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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 24w21a&lt;br /&gt;
|image=24w21a.jpg&lt;br /&gt;
|image2=Java Edition 24w21a.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=May 22, 2024&lt;br /&gt;
|jsonhash=a7346493faf4a8fd8bb4b9ea179ab60345d70b20&lt;br /&gt;
|clienthash=e01724ca24f6ad9e0f4669ab63d08a7a23e82be2&lt;br /&gt;
|clientmap=d4f9ffcc966ba9b479c261211030719431508cb3&lt;br /&gt;
|serverhash=6ba7192e60bedb3ff02db3c57b75f7ea56c63242&lt;br /&gt;
|servermap=69fd349bdd8ca1c79e57240e8eae9550d25565fd&lt;br /&gt;
|parent=1.21&lt;br /&gt;
|prevparent=1.20.6&lt;br /&gt;
|prev=24w20a&lt;br /&gt;
|next=24w21b&lt;br /&gt;
|nextparent=1.21.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;24w21a&amp;#039;&amp;#039;&amp;#039; is the fifth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.21]], released on May 22, 2024,&amp;lt;ref&amp;gt;{{snap|24w21a|May 22, 2024}}&amp;lt;/ref&amp;gt; which introduces custom [[Minecraft:jukebox]] music and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; [[Minecraft:Target selectors]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;@n&amp;lt;/code&amp;gt; entity selector, selecting the nearest entity.&lt;br /&gt;
** This functions as &amp;lt;code&amp;gt;@e[sort=nearest,limit=1]&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Additional requirements may still be provided; for example: &amp;lt;code&amp;gt;@n[type=pig]&amp;lt;/code&amp;gt; selects the closest pig.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; [[Minecraft:Game rule]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new &amp;lt;code&amp;gt;entitiesWithPassengersCanUsePortals&amp;lt;/code&amp;gt; gamerule.&lt;br /&gt;
** Defaults to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
** When &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, entities with passengers can use nether portals, end portals and end gateways, and the waiting time for being transported through the portal is completely skipped.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; [[Minecraft:Tag]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the following block tag:&lt;br /&gt;
** &amp;lt;code&amp;gt;air&amp;lt;/code&amp;gt;: {{cd|d=and|air|cave_air|void_air}}&lt;br /&gt;
*** Contains all blocks that resemble air.&lt;br /&gt;
* Added the following damage type tags:&lt;br /&gt;
** &amp;lt;code&amp;gt;panic_causes&amp;lt;/code&amp;gt;: contains {{cd|d=and|#panic_environmental_causes|arrow|dragon_breath|explosion|fireball|fireworks|indirect_magic|magic|mob_attack|mob_projectile|player_attack|player_explosion|sonic_boom|sting|thrown|trident|unattributed_fireball|wind_charge|wither|wither_skull}}&lt;br /&gt;
*** Contains damage types that cause panic in passive animals, i.e. mobs that run away when attacked.&lt;br /&gt;
** &amp;lt;code&amp;gt;panic_environmental_causes&amp;lt;/code&amp;gt;: contains {{cd|d=and|cactus|freeze|hot_floor|in_fire|lava|lightning_bolt|on_fire}}&lt;br /&gt;
*** Contains damage types that cause panic in aggressive animals that can panic, i.e. mobs that retaliate when attacked (wolves, polar bears (adults) and pandas).&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Door]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Doors of different materials now default to being placed oriented together to form a double door instead of both being placed with the hinge on the same side of the block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piston]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reverted to the old sounds.&lt;br /&gt;
* Lowered volume of original sounds to address the initial feedback of pistons being too loud.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; [[Minecraft:Vault]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new sound on vault to help players understand they&amp;#039;ve already looted a vault.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bolt armor trim]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be duplicated using a [[Minecraft:waxed block of copper]].&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Animals now panic for 2 seconds after taking damage (down from 4).&lt;br /&gt;
* Animals now panic based on the damage caused by predefined damage source types.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Panda]]s, [[Minecraft:wolves]] and adult [[Minecraft:polar bears]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now only panic from [[Minecraft:cactus]], [[Minecraft:freezing]], [[Minecraft:fire]] and [[Minecraft:lightning]] bolt damage.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Trial chambers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are less likely to generate in the [[Minecraft:deep dark]].&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; {{cmd|attribute}} &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;lt;code&amp;gt;uuid&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt; arguments have been replaced with a singular &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; argument.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Attributes]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Attribute modifiers no longer have a UUID and name combination.&lt;br /&gt;
* Instead, attribute modifiers are now uniquely identified by a namespaced ID, similar to other resources.&lt;br /&gt;
* The ID of a modifier uniquely identifies it in the set of modifiers for a single attribute.&lt;br /&gt;
** Using the same ID for different modifiers is allowed as long as the modifiers are for different attributes.&lt;br /&gt;
* Existing built-in modifiers are upgraded to new IDs.&lt;br /&gt;
* Existing custom modifiers are upgraded to the GUID as an ID in the &amp;lt;code&amp;gt;minecraft&amp;lt;/code&amp;gt; namespace.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Item stack attribute modifiers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;lt;code&amp;gt;uuid&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt; fields have been removed.&lt;br /&gt;
* Attribute modifiers now have an &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; (namespaced ID) field.&lt;br /&gt;
** This is a unique identifier per attribute for the modifier.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity attributes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now stored in attribute format:&lt;br /&gt;
** &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;, renamed from &amp;lt;code&amp;gt;Name&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;base&amp;lt;/code&amp;gt;, renamed from &amp;lt;code&amp;gt;Base&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;modifiers&amp;lt;/code&amp;gt;, renamed from &amp;lt;code&amp;gt;Modifiers&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** Now stores modifiers in the same format as modifiers in &amp;lt;code&amp;gt;attribute_modifiers&amp;lt;/code&amp;gt; item stack components:&lt;br /&gt;
**** &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;, replaces &amp;lt;code&amp;gt;UUID&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Name&amp;lt;/code&amp;gt;.&lt;br /&gt;
**** &amp;lt;code&amp;gt;amount&amp;lt;/code&amp;gt;, renamed from &amp;lt;code&amp;gt;Amount&amp;lt;/code&amp;gt;.&lt;br /&gt;
**** &amp;lt;code&amp;gt;operation&amp;lt;/code&amp;gt;, renamed from &amp;lt;code&amp;gt;Operation&amp;lt;/code&amp;gt;, now a named constant instead of an int:&lt;br /&gt;
***** &amp;lt;code&amp;gt;add_value&amp;lt;/code&amp;gt; - previously 0.&lt;br /&gt;
***** &amp;lt;code&amp;gt;add_multiplied_base&amp;lt;/code&amp;gt; - previously 1.&lt;br /&gt;
***** &amp;lt;code&amp;gt;add_multiplied_total&amp;lt;/code&amp;gt; - previously 2.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Enchantments&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Attribute effects&lt;br /&gt;
** Fields:&lt;br /&gt;
*** &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt; &amp;amp; &amp;lt;code&amp;gt;uuid&amp;lt;/code&amp;gt; have been removed, replaced by &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;: the namespaced ID of the attribute modifier to add.&lt;br /&gt;
**** This will be postfixed with the slot name when the enchanted item is equipped in a slot.&lt;br /&gt;
**** Must be unique to avoid different enchantments (or other systems) interfering with each others.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity effect types&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;damage_item&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The damage is not applied to items held by players in creative mode.&lt;br /&gt;
** Hit block parameters.&lt;br /&gt;
*** Entities: &amp;lt;code&amp;gt;this&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** Enchantment level.&lt;br /&gt;
*** Origin.&lt;br /&gt;
*** Block state.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Effect components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;minecraft:hit_block&amp;lt;/code&amp;gt;:&lt;br /&gt;
** Condition context: changed to take a hit block parameter - this is the entity hitting the block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Some registry types that used legacy data pack directory names (based on plural name of element) have been renamed to match registry name.&lt;br /&gt;
** Affected directories:&lt;br /&gt;
*** &amp;lt;samp&amp;gt;structures&amp;lt;/samp&amp;gt; -&amp;gt; &amp;lt;samp&amp;gt;structure&amp;lt;/samp&amp;gt;&lt;br /&gt;
*** &amp;lt;samp&amp;gt;advancements&amp;lt;/samp&amp;gt; -&amp;gt; &amp;lt;samp&amp;gt;advancement&amp;lt;/samp&amp;gt;&lt;br /&gt;
*** &amp;lt;samp&amp;gt;recipes&amp;lt;/samp&amp;gt; -&amp;gt; &amp;lt;samp&amp;gt;recipe&amp;lt;/samp&amp;gt;&lt;br /&gt;
*** &amp;lt;samp&amp;gt;loot_tables&amp;lt;/samp&amp;gt; -&amp;gt; &amp;lt;samp&amp;gt;loot_table&amp;lt;/samp&amp;gt;&lt;br /&gt;
*** &amp;lt;samp&amp;gt;predicates&amp;lt;/samp&amp;gt; -&amp;gt; &amp;lt;samp&amp;gt;predicate&amp;lt;/samp&amp;gt;&lt;br /&gt;
*** &amp;lt;samp&amp;gt;item_modifiers&amp;lt;/samp&amp;gt; -&amp;gt;&amp;lt;samp&amp;gt;item_modifier&amp;lt;/samp&amp;gt;&lt;br /&gt;
*** &amp;lt;samp&amp;gt;functions&amp;lt;/samp&amp;gt; -&amp;gt; &amp;lt;samp&amp;gt;function&amp;lt;/samp&amp;gt;&lt;br /&gt;
*** &amp;lt;samp&amp;gt;tags/functions&amp;lt;/samp&amp;gt; -&amp;gt; &amp;lt;samp&amp;gt;tags/function&amp;lt;/samp&amp;gt;&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;breeze_immune_to&amp;lt;/code&amp;gt; damage type tag.&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;music_discs&amp;lt;/code&amp;gt; item tag.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Predicates&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New item sub-predicate available as &amp;lt;code&amp;gt;jukebox_playable&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Matcher for &amp;lt;code&amp;gt;jukebox_playable&amp;lt;/code&amp;gt; component (like music discs).&lt;br /&gt;
** Fields:&lt;br /&gt;
*** &amp;lt;code&amp;gt;song&amp;lt;/code&amp;gt; - optional id, list of ids or tag for jukebox song to be matched.&lt;br /&gt;
* Player predicate&lt;br /&gt;
** The &amp;lt;code&amp;gt;gamemode&amp;lt;/code&amp;gt; field has been changed to accept a list of gamemodes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now &amp;lt;code&amp;gt;45&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Item component]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;jukebox_playable&amp;lt;/code&amp;gt; item component.&lt;br /&gt;
** If set, the item can be inserted into jukeboxes to play a song.&lt;br /&gt;
** Format: object with fields.&lt;br /&gt;
*** &amp;lt;code&amp;gt;song&amp;lt;/code&amp;gt;: jukebox song id.&lt;br /&gt;
**** The song that is played by the jukebox when this item stack is inserted.&lt;br /&gt;
*** &amp;lt;code&amp;gt;show_in_tooltip&amp;lt;/code&amp;gt;: boolean (default: true).&lt;br /&gt;
**** If false, the name of the song isn&amp;#039;t shown in the tooltip.&lt;br /&gt;
**** This was formerly controlled by the hide_additional_tooltip component on music discs.&lt;br /&gt;
*** e.g. &amp;lt;code&amp;gt;jukebox_playable={song:&amp;#039;minecraft:precipice&amp;#039;}&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;jukebox_playable={song:&amp;#039;minecraft:precipice&amp;#039;, show_in_tooltip:false}&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Jukebox]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a jukebox song registry which is loaded from data packs.&lt;br /&gt;
* Path to jukebox song definition is &amp;lt;samp&amp;gt;data/&amp;lt;namespace&amp;gt;/jukebox_song/&amp;lt;id&amp;gt;.json&amp;lt;/samp&amp;gt;.&lt;br /&gt;
* Fields in definition:&lt;br /&gt;
** &amp;lt;code&amp;gt;sound_event&amp;lt;/code&amp;gt; - sound event that is streamed when played by a jukebox.&lt;br /&gt;
** &amp;lt;code&amp;gt;description&amp;lt;/code&amp;gt; - the name of the song that is displayed in the hover tooltip represented as a text component.&lt;br /&gt;
** &amp;lt;code&amp;gt;length_in_seconds&amp;lt;/code&amp;gt; - length of the song in seconds as a positive float.&lt;br /&gt;
** &amp;lt;code&amp;gt;comparator_output&amp;lt;/code&amp;gt; - the redstone signal output by a comparator when played in a jukebox, between 0 and 15.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improvements to the disconnection screen.&lt;br /&gt;
* In some cases client now stores detailed information about disconnection (similar to crash reports).&lt;br /&gt;
* When that happens, new &amp;quot;Open Disconnection Report Directory&amp;quot; button is added to the disconnection screen.&lt;br /&gt;
* When server provides link for bug reporting, it&amp;#039;s also added as a button to the disconnection screen.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Any member of a realm can now upgrade a world.&lt;br /&gt;
* In the realms main screen, all online players of a realm are displayed.&lt;br /&gt;
** When hovered, a tooltip is shown with each player&amp;#039;s head and name.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now &amp;lt;code&amp;gt;34&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;block.vault.reject_rewarded_player&amp;lt;/code&amp;gt; sound event.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Server]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pause menu now can include a list of links provided by server.&lt;br /&gt;
* Server can now provide list of links to client.&lt;br /&gt;
* Servers can add custom details to crash and disconnection reports.&lt;br /&gt;
* New clientbound packet &amp;lt;code&amp;gt;custom_report_details&amp;lt;/code&amp;gt; is available in &amp;lt;code&amp;gt;configuration&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; protocols.&lt;br /&gt;
* This packet contains a list of key-value text entries.&lt;br /&gt;
* If received, contents of this packet are added in a separate section to any crash or disconnection report generated during connection to this server.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server link&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Servers can now provide a list of links to clients.&lt;br /&gt;
* If client has received any links, a new button called &amp;quot;Server Links...&amp;quot; shows up in pause game screen.&lt;br /&gt;
** To make space for that button, &amp;quot;Report Bugs&amp;quot; and &amp;quot;Give Feedback&amp;quot; buttons might be moved into a sub-screen if necessary.&lt;br /&gt;
* New clientbound packet &amp;lt;code&amp;gt;server_links&amp;lt;/code&amp;gt; is available in &amp;lt;code&amp;gt;configuration&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;game&amp;lt;/code&amp;gt; protocols.&lt;br /&gt;
* On receival, client makes links available from pause menu.&lt;br /&gt;
* Link labels can be built-in or custom (i.e. any text).&lt;br /&gt;
* Some built-ins also have special functionality:&lt;br /&gt;
** &amp;lt;code&amp;gt;report_bug&amp;lt;/code&amp;gt;:&lt;br /&gt;
*** Link is displayed on disconnection screen, if disconnection was caused by packet handling error.&lt;br /&gt;
*** Link is included as a comment in disconnection report.&lt;br /&gt;
* Added &amp;lt;code&amp;gt;bug-report-link&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;server.properties&amp;lt;/code&amp;gt; to allow vanilla server to configure &amp;lt;code&amp;gt;report_bug&amp;lt;/code&amp;gt; links.&lt;br /&gt;
** If this field is non-empty, server sends that link to clients.&lt;br /&gt;
** This field should contain well-formed URL.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shaders]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;lt;code&amp;gt;blend&amp;lt;/code&amp;gt; block in core shader definitions has been removed, as it was not used.&lt;br /&gt;
* The &amp;lt;code&amp;gt;position_color_tex&amp;lt;/code&amp;gt; shader has been removed, replaced with the pre-existing &amp;lt;code&amp;gt;position_tex_color&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The &amp;lt;code&amp;gt;glint_direct&amp;lt;/code&amp;gt; shader has been removed, replaced with the pre-existing &amp;lt;code&amp;gt;glint&amp;lt;/code&amp;gt; shader.&lt;br /&gt;
* The &amp;lt;code&amp;gt;armor_glint&amp;lt;/code&amp;gt; shader has been removed, as it was unused.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Burn time reduction effect now stacks on multiple armor pieces.&lt;br /&gt;
* Blast knockback reduction effect now stacks on multiple armor pieces.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|fixedin=24w21a&lt;br /&gt;
|;old&lt;br /&gt;
|67|Entities with passengers cannot travel through portals.&lt;br /&gt;
|31819|Hunger saturation depletes on Peaceful.&lt;br /&gt;
|78473|Mobs don&amp;#039;t panic when hit with a summoned or dispensed potion of harming.&lt;br /&gt;
|116279|Non-player entities going through nether portal do not generate portal in the Nether if none exists.&lt;br /&gt;
|151648|Non-player entities cannot travel through unlinked nether portals.&lt;br /&gt;
|170103|Untamed wolves only beg for food while being angry and jumping.&lt;br /&gt;
|253209|Some mobs will no longer panic when receiving poison/wither damage.&lt;br /&gt;
|260346|Custom music discs cut off when vanilla disc would normally end.&lt;br /&gt;
|262469|The &amp;quot;Remote Getaway&amp;quot; advancement isn&amp;#039;t granted upon traveling through end gateways while riding boats.&lt;br /&gt;
|266290|Double doors do not automatically form between waxed and unwaxed copper doors, even of the same variant.&lt;br /&gt;
|266586|Trial chambers can spawn directly inside the Deep Dark biome.&lt;br /&gt;
|266626|Breeze doesn&amp;#039;t stop attacking the player when it enters on the same team.&lt;br /&gt;
|267498|Operation names in {{cmd|attribute}} and item modifiers&amp;#039; {{cd|set_attributes}} are different.&lt;br /&gt;
|267967|Breezes ignore the {{cd|deflects_projectiles}} entity type tag.&lt;br /&gt;
|268438|Baby armadillos can still eat while rolled up.&lt;br /&gt;
|269034|Wolves no longer teleport while trying to pathfind out of lava.&lt;br /&gt;
|269351|The Bolt armor trim cannot be duplicated with waxed copper block.&lt;br /&gt;
|269370|Sharp lag spike caused by incorrect upper limit on particles created by mace smash attack.&lt;br /&gt;
|269460|Thorns enchantment doesn&amp;#039;t work when entities are hit by wind charges.&lt;br /&gt;
|269964|Ominous item spawners are missing an NBT load for {{cd|spawn_item_after_ticks}}.&lt;br /&gt;
|269988|New potion effects don&amp;#039;t apply their respective behaviors when creeper explodes.&lt;br /&gt;
|270024|When drinking ominous bottles, Bad Omen of higher levels can be overriden by lower amplifiers.&lt;br /&gt;
|270377|Wind charges can be hit and redirected the moment they are thrown.&lt;br /&gt;
|270573|Mounted entities are immune to wind charge damage.&lt;br /&gt;
|270749|Remote Getaway advancement is not granted when entering a gateway by throwing an ender pearl next to it.&lt;br /&gt;
|270808|Any item in the {{cd|armor.body}} slot protects wolves from taking damage.&lt;br /&gt;
|;dev&lt;br /&gt;
|271458|Channeling tridents no longer summon lightning bolt when hitting a lightning rod during a thunderstorm.&lt;br /&gt;
|271573|Attribute enchantments don&amp;#039;t behave properly on armor.&lt;br /&gt;
|271634|Custom enchantments don&amp;#039;t appear in the Creative menu.&lt;br /&gt;
|271718|Crash when {{cd|randomized_int_state_provider}} is applied to blocks lacking the property.&lt;br /&gt;
|271753|Crash due to overflow inside cost calculation in {{cd|by_cost_with_difficulty}}.&lt;br /&gt;
|271856|Crossbows enchanted with Quick Charge do not benefit from its effects when used in the offhand.&lt;br /&gt;
|271868|Frost Walker replaces flowing water now.&lt;br /&gt;
|271901|Entity effect &amp;quot;{{cd|play_sound}}&amp;quot; field &amp;quot;{{cd|pitch}}&amp;quot; value upper limit is 1.0 instead of 2.0.&lt;br /&gt;
|271911|Frost Walker no longer works with void or cave air.&lt;br /&gt;
|271914|Soul Speed enchantment doesn&amp;#039;t emit particles when the entity is controlled by a player.&lt;br /&gt;
|272039|Soul Speed uses durability in Creative mode.&lt;br /&gt;
|272182|Knowledge books no longer function properly with a stack size of 1 in Survival/Adventure mode.&lt;br /&gt;
|;previous&lt;br /&gt;
|272042|If players have max health over 20 and die, when they respawn they will have 20 health instead of their max health.&lt;br /&gt;
|272043|The game crashes when entities die while having the Oozing effect.&lt;br /&gt;
|272075|Attempting to step up while controlling entity and moving fast often glitches.&lt;br /&gt;
|272084|Creepers with potion effects no longer create area effect clouds upon exploding.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|h5TxlG8ffy0|arbQtUyVsPs}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.2x}}&lt;br /&gt;
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[[Minecraft:ja:Java Edition 24w21a]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 24w21a]]&lt;br /&gt;
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[[Minecraft:zh:Java版24w21a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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