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	<title>Minecraft:Java Edition 25w19a - Revision history</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 25w19a&lt;br /&gt;
|image=25w19a.jpg&lt;br /&gt;
|image2=Java Edition 25w19a.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=May 6, 2025&lt;br /&gt;
|jsonhash=c2f935b47b0057a37077a65938bb6b3632d599a0&lt;br /&gt;
|clienthash=2b50bc6b71e02f68d5dfa7f1bfb07b84f28b8cc2&lt;br /&gt;
|clientmap=35d3a7d48c3e91d9b3c66f4b0e2740a44fd6ab35&lt;br /&gt;
|serverhash=cd279a0a79fd62f41c9dd8d17d455d06ff4d8013&lt;br /&gt;
|servermap=e010893a60510007da43bcb8efb687319492e8b0&lt;br /&gt;
|parent=1.21.6&lt;br /&gt;
|prevparent=1.21.5&lt;br /&gt;
|prev=25w18a&lt;br /&gt;
|next=25w20a&lt;br /&gt;
|nextparent=1.21.7&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;25w19a&amp;#039;&amp;#039;&amp;#039; is the fifth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 1.21.6]] released on May 6, 2025.&amp;lt;ref&amp;gt;{{snap|25w19a|id=a|May 6, 2025}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Projectile]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Projectiles now have a target tolerance margin that changes over time.&lt;br /&gt;
** All projectiles start with no margin for the first two ticks of their flight.&lt;br /&gt;
** After that, the target margin will expand by 0.05 blocks per tick until it reaches the previous fixed 0.3 blocks margin.&lt;br /&gt;
** This allows for better precision close to the shooting player or entity, while still allowing for some collision leeway when the projectile is further away.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Attribute]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The scale attribute for the [[Minecraft:happy ghast]] now has a limit of {{cd|1.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now {{cd|76}}.&lt;br /&gt;
* {{cd|--quickPlaySingleplayer}} command line argument can now be used without an identifier to launch into the last played world.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Entity format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|tnt}}&lt;br /&gt;
** The entity that primed the TNT is now stored in an optional {{cd|owner}} field (UUID of Living entity).&lt;br /&gt;
* {{cd|vex}}&lt;br /&gt;
** The owner of a vex is now stored in an optional {{cd|owner}} field (UUID of Mob).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The version is now {{cd|60}}.&lt;br /&gt;
* [[Minecraft:Panorama]] textures must now all be the same size, and square.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shaders]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Shader fog&lt;br /&gt;
** The fog is now split into environmental and render-distance-based.&lt;br /&gt;
** Previously both those concepts were mixed in the same uniforms.&lt;br /&gt;
** Environmental fog is supposed to represent the &amp;quot;fogginess&amp;quot; of the environment the player is in: lava, water, and now also atmosphere.&lt;br /&gt;
** Render distance fog is supposed to obscure the border of visible terrain.&lt;br /&gt;
** Environmental fog uses spherical distance to determine its intensity, render distance fog uses cylindrical distance.&lt;br /&gt;
** The resulting fog value for any given vertex is the maximum of both.&lt;br /&gt;
* {{cd|Fog}} uniform block&lt;br /&gt;
** {{cd|FogStart}} was renamed to {{cd|FogRenderDistanceStart}} and now represents the render distance fog start.&lt;br /&gt;
** {{cd|FogEnd}} was renamed to {{cd|FogRenderDistanceEnd}} and now represents the render distance fog end.&lt;br /&gt;
** {{cd|FogEnvironmentalStart}} is new and represents the start of environment-based fog.&lt;br /&gt;
** {{cd|FogEnvironmentalEnd}} is new and represents the end of environment-based fog.&lt;br /&gt;
** {{cd|FogShape}} was removed. Render distance fog is now cylindrical and environmental for is spherical.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sounds]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The sound event {{cd|block.dried_ghast.hit}} has been removed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI sprites&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{code|[[Minecraft:mob_effects.png-atlas]]}} has been merged into {{code|[[Minecraft:gui.png-atlas]]}} and no longer exists.&lt;br /&gt;
** This means Mob Effect sprites now support GUI sprite scaling properties.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MC|fixedin=25w19a&lt;br /&gt;
|;From released versions before 1.21&lt;br /&gt;
|69821|TNT &amp;quot;forgets&amp;quot; the player that ignited it when the world is reloaded.&lt;br /&gt;
|118430|Vex summoner is not stored in NBT despite being used for AI task.&lt;br /&gt;
|118432|Vex summoner is not reset once it is dead.&lt;br /&gt;
|;From 1.21.1&lt;br /&gt;
|277486|Mob effect icons ignore &amp;quot;scaling&amp;quot; parameter in mcmeta files.&lt;br /&gt;
|;From 1.21.3&lt;br /&gt;
|277903|Creative inventory tab icons can display item cooldown overlay.&lt;br /&gt;
|;From 1.21.5&lt;br /&gt;
|295690|Players stay on fire for a while after barely touching fire.&lt;br /&gt;
|296701|Transformed entities do not retain their {{cd|custom_data}} component.&lt;br /&gt;
|296709|All non-default {{cd|jukebox_playable}} components are deleted from existing items when updating past 1.21.4.&lt;br /&gt;
|297347|Tamed animals no longer sit when their owner changes dimension.&lt;br /&gt;
|297461|Equipment and sleeping pos data cannot be loaded in 1.21.4, but can be loaded in 1.21.5 to bees spawned from bee nest and bee hive.&lt;br /&gt;
|;dev&lt;br /&gt;
|296432|The ability to stand on top of happy ghasts which have a larger scale attribute becomes unreliable or even impossible.&lt;br /&gt;
|296460|Debug crosshair renders incorrectly.&lt;br /&gt;
|296494|The player sometimes falls from a happy ghast when reconnecting to a world.&lt;br /&gt;
|296797|The movement of happy ghasts for non-controlling passengers is jittery.&lt;br /&gt;
|296813|The panorama isn&amp;#039;t slightly blurred anymore which causes some &amp;quot;flickering&amp;quot; effects.&lt;br /&gt;
|296970|The dried ghast block has a hit sound event.&lt;br /&gt;
|297142|The &amp;quot;Leave Bed&amp;quot; button is invisible.&lt;br /&gt;
|297235|Clouds not fully rendered depending on angle when very high above the world.&lt;br /&gt;
|297271|Waypoint packet is handled by network thread instead of render thread, causing crash.&lt;br /&gt;
|;prev&lt;br /&gt;
|297339|Sign text is non-functional.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|Ml6Yvjmaf44|aJodr1_eUzs}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
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[[Minecraft:ja:Java Edition 25w19a]]&lt;br /&gt;
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[[Minecraft:lzh:爪哇版二五週一九甲]]&lt;br /&gt;
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[[Minecraft:zh:Java版25w19a]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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