Dragon&amp;#039;s Breath.&lt;br /&gt;
|209953|Sculk sensors are not activated upon extinguishing a candle.&lt;br /&gt;
|210000|Sculk sensors do not detect when blazes shoot fireballs.&lt;br /&gt;
|210282|Sculk sensors are not activated upon silverfish or endermite moving along the ground.&lt;br /&gt;
|210495|Sculk sensors are not activated upon lighting a campfire or candle with a fire charge.&lt;br /&gt;
|210815|Sculk sensors are not activated upon shulkers shooting.&lt;br /&gt;
|211119|Sculk sensors do not detect when withers shoot wither skulls.&lt;br /&gt;
|;previous&lt;br /&gt;
|212117|Placing glow lichen in lava creates waterlogged glow lichen.&lt;br /&gt;
|212141|Shulkers get rotated when upgrading to 21w03a.&lt;br /&gt;
|212149|Shulker is sometimes mis-rotated when player teleports through a nether portal and reloading an active chunk with Shulker.&lt;br /&gt;
|212211|Glow lichen is not grouped with vines in the creative inventory.&lt;br /&gt;
|212215|Glow Lichen mining speed is not affected by efficiency.&lt;br /&gt;
|212284|Crammed enitities pushed through blocks when growing to adults.&lt;br /&gt;
|212290|Commands {{code|/setblock}} and {{code|/fill}} don&amp;#039;t work at or above height 1024 in some cases.&lt;br /&gt;
|212331|Boats dismount you in the direction the boat is facing instead of the direction of the player.&lt;br /&gt;
|212347|Importing custom world file height is limited to 2047 instead of 2048.&lt;br /&gt;
|212384|Sculk sensors do not detect cake being eaten.&lt;br /&gt;
|212422|Game crashes when generating a world with increased height limit.&lt;br /&gt;
|212432|Sculk sensors are not activated upon using a spawn egg.&lt;br /&gt;
|212532|Shulkers are spawned slightly mis-rotated after a shulker was hit by another shulker&amp;#039;s shulker bullet.&lt;br /&gt;
|212537|Standing near a shulker slightly lifts you when they open.&lt;br /&gt;
|212541|Shulkers are often incorrectly rotated upon generation.&lt;br /&gt;
|213257|Drowned do not drop copper.&lt;br /&gt;
|213268|Copper Blocks variants like slabs/stairs/cut copper cannot be crafted through Stonecutter.&lt;br /&gt;
|213512|Copper blocks are named differently from bedrock edition.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|mxqSoy7nWeQ|kMWM1VoDtck}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:21w05a]]&lt;br /&gt;
[[Minecraft:es:Java Edition 21w05a]]&lt;br /&gt;
[[Minecraft:fr:Édition Java 21w05a]]&lt;br /&gt;
[[Minecraft:it:Java Edition 21w05a]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 21w05a]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 21w05a]]&lt;br /&gt;
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[[Minecraft:th:รุ่น Java 21w05a]]&lt;br /&gt;
[[Minecraft:zh:Java版21w05a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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