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	<title>Minecraft:Java Edition 26.1 Snapshot 11 - Revision history</title>
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	<updated>2026-04-27T03:23:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.1_Snapshot_11&amp;diff=100922&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.1_Snapshot_11&amp;diff=100922&amp;oldid=prev"/>
		<updated>2026-04-25T11:09:39Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Dangerous version|type=crash|edition=java|version=development|The game sometimes hangs while unfocused while fullscreen is enabled.&amp;lt;ref&amp;gt;{{bug|MC-306706||The game hangs/freezes upon losing focus}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|title=Minecraft 26.1 Snapshot 11&lt;br /&gt;
|image=26.1-snapshot-11.jpg&lt;br /&gt;
|image2=Java Edition 26.1 Snapshot 11.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=March 3, 2026&lt;br /&gt;
|clienthash=632526298395b8483b608e9488d4787bfed9e3f6&lt;br /&gt;
|jsonhash=950239d6034a7de76399743c3691eae10cf86e43&lt;br /&gt;
|jsonfile=26.1-snapshot-11&lt;br /&gt;
|serverhash=075b586f5d15168558250232227d6e65eb5f57b8&lt;br /&gt;
|parent=26.1&lt;br /&gt;
|prevparent=1.21.11&lt;br /&gt;
|prev=26.1 Snapshot 10&lt;br /&gt;
|next=26.1 Pre-Release 1&lt;br /&gt;
|nextparent=26.1.1&lt;br /&gt;
|sort=26.1 Snapshot B &amp;lt;!-- to come after the single digit ones --&amp;gt;&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;26.1 Snapshot 11&amp;#039;&amp;#039;&amp;#039; (known as &amp;#039;&amp;#039;&amp;#039;26.1-snapshot-11&amp;#039;&amp;#039;&amp;#039; in the [[Minecraft:launcher]]) is the eleventh and final [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.1]], released on March 3, 2026.&amp;lt;ref&amp;gt;{{Mcnet|minecraft-26-1-snapshot-11|Minecraft 26.1 Snapshot 11|March 3, 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|#prevents_nearby_leaf_decay}} block tag, which defines what block types prevent [[Minecraft:leaf]] blocks from decaying within a taxicab distance of 6 blocks.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the [[Minecraft:chainmail helmet]] when worn on baby humanoid mobs.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Goat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Baby goats now rotate their head when ramming.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Hoglin]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Baby hoglin&amp;#039;s mane now appears on both sides of the body texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Panda]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed texture on the back of the baby panda&amp;#039;s head.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pig]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pig sound variants now have sound for eating.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Rabbit]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed adult and baby rabbit textures to be consistent with the other new textures.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trading]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The master librarian no longer offers [[Minecraft:name tag]]s.&lt;br /&gt;
* The master librarian will now offer [[Minecraft:red candle]]s and [[Minecraft:yellow candle]]s for the price of three [[Minecraft:emerald]]s.&lt;br /&gt;
* The [[Minecraft:wandering trader]] will now offer [[Minecraft:name tag]]s for the price of one emerald.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block states]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{cd|rotation}} property in default block state of [[Minecraft:banner]]s and [[Minecraft:sign]]s has been changed from {{cd|0}} to {{cd|8}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now {{cd|100.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Game Test]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|timeline_attributes}} definitions to set any number of timelines.&lt;br /&gt;
** {{cd|timelines}}: A list of timelines to set.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Items model definition]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{cd|minecraft:model}}, {{cd|minecraft:special}}, {{cd|minecraft:range_dispatch}}, {{cd|minecraft:composite}}, {{cd|minecraft:select}}, {{cd|minecraft:condition}} item model types now have {{cd|transformation}} fields.&lt;br /&gt;
** Those fields have the same format as the {{cd|transformation}} field on the {{cd|minecraft:display}} entity, i.e. either an array of 16 numbers representing a matrix or structure with decomposed translation, scale and rotation info.&lt;br /&gt;
** For types with children ({{cd|minecraft:range_dispatch}}, {{cd|minecraft:composite}}, {{cd|minecraft:select}}, {{cd|minecraft:condition}}), the transformation will be composed with the transformation of the children, except for {{cd|minecraft:bundle/selected_item}}.&lt;br /&gt;
** Model transformations will be applied after item display transformations (i.e. display section in model files).&lt;br /&gt;
* The transformations for some special item models (types referenced by the {{cd|minecraft:special}} item model) have been extracted to item models itself.&lt;br /&gt;
** Affected special model types:&lt;br /&gt;
*** {{cd|minecraft:bed}}&lt;br /&gt;
*** {{cd|minecraft:banner}}&lt;br /&gt;
*** {{cd|minecraft:conduit}}&lt;br /&gt;
*** {{cd|minecraft:copper_golem_statue}}&lt;br /&gt;
*** {{cd|minecraft:head}}&lt;br /&gt;
*** {{cd|minecraft:player_head}}&lt;br /&gt;
*** {{cd|minecraft:shulker_box}}&lt;br /&gt;
*** {{cd|minecraft:shield}}&lt;br /&gt;
*** {{cd|minecraft:trident}}&lt;br /&gt;
*** {{cd|minecraft:standing_sign}}&lt;br /&gt;
*** {{cd|minecraft:hanging_sign}}&lt;br /&gt;
&lt;br /&gt;
* Special model type&lt;br /&gt;
** {{cd|minecraft:bell}}&lt;br /&gt;
*** New special model type that renders the animated part of a [[Minecraft:bell]] block.&lt;br /&gt;
*** No fields.&lt;br /&gt;
** {{cd|minecraft:book}}&lt;br /&gt;
*** New special model type that renders a book that normally is a part of [[Minecraft:enchanting table]] and [[Minecraft:lectern]].&lt;br /&gt;
*** Fields:&lt;br /&gt;
**** {{cd|open_angle}} - angle (in degrees) between book cover and book centerline ({{cd|0}} means closed, {{cd|90}} means open flat).&lt;br /&gt;
**** {{cd|page1}}, {{cd|page2}} - the positions of two pages inside the book.&lt;br /&gt;
***** {{cd|0.0}} means the page is in the leftmost position, {{cd|1.0}} means the page in the rightmost position.&lt;br /&gt;
** {{cd|minecraft:bed}} &lt;br /&gt;
*** The model now renders only one half of the [[Minecraft:bed]].&lt;br /&gt;
*** To render both halves, use a {{cd|minecraft:composite}} model.&lt;br /&gt;
*** New fields:&lt;br /&gt;
**** {{cd|part}} - one of: {{cd|head}}, {{cd|foot}}&lt;br /&gt;
** {{cd|minecraft:banner}}&lt;br /&gt;
*** New field:&lt;br /&gt;
**** {{cd|attachment}} - selects a model to be used, one of {{cd|wall}}, {{cd|ground}}&lt;br /&gt;
**** Default: {{cd|ground}}&lt;br /&gt;
** {{cd|minecraft:chest}}&lt;br /&gt;
*** New field:&lt;br /&gt;
**** {{cd|chest_type}} - selects a model to be used, one of {{cd|single}}, {{cd|left}}, {{cd|right}}&lt;br /&gt;
**** Default: {{cd|single}}&lt;br /&gt;
** {{cd|minecraft:hanging_sign}}&lt;br /&gt;
*** New field:&lt;br /&gt;
**** {{cd|attachment}} - selects a model to be used, one of {{cd|wall}}, {{cd|ceiling}}, {{cd|ceiling_middle}} &lt;br /&gt;
**** Default: {{cd|ceiling_middle}}&lt;br /&gt;
** {{cd|minecraft:standing_sign}}&lt;br /&gt;
*** New field:&lt;br /&gt;
**** {{cd|attachment}} - selects a model to be used, one of {{cd|wall}}, {{cd|ground}} &lt;br /&gt;
**** Default: {{cd|ground}}&lt;br /&gt;
** {{cd|minecraft:shulker_box}}&lt;br /&gt;
*** Removed the {{cd|orientation}} field.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Loot table]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the [[Minecraft:name tag]] from [[Minecraft:ancient cities]] and [[Minecraft:woodland mansion]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mob sound variant&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pig sounds&lt;br /&gt;
** Eating sound customization is now supported through the new field {{cd|eat_sound}} big variant sound sets.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Rendering]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Some changes have been made to the way blocks states render in places like enderman-held blocks, block display entities, etc. (but not [[Minecraft:falling block]]s or [[Minecraft:piston]]s).&lt;br /&gt;
** [[Minecraft:Enchanting table]]s will now show a closed book on the top of the block.&lt;br /&gt;
** Blocks that use special renderers (like chests, banners, skulls) should now respect block state properties:&lt;br /&gt;
*** Rendering now respects the {{cd|rotation}} and {{cd|facing}} properties (where applicable).&lt;br /&gt;
*** [[Minecraft:Bed]]s now only render one half of the model, depending on the {{cd|part}} property.&lt;br /&gt;
*** [[Minecraft:Copper golem statue]]s will now respect the {{cd|copper_golem_pose}} property.&lt;br /&gt;
*** [[Minecraft:Wall]]s and freestanding [[Minecraft:sign]]s, [[Minecraft:hanging sign]]s, [[Minecraft:banner]]s and [[Minecraft:head]]s will now have separate models.&lt;br /&gt;
*** [[Minecraft:Chest]]s now respect part properties (where applicable).&lt;br /&gt;
** In general, all block states should look the same when rendered on a Block Display as they look when placed in world, except: fluids, end gateway, end portal.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The version is now {{cd|83.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sound]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new sound events for the [[Minecraft:pig]]:&lt;br /&gt;
** {{cd|entity.baby_pig.eat}}&lt;br /&gt;
** {{cd|entity.pig_mini.eat}}&lt;br /&gt;
** {{cd|entity.pig_big.eat}}&lt;br /&gt;
** {{cd|entity.pig.eat}}&lt;br /&gt;
* Updated the trumpet note block sound assets.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World generation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Block state providers now have a new type called {{cd|rule_based_state_provider}}&lt;br /&gt;
** This was previously a separately parsed type but is now instead a sub-type of block state providers.&lt;br /&gt;
** They can now be used in any other feature configurations as a block state provider and are no longer unique to the disk feature.&lt;br /&gt;
** Format:&lt;br /&gt;
*** {{cd|fallback}} - An optional block state provider&lt;br /&gt;
*** {{cd|rules}} - A list of rules&lt;br /&gt;
**** {{cd|if_true}} - A block predicate that checks the block position before providing the block&lt;br /&gt;
**** {{cd|then}} - A block state provider&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MC|fixedin=26.1-snapshot-11&lt;br /&gt;
|;old&lt;br /&gt;
|199975|Endermen holding bells or bell block display entities only render the bell frame.&lt;br /&gt;
|231663|Dragon eggs do not check whether there is a block under their destination when teleporting.&lt;br /&gt;
|275014|Weathered and oxidized copper bulbs cast stronger shadows on themselves when lit with smooth lighting enabled.&lt;br /&gt;
|301003|The bell part of bells worn on copper golems&amp;#039; &amp;quot;saddle&amp;quot; is not visible.&lt;br /&gt;
|303344|Tooltips for selected items in dialogs are displayed even when the item isn&amp;#039;t being hovered over.&lt;br /&gt;
|304683|Wandering traders don&amp;#039;t spawn in single biome snowy plains worlds.&lt;br /&gt;
|304796|Hovering over a disabled slider shows the pointing hand cursor instead of the forbidden cursor.&lt;br /&gt;
|305857|Entity hitboxes now move jaggedly when the game is frozen.&lt;br /&gt;
|306110|The side textures of black, white splotched, killer, and Toast rabbits&amp;#039; heads extend to the bottom of their heads.&lt;br /&gt;
|;dev&lt;br /&gt;
|305797|The texture of the warm piglet contains unused pixels.&lt;br /&gt;
|306082|The back texture of one of baby woods wolves&amp;#039; legs is inconsistent with the other three legs.&lt;br /&gt;
|306180|Hitting a rolled up baby armadillo causes its legs to stick out and z-fight with the shell.&lt;br /&gt;
|306190|The game closes when upgrading a world fails.&lt;br /&gt;
|306303|Plains zombie villagers use the texture of their baby variant.&lt;br /&gt;
|306309|Some new animal sound variants are missing.&lt;br /&gt;
|306312|Some strings introduced in 26.1 Snapshot 7 are grammatically incorrect.&lt;br /&gt;
|306466|The back texture of baby pandas&amp;#039; heads has a black stripe on one of its edges.&lt;br /&gt;
|306472|The texture of chainmail helmets on baby humanoid mobs has no transparent pixels on its top, unlike on adult mobs.&lt;br /&gt;
|306483|Golden dandelions do not prevent baby trader llamas from despawning.&lt;br /&gt;
|306520|Baby donkeys and baby mules are offset from their hitbox, and their tail is offset from their body.&lt;br /&gt;
|;prev&lt;br /&gt;
|306607|Endermen now display the block-holding pose even when empty-handed.&lt;br /&gt;
|306608|Glow item frames now resemble item frames.&lt;br /&gt;
|306625|The &amp;quot;Programmer Art&amp;quot; and &amp;quot;High Contrast&amp;quot; resource packs are listed as incompatible.&lt;br /&gt;
|306639|The worried baby panda&amp;#039;s model is broken when hiding its face during a thunderstorm.&lt;br /&gt;
|306676|The bottom texture of snifflets is made up of solid colors.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|BJ1uLeZKKyc|uQtFpQvQ4Tk}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|2026}}&lt;br /&gt;
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[[Minecraft:zh:Java版26.1-snapshot-11]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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