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	<title>Minecraft:Java Edition 26.1 Pre-Release 1 - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| title = Minecraft 26.1 Pre-Release 1&lt;br /&gt;
| image = 26.1-pre1.jpg&lt;br /&gt;
| image2 = Java Edition 26.1 Pre-Release 1.png&lt;br /&gt;
| edition = java&lt;br /&gt;
| type = Pre-release&lt;br /&gt;
| date = March 10, 2026&lt;br /&gt;
| clienthash = a623b4ac667739eb36956494a3e7ce98ff4da095&lt;br /&gt;
| jsonhash = 7563f53aad922463b14d8192dfea989e6abb0ff3&lt;br /&gt;
| jsonfile = 26.1-pre-1&lt;br /&gt;
| serverhash = 07127fc27cad5f29b326cb9c5ef8bb24599e2c11&lt;br /&gt;
| parent = 26.1&lt;br /&gt;
| prevparent = 1.21.11&lt;br /&gt;
| prev = 26.1 Snapshot 11&lt;br /&gt;
| next = 26.1 Pre-Release 2&lt;br /&gt;
| nextparent = 26.1.1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;26.1 Pre-Release 1&amp;#039;&amp;#039;&amp;#039; (known as &amp;#039;&amp;#039;&amp;#039;26.1-pre-1&amp;#039;&amp;#039;&amp;#039; in the launcher) is the first pre-release for [[Minecraft:Java Edition 26.1]], released on March 10, 2026,&amp;lt;ref&amp;gt;{{Mcnet|minecraft-26-1-pre-release-1|Minecraft 26.1 Pre-Release 1|March 10, 2026}}&amp;lt;/ref&amp;gt; which updates the [[Minecraft:panorama]] and makes technical changes. This is the first pre-release released in 2026, and the first pre-release to be released with only an unobfuscated build.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Number provider]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|minecraft:environment_attribute}}&lt;br /&gt;
** Fetches and provides the value of an [[Minecraft:environment attribute]] (that can be represented as a number). &lt;br /&gt;
*** This provider requires a context with an {{cd|origin}} position set as long as the [[Minecraft:environment attribute]] can vary positionally.&lt;br /&gt;
** Format: object with fields:&lt;br /&gt;
*** {{cd|attribute}} &amp;amp;ndash; [[Minecraft:environment attribute]] ID to fetch.&lt;br /&gt;
*** e.g. &amp;lt;code&amp;gt;{type: &amp;#039;environment_attribute&amp;#039;, attribute: &amp;#039;gameplay/sky_light_level&amp;#039;}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Predicate]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|minecraft:environment_attribute_check}} loot predicate.&lt;br /&gt;
** Exactly matches the value of an [[Minecraft:environment attribute]] at a given position. &lt;br /&gt;
*** This predicate requires a context with an {{cd|origin}} position set as long as the [[Minecraft:environment attribute]] can vary positionally.&lt;br /&gt;
** Format: object with fields:&lt;br /&gt;
*** {{cd|attribute}} &amp;amp;ndash; [[Minecraft:environment attribute]] ID to test&lt;br /&gt;
*** {{cd|value}} &amp;amp;ndash; Exact value of the [[Minecraft:environment attribute]] to match&lt;br /&gt;
*** e.g. &amp;lt;code&amp;gt;{condition: &amp;#039;environment_attribute_check&amp;#039;, attribute: &amp;#039;gameplay/piglins_zombify&amp;#039;, value: true}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|#can_spawn_from_bone_meal}} configured feature tags.&lt;br /&gt;
** Contains features that, when added in a biome, can be spawned when using [[Minecraft:bone meal]] in that biome.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|time}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Syntax:&lt;br /&gt;
** {{cmd|time [of &amp;lt;clock&amp;gt;] rate &amp;lt;rate&amp;gt;}} &amp;amp;ndash; sets the rate multiplier at which the clock should advance.&lt;br /&gt;
*** This only changes the rate at which the [[Minecraft:world clock]] and any [[Minecraft:timeline]]s dependent on it advance their internal timers.&lt;br /&gt;
**** For example, in the case of the {{cd|minecraft:overworld}} clock, the day/night cycle will pass quicker with a larger value, but actual game simulation will not speed up (as would happen with {{cmd|tick rate}}).&lt;br /&gt;
*** A {{cd|rate}} of {{cd|1}} corresponds to normal speed.&lt;br /&gt;
*** {{cd|rate}} is a float between {{cd|0}} (exclusive) and {{cd|1000}} (inclusive).&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data component format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:provides_banner_patterns}}&lt;br /&gt;
** The component now also accepts an ID or a list of IDs in addition to a tag.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:blocks_attacks}}&lt;br /&gt;
** The field {{cd|bypassed_by}} now also accepts an ID or a list of IDs in addition to a tag.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:damage_resistant}}&lt;br /&gt;
** The field types now also accepts an ID or a list of IDs in addition to a tag.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now {{cd|101.0}}.&lt;br /&gt;
* The &amp;quot;Default Components&amp;quot; report generator no longer outputs files for entries without any components.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Items model definition]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:end_cube}} special model type&lt;br /&gt;
** New special model type that renders a [[Minecraft:starfield]] cube.&lt;br /&gt;
*** Fields:&lt;br /&gt;
**** {{cd|effect}} &amp;amp;ndash; texture effect to apply, one of: {{cd|portal}}, {{cd|gateway}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Loot function]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:set_instrument}}&lt;br /&gt;
** The {{cd|options}} field now also accepts an ID and a list of IDs in addition to a tag.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Panorama]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the panorama to reflect [[Minecraft:Tiny Takeover]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Rendering]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:End gateway]] and [[Minecraft:end portal]] should now look the same when rendered on a [[Minecraft:block display]] as they look when placed in world.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The version is now {{cd|84.0}}.&lt;br /&gt;
* Updated textures for Pup to fix issues with overlapping textures.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shaders]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{cd|core/rendertype_translucent_moving_block}} shaders have been removed in favor of {{cd|core/block}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Text component format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cd|minecraft:object}}&lt;br /&gt;
** Added a new optional field named {{cd|fallback}} that contains a text component to be used when object component itself can&amp;#039;t be displayed (for example when printing messages in server logs or during narration).&lt;br /&gt;
** Objects of type {{cd|player}} (player heads) no longer can be used in server status messages (MotD).&lt;br /&gt;
*** All components of that type will be replaced by a fallback text.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World generation]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Flower features&lt;br /&gt;
** Features spawned from Bone Meal are no longer restricted to the flower feature type, and instead controlled by the {{cd|#can_spawn_from_bone_meal}} configured feature tag.&lt;br /&gt;
** The {{cd|flower}}, {{cd|flower_no_bonemeal}}, and {{cd|random_patch}} feature types have been removed.&lt;br /&gt;
*** Instead, patches can be expressed as a sequence of {{cd|count}} and {{cd|random_offset}} placement modifiers.&lt;br /&gt;
&lt;br /&gt;
* Int Providers&lt;br /&gt;
** Added the {{cd|trapezoid}} int provider&lt;br /&gt;
*** Selects a random value with a trapezoid distribution, similar to the {{cd|trapezoid}} float provider.&lt;br /&gt;
*** Format: object with fields:&lt;br /&gt;
**** {{cd|min}}: integer, the minimum value to generate.&lt;br /&gt;
**** {{cd|max}}: integer, the maximum value to generate.&lt;br /&gt;
**** {{cd|plateau}}: integer, the width of the &amp;quot;plateau&amp;quot; of the distribution in which all values are equally likely to occur.&lt;br /&gt;
***** A value of {{cd|0}} is equivalent to a triangle distribution.&lt;br /&gt;
***** A value of {{cd|max-min}} is equivalent to a uniform distribution.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MC|fixedin=26.1-pre-1&lt;br /&gt;
|;old&lt;br /&gt;
|195237|End portals and End gateways held by endermen or as block display entities are not rendered, but Nether portals are.&lt;br /&gt;
|230746|Pointed dripstone does not grow with a waterlogged block 2 blocks above it but does fill cauldrons.&lt;br /&gt;
|306427|Certain mobs holding items with empty &amp;quot;{{cd|kinetic_weapon}}&amp;quot; components crash the game whenever target acquisition succeeds.&lt;br /&gt;
|;dev&lt;br /&gt;
|305518|Baby wolves&amp;#039; tail uses an incorrect UV map.&lt;br /&gt;
|305702|Zombies and their variants have lost their special animation when holding spears.&lt;br /&gt;
|305914|{{cmd|swing}} does not swing players&amp;#039; arms on their perspective.&lt;br /&gt;
|306056|The selected difficulty does not visually update when going into and out of the game rules menu.&lt;br /&gt;
|306232|The block breaking animation on banners is now amplified.&lt;br /&gt;
|306315|The left side of wolf pups&amp;#039; heads is misaligned, causing a gap and texture error.&lt;br /&gt;
|306338|Baby zombified piglins&amp;#039; snout texture was made for a 4×3×1 cube model, even though the snout model is actually a 3×3×1 cube.&lt;br /&gt;
|306341|Helmets on baby humanoids shift off-center when their heads rotate.&lt;br /&gt;
|306532|The error that occurred when a resource pack used textures that were too large is now incomprehensible.&lt;br /&gt;
|306571|{{cd|CommandEncoder#copyTextureToBuffer}} has incorrect parameter validation statements.&lt;br /&gt;
|306612|Baby zombies, baby husks, and gurgles now hold items like players do.&lt;br /&gt;
|306624|Various translucent geometry is now invisible behind name plates.&lt;br /&gt;
|306631|Baby zombies, husks, drowned, and zombified piglins spawned by using spawn eggs on normal ones can&amp;#039;t pick up items.&lt;br /&gt;
|306633|The &amp;quot;Toggle GUI&amp;quot; key bind doesn&amp;#039;t work when set to a mouse button.&lt;br /&gt;
|306653|Name plates are no longer visible through opaque blocks.&lt;br /&gt;
|;prev&lt;br /&gt;
|306705|Copper golem statues with a pose now appear upside down as items.&lt;br /&gt;
|306706|The game hangs/freezes upon losing focus.&lt;br /&gt;
|306708|Block state rendering of chests for the left and right block states uses the single chest texture.&lt;br /&gt;
|306713|The most transparent pixels of the gradient banner patterns are no longer visible.&lt;br /&gt;
|306742|Rendering an empty item model with {{cd|oversized_in_gui}} causes a crash.&lt;br /&gt;
|306748|Profiler tick ended before path was fully popped (remainder: &amp;#039;root&amp;#039;). Mismatched push/pop?.&lt;br /&gt;
|306796|Text displays with {{cd|see_through}} set to 1 now z-fight with themselves.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|a_yMZeNl_14|LtD-CMxDW2Q}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|26.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:26.1-pre-1]]&lt;br /&gt;
[[Minecraft:es:Java Edition 26.1 Pre-Release 1]]&lt;br /&gt;
[[Minecraft:fr:Édition Java 26.1 Pre-Release 1]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 26.1 Pre-Release 1]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 26.1 Pre-Release 1]]&lt;br /&gt;
[[Minecraft:ru:26.1 Pre-Release 1 (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版26.1-pre-1]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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