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	<title>Minecraft:Java Edition 22w17a - Revision history</title>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 22w17a&lt;br /&gt;
|image=22w17a.jpg&lt;br /&gt;
|image2=Java Edition 22w17a.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=April 27, 2022&lt;br /&gt;
|jsonhash=ad43b6117dd2713a4f525496b869b0de5b355b8c&lt;br /&gt;
|clienthash=ec14ab7dbf0869bde3147b0700cb82b1a0b9b6d0&lt;br /&gt;
|clientmap=1c96e8f819952dc4b2667c293cb44fd3e4ce0efd&lt;br /&gt;
|serverhash=9b4d5a87b48d7c3784fdfc9d6982543e8d9296df&lt;br /&gt;
|servermap=40b2889924cf4b85394d97b2005c05ed79686827&lt;br /&gt;
|parent=1.19&lt;br /&gt;
|prevparent=1.18.2&lt;br /&gt;
|prev=22w16b&lt;br /&gt;
|next=22w18a&lt;br /&gt;
|nextparent=1.19.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;22w17a&amp;#039;&amp;#039;&amp;#039; is the eighth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.19]], released on April 27, 2022,&amp;lt;ref&amp;gt;{{snap|22w17a|April 27, 2022}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:goat horn]]s from {{BE}}, makes changes to [[Minecraft:allay]]s and [[Minecraft:warden]]s, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Goat Horn JE1 BE1.png|32px]] [[Minecraft:Goat horn]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added from {{BE}}.&lt;br /&gt;
* Drops when a [[Minecraft:goat]] rams [[Minecraft:coal ore]], [[Minecraft:emerald ore]], [[Minecraft:iron ore]], [[Minecraft:log]], [[Minecraft:packed ice]], or [[Minecraft:stone]].&lt;br /&gt;
* Can play a loud sound that can be heard from afar, with a cooldown around 7 seconds between each use.&lt;br /&gt;
* Has 8 variants, each variant has its own unique sound.&lt;br /&gt;
** &amp;quot;Ponder&amp;quot;, &amp;quot;Sing&amp;quot;, &amp;quot;Seek&amp;quot;, &amp;quot;Feel&amp;quot; can be obtained from the regular goats&amp;#039; ramming, or the [[Minecraft:chest]] in [[Minecraft:pillager outpost]]s with a 50% chance.&lt;br /&gt;
** &amp;quot;Admire&amp;quot;, &amp;quot;Call&amp;quot;, &amp;quot;Yearn&amp;quot;, &amp;quot;Dream&amp;quot; can only be obtained from the screaming goats&amp;#039; ramming.&lt;br /&gt;
** The variant of horn that a goat may drop is completely random.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Death messages]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new death messages to [[Minecraft:warden]]s&amp;#039; ranged attack:&lt;br /&gt;
** &amp;quot;&amp;lt;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;&amp;gt; was obliterated by a sonically-charged shriek&amp;quot;&lt;br /&gt;
** If a player or mob attacks the dead player before they die, the death message is &amp;quot;&amp;lt;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;&amp;gt; was obliterated by a sonically-charged shriek whilst trying to escape &amp;lt;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;/&amp;#039;&amp;#039;mob&amp;#039;&amp;#039;&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Chat messages between players are now cryptographically signed.&lt;br /&gt;
* Players are given a Mojang provided key-pair on startup.&lt;br /&gt;
* Chat styling is now handled via server resource packs with the translation key &amp;lt;code&amp;gt;chat.type.text&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Entity format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{nbt|byte|HasLeftHorn}} and {{nbt|byte|HasRightHorn}} boolean fields to goats&amp;#039; entity format.&lt;br /&gt;
** Decides the visibility and dropability of their horns.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Item modifier]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the item function &amp;lt;code&amp;gt;set_goat_horn_sound&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{samp|[[Minecraft:server.properties]]}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added server property &amp;lt;code&amp;gt;enforce-secure-profile&amp;lt;/code&amp;gt; to allow servers to requiring a player to having a Mojang-signed public key.&lt;br /&gt;
** Defaults to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Enforcing secure profiles prevents players without a Mojang-signed public key from connecting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the following block tags:&lt;br /&gt;
** &amp;lt;code&amp;gt;#overworld_natural_logs&amp;lt;/code&amp;gt;: {{cd|d=and|acacia_log|birch_log|oak_log|jungle_log|spruce_log|dark_oak_log|mangrove_log}}.&lt;br /&gt;
** &amp;lt;code&amp;gt;#snaps_goat_horn&amp;lt;/code&amp;gt;: {{cd|d=and|#overworld_natural_logs|stone|packed_ice|iron_ore|coal_ore|emerald_ore}}.&lt;br /&gt;
* Added the following item tag:&lt;br /&gt;
** &amp;lt;code&amp;gt;#overworld_natural_logs&amp;lt;/code&amp;gt;: {{cd|d=and|acacia_log|birch_log|oak_log|jungle_log|spruce_log|dark_oak_log|mangrove_log}}.&lt;br /&gt;
* Added the following game event tag:&lt;br /&gt;
** &amp;lt;code&amp;gt;#allay_can_listen&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;note_block_play&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Brewing stand]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated base UVs and texture to match a graphical fix in {{BE}}, which has no effect on visuals.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mangrove roots]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed its block model, to make the inner faces have the same size with the outer faces.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piston]] and [[Minecraft:sticky piston]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed their textures, to match the color of the [[Minecraft:oak planks]] on the piston head.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sculk]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Its blast resistance has been lowered.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sculk catalyst]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sculk spreading can now replace [[Minecraft:soul sand]] and [[Minecraft:mud]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:TNT]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Ore]]s, [[Minecraft:Sculk family|sculk]] blocks, and [[Minecraft:monster spawner|spawner]]s blown up by TNT ignited by a player now drop experience.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fence]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the model when in an [[Minecraft:item frame]], to make their two horizontal bars thicker, matching the thickness in their block form.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Leather cap]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed its texture, to extend the center bar on the back face to the bottom.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Allay]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Connecting with [[Minecraft:note block]]s is now better visualized by the vibration particle.&lt;br /&gt;
* Connecting with note blocks can now be blocked by [[Minecraft:wool]] again, by placing wool between the allay and the note block.&lt;br /&gt;
* Several sounds have been updated.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Evoker]], [[Minecraft:illusioner]] and [[Minecraft:witch]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed their models, now their last two rows of pixels on their robes can render.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Goat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now can drop 2 horns each.&lt;br /&gt;
** The number of horns left to drop is represented on the model.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Llama]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed all variants&amp;#039; chest texture, to use the chest texture since the [[Minecraft:texture update]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pillager]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed its model, slightly shortened its coat to match its actual texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Villager]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed their models, now their last two rows of pixels on their robes can render.&lt;br /&gt;
* Changed their textures in all biomes.&lt;br /&gt;
** The color of the top and bottom of their legs now matches the sides correctly.&lt;br /&gt;
** Removed the identical part in [[Minecraft:savanna]] villagers&amp;#039; texture with the villager base texture.&lt;br /&gt;
** Slightly changed [[Minecraft:jungle]] villagers&amp;#039; shoes texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Vindicator]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed its model, slightly shortened its coat to match its actual texture.&lt;br /&gt;
* Changes its crossed arm&amp;#039;s texture.&lt;br /&gt;
** The &amp;quot;gap&amp;quot; between their two arms connects correctly now.&lt;br /&gt;
** Changed the color of the seam face between their upper and lower arms, which is not visible in default.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Warden]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Ranged attack now:&lt;br /&gt;
** Bypasses shields and armor.&lt;br /&gt;
** Deals damage of {{hp|10}} instead of {{hp|16}} (Easy) / {{hp|30}} (Normal) / {{hp|45}} (Hard).&lt;br /&gt;
** Has a reduced cooldown of 2 seconds instead of 5 seconds.&lt;br /&gt;
* Now drops a [[Minecraft:sculk catalyst]] upon death.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wolf]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reverted the mirroring change for ears and legs in [[Minecraft:22w11a]]. &amp;lt;ref&amp;gt;{{bug|MC-230603||Works As Intended}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:22w17a Zombie Villager Model Change.png|thumb|The comparison of zombie villagers&amp;#039; model change.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie villager]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed their models, now their last two rows of pixels on their robes can render.&lt;br /&gt;
* Changed their clothes texture in all biomes (except desert and swamp).&lt;br /&gt;
** The color of the top and bottom of their legs now matches the sides correctly.&lt;br /&gt;
** Added &amp;quot;shirt&amp;quot; part in savanna zombie villagers&amp;#039; clothes, to match other zombie villagers.&lt;br /&gt;
** Slightly changed jungle zombie villagers&amp;#039; shoes texture.&lt;br /&gt;
** Removed extra textures on weaponsmith zombie villagers&amp;#039; arm&amp;#039;s top.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:HUD]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the texture of the &amp;quot;half&amp;quot; armor bar, moved the highlighted pixel from the right to the left.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Replaced realms subtle selected world highlight with a clear green checkmark.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed &amp;quot;Привет Россия!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Polished deepslate are now part of the &amp;lt;code&amp;gt;#sculk_replaceable_world_gen&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;#dampenable_vibrations&amp;lt;/code&amp;gt; game event tag.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=22w17a&lt;br /&gt;
|;old&lt;br /&gt;
|13103|Texture Z-Fighting at Wolf[/]Cat snout.&lt;br /&gt;
|53312|Illager/(zombie) villager/witch robes do not render the last two rows of pixels.&lt;br /&gt;
|106627|Leather cap texture overlay does not align correctly.&lt;br /&gt;
|141064|Cleric collar z-fighting.&lt;br /&gt;
|166686|Villagers with taiga outfits show Z-fighting around their neck.&lt;br /&gt;
|176840|Ores no longer drop experience when blown up.&lt;br /&gt;
|208597|Boats ridden over wool are detected by sculk sensor.&lt;br /&gt;
|208771|Projectiles landing on wool trigger sculk sensors.&lt;br /&gt;
|210712|Sculk sensors are not activated upon backwards movement in a boat.&lt;br /&gt;
|210901|Sculk sensors are not activated upon entities sliding on ice.&lt;br /&gt;
|224709|Full armor icon does not match empty armor icon.&lt;br /&gt;
|226761|Parity issue: Goats do not drop horns.&lt;br /&gt;
|248161|Weaponsmith zombie villager texture has leftover pixels from the regular weaponsmith texture.&lt;br /&gt;
|248292|Llama uses pre-1.14 chest texture.&lt;br /&gt;
|248555|Mismatches within (zombie) villager textures.&lt;br /&gt;
|248556|Savanna Zombie Villager missing a body texture.&lt;br /&gt;
|248557|Savanna villager body defines pixels identical to base villager texture.&lt;br /&gt;
|248561|Vindicator&amp;#039;s crossed arms element has miscolored pixels on the faces touching the other arm elements.&lt;br /&gt;
|248562|Iron golem has unused pixels in the texture.&lt;br /&gt;
|249032|Fence item model&amp;#039;s bars inconsistent with placed block.&lt;br /&gt;
|249039|&amp;quot;Half&amp;quot; armor bar icon texture is incorrect.&lt;br /&gt;
|249962|Exploding an End Crystal does not produce explosion vibration.&lt;br /&gt;
|250921|Spawners do not drop experience when blown up.&lt;br /&gt;
|;dev&lt;br /&gt;
|249190|Sculk blocks do not drop experience orbs when blown up.&lt;br /&gt;
|249192|Mangrove propagules break lily pads and frogspawn directly above them when attempting to grow.&lt;br /&gt;
|249262|Sculk cannot replace soul sand or mud when mobs die on top of them.&lt;br /&gt;
|249601|Z-fighting occurs on a Warden&amp;#039;s tendrils when clicking.&lt;br /&gt;
|249669|&amp;lt;samp&amp;gt;tadpole.png&amp;lt;/samp&amp;gt; has unused frog egg texture.&lt;br /&gt;
|249745|If allay is holding an item, it can be equipped with armor using a dispenser.&lt;br /&gt;
|249780|Blocks that require support can generate floating in ancient cities.&lt;br /&gt;
|249919|Pillar in Ancient City can generate with waterlogged stairs.&lt;br /&gt;
|250000|Allays and villagers create ghost items when they take items from a stack and cannot fit the whole stack in their inventory.&lt;br /&gt;
|250027|Allays ignore the dimension when checking for liked note blocks.&lt;br /&gt;
|250075|The inner two planes in mangrove roots are smaller than they should be.&lt;br /&gt;
|250076|Shading is disabled for the two inner planes in mangrove roots, even though it is not for all the other planes.&lt;br /&gt;
|250165|Doing {{cmd|locate stronghold}} in some single biomes causes an unexpected error.&lt;br /&gt;
|250171|Warden Sonic Boom attack can be completely mitigated by shields.&lt;br /&gt;
|250240|Z-fighting can be seen around the backs of frogs when they open their mouths.&lt;br /&gt;
|250243|Warden sonic boom attacks can hit endermen, shulkers or players who have finished eating chorus fruit and players who have used ender pearls within range, even if they have teleported.&lt;br /&gt;
|250288|Some blocks in Ancient City structures can only be covered by sculk veins and cannot be converted into a sculk block.&lt;br /&gt;
|250321|Flying and aquatic mobs pathfinding in certain blocks cause crash &amp;lt;nowiki&amp;gt;||&amp;lt;/nowiki&amp;gt; The game crashed whilst ticking entity Error: {{cd|java.lang.NullPointerException: Cannot invoke &amp;quot;dnm.a()&amp;quot; because &amp;quot;$$1&amp;quot; is null}}.&lt;br /&gt;
|250331|Chunk rendering is glitchy / incorrect when redrawing.&lt;br /&gt;
|;previous&lt;br /&gt;
|250339|Paintings are off-centered in multiplayer servers.&lt;br /&gt;
|250379|Teleporting armor stands results in visual desync and abnormal behavior.&lt;br /&gt;
|250396|{{cmd|locatebiome}} command displays Y-axis of -64 in certain cave biomes, causing the player to die when teleported.&lt;br /&gt;
|250400|Blocks and items can cause the world to render invisibly.&lt;br /&gt;
|250411|Sculk can spread in ancient city structures and replace soul sand with fire on top, extinguishing fires.&lt;br /&gt;
|250429|Narrator improperly narrates chat.&lt;br /&gt;
|250460|The rendering of players is delayed for others.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{Slicedlime|Wh3us2gaPvo|vu7YBpLGd9w}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.1x}}&lt;br /&gt;
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[[Minecraft:de:22w17a]]&lt;br /&gt;
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[[Minecraft:fr:Édition Java 22w17a]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 22w17a]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 22w17a]]&lt;br /&gt;
[[Minecraft:ru:22w17a (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版22w17a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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