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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 22w14a&lt;br /&gt;
|image=22w14a.jpg&lt;br /&gt;
|image2=Java Edition 22w14a.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=April 6, 2022&lt;br /&gt;
|jsonhash=d7a5cb72158d497983a74623b88f0e0cd423d46f&lt;br /&gt;
|clienthash=1d186d967576d4e6043e5b1664da242c1b686a85&lt;br /&gt;
|clientmap=9b86041edb4aa515fc8951f16e3d3be3e0c0533e&lt;br /&gt;
|serverhash=cf4f3a6492c0a84e2e852fe0ea714080923ab6ad&lt;br /&gt;
|servermap=7b9857a6a7f3d7910700528627a8912947512178&lt;br /&gt;
|parent=1.19&lt;br /&gt;
|prevparent=1.18.2&lt;br /&gt;
|prev=22w13a&lt;br /&gt;
|next=22w15a&lt;br /&gt;
|nextparent=1.19.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;22w14a&amp;#039;&amp;#039;&amp;#039; is the fourth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.19]], released on April 6, 2022,&amp;lt;ref&amp;gt;{{snap|22w14a|April 6, 2022}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:mangrove tree]]s, [[Minecraft:mangrove swamp]]s, [[Minecraft:echo shard]]s, and [[Minecraft:recovery compass]]es, and fixes some bugs related to [[Minecraft:ancient cities]] and [[Minecraft:warden]]s.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Echo Shard JE1 BE1.png|32px]] [[Minecraft:Echo shard]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can only be found in loot chests in [[Minecraft:ancient cities]].&lt;br /&gt;
* Can be used to craft recovery compasses.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Recovery Compass JE1 BE1.gif|32px]] [[Minecraft:Recovery compass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of compass which can point to the last place where player died.&lt;br /&gt;
* Randomly spins if not held by a player, the player hasn&amp;#039;t died, or when the player is not in the same dimension of the death point.&lt;br /&gt;
* Can be crafted with a [[Minecraft:compass]] surrounded by 8 echo shards.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Mangrove swamp}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new swamp [[Minecraft:biome]] with teal water that often generates in warmer clusters, usually next to jungles and deserts.&lt;br /&gt;
* Contains mangrove trees, a new type of tree.&lt;br /&gt;
** Has an unique shape, with a root system of mangrove roots leading up to a forking trunk and mangrove leaves.&lt;br /&gt;
** It has a chance to generate a [[Minecraft:bee nest]].&lt;br /&gt;
** Grows from [[Minecraft:mangrove propagule]]s.&lt;br /&gt;
* Naturally spawns warm [[Minecraft:frog]]s and [[Minecraft:slime]]s, but there are no sheep, cows, pigs or chickens.&lt;br /&gt;
* Does not generate [[Minecraft:witch hut]]s.&lt;br /&gt;
* The floor is coated with a single layer of [[Minecraft:mud]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added two new advancements:&lt;br /&gt;
** You Got a Friend in Me&lt;br /&gt;
*** Have an Allay deliver items to you&lt;br /&gt;
** Birthday Song&lt;br /&gt;
*** Have an Allay drop a cake at a note block&lt;br /&gt;
* Added &amp;lt;code&amp;gt;item_delivered_to_player&amp;lt;/code&amp;gt; advancement trigger.&lt;br /&gt;
** Triggered when an allay delivers an item to a player, with following conditions:&lt;br /&gt;
*** {{nbt|list|player}}: a player for which this trigger runs&lt;br /&gt;
* Added &amp;lt;code&amp;gt;allay_drop_item_on_block&amp;lt;/code&amp;gt; advancement trigger.&lt;br /&gt;
** Triggered when an allay drops an item on a block, with following conditions:&lt;br /&gt;
*** {{nbt|list|player}}: a player for which this trigger runs&lt;br /&gt;
*** {{nbt|compound|location}}: a predicate for the block that the item was dropped on&lt;br /&gt;
*** {{nbt|compound|item}}: a predicate for the item that was dropped&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Player.dat format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new {{nbt|compound|LastDeathLocation}} field, which contains a {{nbt|string|dimension}} string and a list of three integers representing the block position of the player&amp;#039;s last death called {{nbt|int array|pos}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added following block tags:&lt;br /&gt;
** &amp;lt;code&amp;gt;#dead_bush_may_place_on&amp;lt;/code&amp;gt;: {{cd|d=and|#sand|#terracotta|#dirt|mud}}.&lt;br /&gt;
** &amp;lt;code&amp;gt;#mangrove_logs_can_grow_through&amp;lt;/code&amp;gt;: {{cd|d=and|mud|muddy_mangrove_roots|mangrove_roots|mangrove_leaves|mangrove_log|mangrove_propagule}}.&lt;br /&gt;
** &amp;lt;code&amp;gt;#mangrove_roots_can_grow_through&amp;lt;/code&amp;gt;: {{cd|d=and|mud|muddy_mangrove_roots|mangrove_roots}}.&lt;br /&gt;
* Added following item tag:&lt;br /&gt;
** &amp;lt;code&amp;gt;#compasses&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;compass&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;recovery_compass&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added following entity tag:&lt;br /&gt;
** &amp;lt;code&amp;gt;#frog_food&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;slime&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;magma_cube&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added following game event tag:&lt;br /&gt;
** &amp;lt;code&amp;gt;#shrieker_can_listen&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;sculk_sensor_tendrils_clicking&amp;lt;/code&amp;gt;&lt;br /&gt;
* Added following cat variant tag (new type):&lt;br /&gt;
** &amp;lt;code&amp;gt;#default_spawns&amp;lt;/code&amp;gt;: {{cd|d=and|tabby|black|red|siamese|british|calico|persian|ragdoll|white|jellie}}.&lt;br /&gt;
** &amp;lt;code&amp;gt;#full_moon_spawns&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;#default_spawns&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;all_black&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dead bush]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed on [[Minecraft:mud]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mangrove propagule]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now correctly grows into mangrove trees instead of oak trees.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mud]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now can convert into [[Minecraft:clay]] by placing mud above a block which has [[Minecraft:pointed dripstone]] underneath.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Frog]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now actually kill their food, using a base attack strength of 10.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Warden]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now get angry at all mobs that bump into it, not just players.&lt;br /&gt;
* Can no longer spawn on [[Minecraft:water]].&lt;br /&gt;
* Can now pathfind through [[Minecraft:lava]].&lt;br /&gt;
* Shadow is now the appropriate size.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ancient city]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed {{cd|d=,|small_portal_statue|intact_horizontal_wall_stairs_upward|top_piece|bottom_piece}} and variant structures because they duplicate existing structures.&lt;br /&gt;
* Changed some structures:&lt;br /&gt;
** Slightly changed &amp;lt;code&amp;gt;city_center_2&amp;lt;/code&amp;gt; blocks around the chest so that vibrations generated there are always detected by the sculk sensor below.&lt;br /&gt;
** A missing sculk sensor was added for the redstone lamp in &amp;lt;code&amp;gt;bottom_1&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Replaced the light blue and blue carpets in &amp;lt;code&amp;gt;ice_box_1&amp;lt;/code&amp;gt; with gray carpets, and the [[Minecraft:trapdoor]] there is no longer open by default.&lt;br /&gt;
** &amp;lt;code&amp;gt;entrance_path_5&amp;lt;/code&amp;gt; is now able to generate.&lt;br /&gt;
* Changed the loot found in chests:&lt;br /&gt;
** There&amp;#039;s now an extra roll of loot for every chest, with one possible loot option being now 1-3 echo shards.&lt;br /&gt;
** Replaced the golden carrot in &amp;lt;code&amp;gt;city_center_2&amp;lt;/code&amp;gt; chest with a golden apple.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The mangrove swamp is now required to be visited for the &amp;quot;Adventuring Time&amp;quot; advancement.&lt;br /&gt;
* Removed field &amp;lt;code&amp;gt;location&amp;lt;/code&amp;gt; from triggers {{cd|d=and|location|slept_in_bed|hero_of_the_village|voluntary_exile}}. It was handled exactly the same as &amp;lt;code&amp;gt;player.location&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Entity format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Replaced {{nbt|int|CatType}} field in [[Minecraft:cat]]s&amp;#039; entity format with {{nbt|string|variant}}.&lt;br /&gt;
** Accepted type of value is changed from numeric values to strings IDs. (e.g. &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; -&amp;gt; &amp;lt;code&amp;gt;minecraft:calico&amp;lt;/code&amp;gt;)&lt;br /&gt;
* There&amp;#039;s also have a similar change to [[Minecraft:frog]]s&amp;#039; entity format like the cats&amp;#039; one.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Loot table]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The special case size-dependent loot drops of [[Minecraft:slime]]s and [[Minecraft:magma cube]]s are now data driven and part of their loot tables, using the new sub-predicate types.&lt;br /&gt;
* The loot drops for [[Minecraft:frog]] food are now part of the food&amp;#039;s death loot, instead of dropping hard-coded item types.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Predicate]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|d=and|player|fishing_hook|lightning_bolt|catType}} fields have been replaced with &amp;lt;code&amp;gt;type_specific&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;type_specific&amp;lt;/code&amp;gt; has field {{nbt|string|type}} (one of {{cd|d=or|player|fishing_hook|lightning_bolt|cat}}) and same fields as removed fields.&lt;br /&gt;
* Example:&lt;br /&gt;
:* Before:&lt;br /&gt;
:::&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;quot;lightning_bolt&amp;quot;: {&lt;br /&gt;
   &amp;quot;blocks_set_on_fire&amp;quot;: 0&lt;br /&gt;
 }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
:* After:&lt;br /&gt;
:::&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;quot;type_specific&amp;quot;: {&lt;br /&gt;
    &amp;quot;type&amp;quot;: &amp;quot;lightning&amp;quot;,&lt;br /&gt;
    &amp;quot;blocks_set_on_fire&amp;quot;: 0&lt;br /&gt;
  }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;catType&amp;lt;/code&amp;gt; has been wrapped to match new format and now uses new cat variant names instead of texture names.&lt;br /&gt;
:* Before:&lt;br /&gt;
:::&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;catType&amp;quot;: &amp;quot;minecraft:textures/entity/cat/british_shorthair.png&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
:* After:&lt;br /&gt;
:::&amp;lt;syntaxhighlight lang=&amp;quot;json&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;quot;type_specific&amp;quot;: {&lt;br /&gt;
    &amp;quot;type&amp;quot;: &amp;quot;cat&amp;quot;,&lt;br /&gt;
    &amp;quot;variant&amp;quot;: &amp;quot;minecraft:british&amp;quot;&lt;br /&gt;
 }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* New &amp;lt;code&amp;gt;type_specific&amp;lt;/code&amp;gt; options:&lt;br /&gt;
** &amp;lt;code&amp;gt;frog&amp;lt;/code&amp;gt; has {{nbt|string|variant}} field matching frog variant ({{cd|d=or|minecraft:warm|minecraft:temperate|minecraft:cold}}).&lt;br /&gt;
** &amp;lt;code&amp;gt;slime&amp;lt;/code&amp;gt; applies for slimes and magma cubes, has {{nbt|int|Size}} field matching slime size (smallest is 1).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mangrove swamp is now part of the {{cd|d=and|#allows_surface_slime_spawns|#has_closer_water_fog|#has_structure/mineshaft|#has_structure/ruined_portal_swamp|#is_overworld|#spawns_warm_variant_frogs|#water_on_map_outlines}} biome tag.&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;#ancient_city_center_replaceable&amp;lt;/code&amp;gt; block tag, and merged all its contents into the &amp;lt;code&amp;gt;#ancient_city_replaceable&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
* Renamed &amp;lt;code&amp;gt;#warden_events_can_listen&amp;lt;/code&amp;gt; game event tag to &amp;lt;code&amp;gt;#warden_can_listen&amp;lt;/code&amp;gt;, then:&lt;br /&gt;
** Removed &amp;lt;code&amp;gt;sculk_sensor_tendrils_clicking&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;#shrieker_can_listen&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=22w14a&lt;br /&gt;
|;old&lt;br /&gt;
|91364|Mob loot cannot be specified for small magma cube and big/medium slime.&lt;br /&gt;
|176621|Entity spawn packets use integers for yaw and pitch instead of bytes.&lt;br /&gt;
|207289|Sculk sensor wool occlusion has directional bias.&lt;br /&gt;
|207522|Sculk sensors don&amp;#039;t react to horses kicking.&lt;br /&gt;
|207635|Sculk sensors react differently to wool occlusion depending on the global direction.&lt;br /&gt;
|209905|Sculk sensors are not activated upon milking entities.&lt;br /&gt;
|228533|Sculk sensors don&amp;#039;t detect the feeding of untamed/trusting mobs.&lt;br /&gt;
|;dev&lt;br /&gt;
|249075|Sculk shrieker isn&amp;#039;t grouped with other sculk related blocks in the decorations tab of creative inventory.&lt;br /&gt;
|249122|{{cd|block.sculk_catalyst.bloom}} has no subtitle.&lt;br /&gt;
|249124|{{cd|block.sculk_shrieker.shriek}} currently has no subtitle.&lt;br /&gt;
|249254|Frogs eating named slimes or magma cubes isn&amp;#039;t logged in console.&lt;br /&gt;
|249255|Sculk catalyst does not spread when a frog kills a slime or a magma cube.&lt;br /&gt;
|249264|Frogs can make eating sounds (&amp;quot;Frog eats&amp;quot;) when they can&amp;#039;t get close to their target, even without opening their mouths.&lt;br /&gt;
|249369|Frogs instantly kill small slimes regardless of their total health or resistance.&lt;br /&gt;
|249384|Warden can create Light, barriers or structure voids particles when digging.&lt;br /&gt;
|249386|The entity shadows of wardens are too small in relation to the size of their models.&lt;br /&gt;
|249387|Warden&amp;#039;s digging sound is the same as its emerging sound.&lt;br /&gt;
|249400|The vertical movement of wardens when they&amp;#039;re in liquids is too sensitive.&lt;br /&gt;
|249401|Warden spawn egg isn&amp;#039;t alphabetized correctly.&lt;br /&gt;
|249415|Wardens won&amp;#039;t pathfind through lava even though they&amp;#039;re immune to it.&lt;br /&gt;
|249422|Some subtitles relating to the warden don&amp;#039;t contain possessive apostrophes where appropriate.&lt;br /&gt;
|249426|Angered wardens play the &amp;quot;warden takes notice angrily&amp;quot; sound when hit in survival on top of their hurt sound.&lt;br /&gt;
|249430|Wardens remember players in creative mode.&lt;br /&gt;
|249434|The warden indefinitely roars when attacked by multiple entities.&lt;br /&gt;
|249447|Activated sculk shriekers fail to summon the warden if you run away.&lt;br /&gt;
|249451|Warden doesn&amp;#039;t appear in spawner.&lt;br /&gt;
|249455|&amp;quot;Not a string&amp;quot; appears in log when serializing angered Warden.&lt;br /&gt;
|249473|Some Warden sounds play in Peaceful difficulty.&lt;br /&gt;
|249476|Warden can spawn in water.&lt;br /&gt;
|249479|Wardens will attack their teammates.&lt;br /&gt;
|249496|Large amounts of wardens cause performance issues.&lt;br /&gt;
|249499|Warden summoned with {{cd|silent}} tag still plays heartbeat sounds.&lt;br /&gt;
|249504|The sounds of wardens groaning angrily aren&amp;#039;t controlled by the &amp;quot;Hostile Creatures&amp;quot; sound slider.&lt;br /&gt;
|249509|Warden is invisible for a split second when spawned in by spawner or spawn egg.&lt;br /&gt;
|249517|Warden doesn&amp;#039;t detect non-player mobs colliding with them.&lt;br /&gt;
|249526|Sculk shriekers are not activated when the player is riding something.&lt;br /&gt;
|249530|Warden&amp;#039;s hitbox shows up in peaceful difficulty.&lt;br /&gt;
|249531|Warden indefinitely roars when the attack target is invulnerable.&lt;br /&gt;
|249646|The warden sniffs excessively after killing a mob.&lt;br /&gt;
|249659|Sculk Catalyst and Sculk Veins only drop when broken by Silk Touch hoe.&lt;br /&gt;
|249674|Wardens forget their targets on world reload.&lt;br /&gt;
|;previous&lt;br /&gt;
|249712|Server hangs and game stops responding when loading a chunk containing a structure with an allay.&lt;br /&gt;
|249714|Z-fighting can be seen on the wings of allays during their death animation.&lt;br /&gt;
|249720|Allay&amp;#039;s wings are not attached to its body.&lt;br /&gt;
|249727|Wardens stop sensing vibrations after world reload.&lt;br /&gt;
|249728|Lava can generate in ancient cities and burn wool.&lt;br /&gt;
|249729|Z-fighting can be seen on the underside of allays&amp;#039; heads.&lt;br /&gt;
|249751|Warden UV overlapping.&lt;br /&gt;
|249758|Z-fighting can be seen when the arms of allays intersect their bodies.&lt;br /&gt;
|249761|Trapdoor of Ice Box in Ancient Cities is by default open.&lt;br /&gt;
|249764|Second lamp in the centers of ancient cities is missing its sculk sensor.&lt;br /&gt;
|249768|{{samp|entrance_path_5}} can never generate.&lt;br /&gt;
|249769|Unused structures in ancient cities.&lt;br /&gt;
|249800|Redstone door sculk sensor in the Ancient City center is too far away to consistently detect the player eating.&lt;br /&gt;
|249816|Wardens hitbox doesn&amp;#039;t adjust when emerging and digging.&lt;br /&gt;
|249825|Frogs ignore {{cd|doMobLoot}} gamerule.&lt;br /&gt;
|249910|Warden &amp;quot;Nearby Closest&amp;quot; sound is unused.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
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		<author><name>SyncBot</name></author>
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