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	<title>Minecraft:Java Edition 26.1 Snapshot 5 - Revision history</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=Minecraft 26.1 Snapshot 5&lt;br /&gt;
|image=26.1-snapshot-5.jpg&lt;br /&gt;
|image2=Java Edition 26.1 Snapshot 5.png&lt;br /&gt;
|edition=java&lt;br /&gt;
|type=Snapshot&lt;br /&gt;
|date=January 27, 2026&lt;br /&gt;
|clienthash=4c938df4f6ce3138ab38b488f3add8693918a7a0&lt;br /&gt;
|jsonhash=9c477d4d399b38c4c85d6d10f5fb3e16dd2142f7&lt;br /&gt;
|jsonfile=26.1-snapshot-5&lt;br /&gt;
|serverhash=4e79b5742a989ae384d9bb032ecfe30ee55f0c48&lt;br /&gt;
|parent=26.1&lt;br /&gt;
|prevparent=1.21.11&lt;br /&gt;
|prev=26.1 Snapshot 4&lt;br /&gt;
|next=26.1 Snapshot 6&lt;br /&gt;
|nextparent=26.1.1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;26.1 Snapshot 5&amp;#039;&amp;#039;&amp;#039; (known as &amp;#039;&amp;#039;&amp;#039;26.1-snapshot-5&amp;#039;&amp;#039;&amp;#039; in the [[Minecraft:launcher]]) is the fifth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.1]], released on January 27, 2026.&amp;lt;ref&amp;gt;{{mcnet|minecraft-26-1-snapshot-5|Minecraft 26.1 Snapshot 5|January 27, 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Golden Dandelion JE1.png|32px]] [[Minecraft:Golden dandelion]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with a [[Minecraft:dandelion]] and 8 [[Minecraft:gold nugget]]s:&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1= Gold Nugget&lt;br /&gt;
|B1= Gold Nugget&lt;br /&gt;
|C1= Gold Nugget&lt;br /&gt;
|A2= Gold Nugget&lt;br /&gt;
|B2= Dandelion&lt;br /&gt;
|C2= Gold Nugget&lt;br /&gt;
|A3= Gold Nugget&lt;br /&gt;
|B3= Gold Nugget&lt;br /&gt;
|C3= Gold Nugget&lt;br /&gt;
|Output= Golden Dandelion&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
* Can also be bought from [[Minecraft:wandering trader]]s.&lt;br /&gt;
* When used on a baby mob, it will stop aging. This sets NBT attribute {{code|AgeLocked}} to 1.&lt;br /&gt;
** When used again, it will continue to age again. This sets NBT attribute {{code|AgeLocked}} to 0.&lt;br /&gt;
* Cannot be used on [[Minecraft:monster]]s (including [[Minecraft:undead mount]]s) and [[Minecraft:villager]]s.&lt;br /&gt;
* Can be placed and [[Minecraft:Flower Pot|potted]] like other flowers.&lt;br /&gt;
* Can be used to craft [[Minecraft:yellow dye]] and a [[Minecraft:Saturation]] [[Minecraft:suspicious stew]].&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data component format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|minecraft:dye}}.&lt;br /&gt;
** Represents a color of dye.&lt;br /&gt;
** Used in various places that previously required the exact dye item, including mob and block interactions.&lt;br /&gt;
*** The presence of this component itself does not enable functionality. The item has to be explicitly allowed for the given functionality, for example by adding it to tags or changing recipe ingredients.&lt;br /&gt;
** Format: one of {{cd|white}}, {{cd|orange}}, {{cd|magenta}}, {{cd|light_blue}}, {{cd|yellow}}, {{cd|lime}}, {{cd|pink}}, {{cd|gray}}, {{cd|light_gray}}, {{cd|cyan}}, {{cd|purple}}, {{cd|blue}}, {{cd|brown}}, {{cd|green}}, {{cd|red}}, {{cd|black}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entity Tags&lt;br /&gt;
** Added {{cd|#cannot_be_age_locked}}&lt;br /&gt;
*** Defines which baby mobs that age that can not have its aging stopped using a [[Minecraft:golden dandelion]].&lt;br /&gt;
* Item Tags&lt;br /&gt;
** Added {{cd|#dyes}}&lt;br /&gt;
*** Contains all vanilla [[Minecraft:dye]]s.&lt;br /&gt;
** Added {{cd|#loom_dyes}}&lt;br /&gt;
*** Contains all items that are allowed in the Loom screen to set pattern colors.&lt;br /&gt;
*** The [[Minecraft:loom]] screen also requires the minecraft:dye component to be present on item stacks.&lt;br /&gt;
** Added {{cd|#loom_patterns}}&lt;br /&gt;
*** Contains all items that are allowed in the loom screen to unlock patterns.&lt;br /&gt;
*** The loom screen also requires the {{cd|minecraft:provides_banner_patterns}} component to be present on item stacks.&lt;br /&gt;
** Added {{cd|#cat_collar_dyes}}&lt;br /&gt;
*** Contains all items that can be used to dye a pet cat&amp;#039;s collar.&lt;br /&gt;
*** The color will be taken from the {{cd|minecraft:dye}} component of the used item stack.&lt;br /&gt;
** Added {{cd|#wolf_collar_dyes}}&lt;br /&gt;
*** Contains all items that can be used to dye a pet wolf&amp;#039;s collar.&lt;br /&gt;
*** The color will be taken from the {{cd|minecraft:dye}} component of the used item stack.&lt;br /&gt;
** Added {{cd|#cauldron_can_remove_dye}}&lt;br /&gt;
*** Contains all items that can be used on water-filled cauldron to remove {{cd|minecraft:dyed_color}} component.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
{{more sounds|baby chicken before and after|section=1}}&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Baby mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the models and textures of the following baby mobs:&lt;br /&gt;
** [[Minecraft:Axolotl]]&lt;br /&gt;
** [[Minecraft:Dolphin]]&lt;br /&gt;
** [[Minecraft:Glow squid]]&lt;br /&gt;
** [[Minecraft:Squid]]&lt;br /&gt;
** [[Minecraft:Turtle]]&lt;br /&gt;
* Increased the [[Minecraft:hitbox]] size of baby axolotls, glow squids, and squids to better fit each new model.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible&amp;quot;&lt;br /&gt;
|+All Model and Texture Changes&lt;br /&gt;
|-&lt;br /&gt;
!Mob&lt;br /&gt;
!Before&lt;br /&gt;
!After&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Axolotl#Leucistic|Baby Leucistic Axolotl]]&lt;br /&gt;
|[[File:Lucy Axolotl JE2.png|width=100]]&lt;br /&gt;
|[[File:Baby Lucy Axolotl JE3 BE3.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Axolotl#Wild|Baby Wild Axolotl]]&lt;br /&gt;
|[[File:Wild Axolotl JE1.png|width=100]]&lt;br /&gt;
|[[File:Baby Wild Axolotl JE1 BE1.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Axolotl#Gold|Baby Gold Axolotl]]&lt;br /&gt;
|[[File:Gold Axolotl JE2.png|width=100]]&lt;br /&gt;
|[[File:Baby Gold Axolotl JE1 BE1.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Axolotl#Cyan|Baby Cyan Axolotl]]&lt;br /&gt;
|[[File:Cyan Axolotl JE2.png|width=100]]&lt;br /&gt;
|[[File:Baby Cyan Axolotl JE1 BE1.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Axolotl#Blue|Baby Blue Axolotl]]&lt;br /&gt;
|[[File:Blue Axolotl JE2.png|width=100]]&lt;br /&gt;
|[[File:Baby Blue Axolotl JE1 BE1.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Dolphin|Baby Dolphin]]&lt;br /&gt;
|[[File:Dolphin.png|width=100]]&lt;br /&gt;
|[[File:Baby Dolphin JE1 BE1.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Glow squid|Baby Glow Squid]]&lt;br /&gt;
|[[File:Glow Squid JE1.png|width=100]]&lt;br /&gt;
|[[File:Baby Glow Squid JE2.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Squid|Baby Squid]]&lt;br /&gt;
|[[File:Squid JE2 BE2.png|width=100]]&lt;br /&gt;
|[[File:Baby Squid JE2 BE3.png|width=100]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Turtle|Baby Turtle]]&lt;br /&gt;
|[[File:Turtle JE3 BE1.png|width=100]]&lt;br /&gt;
|[[File:Baby Turtle.png|width=100]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now {{cd|98.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Environment attribute]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the {{cd|gameplay/turtle_egg_hatch_chance}} environment attribute to have a default value of {{cd|0.002}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Game rule]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The search bar now also selects game rules based on description and category in addition to namespaced ID and name.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Loot function]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:set_random_dyes}}&lt;br /&gt;
** No longer works only for items in {{cd|#dyeable}} tag.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Recipe]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:crafting_special_mapcloning}} recipe type has been removed, functionality has been absorbed by {{cd|minecraft:crafting_transmute}}.&lt;br /&gt;
* New {{cd|show_notification}} fields with the same functionality as existing one in {{cd|minecraft:crafting_shaped}} have been added to the following existing recipe types:&lt;br /&gt;
** {{cd|minecraft:crafting_shapeless}}&lt;br /&gt;
** {{cd|minecraft:crafting_shaped}}&lt;br /&gt;
** {{cd|minecraft:crafting_transmute}}&lt;br /&gt;
** {{cd|minecraft:smelting}}&lt;br /&gt;
** {{cd|minecraft:blasting}}&lt;br /&gt;
** {{cd|minecraft:smoking}}&lt;br /&gt;
** {{cd|minecraft:campfire_cooking}}&lt;br /&gt;
** {{cd|minecraft:stonecutting}}&lt;br /&gt;
** {{cd|minecraft:smithing_transform}}&lt;br /&gt;
** {{cd|minecraft:smithing_trim}}&lt;br /&gt;
* Removed unused {{cd|group}} field from recipes without a recipe book:&lt;br /&gt;
** {{cd|minecraft:stonecutting}}&lt;br /&gt;
** {{cd|minecraft:smithing_transform}}&lt;br /&gt;
** {{cd|minecraft:smithing_trim}}&lt;br /&gt;
* Renamed the following stonecutter recipes, along with the relevant advancement:&lt;br /&gt;
** {{cd|minecraft:chiseled_stone_bricks_stone_from_stonecutting}} was renamed to {{cd|minecraft:chiseled_stone_bricks_from_stone_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:end_stone_brick_slab_from_end_stone_brick_stonecutting}} was renamed to {{cd|minecraft:end_stone_brick_slab_from_end_stone_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:end_stone_brick_stairs_from_end_stone_brick_stonecutting}} was renamed to {{cd|minecraft:end_stone_brick_stairs_from_end_stone_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:end_stone_brick_wall_from_end_stone_brick_stonecutting}} was renamed to {{cd|minecraft:end_stone_brick_wall_from_end_stone_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:mossy_stone_brick_slab_from_mossy_stone_brick_stonecutting}} was renamed to {{cd|minecraft:mossy_stone_brick_slab_from_mossy_stone_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:mossy_stone_brick_stairs_from_mossy_stone_brick_stonecutting}} was renamed to {{cd|minecraft:mossy_stone_brick_stairs_from_mossy_stone_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:mossy_stone_brick_wall_from_mossy_stone_brick_stonecutting}} was renamed to {{cd|minecraft:mossy_stone_brick_wall_from_mossy_stone_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:prismarine_brick_slab_from_prismarine_stonecutting}} was renamed to {{cd|minecraft:prismarine_brick_slab_from_prismarine_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:prismarine_brick_stairs_from_prismarine_stonecutting}} was renamed to {{cd|minecraft:prismarine_brick_stairs_from_prismarine_bricks_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:quartz_slab_from_stonecutting}} was renamed to {{cd|minecraft:quartz_slab_from_quartz_block_stonecutting}}&lt;br /&gt;
** {{cd|minecraft:stone_brick_walls_from_stone_stonecutting}} was renamed to {{cd|minecraft:stone_brick_wall_from_stone_stonecutting}}&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_transmute}}&lt;br /&gt;
** Recipes with this type can now accept multiple items matched by the {{cd|material}} ingredient.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|material_count}} - integer range describing the amount of items matched by the material ingredient.&lt;br /&gt;
**** Must be a subrange of {{cd|[1,8]}}&lt;br /&gt;
**** Default: {{cd|[1,1]}} (i.e. exactly one item).&lt;br /&gt;
*** {{cd|add_material_count_to_result}} - boolean field (default: {{cd|false}}).&lt;br /&gt;
**** When {{cd|true}}, the amount of slots containing items matched by the {{cd|material}} ingredient will be added to the final count of the result.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_dye}}&lt;br /&gt;
** Replaces {{cd|minecraft:crafting_special_armordye}}&lt;br /&gt;
** Output:&lt;br /&gt;
*** This recipe will first mix the current value of the {{cd|minecraft:dyed_color}} component from the item matched by the target ingredient with the {{cd|minecraft:dye}} component values from the items matched by the {{cd|dye}} ingredients.&lt;br /&gt;
*** Result will be built by transmuting the item matched by the {{cd|target}} ingredient into the {{cd|result}} item stack and then applying the new value of the {{cd|minecraft:dyed_color}} component.&lt;br /&gt;
** Fields:&lt;br /&gt;
*** {{cd|category}} - crafting book category, one of {{cd|building}}, {{cd|redstone}}, {{cd|equipment}}, {{cd|misc}}, default: {{cd|misc}}&lt;br /&gt;
*** {{cd|group}} - string value used for grouping recipes in the crafting book, default: empty string&lt;br /&gt;
*** {{cd|show_notification}} - optional boolean describing if a popup should be shown when this recipe is unlocked, default: {{cd|true}}&lt;br /&gt;
*** {{cd|target}} - ingredient (was harcoded to {{cd|#dyeable}} tag).&lt;br /&gt;
*** {{cd|dye}} - ingredient (was [[Minecraft:Java Edition hardcoded item properties|hardcoded]] to dye items).&lt;br /&gt;
**** The {{cd|minecraft:dye}} component is required on matching items for the whole recipe to match.&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was always a copy of the item matched by the {{cd|target}} ingredient).&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_imbue}}&lt;br /&gt;
** Replaces {{cd|minecraft:crafting_special_tippedarrow}}&lt;br /&gt;
** Matches a single {{cd|source}} ingredient surrounded by eight {{cd|material}} ingredients&lt;br /&gt;
** Output:&lt;br /&gt;
**** This recipe will copy the {{cd|minecraft:potion_contents}} component value from the item matched by the {{cd|source}} ingredient to the resulting stack.&lt;br /&gt;
** Fields:&lt;br /&gt;
*** {{cd|category}} - crafting book category, one of {{cd|building}}, {{cd|redstone}}, {{cd|equipment}}, {{cd|misc}}, default: {{cd|misc}}&lt;br /&gt;
*** {{cd|group}} - string value used for grouping recipes in the crafting book, default: empty string&lt;br /&gt;
*** {{cd|show_notification}} - optional boolean describing if a popup should be shown when this recipe is unlocked, default: {{cd|true}}&lt;br /&gt;
*** {{cd|source}} - ingredient (was hardcoded to {{cd|minecraft:lingering_potion}})&lt;br /&gt;
*** {{cd|material}} - ingredient (was hardcoded to {{cd|minecraft:arrow}})&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was hardcoded to eight {{cd|minecraft:tipped_arrow}})&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_special_bannerduplicate}}&lt;br /&gt;
** Ingredients can now be restrained.&lt;br /&gt;
** Output can now be configured.&lt;br /&gt;
** The recipe still only works for banner items.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|banner}} - ingredient to be used for both source and target items (was hardcoded to any banner item).&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was always a copy of the Banner item with non-empty pattern).&lt;br /&gt;
** Output:&lt;br /&gt;
*** The recipe finds the first banner item matched by the {{cd|banner}} ingredient and treats it as the source banner.&lt;br /&gt;
*** Result will be built by transmuting the source banner into the {{cd|result}} item stack.&lt;br /&gt;
*** The source banner will be kept in the crafting grid.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_special_bookcloning}}&lt;br /&gt;
** Ingredients and output can now be configured.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|source}} - ingredient to be used as a source book&lt;br /&gt;
**** The {{cd|minecraft:written_book_contents}} component is required on the matching item for the whole recipe to match.&lt;br /&gt;
*** {{cd|material}} - ingredient to target the item to be cloned (was hardcoded to {{cd|#book_cloning_target}} tag).&lt;br /&gt;
*** {{cd|allowed_generations}} - integer range describing allowed value of the generation field of {{cd|minecraft:written_book_contents}} component on the item matched by the material ingredient.&lt;br /&gt;
**** Must be a subrange of {{cd|[0,2]}}&lt;br /&gt;
**** Default: {{cd|[0,1]}} (i.e. accepting original and first copies, but not copies of a copy).&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was always a copy of the item matched by the source ingredient).&lt;br /&gt;
** Output:&lt;br /&gt;
*** The recipe will first take the value of {{cd|minecraft:written_book_contents}} component in the item matched by the {{cd|source}} ingredient.&lt;br /&gt;
*** Field {{cd|generation}} in {{cd|minecraft:written_book_contents}} will be incremented by one.&lt;br /&gt;
**** The recipe will not yield a result if the value of {{cd|generation}} is {{cd|2}} or more.&lt;br /&gt;
*** Result will be built by transmuting item matched by the {{cd|source}} ingredient to the {{cd|result}} item stack and then applying the new value of {{cd|minecraft:written_book_contents}} component.&lt;br /&gt;
*** Number of items matched by the {{cd|material}} ingredient beyond the first one will be added to the resulting stack size.&lt;br /&gt;
*** The original item matched by the {{cd|source}} ingredient will be kept in the crafting grid.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_decorated_pot}}&lt;br /&gt;
** Ingredients and result can now be configured.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|back}}, {{cd|left}}, {{cd|right}}, {{cd|front}} - ingredients (was hardcoded to {{cd|#decorated_pot_ingredients}}).&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was hardcoded to a single {{cd|minecraft:decorated_pot}}).&lt;br /&gt;
** Other functionality remains unchanged, i.e. items matched by ingredients will be added to the matching fields in the {{cd|minecraft:pot_decorations}} component of the resulting stack.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_special_firework_rocket}}&lt;br /&gt;
** Ingredients and result can now be configured.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|shell}} - ingredient (was hardcoded to {{cd|minecraft:paper}}).&lt;br /&gt;
*** {{cd|fuel}} - ingredient (was hardcoded to {{cd|minecraft:gunpowder}}).&lt;br /&gt;
*** {{cd|star}} - ingredient (was hardcoded to {{cd|minecraft:firework_star}}).&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was hardcoded to three {{cd|minecraft:firework_rocket}}).&lt;br /&gt;
** Output:&lt;br /&gt;
*** Exactly one stack matching the {{cd|shell}} ingredient must be present.&lt;br /&gt;
*** The number of stacks matching the {{cd|fuel}} ingredient will control the {{cd|flight_duration}} field.&lt;br /&gt;
*** The {{cd|explosions}} field will be copied from the {{cd|minecraft:firework_explosion}} component of the {{cd|star}} ingredient (if any).&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_special_firework_star_fade}}&lt;br /&gt;
** Ingredients can now be configured.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** The recipe will now use the {{cd|minecraft:dye}} component instead of a hardcoded mapping of dye items to colors.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|target}} - ingredient (was hardcoded to {{cd|minecraft:firework_star}}).&lt;br /&gt;
*** {{cd|dye}} - ingredient (was hardcoded to dye items).&lt;br /&gt;
**** The {{cd|minecraft:dye}} component is required on matching items for the whole recipe to match.&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was always a copy of the item matched by the {{cd|target}} ingredient).&lt;br /&gt;
** Output:&lt;br /&gt;
*** This recipe will find the current value of the {{cd|minecraft:firework_explosion}} component from the item matched by the {{cd|target}} ingredient.&lt;br /&gt;
*** The {{cd|fade_colors}} field of the {{cd|minecraft:dye}} component will be set to the values from the items matched by the {{cd|dye}} ingredients.&lt;br /&gt;
*** Result will be built by transmuting item matched by the {{cd|target}} ingredient into the {{cd|result}} item stack and then applying the new value of {{cd|minecraft:firework_explosion}} component.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_special_firework_star}}&lt;br /&gt;
** Ingredients and result can now be configured.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|trail}} - ingredient (was hardcoded to {{cd|minecraft:diamond}}).&lt;br /&gt;
*** {{cd|twinkle}} - ingredient (was hardcoded to {{cd|minecraft:glowstone_dust}}).&lt;br /&gt;
*** {{cd|fuel}} - ingredient (was hardcoded to {{cd|minecraft:gunpowder}}).&lt;br /&gt;
*** {{cd|dye}} - ingredient (was hardcoded to dye items).&lt;br /&gt;
**** The {{cd|minecraft:dye}} component is required on matching items for the whole recipe to match.&lt;br /&gt;
*** {{cd|shapes}} - a map of shapes to ingredients.&lt;br /&gt;
**** Allowed keys are the same as the ones for the {{cd|shape}} field in the {{cd|minecraft:firework_explosion}} component (i.e. {{cd|small_ball}}, {{cd|large_ball}}, {{cd|star}}, {{cd|creeper}}, {{cd|burst}}).&lt;br /&gt;
**** Was hardcoded to: {{cd|minecraft:fire_charge}} - {{cd|large_ball}}, {{cd|minecraft:feather}} - {{cd|burst}}, {{cd|minecraft:gold_nugget}} - star, any skull or head - {{cd|creeper}}&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was hardcoded to three {{cd|minecraft:firework_star}}).&lt;br /&gt;
** The recipe will now use the {{cd|minecraft:dye}} component instead of a hardcoded mapping of dye items to colors.&lt;br /&gt;
** Output:&lt;br /&gt;
*** Exactly one stack matching the {{cd|fuel}} ingredient must be present.&lt;br /&gt;
*** Result will be based on the {{cd|result}} field, with the contents of the {{cd|minecraft:firework_explosion}} component built with following values:&lt;br /&gt;
**** The values of the {{cd|minecraft:dye}} component of items matched by the {{cd|dye}} ingredient will be added to the {{cd|colors}} field.&lt;br /&gt;
**** If an item matched by the {{cd|trail}} ingredient is present, the {{cd|has_trail}} field will be set to {{cd|true}}.&lt;br /&gt;
**** If an item matched by the {{cd|twinkle}} ingredient is present, the {{cd|has_twinkle}} field will be set to {{cd|true}}.&lt;br /&gt;
**** The {{cd|shape}} field will be set based on the item matched by any of ingredients in the {{cd|shape}} field (or {{cd|small_ball}} if none is found).&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_special_mapextending}}&lt;br /&gt;
** Ingredients and output can now be configured.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|map}} - ingredient (was hardcoded to {{cd|minecraft:filled_map}} with {{cd|minecraft:map_id}} components).&lt;br /&gt;
**** {{cd|minecraft:map_id}} component is required on the matching map item for the whole recipe to match.&lt;br /&gt;
*** {{cd|material}} - ingredient (was hardcoded to {{cd|minecraft:paper}}).&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was always a copy of the item matched by the {{cd|map}} ingredient).&lt;br /&gt;
**** If isn&amp;#039;t a {{cd|minecraft:filled_map}}, the game crashes or attempts to retrieve the item it from the crafting table, due to a lack of necessary post-processing&amp;lt;ref&amp;gt;{{bug|MC-306074}}&amp;lt;/ref&amp;gt;. &lt;br /&gt;
** Output:&lt;br /&gt;
*** The recipe finds the item matched by the {{cd|map}} ingredient with the {{cd|minecraft:map_id}} component set.&lt;br /&gt;
*** Result will be built by transmuting the source item into the {{cd|result}} item stack.&lt;br /&gt;
*** {{cd|minecraft:map_post_processing}} component will be set on the result item.&lt;br /&gt;
*** The source item will be kept in the crafting grid.&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:crafting_special_shielddecoration}}&lt;br /&gt;
** Ingredients and output can now be configured.&lt;br /&gt;
** Removed unused {{cd|category}} field.&lt;br /&gt;
** Added fields:&lt;br /&gt;
*** {{cd|banner}} - ingredient (was hardcoded to any banner item).&lt;br /&gt;
**** Will only match if the item is a banner.&lt;br /&gt;
*** {{cd|target}} - ingredient (was hardcoded to {{cd|minecraft:shield}}).&lt;br /&gt;
**** {{cd|minecraft:banner_patterns}} component must be not set or be empty for the whole recipe to match.&lt;br /&gt;
*** {{cd|result}} - resulting item stack (was always a copy of the item matched by the {{cd|target}} ingredient).&lt;br /&gt;
** Functionality remains unchanged, i.e. this recipe will apply the following changes to the copy of the item matched by the {{cd|target}} ingredient:&lt;br /&gt;
** Output:&lt;br /&gt;
*** Result will be built by transmuting the item matched by the {{cd|target}} ingredient into the {{cd|result}} item stack and then:&lt;br /&gt;
**** Copying the {{cd|minecraft:banner_patterns}} component from the item matched by the {{cd|banner}} ingredient.&lt;br /&gt;
**** Setting the {{cd|minecraft:base_color}} component based on the type of the banner matched by the {{cd|banner}} ingredient.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The version is now {{cd|79.0}}.&lt;br /&gt;
* The glow particles emitted by glow squids, lightning rods, blocks being waxed, unwaxed and scraped is now rendered as opaque, since they never actually used translucency.&lt;br /&gt;
* Removed &amp;lt;samp&amp;gt;demo_background.png&amp;lt;/samp&amp;gt; in favor of &amp;lt;samp&amp;gt;popup/background.png&amp;lt;/samp&amp;gt; sprite.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sound]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new sound events for the baby [[Minecraft:chicken]]:&lt;br /&gt;
** &amp;lt;samp&amp;gt;entity.baby_chicken.ambient&amp;lt;/samp&amp;gt;&lt;br /&gt;
** &amp;lt;samp&amp;gt;entity.baby_chicken.hurt&amp;lt;/samp&amp;gt;&lt;br /&gt;
** &amp;lt;samp&amp;gt;entity.baby_chicken.death&amp;lt;/samp&amp;gt;&lt;br /&gt;
* Added new sound events for [[Minecraft:golden dandelion]]:&lt;br /&gt;
** &amp;lt;samp&amp;gt;item.golden_dandelion.use&amp;lt;/samp&amp;gt;&lt;br /&gt;
** &amp;lt;samp&amp;gt;item.golden_dandelion.unuse&amp;lt;/samp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the {{cd|#dyeable}} item tag.&lt;br /&gt;
* Added {{cd|golden_dandelion}} to {{cd|d=and|#piglin_loved|#small_flowers}} item tags.&lt;br /&gt;
* Added {{cd|golden_dandelion}} to {{cd|#small_flowers}} block tag.&lt;br /&gt;
* Added {{cd|potted_golden_dandelion}} to {{cd|#flower_pot}} block tag.&lt;br /&gt;
* Added {{cd|wandering_trader/emerald_golden_dandelion}} to {{cd|wandering_trader/common}} villager trade tag.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Text components]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tags resolved from {{cd|minecraft:nbt}} text components, with {{cd|interpret: false}}, are now pretty-printed instead of being flattened into a single {{cd|text}} component.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Textures]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new block textures:&lt;br /&gt;
** &amp;lt;samp&amp;gt;block/golden_dandelion.png&amp;lt;/samp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MC|fixedin=26.1-snapshot-5&lt;br /&gt;
|;From released versions before 26.1&lt;br /&gt;
|102774|You can respawn the ender dragon with only two end crystals.&lt;br /&gt;
|163978|Mobs can spawn on moving blocks.&lt;br /&gt;
|260148|show_notification only works for shaped crafting recipes.&lt;br /&gt;
|305388|Bees never cease to be angry.&lt;br /&gt;
|305888|Turtle eggs no longer hatch in the Nether or the End.&lt;br /&gt;
|;dev&lt;br /&gt;
|305145|Emissive elements of items are invisible in the GUI.&lt;br /&gt;
|305457|The targeted fluid is always displayed as &amp;quot;empty&amp;quot; in the debug overlay.&lt;br /&gt;
|305692|The World Options menu does not display or update properly for clients connected to dedicated servers.&lt;br /&gt;
|305693|Smelting recipes do not add the correct count of items to the output.&lt;br /&gt;
|305698|Some functions fail to load due to &amp;quot;components not bound yet&amp;quot;.&lt;br /&gt;
|305732|Dedicated server operators can make all monsters despawn unintentionally with the World Options screen.&lt;br /&gt;
|;prev&lt;br /&gt;
|305847|Closed captions for baby horses are untranslated.&lt;br /&gt;
|305850|Translucent blocks and fluids are no longer visible behind translucent particles if &amp;quot;Improved Transparency&amp;quot; is disabled.&lt;br /&gt;
|305886|Unused sound event &amp;#039;entity.baby_horse.fall&amp;#039;.&lt;br /&gt;
}} &amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|a8gPl8AIRz4|ePEvmb1BLKY}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|2026}}&lt;br /&gt;
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[[Minecraft:zh:Java版26.1-snapshot-5]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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