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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_26.3_Snapshot_1</id>
	<title>Minecraft:Java Edition 26.3 Snapshot 1 - Revision history</title>
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	<updated>2026-06-25T13:50:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.3_Snapshot_1&amp;diff=154965&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
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		<updated>2026-06-25T11:14:55Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;a href=&quot;https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.3_Snapshot_1&amp;amp;diff=154965&amp;amp;oldid=154350&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>SyncBot</name></author>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.3_Snapshot_1&amp;diff=154350&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-06-24T11:16:41Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| title = Minecraft 26.3 Snapshot 1&lt;br /&gt;
| image = 26.3-snapshot-1.jpg&lt;br /&gt;
| image2 = Java Edition 26.3 Snapshot 1.png&lt;br /&gt;
| edition = Java&lt;br /&gt;
| type = Snapshot&lt;br /&gt;
| date = June 23, 2026&lt;br /&gt;
| clienthash = f7dbd08cc7462705fc48dd687e64534811edbbf1&lt;br /&gt;
| jsonhash = 130ead6281f4a16f085689d1c9a716ae2eb4d01c&lt;br /&gt;
| serverhash = 4d9ebd8b9dc87345ab770ceaf43fbeaeab05903f&lt;br /&gt;
| jsonfile = 26.3-snapshot-1&lt;br /&gt;
| parent = 26.3&lt;br /&gt;
| respack_manual = 89.0&lt;br /&gt;
| datpack_manual = 108.0&lt;br /&gt;
| prevparent = 26.2&lt;br /&gt;
| nextparent = &lt;br /&gt;
| next = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;26.3 Snapshot 1&amp;#039;&amp;#039;&amp;#039; (known as &amp;#039;&amp;#039;&amp;#039;26.3-snapshot-1&amp;#039;&amp;#039;&amp;#039; in the [[Minecraft:launcher]]) is the first snapshot for [[Minecraft:Java Edition 26.3]], released on June 23, 2026,&amp;lt;ref&amp;gt;{{Mcnet|minecraft-26-3-snapshot-1|Minecraft 26.3 Snapshot 1|June 23, 2026}}&amp;lt;/ref&amp;gt; which adds features announced at [[Minecraft:Minecraft Live – May 2026]] and more.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Poplar wood set:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[File:Poplar Sapling.png|32px]] [[Minecraft:Poplar sapling]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Grows into any one of red, orange or yellow poplar trees.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;{{animate|Red Poplar Leaves.png;Orange Poplar Leaves.png;Yellow Poplar Leaves.png|32px}} [[Minecraft:Poplar leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Comes in red, orange, and yellow varieties.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[File:Poplar Log.png|32px]][[File:Stripped Poplar Log.png|32px]] [[Minecraft:Poplar log]] and [[Minecraft:stripped poplar log]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[File:Poplar Wood.png|32px]][[File:Stripped Poplar Wood.png|32px]] [[Minecraft:Poplar wood]] and [[Minecraft:stripped poplar wood]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[File:Poplar Planks.png|32px]] [[Minecraft:Poplar planks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** [[File:Poplar Stairs.png|32px]] [[Minecraft:Poplar stairs]]&lt;br /&gt;
** [[File:Poplar Slab.png|32px]] [[Minecraft:Poplar slab]]&lt;br /&gt;
** {{InvSprite|Poplar Sign}}[[File:Poplar Sign.png|frameless|width=32x32]][[Minecraft:Poplar sign]]&lt;br /&gt;
** {{InvSprite|Poplar Hanging Sign}}[[File:Poplar Hanging Sign.png|32px]][[Minecraft:Poplar hanging sign]]&lt;br /&gt;
** [[File:Poplar Button.png|32px]] [[Minecraft:Poplar button]]&lt;br /&gt;
** [[File:Poplar Pressure Plate.png|32px]] [[Minecraft:Poplar pressure plate]]&lt;br /&gt;
** {{InvSprite|Poplar Door}}[[File:Poplar Door.png|32px]][[Minecraft:Poplar door]]&lt;br /&gt;
** [[File:Poplar Fence (EW).png|32px]] [[Minecraft:Poplar fence]]&lt;br /&gt;
** [[File:Poplar Fence Gate.png|32px]] [[Minecraft:Poplar fence gate]]&lt;br /&gt;
** [[File:Poplar Trapdoor.png|32px]] [[Minecraft:Poplar trapdoor]]&lt;br /&gt;
** [[File:Poplar Shelf.png|frameless|width=32x32]] [[Minecraft:Poplar shelf]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Red Shrub.png|32px]] [[Minecraft:Red shrub]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A [[Minecraft:bush]]-like plant block found in dappled forests.&lt;br /&gt;
* Using [[Minecraft:Bone Meal|bone meal]] on a red shrub attempts to grow another shrub on a neighboring block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{animate|Shelf Mushroom.png;Big Shelf Mushroom.png|32px}} [[Minecraft:Shelf mushroom]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A mushroom variant found on poplar trees.&lt;br /&gt;
* Comes in two sizes.&lt;br /&gt;
** A small shelf mushroom can be grown into a large shelf mushroom with bone meal.&lt;br /&gt;
** A large shelf mushroom drops two shelf mushroom items when broken.&lt;br /&gt;
* Is bouncy when fallen on by entities.&lt;br /&gt;
* Can be used to make [[Minecraft:mushroom stew]].&lt;br /&gt;
* Can be traded for by a [[Minecraft:wandering trader]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|White Wool Stairs (N) JE1.png;Light Gray Wool Stairs (N) JE1.png;Gray Wool Stairs (N) JE1.png;Black Wool Stairs (N) JE1.png;Brown Wool Stairs (N) JE1.png;Red Wool Stairs (N) JE1.png;Orange Wool Stairs (N) JE1.png;Yellow Wool Stairs (N) JE1.png;Lime Wool Stairs (N) JE1.png;Green Wool Stairs (N) JE1.png;Cyan Wool Stairs (N) JE1.png;Light Blue Wool Stairs (N) JE1.png;Blue Wool Stairs (N) JE1.png;Purple Wool Stairs (N) JE1.png;Magenta Wool Stairs (N) JE1.png;Pink Wool Stairs (N) JE1.png|32px}}{{Animate|White Wool Slab JE1.png;Light Gray Wool Slab JE1.png;Gray Wool Slab JE1.png;Black Wool Slab JE1.png;Brown Wool Slab JE1.png;Red Wool Slab JE1.png;Orange Wool Slab JE1.png;Yellow Wool Slab JE1.png;Lime Wool Slab JE1.png;Green Wool Slab JE1.png;Cyan Wool Slab JE1.png;Light Blue Wool Slab JE1.png;Blue Wool Slab JE1.png;Purple Wool Slab JE1.png;Magenta Wool Slab JE1.png;Pink Wool Slab JE1.png|32px}} [[Minecraft:Wool stairs]] and [[Minecraft:Wool Slab|slabs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Comes in sixteen colors.&lt;br /&gt;
* Can be used to dampen sounds, like [[Minecraft:wool]] and [[Minecraft:carpet]]s.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{InvSprite|Poplar Boat}}[[File:Poplar Boat.png|32px]] [[Minecraft:Poplar boat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A boat that is crafted using poplar planks.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;{{InvSprite|Poplar Boat with Chest}}[[File:Poplar Boat with Chest.png|32px]] [[Minecraft:Poplar boat with chest]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
==== Biomes ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Dappled forest|scale=1.5}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An autumn-themed forest biome which can be found near cold biomes that consists of [[Minecraft:poplar]] trees, [[Minecraft:red shrub]]s, [[Minecraft:leaf litter]],  [[Minecraft:brown mushroom]]s, [[Minecraft:shelf mushroom]]s, and rarely [[Minecraft:spruce]] trees.&lt;br /&gt;
** [[Minecraft:Fallen Tree|Fallen poplar trees]] generate more frequently than other trees.&lt;br /&gt;
* The following passive and neutral mobs spawn in the Dappled Forest, using their cold variants where applicable:&lt;br /&gt;
**[[Minecraft:Sheep]]&lt;br /&gt;
**[[Minecraft:Chicken]]&lt;br /&gt;
**[[Minecraft:Cow]]&lt;br /&gt;
**[[Minecraft:Pig]]&lt;br /&gt;
**[[Minecraft:Rabbit]]&lt;br /&gt;
**[[Minecraft:Fox]]&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Poplar Tree Red Leaves.png;Poplar Tree Orange Leaves.png;Poplar Tree Yellow Leaves.png|32px}} [[Minecraft:Poplar tree]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A [[Minecraft:tree]] that generates in dappled forests.&lt;br /&gt;
* Comes in three different colors of leaves, orange, red, and yellow, randomly chosen at generation.&lt;br /&gt;
* Generate with [[Minecraft:leaf litter]] around or shelf mushrooms on them.&lt;br /&gt;
* [[File:Poplar Fallen Log.png|x32px]] [[Minecraft:Fallen tree|Fallen]] poplar trees have shelf mushrooms on them.&lt;br /&gt;
&lt;br /&gt;
==== Structures ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Abandoned Camp.png|x32px]] [[Minecraft:Abandoned camp]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A structure that generates in the following biomes:&lt;br /&gt;
**{{BiomeLink|Meadow}}&lt;br /&gt;
**{{BiomeLink|Cherry Grove}}&lt;br /&gt;
**{{BiomeLink|Forest}}&lt;br /&gt;
**{{BiomeLink|Birch Forest}}&lt;br /&gt;
**{{BiomeLink|Old Growth Birch Forest}}&lt;br /&gt;
**{{BiomeLink|Flower Forest}}&lt;br /&gt;
**{{BiomeLink|Windswept Forest}}&lt;br /&gt;
**{{BiomeLink|Dappled Forest}}&lt;br /&gt;
**{{BiomeLink|Taiga}}&lt;br /&gt;
**{{BiomeLink|Snowy Taiga}}&lt;br /&gt;
**{{BiomeLink|Old Growth Spruce Taiga}}&lt;br /&gt;
**{{BiomeLink|Old Growth Pine Taiga}}&lt;br /&gt;
**{{BiomeLink|Sparse Jungle}}&lt;br /&gt;
**{{BiomeLink|Bamboo Jungle}}&lt;br /&gt;
**{{BiomeLink|Swamp}}&lt;br /&gt;
**{{BiomeLink|Savanna}}&lt;br /&gt;
**{{BiomeLink|Wooded Badlands}}&lt;br /&gt;
**{{BiomeLink|Pale Garden}}&lt;br /&gt;
* Abandoned camps of each structure have their own different variants, consisting of [[Minecraft:wool stairs]] of various colors, or having [[Minecraft:leaves]], [[Minecraft:cobweb]]s, a [[Minecraft:tree]] or a [[Minecraft:crop]] farm.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data component format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:provides_pottery_pattern}}&lt;br /&gt;
** Describes the pottery pattern stored on a stack.&lt;br /&gt;
** Format:&lt;br /&gt;
*** namespaced ID pointing to an element of {{cd|minecraft:decorated_pot_pattern}} registry.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Biome Tags&lt;br /&gt;
** Added tags for biomes which will generate the respective abandoned camp variant:&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_bamboo_jungle}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_birch_forest}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_cherry_grove}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_dappled_forest}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_flower_forest}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_forest}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_meadow}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_old_growth_birch_forest}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_old_growth_pine_taiga}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_old_growth_spruce_taiga}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_savanna}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_pale_garden}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_snowy_taiga}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_sparse_jungle}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_swamp}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_taiga}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_windswept_forest}}&lt;br /&gt;
*** {{cd|#has_structure/abandoned_camp_wooded_badlands}}&lt;br /&gt;
&lt;br /&gt;
* Block Tags&lt;br /&gt;
** Added {{cd|#poplar_logs}}&lt;br /&gt;
*** Contains all poplar log blocks.&lt;br /&gt;
** Added {{cd|#wool_stairs}}&lt;br /&gt;
*** Contains all wool stairs blocks.&lt;br /&gt;
** Added {{cd|#wool_slabs}}&lt;br /&gt;
*** Contains all wool slabs blocks.&lt;br /&gt;
** Added {{cd|#wool_stairs}} and {{cd|#wool_slabs}} to {{cd|#dampens_vibrations}}.&lt;br /&gt;
** Added {{cd|#ores}}&lt;br /&gt;
*** Collection tag containing all types of ores.&lt;br /&gt;
** Added {{cd|#skulls}}&lt;br /&gt;
*** Collection tag containing all head and skull blocks.&lt;br /&gt;
** Added {{cd|#blocks_motion}}&lt;br /&gt;
*** Collection tag containing all blocks that are considered to block motion in some way.&lt;br /&gt;
** Added {{cd|#blocks_motion_no_leaves}}&lt;br /&gt;
*** Collection tag containing all blocks that are considered to block motion in some way, but excluding leaf blocks.&lt;br /&gt;
** Added {{cd|#entities_can_teleport_to}}&lt;br /&gt;
*** Contains all blocks that entities are allowed to teleport to.&lt;br /&gt;
** Added {{cd|#blocks_dolphin_jump}}&lt;br /&gt;
*** Contains all blocks that [[Minecraft:dolphin]]s cannot move through when jumping out of water.&lt;br /&gt;
** Added {{cd|#ice_melts_when_destroyed_above}}&lt;br /&gt;
*** Contains all blocks that causes ice to melt into water if the ice is destroyed when placed above them.&lt;br /&gt;
** Added {{cd|#blocks_motion_in_heightmap}}&lt;br /&gt;
*** Contains all blocks that are taken into account for the {{cd|motion_blocking}} heightmap.&lt;br /&gt;
** Added {{cd|#blocks_motion_in_heightmap_no_leaves}}&lt;br /&gt;
*** Contains all blocks that are taken into account for the {{cd|motion_blocking_no_leaves}} heightmap.&lt;br /&gt;
** Added {{cd|#blocks_lava_fire_spread}}&lt;br /&gt;
*** Contains all blocks that block the creation of fire by lava.&lt;br /&gt;
** Added {{cd|#blocks_fluid_flow}}&lt;br /&gt;
*** Contains all blocks that block fluid flow.&lt;br /&gt;
** Added {{cd|#washed_away_by_fluids}}&lt;br /&gt;
*** Contains all blocks that break when a fluid flows through them.&lt;br /&gt;
** Added {{cd|#required_for_poplar_leaf_ambience}}&lt;br /&gt;
*** Contains the blocks which can satisfy requirement for Poplar leaves to make ambient sound.&lt;br /&gt;
&lt;br /&gt;
* Entity Tags&lt;br /&gt;
** Added {{cd|#cannot_be_dismounted_by_item_usage}}&lt;br /&gt;
*** Contains all entities which cannot be dismounted by items.&lt;br /&gt;
** Added {{cd|#no_wolf_retaliation}} for all damage types that should not cause tamed wolves to attack their source in order to defend their owner.&lt;br /&gt;
&lt;br /&gt;
* Item Tags&lt;br /&gt;
** Added {{cd|#poplar_logs}}&lt;br /&gt;
*** Contains all poplar log items.&lt;br /&gt;
** Added {{cd|#wool_stairs}}&lt;br /&gt;
*** Contains all wool stairs items.&lt;br /&gt;
** Added {{cd|#wool_slabs}}&lt;br /&gt;
*** Contains all wool slabs items.&lt;br /&gt;
** Added {{cd|#mushrooms}}&lt;br /&gt;
*** Contains all mushroom items.&lt;br /&gt;
** Added {{cd|#ores}}&lt;br /&gt;
*** Collection tag containing all types of ores.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
*[[Minecraft:Pottery sherds]] dropped from breaking a [[Minecraft:decorated pot]] will now preserve data.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
*[[Minecraft:Suspicious stew]] and [[Minecraft:mushroom stew]] can now be crafted with 2 of any mushroom.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
[[Minecraft:Sulfur Cube|&amp;#039;&amp;#039;&amp;#039;Sulfur cubes&amp;#039;&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
* Changed the sounds of the &amp;quot;regular&amp;quot; sulfur cube archetype.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|execute}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new {{cd|slots}} condition sub-command.&lt;br /&gt;
** Counts the number of slots from the slot source that are present on the targeted block or entity.&lt;br /&gt;
** The slot source will be evaluated with the {{cd|minecraft:command_slot_source}} loot type.&lt;br /&gt;
** Syntax:&lt;br /&gt;
*** {{cmd|execute if|unless slots block &amp;lt;pos&amp;gt; &amp;lt;slot source&amp;gt;}}&lt;br /&gt;
*** {{cmd|execute if|unless slots entity &amp;lt;targets&amp;gt; &amp;lt;slot source&amp;gt;}}&lt;br /&gt;
* The items condition sub-command now takes a slot source as argument instead of a slot.&lt;br /&gt;
** The slot source will be evaluated with the {{cd|minecraft:command_slot_source}} loot type.&lt;br /&gt;
** Syntax:&lt;br /&gt;
*** {{cmd|execute if|unless items block &amp;lt;pos&amp;gt; &amp;lt;slot source&amp;gt; &amp;lt;item predicate&amp;gt;}}&lt;br /&gt;
*** {{cmd|execute if|unless items entity &amp;lt;targets&amp;gt; &amp;lt;slot source&amp;gt; &amp;lt;item predicate&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|give}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When the amount of items passed to the give command is above limit, the command will now signal an error instead of just printing an error message and returning {{cd|0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|item}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now takes a slot source as argument in place of anywhere a slot was previously used.&lt;br /&gt;
** It will be evaluated with the {{cd|minecraft:command_slot_source}} loot type.&lt;br /&gt;
** Can be a slot source in either inline or reference form.&lt;br /&gt;
** Can be a slot source targeting multiple slots.&lt;br /&gt;
** The {{cd|replace}} sub-command has new semantics:&lt;br /&gt;
*** One by one in the order they are provided by the slot source, the contents of each destination slot are replaced with the corresponding source item.&lt;br /&gt;
*** When there are more destination slots than there are source items, the remaining slots are ignored.&lt;br /&gt;
**** Example: {{cd|replace [12345] with (ABC) -&amp;gt; [ABC45]}}&lt;br /&gt;
*** When there are fewer destination slots than there are source items, the remaining items are ignored.&lt;br /&gt;
**** Example: {{cd|replace [123] with (ABCDE) -&amp;gt; [ABC]}}&lt;br /&gt;
** String notation slot ranges in the form {{cd|&amp;lt;slot_type&amp;gt;}} or {{cd|&amp;lt;slot_type&amp;gt;.&amp;lt;slot_number&amp;gt;}} are still permitted.&lt;br /&gt;
*** Can be a single slot, such as {{cd|armor.chest}}&lt;br /&gt;
*** Can be multiple slots, such as {{cd|container.*}}&lt;br /&gt;
*** Acts as shorthand for a minecraft:slot_range slot source using that slot range.&lt;br /&gt;
**** Example: {{cd|hotbar.4}} is the same as {{cd|{type:&amp;quot;minecraft:slot_range&amp;quot;,slots:&amp;quot;hotbar.4&amp;quot;}}}&lt;br /&gt;
* The entity argument in the from entity item source can now be a selector targeting multiple entities.&lt;br /&gt;
** When more than a single entity is targeted, the slots sourced from each are concatenated.&lt;br /&gt;
* Added new fill and override sub-commands, each with syntax identical to {{cmd|item replace}}.&lt;br /&gt;
** {{cmd|item fill}}&lt;br /&gt;
*** Fills each destination slot with a source item.&lt;br /&gt;
*** When there are more destination slots than there are source items, the items repeat until every slot is filled.&lt;br /&gt;
**** Example: {{cd|fill [12345] with (ABC) -&amp;gt; [ABCAB]}}&lt;br /&gt;
**{{cmd|item override}}&lt;br /&gt;
*** Overrides the contents of each destination slot with the corresponding source item.&lt;br /&gt;
*** When there are more destination slots than there are source items, the remaining slots are cleared.&lt;br /&gt;
**** Example: {{cd|override [12345] with (ABC) -&amp;gt; [ABC__]}} (where {{cd|_}} represents an empty slot).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|team}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The result of {{cmd|team join}} and {{cmd|team leave}} subcommands now reflects the exact count of entities that have joined or left (i.e. excluding entities for which teams have not changed).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|tellraw}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{cd|nbt}} component in a raw chat message will only be resolved up to 64k times.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|tick}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The following subcommands will now signal an error instead of just printing an error message and returning {{cd|0}}:&lt;br /&gt;
** {{cmd|tick step}}&lt;br /&gt;
** {{cmd|tick step stop}}&lt;br /&gt;
** {{cmd|tick sprint stop}}&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block entity]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:decorated_pot}}&lt;br /&gt;
** Field {{cd|sherds}} no longer stores a list of 4 item IDs. Instead, the new format is an object with 4 optional item stack fields named:&lt;br /&gt;
** {{cd|back}}&lt;br /&gt;
** {{cd|left}}&lt;br /&gt;
** {{cd|right}}&lt;br /&gt;
** {{cd|front}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data component format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:pot_decorations}}&lt;br /&gt;
** Instead of taking a list of 4 item IDs, this component now takes an object with 4 optional item stack fields named:&lt;br /&gt;
** {{cd|back}}&lt;br /&gt;
** {{cd|left}}&lt;br /&gt;
** {{cd|right}}&lt;br /&gt;
** {{cd|front}}&lt;br /&gt;
* {{cd|minecraft:trim_material}}&lt;br /&gt;
** The format of inline material definitions has been updated&lt;br /&gt;
** Trim Materials&lt;br /&gt;
*** The format of elements in the {{cd|trim_material}} registry has been updated:&lt;br /&gt;
**** {{cd|asset_name}} has been replaced with palette - Palette Texture ID to be used for this material.&lt;br /&gt;
**** {{cd|override_armor_assets}} has been removed, overrides are now defined in the Resource Pack Equipment Asset.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Instrument definition]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The format of elements in the instrument registry have been updated:&lt;br /&gt;
** Added the {{cd|durability_damage}} field - optional non-negative integer, amount of durability to consume on each use.&lt;br /&gt;
** Updated the {{cd|use_duration}} field - can now be {{cd|0}} for no cooldown.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Loot function]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|minecraft:command_slot_source}} loot table type.&lt;br /&gt;
** Currently used to evaluate slot sources with the {{cmd|item}} and {{cmd|execute}} commands.&lt;br /&gt;
** It takes the following parameters:&lt;br /&gt;
*** {{cd|container}}, the container or inventory being evaluated.&lt;br /&gt;
*** {{cd|origin}}, the position at which the command was executed.&lt;br /&gt;
*** {{cd|this_entity}}, the @s entity of the command being executed (optional).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fallen leaves particles no longer appear under [[Minecraft:spruce leaves]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Slot sources]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Slot sources can now be defined as files inside a datapack, within the {{cd|slot_source}} folder.&lt;br /&gt;
** Can be used in commands which take slot sources as arguments.&lt;br /&gt;
** Can be used in inline slot sources using the {{cd|minecraft:reference}} type.&lt;br /&gt;
* {{cd|minecraft:contents}} is no longer restricted to only selecting non-empty slots.&lt;br /&gt;
* Added {{cd|minecraft:reference}}&lt;br /&gt;
** Uses the referenced slot source.&lt;br /&gt;
** Fields:&lt;br /&gt;
*** {{cd|name}} - the namespaced id of the slot source.&lt;br /&gt;
* Changed {{cd|minecraft:slot_range}}&lt;br /&gt;
** The {{cd|source}} field has a new valid type container, which sources slots from a container or inventory provided through loot context.&lt;br /&gt;
** The {{cd|source}} field is now optional.&lt;br /&gt;
*** Defaults to the container source type when absent.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World generation]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Features&lt;br /&gt;
** The {{cd|worldgen/configured_feature}} registry has moved to {{cd|worldgen/feature}} and configuration is now done inline in the root object rather than separated into a config field.&lt;br /&gt;
** Added {{cd|minecraft:end_podium}} feature type&lt;br /&gt;
*** Places the [[Minecraft:end podium]].&lt;br /&gt;
*** Two feature instances are now used to place the podium from in-game events:&lt;br /&gt;
**** {{cd|end_podium_active}}&lt;br /&gt;
**** {{cd|end_podium_inactive}}&lt;br /&gt;
*** Fields:&lt;br /&gt;
**** {{cd|active}}: boolean field controlling if the portal is active.&lt;br /&gt;
** {{cd|minecraft:tree}} feature type&lt;br /&gt;
*** Added {{cd|shelf_mushroom}} tree decorator type.&lt;br /&gt;
**** Places [[Minecraft:shelf mushroom]]s on logs with the specified probability.&lt;br /&gt;
**** Format: object with fields:&lt;br /&gt;
***** {{cd|probability}} - float (between {{cd|0}} and {{cd|1}}), the probability that any Shelf Mushrooms will be placed for a given feature.&lt;br /&gt;
** Added {{cd|poplar_foliage_placer}} foliage placer type&lt;br /&gt;
*** Places leaves blocks for [[Minecraft:poplar]] trees in a rhombus shape in one of two possible directions&lt;br /&gt;
*** Format: object with fields:&lt;br /&gt;
**** {{cd|height}} - int provider (between {{cd|5}} and {{cd|16}}), the height of the foliage.&lt;br /&gt;
**** {{cd|side_hole_chance}} - float (between {{cd|0.0}} and {{cd|1.0}}), the chance for blocks to be randomly removed at the edge of the foliage.&lt;br /&gt;
** Added {{cd|poplar_trunk_placer}} trunk placer type&lt;br /&gt;
*** Places log blocks for poplar trees in a straight shape with branches by the start of the foliage.&lt;br /&gt;
*** Format:&lt;br /&gt;
**** {{cd|trunk_height_above_branches}} - int provider (between {{cd|0}} and {{cd|8}}), the height of the trunk above the branches.&lt;br /&gt;
**** {{cd|branch_amount}} - int provider (between {{cd|1}} and {{cd|4}}), the amount of branches to create by the foliage.&lt;br /&gt;
&lt;br /&gt;
* [[Minecraft:Noise settings]]&lt;br /&gt;
** The {{cd|surface_rule}} field has been renamed to {{cd|material_rule}}&lt;br /&gt;
*** Format: inline Material Rule or Material Rule ID reference.&lt;br /&gt;
&lt;br /&gt;
* Material Rule Registry&lt;br /&gt;
** A new data-driven registry has been introduced, loaded from &amp;lt;samp&amp;gt;data/&amp;lt;namespace&amp;gt;/worldgen/material_rule/&amp;lt;id&amp;gt;.json&amp;lt;/samp&amp;gt;.&lt;br /&gt;
** Elements in this registry define a pipeline for selecting what base block to place in the world at a given position.&lt;br /&gt;
** The format is identical to that which was formerly written in the {{cd|surface_rule}} field within noise settings files, with the following extensions:&lt;br /&gt;
*** Material rules can now be specified either inline (as previously), or as an ID reference to an element in the {{cd|worldgen/material_rule}} registry.&lt;br /&gt;
*** Material conditions can also now be specified as an ID reference to an element in the {{cd|worldgen/material_condition}} registry.&lt;br /&gt;
&lt;br /&gt;
* Material Condition Registry&lt;br /&gt;
** A new data-driven registry has been introduced, loaded from &amp;lt;samp&amp;gt;data/&amp;lt;namespace&amp;gt;/worldgen/material_condition/&amp;lt;id&amp;gt;.json&amp;lt;samp&amp;gt;.&lt;br /&gt;
** Elements in this registry define a condition that can be referenced within a Material Rule pipeline (e.g. testing biome or surface depth).&lt;br /&gt;
** The format is identical to that which was formerly written within the condition Material Rule type, with the following extension:&lt;br /&gt;
*** Material Conditions can also now be specified as an ID reference to an element in the {{cd|worldgen/material_condition}} registry.&lt;br /&gt;
&lt;br /&gt;
* Structure Placements&lt;br /&gt;
** Added {{cd|minecraft:dimension_origin}}&lt;br /&gt;
** New structure placement that places a single instance of the structure at the dimension origin.&lt;br /&gt;
*** The dimension origin is defined as the {{cd|spawn_target}} for noise settings based dimensions, otherwise Chunk (0, 0).&lt;br /&gt;
** No additional fields.&lt;br /&gt;
&lt;br /&gt;
* Rule Tests&lt;br /&gt;
** These are the predicates used by ore Features ({{cd|targets[].target}}), and rule Structure Processors ({{cd|rules[].input_predicate}} and {{cd|rules[].location_predicate}}).&lt;br /&gt;
** Added test type minecraft:height_match&lt;br /&gt;
** This checks the y-level of a block, returning true only if it&amp;#039;s higher than or equal to {{cd|min_inclusive}} and lower than or equal to .{{cd|Code}}&lt;br /&gt;
** Format: object with fields:&lt;br /&gt;
**** {{cd|min_inclusive}} - int, the minimum y value of allowed blocks (inclusive)&lt;br /&gt;
**** {{cd|max_inclusive}} - int, the maximum y value of allowed blocks (inclusive)&lt;br /&gt;
** Added rule test type {{cd|minecraft:all_of}}&lt;br /&gt;
*** This checks a list of Rule Tests for whether all of them return true for the same block.&lt;br /&gt;
*** Format: object with fields:&lt;br /&gt;
**** {{cd|rules}} - list of Rule Tests, the rules to test the block against.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MC|fixedin=26.3 Snapshot 1&lt;br /&gt;
|;old&lt;br /&gt;
|4|Item drops sometimes appear at the wrong location.&lt;br /&gt;
|73162|Breaking an entity that instantly breaks sometimes destroys the block behind it in Creative mode.&lt;br /&gt;
|91006|Some entities lose their name when placed/broken.&lt;br /&gt;
|102732|Arrows can visually bounce off of entities that don&amp;#039;t wear a shield.&lt;br /&gt;
|113006|Items reeled in with fishing rods do not move smoothly but appear to teleport.&lt;br /&gt;
|122717|Command success messages for some commands include unaffected entities, unlike the command result.&lt;br /&gt;
|151857|The success message of /give when affecting multiple players uses the wrong string.&lt;br /&gt;
|162159|Riding boats above bubble columns causes players to teleport up 2 blocks.&lt;br /&gt;
|168446|Single dark oak and pale oak saplings accept bone meal despite not being able to grow.&lt;br /&gt;
|206356|The motion of falling block entities is visually slow.&lt;br /&gt;
|222818|You can ignite TNT in Adventure mode.&lt;br /&gt;
|223321|You can destroy turtle eggs by standing or jumping on them in spawn protection.&lt;br /&gt;
|223323|You can trample farmland in spawn protection.&lt;br /&gt;
|264003|Boats carrying players sometimes stop abruptly when sliding along ice.&lt;br /&gt;
|265584|TNT dispensed in bubble columns with soul sand right under visually moves through blocks above.&lt;br /&gt;
|276692|Lingering potions which land on the target&amp;#039;s head do not grant their effects to the target.&lt;br /&gt;
|279395|Trees can generate floating over ruined portals.&lt;br /&gt;
|295756|Pistons desync on the client-side, causing players to be moved differently compared to other entities.&lt;br /&gt;
|297741|Gravity-affected blocks in upwards bubble columns can clip through solid blocks above them (on the client).&lt;br /&gt;
|298431|Boats are launched by slime blocks inconsistently.&lt;br /&gt;
|298762|Phantoms deflect arrows shot from bows/crossbows.&lt;br /&gt;
|302221|Moving entities deflect arrows.&lt;br /&gt;
|304594|Spears can dismount interaction entities from their vehicles.&lt;br /&gt;
|305535|Elytra are activated after only single tapping the &amp;quot;Jump&amp;quot; key when the player is in lava.&lt;br /&gt;
|307625|The glowing effect is not visible on block displays displaying end portals or end gateways.&lt;br /&gt;
|307890|Some textures of geyser plume particles use the wrong color in some spots.&lt;br /&gt;
|307933|Deepslate ores can generate on the surface by replacing tuff around sulfur springs.&lt;br /&gt;
|308008|The success message of /tag reports that it affected more entities than it did.&lt;br /&gt;
|308009|The success message of /scoreboard players enable reports that it affected more players than it did.&lt;br /&gt;
|308011|The success message of /recipe reports that it affected more players than it did.&lt;br /&gt;
|308012|The success message of /enchant reports that it affected more entities than it did.&lt;br /&gt;
|308013|The success message of /effect reports that it affected more entities than it did.&lt;br /&gt;
|308254|Dying to a sulfur cube with a magma block doesn&amp;#039;t increment the player&amp;#039;s killed_by:sulfur_cube statistic.&lt;br /&gt;
|308314|Custom player heads do not render their texture properly when inside a sulfur cube.&lt;br /&gt;
|308405|/unpublish succeeds when the game is not published despite the failure message.&lt;br /&gt;
|308490|The &amp;quot;regular&amp;quot; sulfur cube archetype produces stone sounds, despite no longer using stone blocks.&lt;br /&gt;
|308789|Pointed dripstone and sulfur spikes can be destroyed by tridents in Adventure mode.&lt;br /&gt;
|308809|Full-width spaces take up more space on signs now.&lt;br /&gt;
|308830|Placing beds to replace tall grass doesn&amp;#039;t break the other half.&lt;br /&gt;
|308836|Obfuscated text no longer keeps a consistent width.&lt;br /&gt;
|308849|Creakings can take knockback.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|zR5Cm1rH0LE}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The {{bug|MC-4}} fix in this snapshot marks the longest period of time between a bug being reported and being patched, at nearly 14 years.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|26.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:26.3-snapshot-1]]&lt;br /&gt;
[[Minecraft:it:Java Edition 26.3 Snapshot 1]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 26.3 Snapshot 1]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 26.3 Snapshot 1]]&lt;br /&gt;
[[Minecraft:ru:26.3 Snapshot 1 (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版26.3-snapshot-1]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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