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	<title>Minecraft:Java Edition 24w40a - Revision history</title>
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		<updated>2026-04-25T11:09:32Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Dangerous version|type=data-loss|[[Minecraft:Furnace]]s, [[Minecraft:smoker]]s, and [[Minecraft:blast furnace]]s delete their contents when they are reloaded after smelting items.&amp;lt;ref&amp;gt;{{bug|MC-277144}}&amp;lt;/ref&amp;gt;|version=development|edition=Java}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
| title = Minecraft 24w40a&lt;br /&gt;
| image = 24w40a.jpg&lt;br /&gt;
| image2 = Java Edition 24w40a.png&lt;br /&gt;
| edition = Java&lt;br /&gt;
| type = Snapshot&lt;br /&gt;
| date = October 2, 2024&lt;br /&gt;
| jsonhash = 0caf7e59cb0b314e6a1137a4ddc4b12b2075cdeb&lt;br /&gt;
| clienthash = de5a7e4450b63ffa0a488f8e86f368f26e69aaeb&lt;br /&gt;
| clientmap = 781067ebe026acad28eeb27211a3ab23851cf7e6&lt;br /&gt;
| serverhash = 2e2e224520156be9bc7c76be8158af9825d873d9&lt;br /&gt;
| servermap = 80da36d7f08272f009b710e8ebcbba4089732c79&lt;br /&gt;
| parent = 1.21.2&lt;br /&gt;
| prevparent = 1.21.1&lt;br /&gt;
| prev = 24w39a&lt;br /&gt;
| next = 1.21.2 Pre-Release 1&lt;br /&gt;
| nextparent = 1.21.3&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;24w40a&amp;#039;&amp;#039;&amp;#039; is the eighth and final [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.21.2]], released on October 2, 2024,&amp;lt;ref&amp;gt;{{snap|24w40a|October 2, 2024}}&amp;lt;/ref&amp;gt; which introduced experimental features for the [[Minecraft:Winter Drop]] announced at [[Minecraft:Minecraft Live 2024]] four days before, as well as the {{cmd|rotate}} command.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|rotate}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New command to rotate entities.&lt;br /&gt;
* Syntax:&lt;br /&gt;
** {{cmd|rotate &amp;lt;target&amp;gt; &amp;lt;rotation&amp;gt;}}&lt;br /&gt;
** {{cmd|rotate &amp;lt;target&amp;gt; facing &amp;lt;facingLocation&amp;gt;}}&lt;br /&gt;
** {{cmd|rotate &amp;lt;target&amp;gt; facing entity &amp;lt;facingTarget&amp;gt; [&amp;lt;facingAnchor&amp;gt;]}}&lt;br /&gt;
* Parameters:&lt;br /&gt;
** &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt;: The entity to rotate.&lt;br /&gt;
** &amp;lt;code&amp;gt;rotation&amp;lt;/code&amp;gt;: Two rotation values in degrees denoting horizontal and vertical rotation.&lt;br /&gt;
*** May use relative (~) coordinate notation to specify rotation relative to current context rotation.&lt;br /&gt;
** &amp;lt;code&amp;gt;facingLocation&amp;lt;/code&amp;gt;: The coordinates of a location in the world for the rotated entity to face.&lt;br /&gt;
** &amp;lt;code&amp;gt;facingTarget&amp;lt;/code&amp;gt;: An entity for the rotated entity to face.&lt;br /&gt;
** &amp;lt;code&amp;gt;facingAnchor&amp;lt;/code&amp;gt;: Specifies the anchor of the &amp;lt;code&amp;gt;facingTarget&amp;lt;/code&amp;gt; entity to rotate toward - feet or eyes (by default feet).&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles (Java Edition)|Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added particles &amp;lt;code&amp;gt;block_crumble&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;trail&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;block_crumble&amp;lt;/code&amp;gt; has the following options:&lt;br /&gt;
** &amp;lt;code&amp;gt;block_state&amp;lt;/code&amp;gt;: The [[Minecraft:block states]] of the block.&lt;br /&gt;
* &amp;lt;code&amp;gt;trail&amp;lt;/code&amp;gt; has the following options:&lt;br /&gt;
** &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt;: Color of the trail.&lt;br /&gt;
** &amp;lt;code&amp;gt;target&amp;lt;/code&amp;gt;: Where the trail points at.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Experiments]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the [[Minecraft:Winter Drop]] experimental data pack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;quot;High Contrast Block Outlines&amp;quot; accessibility option, to make targeted block&amp;#039;s outlines more visible.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added item tag &amp;lt;code&amp;gt;#gaze_disguise_equipment&amp;lt;/code&amp;gt; for items that can be equipped to disguise the player looking for other mobs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dyed [[Minecraft:shulker box]]es and [[Minecraft:bundle]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can no longer be dyed twice with the same color.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|ride}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer makes players ride [[Minecraft:leash knot]]s, [[Minecraft:lightning bolt]]s and [[Minecraft:fishing bobber]]s.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Recipe book]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dyeing recipe for [[Minecraft:bundle]]s are now unlocked when dyes are obtained instead of undyed bundle.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now &amp;lt;code&amp;gt;56&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enchantment definition]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entity effect &amp;lt;code&amp;gt;damage_item&amp;lt;/code&amp;gt; has been renamed to &amp;lt;code&amp;gt;change_item_damage&amp;lt;/code&amp;gt; and now allows a negative value.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The game mode for the last active world on a realm is now visible on the main Realms screen if applicable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now &amp;lt;code&amp;gt;40&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
The listed additions and changes are only present when the &amp;quot;Winter Drop&amp;quot; experimental data pack is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] [[Minecraft:Creaking heart]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A “living” block generating in pale oak trees, covered on all sides by pale oak wood logs.&lt;br /&gt;
** It can spawn a creaking mob when it is nighttime, and it is placed between two correctly aligned pale oak log blocks.&lt;br /&gt;
** Is active during night and dormant during day.&lt;br /&gt;
* Sends a trail of particles toward the connected creaking when the creaking gets hit by the player.&lt;br /&gt;
** Particle speed is affected by the distance of the creaking from the heart block.&lt;br /&gt;
* Mining the block is most efficiently done with an axe, but it only drops when using a [[Minecraft:Silk Touch]] tool.&lt;br /&gt;
** When creaking heart block is destroyed, the connected creaking is removed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Hanging Moss JE1 BE1.png|32px]] [[Minecraft:Pale hanging moss]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates naturally in the pale garden biome under the foliage of pale oaks.&lt;br /&gt;
** Does not grow randomly, but can be bonemealed to grow down.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Moss Block JE1 BE1.png|32px]] [[Minecraft:Pale moss block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates naturally in the pale garden biome As part of [[Minecraft:pale moss patch]]es.&lt;br /&gt;
** Can be bonemealed to spread to compatible blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Moss Carpet JE1 BE1.png|32px]] [[Minecraft:Pale moss carpet]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates naturally in the pale garden biome As part of [[Minecraft:pale moss patch]]es.&lt;br /&gt;
** When placed, grows up to two blocks on the solid faces of any block that borders it.&lt;br /&gt;
** Can be bonemealed to grow to full on all solid faces of any block that borders it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Oak Leaves JE1.png|32px]] [[Minecraft:Pale oak leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Oak Log JE1 BE1.png|32px]] [[File:Stripped Pale Oak Log JE1 BE2.png|32px]] [[Minecraft:Pale oak log]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of log, as well as a stripped variant.&lt;br /&gt;
* Can be used to craft pale oak wood and planks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Oak Planks JE1 BE1.png|32px]] [[Minecraft:Pale oak planks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of plank.&lt;br /&gt;
* Can be used to craft [[File:Pale Oak Boat (item) JE1 BE1.png|32px]] [[Minecraft:boat]]s, [[File:Pale Oak Boat with Chest (item) JE1 BE1.png|32px]] [[Minecraft:boats with chests]], [[File:Pale Oak Button JE1 BE1.png|32px]] [[Minecraft:button]]s, [[File:Pale Oak Door JE1 BE1.png|32px]] [[Minecraft:door]]s, [[File:Pale Oak Fence (EW) JE1.png|32px]] [[Minecraft:fence]]s, [[File:Pale Oak Fence Gate JE1 BE1.png|32px]] [[Minecraft:fence gate]]s, [[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] [[Minecraft:hanging sign]]s, [[File:Pale Oak Pressure Plate JE1 BE1.png|32px]] [[Minecraft:pressure plate]]s, [[File:Pale Oak Sign JE1 BE1.png|32px]] [[Minecraft:sign]]s, [[File:Pale Oak Slab JE1 BE1.png|32px]] [[Minecraft:slab]]s, [[File:Pale Oak Stairs JE1 BE1.png|32px]] [[Minecraft:stairs]], and [[File:Pale Oak Trapdoor JE1 BE1.png|32px]] [[Minecraft:trapdoor]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Oak Sapling JE1 BE1.png|32px]] [[Minecraft:Pale oak sapling]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of sapling.&lt;br /&gt;
* Can be placed in [[Minecraft:flower pot]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pale Oak Wood JE1 BE1.png|32px]] [[File:Stripped Pale Oak Wood JE1 BE2.png|32px]] [[Minecraft:Pale oak wood]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of wood, as well as a stripped variant.&lt;br /&gt;
* Can be used to craft pale oak planks.&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn egg]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[File:Creaking Spawn Egg JE1 BE1.png|32px]] Added the [[Minecraft:creaking]] spawn egg.&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Creaking JE1 BE1.png|20px]] [[Minecraft:Creaking]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawns at night in the pale garden biome if there is a creaking heart block that has been generated in a pale oak tree.&lt;br /&gt;
** Is not affected by light levels but spawns and despawns based on day/night cycle.&lt;br /&gt;
* It follows and attacks players up to 32 blocks away from its creaking heart block.&lt;br /&gt;
** An activated creaking don&amp;#039;t move if a player is looking at it.&lt;br /&gt;
** A player wearing a carved pumpkin on their head can look at creaking without it freezing in place.&lt;br /&gt;
* Is invulnerable to damage.&lt;br /&gt;
** When hit, a particle trail is shown between the creaking and the creaking heart block it is connected to.&lt;br /&gt;
** When the creaking heart block the creaking is connected to is destroyed, the creaking is removed, with no loot or experience dropped from the mob.&lt;br /&gt;
* Cannot enter [[Minecraft:boat]]s.&lt;br /&gt;
* If spawned from a creaking heart, it can not go through portals.&lt;br /&gt;
* The creaking spawn egg spawns a creaking mob that is not connected to a creaking heart. The creaking mob persists through day and night, loads and saves, and takes damage from attacks and other damage sources. It has one point of health (half a heart).&lt;br /&gt;
** Creaking summoned from the creaking heart cannot be spawned with a spawn egg, nor can it be summoned with commands. It can only exist as a part of the creaking heart block.&lt;br /&gt;
&lt;br /&gt;
==== World generation ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Pale garden}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new [[Minecraft:biome]] which contains pale oaks and pale moss blocks/carpet.&lt;br /&gt;
* It is a variation of the [[Minecraft:dark forest]] biome, with pale oak trees instead of dark oak trees.&lt;br /&gt;
* Animal mobs do not spawn naturally.&lt;br /&gt;
* The grass in the pale garden has a desaturated, grayish look, the sky is a smoky gray, and water is a pale light blue.&lt;br /&gt;
** Any tinted leaves places in the biome also get a desaturated, gray look.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Pale oak}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of [[Minecraft:tree]] which can be grown from pale oak saplings in a 2x2 configuration.&lt;br /&gt;
** Generates naturally in the pale garden biome.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pale moss patch|Pale moss patch]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A large patch consisting of pale moss, a pale moss carpet, and [[Minecraft:grass]].&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sound]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Ambient sounds in the pale garden biome do not come from the biome settings but are generated by blocks found in the biome.&lt;br /&gt;
** Pale hanging moss emits subtle atmospheric sounds when it is attached to pale oak logs and pale oak leaves.&lt;br /&gt;
** Creaking heart block emits a set of eerie sounds when it is active during night and surrounded by Logs on all sides.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;#pale_oak_logs&amp;lt;/code&amp;gt; block and item tags.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Illager]]s and [[Minecraft:ravager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now afraid of the creaking.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Parrot]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now imitate the creaking.&lt;br /&gt;
&lt;br /&gt;
==== Gameplay ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The pale garden is now a requirement for &amp;quot;Adventuring Time&amp;quot;.&lt;br /&gt;
* The creaking grants &amp;quot;Monster Hunter&amp;quot;, and is now a requirement for &amp;quot;Monsters Hunted&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;pale_garden&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;#is_forest&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;#stronghold_biased_to&amp;lt;/code&amp;gt; biome tags.&lt;br /&gt;
* Added the pale oak wood types to their respective tags.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{Fixes|fixedin=24w40a&lt;br /&gt;
|;From released versions before 1.21&lt;br /&gt;
|64265|Teleporting passengers does not dismount them.&lt;br /&gt;
|108323|Underlines in chat and {{cmd|/title}} command intersect each other, causing an ugly effect when fading.&lt;br /&gt;
|131215|Cannot teleport an entity which is in a boat.&lt;br /&gt;
|185144|Item durability bar and all items render incorrectly in the villager trade UI.&lt;br /&gt;
|259651|&amp;lt;code&amp;gt;updateSkyBrightness()&amp;lt;/code&amp;gt; is not used client-side, causing multiple issues.&lt;br /&gt;
|;From 1.21&lt;br /&gt;
|272946|The block outline is nearly invisible for some blocks.&lt;br /&gt;
|273848|Players can spawn underwater again in 1.21.&lt;br /&gt;
|;From 1.21.1&lt;br /&gt;
|276005|The text of sneaking players&amp;#039; name tags is rendered completely invisible or barely visible when the &amp;quot;Text Background Opacity&amp;quot;. accessibility option is set to high values.&lt;br /&gt;
|276852|Shulker boxes can be colored in the same color they are made of.&lt;br /&gt;
|;From the 1.21.2 development versions&lt;br /&gt;
|275505|The {{cmd|/tp}} command forces a mounted entity to dismount.&lt;br /&gt;
|275706|Vanilla clients can&amp;#039;t display items with components in recipe book anymore.&lt;br /&gt;
|275790|Non-existent entries in certain tags that are not required causes validation error.&lt;br /&gt;
|276330|Bundles no longer play a sound when being emptied.&lt;br /&gt;
|276387|Bundles can remain in the open state when using hotkeys to move them into different slots.&lt;br /&gt;
|276391|The item durability and bundle fullness bars render incorrectly when held over recipe book elements.&lt;br /&gt;
|276440|Items within bundle tooltips can be unselected by scrolling despite only one item being present.&lt;br /&gt;
|276596|Damageable horse armor with &amp;quot;&amp;lt;code&amp;gt;damage_on_hurt&amp;lt;/code&amp;gt;&amp;quot; enabled doesn&amp;#039;t take damage when the horse wearing it is hurt.&lt;br /&gt;
|276640|Riding an entity constantly teleported with relative coordinates produces jittery camera movement.&lt;br /&gt;
|276651|&amp;lt;code&amp;gt;damage_item&amp;lt;/code&amp;gt; does not repair items when the value is negative.&lt;br /&gt;
|276669|Pausing the game spams &amp;quot;Trying to save removed ender pearl, skipping&amp;quot; to log if ender pearls have landed.&lt;br /&gt;
|276806|The text of name tags behind blocks or entities is rendered completely invisible or barely visible when the &amp;quot;Text Background Opacity&amp;quot; accessibility option is set to high values.&lt;br /&gt;
|276850|Bundles can be colored in the same color they are made of.&lt;br /&gt;
|276876|Lava cauldrons deal less damage to boats and minecarts than before.&lt;br /&gt;
|;prev&lt;br /&gt;
|276947|Command server output in singleplayer is printed into chat.&lt;br /&gt;
|276948|Split boat entity types have capitalized &amp;#039;With&amp;#039;.&lt;br /&gt;
|276949|Old boat entity type translation keys are not deprecated.&lt;br /&gt;
|276956|Cannot access registries in container block entity &amp;quot;&amp;lt;code&amp;gt;lock&amp;lt;/code&amp;gt;&amp;quot; field.&lt;br /&gt;
|276980|Projectiles on the wall in the water will continue to produce bubble trails.&lt;br /&gt;
|277020|Arrows produce bubble particles when on a block in water, and retain those particles when the water is removed.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{Slicedlime|FWJ2bZFo5Cs|e42CyBjaAv4}}&lt;br /&gt;
&lt;br /&gt;
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		<author><name>SyncBot</name></author>
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