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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| title = Minecraft 23w03a&lt;br /&gt;
| image = 23w03a.jpg&lt;br /&gt;
| image2 = Java Edition 23w03a.png&lt;br /&gt;
| edition = Java&lt;br /&gt;
| type = Snapshot&lt;br /&gt;
| date = January 18, 2023&lt;br /&gt;
| jsonhash = b958db10f1540e51b61f70dbaf0be86b40def147&lt;br /&gt;
| clienthash = dd6cb06d65063769f7581ac2f5f800fe9531e28a&lt;br /&gt;
| clientmap = f7de4f767c3d8d9c5c4779933f175eeb738d7f65&lt;br /&gt;
| serverhash = b033d57035b293a9eda548db0615c1c89c21ea28&lt;br /&gt;
| servermap = 030aa6a26885d62a55864b16e1a2000ba91de726&lt;br /&gt;
| parent = 1.19.4&lt;br /&gt;
| prevparent = 1.19.3&lt;br /&gt;
| prev = &lt;br /&gt;
| next = 23w04a&lt;br /&gt;
| nextparent = 1.20&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;23w03a&amp;#039;&amp;#039;&amp;#039; is the first [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.19.4]], released on January 18, 2023,&amp;lt;ref&amp;gt;{{snap|23w03a|January 18, 2023}}&amp;lt;/ref&amp;gt; which adds the {{cmd|ride}} command and new interaction methods in [[Minecraft:options]] screen, makes technical changes, and fixes bugs. This is the first snapshot released in 2023.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Game rule]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;commandModificationBlockLimit&amp;lt;/code&amp;gt;, defaults to 32768.&lt;br /&gt;
** Controls the maximum number of blocks changed in one execution of {{cmd|clone}}, {{cmd|fill}}, and {{cmd|fillbiome}} commands.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|ride}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new command to allow entities to start or stop riding other entities, syntaxes:&lt;br /&gt;
** {{cmd|link=none|ride &amp;lt;target&amp;gt; mount &amp;lt;vehicle&amp;gt;}}: makes a single target mount a single vehicle, fails if:&lt;br /&gt;
*** &amp;lt;code&amp;gt;vehicle&amp;lt;/code&amp;gt; is a player;&lt;br /&gt;
*** &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt; is already riding a vehicle;&lt;br /&gt;
*** &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;vehicle&amp;lt;/code&amp;gt; are the same entity;&lt;br /&gt;
*** &amp;lt;code&amp;gt;vehicle&amp;lt;/code&amp;gt; is already a passenger (direct or indirect) of &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt;.&lt;br /&gt;
** {{cmd|link=none|ride &amp;lt;target&amp;gt; dismount}}: dismounts &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt; from any vehicle it is riding, fails if &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt; is not riding anything.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
[[File:Accessibility Onboarding Screen 23w03a.png|thumb|Accessibility onboarding screen]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Title screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added an accessibility onboarding screen for players launching the game for the first time.&lt;br /&gt;
* Added arrow key navigation.&lt;br /&gt;
** Menu screens can now be navigated by using the arrow keys.&lt;br /&gt;
** When navigating with arrow keys, sliders need to be activated by pressing {{key|Return}}{{info needed|does Numpad Enter also work?}} or {{key|Space}} to start changing the value.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new &amp;quot;Notification Display Time&amp;quot; accessibility option, to change how long the notifications such as unlocked recipes, advancements, subtitles and selected item names are visible.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Protocol&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a network protocol feature for forcing bundle of packets to be processed within same client tick.&lt;br /&gt;
** Added new delimiter packet to clientbound game protocol.&lt;br /&gt;
** All packets between two delimiters are guaranteed to be processed within same tick.&lt;br /&gt;
** For security reasons this feature is not supported in serverbound direction.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added following biome tags:&lt;br /&gt;
** &amp;lt;code&amp;gt;#increased_fire_burnout&amp;lt;/code&amp;gt;: contains {{cd|d=and|bamboo_jungle|mushroom_fields|mangrove_swamp|snowy_slopes|frozen_peaks|jagged_peaks|swamp|jungle}}.&lt;br /&gt;
*** Fire burns out faster in these defined biomes.&lt;br /&gt;
** &amp;lt;code&amp;gt;#snow_golem_melts&amp;lt;/code&amp;gt;: contains {{cd|d=and|badlands|basalt_deltas|crimson_forest|desert|eroded_badlands|nether_wastes|savanna|savanna_plateau|soul_sand_valley|warped_forest|windswept_savanna|wooded_badlands}}.&lt;br /&gt;
*** Snow golems melt in these defined biomes.&lt;br /&gt;
** &amp;lt;code&amp;gt;#spawns_snow_foxes&amp;lt;/code&amp;gt;: contains {{cd|d=and|snowy_plains|ice_spikes|frozen_ocean|snowy_taiga|frozen_river|snowy_beach|frozen_peaks|jagged_peaks|snowy_slopes|grove}}.&lt;br /&gt;
*** Snow foxes spawn in these defined biomes.&lt;br /&gt;
** &amp;lt;code&amp;gt;#spawns_white_rabbits&amp;lt;/code&amp;gt;: contains {{cd|d=and|snowy_plains|ice_spikes|frozen_ocean|snowy_taiga|frozen_river|snowy_beach|frozen_peaks|jagged_peaks|snowy_slopes|grove}}.&lt;br /&gt;
*** White rabbits spawn in these defined biomes.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Donkey]]s, [[Minecraft:mule]]s, [[Minecraft:skeleton horse]]s, and [[Minecraft:zombie horse]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed their textures.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Vex]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now use a separate charging animation when empty-handed.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armor stand]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now preserve custom names when placed and broken.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Minecart with hopper]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer have &amp;lt;code&amp;gt;TransferCooldown&amp;lt;/code&amp;gt; data.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chat]] component&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added an optional &amp;lt;code&amp;gt;fallback&amp;lt;/code&amp;gt; field to &amp;lt;code&amp;gt;translate&amp;lt;/code&amp;gt; text components.&lt;br /&gt;
** The new field is a string that is used in place of translation if it is missing.&lt;br /&gt;
** If &amp;lt;code&amp;gt;fallback&amp;lt;/code&amp;gt; is missing, the old behavior (i.e. using the key itself as the translation) is preserved.&lt;br /&gt;
* Out-of-bound arguments in &amp;lt;code&amp;gt;translate&amp;lt;/code&amp;gt; formats are no longer silently ignored.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|clone}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now supports specifying the source and target dimensions, new syntax:&lt;br /&gt;
** {{cmd|link=none|clone [from &amp;lt;sourceDimension&amp;gt;] &amp;lt;begin&amp;gt; &amp;lt;end&amp;gt; [to &amp;lt;targetDimension&amp;gt;] &amp;lt;destination&amp;gt; ...}}&lt;br /&gt;
*** &amp;lt;code&amp;gt;sourceDimension&amp;lt;/code&amp;gt;: ID of dimension to clone from.&lt;br /&gt;
*** &amp;lt;code&amp;gt;targetDimension&amp;lt;/code&amp;gt;: ID of dimension to clone to.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|data}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New source &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; available, to read a value as text and resulting in a string value, syntax:&lt;br /&gt;
** &amp;lt;code&amp;gt;... &amp;#039;&amp;#039;(insert &amp;lt;index&amp;gt;|prepend|append|set|merge)&amp;#039;&amp;#039; string (block &amp;lt;sourcePos&amp;gt;|entity&amp;lt;nowiki&amp;gt; &amp;lt;source&amp;gt;&amp;lt;/nowiki&amp;gt;|storage &amp;lt;nowiki&amp;gt;&amp;lt;source&amp;gt;&amp;lt;/nowiki&amp;gt;) [&amp;lt;sourcePath&amp;gt;] [&amp;lt;start&amp;gt;] [&amp;lt;end&amp;gt;]&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;start&amp;lt;/code&amp;gt;: index of first character to include at the start of the string.&lt;br /&gt;
*** &amp;lt;code&amp;gt;end&amp;lt;/code&amp;gt;: index of the first character to exclude at the end of the string.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|execute}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* On &amp;lt;code&amp;gt;(if|unless)&amp;lt;/code&amp;gt;, new conditions available:&lt;br /&gt;
** &amp;lt;code&amp;gt;... loaded &amp;lt;pos&amp;gt;&amp;lt;/code&amp;gt;: checks if the position given is fully loaded (in regard to both blocks and entities).&lt;br /&gt;
*** &amp;lt;code&amp;gt;pos&amp;lt;/code&amp;gt;: block position to check.&lt;br /&gt;
** &amp;lt;code&amp;gt;... dimension &amp;lt;dimension&amp;gt;&amp;lt;/code&amp;gt;: checks if the execution is in a matching dimension.&lt;br /&gt;
*** &amp;lt;code&amp;gt;dimension&amp;lt;/code&amp;gt;: a dimension ID.&lt;br /&gt;
* New sub-command: &amp;lt;code&amp;gt;on&amp;lt;/code&amp;gt;, for selecting entities based on relation to the current executing entity, syntax:&lt;br /&gt;
** &amp;lt;code&amp;gt;... on (attacker|controller|leasher|owner|passengers|target|vehicle) -&amp;gt; execute&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;attacker&amp;lt;/code&amp;gt;: last entity that damaged the executing entity in the previous 5 seconds.&lt;br /&gt;
*** &amp;lt;code&amp;gt;controller&amp;lt;/code&amp;gt;: entity that is controlling the executing entity (for example: first passenger in a boat).&lt;br /&gt;
*** &amp;lt;code&amp;gt;leasher&amp;lt;/code&amp;gt;: entity leading the executing entity with a leash (might be a leash knot in case of being attached to a fence).&lt;br /&gt;
*** &amp;lt;code&amp;gt;owner&amp;lt;/code&amp;gt;: owner of the executing entity, if it is a tameable animal (like cats, wolves or parrots).&lt;br /&gt;
*** &amp;lt;code&amp;gt;passengers&amp;lt;/code&amp;gt;: all entities directly riding the executing entity (no sub-passengers).&lt;br /&gt;
*** &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt;: attack target for the executing entity.&lt;br /&gt;
*** &amp;lt;code&amp;gt;vehicle&amp;lt;/code&amp;gt;: entity that the executing entity is riding.&lt;br /&gt;
** If the relation is not applicable to the executing entity or there are no entities matching it, selector returns zero elements.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|title}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All time arguments to {{cmd|link=none|title times}} are now time durations and work with {{cd|d=and|t|s|d}} suffixes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|weather}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The duration of the weather change now matches the game&amp;#039;s regular weather cycle if not specified.&lt;br /&gt;
* The &amp;lt;code&amp;gt;duration&amp;lt;/code&amp;gt; parameter is now a time duration in ticks and works with {{cd|d=and|t|s|d}} suffixes.&lt;br /&gt;
** To retain existing functionality, you need to add an &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; suffix to pre-existing commands.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now &amp;lt;code&amp;gt;11&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Custom biome]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;precipitation&amp;lt;/code&amp;gt; precipitation type field.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;has_precipitation&amp;lt;/code&amp;gt; boolean field.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Auto-jump is now off by default.&lt;br /&gt;
* The resource pack screen is now keyboard-navigatable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Protocol&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Clients now reset their secure chat session state when receiving the login packet.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;#animals_spawnable_on&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;#goats_spawnable_on&amp;lt;/code&amp;gt; block tag.&lt;br /&gt;
* Renamed &amp;lt;code&amp;gt;#only_allows_snow_and_gold_rabbits&amp;lt;/code&amp;gt; biome tag to the &amp;lt;code&amp;gt;#spawns_gold_rabbits&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Slightly moved the search icon on the recipe book UI.&lt;br /&gt;
* Sliders can now be textured individually from buttons.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes only take effect when the 1.20 experimental data pack is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== General ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added following item tag:&lt;br /&gt;
** &amp;lt;code&amp;gt;#noteblock_top_instruments&amp;lt;/code&amp;gt;: contains {{cd|d=and|zombie_head|skeleton_skull|creeper_head|dragon_head|wither_skeleton_skull|piglin_head|player_head}}.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Head]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* They can be placed on top of note blocks without sneaking now.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=23w03a&lt;br /&gt;
|;From released versions before 1.19&lt;br /&gt;
|26678|Damage wobble no longer shows direction of incoming damage.&lt;br /&gt;
|30403|Sprinting isn&amp;#039;t canceled when dismounting rideable entities while sprinting.&lt;br /&gt;
|120488|Sprint particles may be visible while the player is riding an entity and pressing the sprint keys.&lt;br /&gt;
|121048|When an entity dies, the combat tracker only records the killing blow.&lt;br /&gt;
|122595|{{cmd|weather}} command with duration 0 has the same weather for longer time.&lt;br /&gt;
|136534|All command blocks think they&amp;#039;re facing south with caret notation.&lt;br /&gt;
|146605|Cannot (de-)select or reorder data and resource packs using the keyboard only.&lt;br /&gt;
|147939|It&amp;#039;s possible to select multiple buttons in command block and structure block.&lt;br /&gt;
|149144|Multiple buttons can be selected by pressing another button and {{key|Tab}}.&lt;br /&gt;
|155433|Minecart with hopper not picking matching items from a mixed pile.&lt;br /&gt;
|163266|When the target in {{cmd|spectate}} command is too far, the player&amp;#039;s movement will not be restricted at client-side.&lt;br /&gt;
|165595|Guardian beam does not render when over a certain {{cd|Time}} in {{samp|level.dat}}.&lt;br /&gt;
|181832|The {{cmd|spreadplayers}} command doesn&amp;#039;t spread entities in the specified dimension.&lt;br /&gt;
|184029|Clicking into the language list does not remove focus from the focused button.&lt;br /&gt;
|184030|Clicking into the language list does not set focus for the purpose of navigating using the {{key|tab}} key.&lt;br /&gt;
|187458|World outline on the menu screen rendered completely white when clicking away.&lt;br /&gt;
|189692|Dying by other means than mobs when knocked back by a bee sting does not mention the bee in the death message.&lt;br /&gt;
|191942|The buttons in the multiplayer menu are not evenly spaced.&lt;br /&gt;
|222518|Skeleton/Zombie Horse&amp;#039;s &amp;amp; Donkey/Mule&amp;#039;s saddles and chests are outdated/have errors.&lt;br /&gt;
|224960|The {{cmd|spectate}} command does not work between dimensions.&lt;br /&gt;
|230678|Cauldron fills with powder snow in frozen ocean biome while it&amp;#039;s visually raining.&lt;br /&gt;
|233893|Burning mobs won&amp;#039;t get extinguished by rain in warm patches of Frozen Ocean biome.&lt;br /&gt;
|235260|Hopper minecart at (0, 0, 0) transfers items slower than normal.&lt;br /&gt;
|238904|Rain is silent in Frozen Oceans.&lt;br /&gt;
|247836|Riptide doesn&amp;#039;t work in rain within a frozen ocean biome.&lt;br /&gt;
|254132|Wolves do not get wet when raining in Frozen Oceans.&lt;br /&gt;
|257082|Sprinting whilst riding an entity or flying with elytra changes your field of view.&lt;br /&gt;
|;From 1.19&lt;br /&gt;
|252461|Goat not shown in extended death message.&lt;br /&gt;
|252773|Goat Horn without {{cd|instrument}} NBT and with other NBT data (such as text) does not play.&lt;br /&gt;
|254615|First-person fire renders behind water.&lt;br /&gt;
|;From 1.19.2&lt;br /&gt;
|255545|Magma Cube shadows do not change with size.&lt;br /&gt;
|255811|{{cd|Level#isRainingAt(BlockPos)}} always returns false for snowy and frozen biomes, even when it is raining.&lt;br /&gt;
|256292|Goats don&amp;#039;t spawn on grass after initial world generation.&lt;br /&gt;
|257028|Eating chorus fruit and looking down in a boat desynchronizes player position.&lt;br /&gt;
|257755|Elements within the Realms menu are not selected in order when using the {{key|Tab}} key if you&amp;#039;re not currently a member of any realm.&lt;br /&gt;
|;From 1.19.3&lt;br /&gt;
|256555|Camel sits down for a split second when spawned.&lt;br /&gt;
|256576|Players become the controlling passengers of unsaddled camels when mounting them while other players are already riding them.&lt;br /&gt;
|256838|The facing direction of the camel doesn&amp;#039;t match.&lt;br /&gt;
|257346|Vexes with empty hand make obscene gesture.&lt;br /&gt;
|257418|Camels sometimes sit down for a split second when receiving damage.&lt;br /&gt;
|257875|Fire charges aren&amp;#039;t consumed when igniting creepers using them in survival or adventure mode.&lt;br /&gt;
|258163|{{cd|ClientboundSectionBlocksUpdatePacket}} serialization breaks after 2^19 block states.&lt;br /&gt;
|258173|Entering an End Portal whilst sleeping causes the bed to be occupied permanently.&lt;br /&gt;
|258246|&amp;quot;Telemetry Data&amp;quot; button is missing an ellipsis.&lt;br /&gt;
|258295|Villager AI broken when workstation is nearby.&lt;br /&gt;
|258430|Camels with large {{cd|LastPoseTime}} values offset the player view model strangely.&lt;br /&gt;
|258592|You can select multiple text fields inside the gamerules menu.&lt;br /&gt;
|258625|Client-side death messages disappear as soon as the &amp;quot;Respawn&amp;quot; button is pressed even if the player remains on the death screen due to lag.&lt;br /&gt;
|258953|Out of memory screen has raw message in the title.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{Slicedlime|BY_XHLOfFok}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
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		<author><name>SyncBot</name></author>
	</entry>
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