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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_26.4_Snapshot_5</id>
	<title>Minecraft:Java Edition 26.4 Snapshot 5 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_26.4_Snapshot_5"/>
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	<updated>2026-10-22T22:05:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.4_Snapshot_5&amp;diff=231384&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.4_Snapshot_5&amp;diff=231384&amp;oldid=prev"/>
		<updated>2026-10-22T11:20:50Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{dangerous version|If the game window is resized with Vulkan graphics enabled, the game may crash and hard-lock.&amp;lt;ref&amp;gt;{{bug|MC-312444||The game crashes when resizing the window on Windows}}&amp;lt;/ref&amp;gt; Also, launching the game in windowed mode causes rendering issues in the Vulkan backend and visual distortion.&amp;lt;ref&amp;gt;{{bug|MC-312375||Launching the game in windowed mode causes it to render incorrectly with the Vulkan rendering backend}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| type = crash and hard-lock&lt;br /&gt;
| version = development&lt;br /&gt;
| edition = Java&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
| title = Minecraft 26.4 Snapshot 5&lt;br /&gt;
| image = 26.4-snapshot-5.jpg&lt;br /&gt;
| image2 = Java Edition 26.4 Snapshot 5.png&lt;br /&gt;
| edition = Java&lt;br /&gt;
| type = Snapshot&lt;br /&gt;
| date = October 20, 2026&lt;br /&gt;
| clienthash = dabe2b9759859995565e7d01c4a96d05043718ee&lt;br /&gt;
| jsonhash = 2ee2d20f6e6a37aae39238fff3286ab879a99ce6&lt;br /&gt;
| jsonfile = 26.4-snapshot-5&lt;br /&gt;
| serverhash = ed041232700614aeaaf72a6ea88b7f58ca3f8e4a&lt;br /&gt;
| parent = 26.4&lt;br /&gt;
| prev = 26.4 Snapshot 4&lt;br /&gt;
| prevparent = 26.3&lt;br /&gt;
| nextparent = &lt;br /&gt;
| next =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;26.4 Snapshot 5&amp;#039;&amp;#039;&amp;#039; (known as &amp;#039;&amp;#039;&amp;#039;26.4-snapshot-5&amp;#039;&amp;#039;&amp;#039; in the [[Minecraft:launcher]]) is the fifth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.4]], released on October 20, 2026,&amp;lt;ref&amp;gt;{{Mcnet|minecraft-26-4-snapshot-5|Minecraft 26.4 Snapshot 5|October 20, 2026}}&amp;lt;/ref&amp;gt; which adds the [[Minecraft:packed ice bricks]] block set, a new advancement, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Chiseled Packed Ice JE1 BE1.png|32px]] [[Minecraft:Chiseled packed ice]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Chiseled variant of packed ice.&lt;br /&gt;
* Does not have a face like many other chiseled block variants; instead has a snowflake pattern.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Packed Ice Bricks JE1.png|32px]] [[Minecraft:Packed ice bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new kind of brick made from [[Minecraft:packed ice]] which, unlike normal packed ice, is not slippery.&lt;br /&gt;
* Crafted using a 2×2 square of packed ice.&lt;br /&gt;
* Have [[Minecraft:Packed Ice Brick Slab|a slab]], [[Minecraft:Packed Ice Brick Stairs|stairs]], [[Minecraft:Packed Ice Brick Wall|wall]], and [[Minecraft:Chiseled Packed Ice|chiseled]] variant.&lt;br /&gt;
* Packed ice bricks slabs, stairs, walls, as well as chiseled packed ice, can also be crafted using a [[Minecraft:stonecutter]].&lt;br /&gt;
* Packed ice bricks and chiseled packed ice belong to the Fast Sliding [[Minecraft:sulfur cube]] archetype.&lt;br /&gt;
* The correct tool to mine ice bricks is a [[Minecraft:pickaxe]], but unlike other ice blocks, it does not need [[Minecraft:Silk Touch]].&lt;br /&gt;
** They can also be mined by hand while still getting the drop (albeit slower).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Packed Ice Brick Slab JE1 BE1.png|32px]] [[Minecraft:Packed ice brick slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The slab variant of packed ice bricks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Packed Ice Brick Stairs (N) JE1 BE1.png|32px]] [[Minecraft:Packed ice brick stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The stair variant of packed ice bricks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Packed Ice Brick Wall (ewU) JE1.png|32px]] [[Minecraft:Packed ice brick wall]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Wall variant of packed ice bricks.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added one new advancement.&lt;br /&gt;
{{Load advancements|What Goes Around Comes Around}}&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Video Settings&lt;br /&gt;
** Added &amp;quot;Prefer DXGI Present&amp;quot;, a new option that attempts to use DirectX to present the game.&lt;br /&gt;
*** The setting is only supported on the Windows platform, and not all hardware is supported.&lt;br /&gt;
*** The setting defaults to off, and it is classed as experimental; it may not work for all players.&lt;br /&gt;
*** With the setting enabled, the player may see improvements in IME support, improved support for Variable Refresh Rate, and experience faster alt-tabbing while the game is set to fullscreen mode.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entity Type Tags&lt;br /&gt;
** Added {{Tag link|entity type|immune_to_wither}} for mobs that are immune to the wither effect.&lt;br /&gt;
** Added {{Tag link|entity type|immune_to_weakness}} for mobs that are immune to the weakness effect.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ice]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added ambient sounds for regular ice block.&lt;br /&gt;
** When an ice block is surrounded by at least 8 ice blocks in all horizontal directions (east, west, north, and south), with one air block above and one water block below, it has a chance to emit a sound.&lt;br /&gt;
&lt;br /&gt;
=== Mobs === &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mobs can now break [[Minecraft:decorated pot]]s, [[Minecraft:chorus flower]]s and [[Minecraft:speleothem]] blocks with projectiles in an adventure mode world, unless the {{cd|mob_griefing}} gamerule is set to {{cd|false}}.&lt;br /&gt;
&lt;br /&gt;
=== World generation === &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ice Caves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* They can now generate both [[Minecraft:stronghold]]s and [[Minecraft:ruined portal]]s.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data component format]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|minecraft:consumable}}&lt;br /&gt;
** The {{cd|sound}} field is now fully optional (defaulted to {{cd|minecraft:entity.generic.eat}} before).&lt;br /&gt;
&lt;br /&gt;
* {{cd|minecraft:equippable}}&lt;br /&gt;
** The {{cd|equip_sound}} field is now fully optional (defaulted to {{cd|minecraft:item.armor.equip_generic}})&lt;br /&gt;
** The {{cd|shearing_sound}} field is now fully optional (defaulted to {{cd|minecraft:item.shears.snip}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now {{cd|125.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Density function]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed {{cd|upscale}} (renamed from {{cd|interpolated}})&lt;br /&gt;
** Samples the input function at a reduced resolution, and upscales on each axis with the specified modes. Modes that require more samples will generally perform worse. Upscaling is performed by axis in order: Z, X, then Y.&lt;br /&gt;
** Format: object with fields:&lt;br /&gt;
*** {{cd|input}} - Density Function, the input function to sample&lt;br /&gt;
*** {{cd|x}}, {{cd|y}}, {{cd|z}} - object with fields, the configuration for this axis&lt;br /&gt;
**** {{cd|mode}} - one of: {{cd|nearest_neighbor}}, {{cd|interpolate_linear}}, {{cd|interpolate_cosine}}, {{cd|interpolate_cubic}}, {{cd|b_spline_cubic}}, the mode to use.&lt;br /&gt;
***** {{cd|nearest_neighbor}}&lt;br /&gt;
****** 1 sample per axis.&lt;br /&gt;
****** Value is discontinuous across cell boundaries, gradient is always {{cd|0}}.&lt;br /&gt;
****** Values at cell vertices always equal the cell value.&lt;br /&gt;
***** {{cd|interpolate_linear}}&lt;br /&gt;
****** 2 samples per axis&lt;br /&gt;
****** Value is continuous, gradient is constant within a cell but discontinuous across cell boundaries.&lt;br /&gt;
****** Values at cell vertices always equal the cell value.&lt;br /&gt;
***** {{cd|interpolate_cosine}}&lt;br /&gt;
****** 2 samples per axis.&lt;br /&gt;
****** Value and gradient are continuous.&lt;br /&gt;
****** Gradient is {{cd|0}} at cell boundaries.&lt;br /&gt;
****** Values at cell vertices always equal the cell value.&lt;br /&gt;
***** {{cd|interpolate_cubic}}&lt;br /&gt;
****** 4 samples per axis.&lt;br /&gt;
****** Value and gradient are continuous.&lt;br /&gt;
****** Values at cell vertices always equal the cell value.&lt;br /&gt;
***** {{cd|b_spline_cubic}}&lt;br /&gt;
****** 4 samples per axis.&lt;br /&gt;
****** Value and gradient are continuous.&lt;br /&gt;
****** Values at cell vertices do not necessarily equal the cell value.&lt;br /&gt;
**** {{cd|cell_size}} - integer between 1 and 64, the size of each upscaling cell.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Feature]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed {{cd|ore}} and {{cd|scattered_ore}}&lt;br /&gt;
** Blocks discarded due to air exposure will no longer fall through to the next replacement rule.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Network Protocol&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Modified Login Protocol&lt;br /&gt;
** Encryption and compression must now be explicitly applied by the server by sending one of two packets that carry connection options.&lt;br /&gt;
*** The client must acknowledge the change with a matching packet.&lt;br /&gt;
*** Every packet sent and received by the client after the acknowledgement will use the new settings.&lt;br /&gt;
*** Previously changes were applied immediately on both sides, which might have lead to malformed packets.&lt;br /&gt;
** Packets that can carry options:&lt;br /&gt;
*** {{cd|minecraft:login_finished}} (clientbound) and {{cd|minecraft:login_acknowledged}} (serverbound).&lt;br /&gt;
*** {{cd|minecraft:apply_options}} (clientbound) and {{cd|minecraft:options_applied}} (serverbound).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The version is now {{cd|100.2}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Biome Tags&lt;br /&gt;
** Added {{cd|ice_caves}} to {{Tag link|biome|d=and|stronghold_biased_to|has_structure/ruined_portal_standard}} tag.&lt;br /&gt;
** Renamed the {{Tag link|biome|spawns_strays_without_powder_snow}} biome tag to {{Tag link|biome|spawns_cold_variants_underground}}, and reworked to describe all biomes which allow the spawning of monster cold variants ([[Minecraft:strays]] and [[Minecraft:frostbite]]) without requiring sky access. &amp;lt;!-- Used in the Monster.checkColdVariantSpawnRules method, which is currently used as the spawn predicate for these two mobs.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Block Tags&lt;br /&gt;
** Added {{cd|d=and|packed_ice_bricks|chiseled_packed_ice}} to {{Tag link|block|ice}} tag.&lt;br /&gt;
** Added {{cd|packed_ice_brick_slab}} to {{Tag link|block|slabs}} tag.&lt;br /&gt;
** Added {{cd|packed_ice_brick_stairs}} to {{Tag link|block|stairs}} tag.&lt;br /&gt;
** Added {{cd|packed_ice_brick_wall}} to {{Tag link|block|walls}} tag.&lt;br /&gt;
** Added {{cd|d=and|packed_ice_bricks|packed_ice_brick_slab|packed_ice_brick_stairs|packed_ice_brick_wall|chiseled_packed_ice}} to {{Tag link|block|mineable/pickaxe}} tag.&lt;br /&gt;
&lt;br /&gt;
* Entity Type Tags&lt;br /&gt;
** Replaced the {{Tag link|entity type|ignores_poison_and_regen}} entity type tag with separate {{Tag link|entity type|immune_to_poison}} and {{Tag link|entity type|immune_to_regeneration}} tags.&lt;br /&gt;
** Renamed the {{Tag link|entity type|freeze_immune_entity_types}} entity type tag to {{Tag link|entity type|immune_to_freezing}}.&lt;br /&gt;
&lt;br /&gt;
* Item Tags&lt;br /&gt;
** Added {{cd|packed_ice_brick_slab}} to {{Tag link|item|slabs}} tag.&lt;br /&gt;
** Added {{cd|packed_ice_brick_stairs}} to {{Tag link|item|stairs}} tag.&lt;br /&gt;
** Added {{cd|packed_ice_brick_wall}} to {{Tag link|item|walls}} tag.&lt;br /&gt;
** Added {{cd|d=and|packed_ice_bricks|chiseled_packed_ice}} to {{Tag link|item|sulfur_cube_archetype/fast_sliding}} tag.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Textures]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new Block textures:&lt;br /&gt;
** {{cd|block/chiseled_packed_ice.png}}&lt;br /&gt;
** {{cd|block/packed_ice_bricks.png}}&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MC|fixedin=26.4 Snapshot 5&lt;br /&gt;
|;old&lt;br /&gt;
|25976|Blocks broken by flowing fluids do not produce particles or make breaking sounds.&lt;br /&gt;
|170550|The snowy_shepherds_house_1 village structure never generates.&lt;br /&gt;
|270793|Mobs with multiple entity type tags corresponding to effect immunity only respect one.&lt;br /&gt;
|308621|Race condition in the dedicated server&amp;#039;s compression setup.&lt;br /&gt;
|312360|Paintings break outside the world border.&lt;br /&gt;
|312640|Any mouse button can be used to select entries in the statistics menu.&lt;br /&gt;
|312641|Any mouse button can be used to open links on the death screen.&lt;br /&gt;
|312644|Dispensers filling glass bottles don&amp;#039;t play the bottle filling sound.&lt;br /&gt;
|312645|Dispensers equipping chests on donkeys, mules or llamas don&amp;#039;t play the chest equipping sound.&lt;br /&gt;
|312652|Flint and steel and fire charges don&amp;#039;t make a sound when igniting sulfur cubes holding TNT.&lt;br /&gt;
|312654|Dispensers consume the durability of flint and steel and play their clicking sound despite there being nothing to ignite.&lt;br /&gt;
|312669|Any mouse button can be used to close the friends and other players menus when clicking outside of them.&lt;br /&gt;
|312693|Projectiles shot by mobs can no longer break decorated pots, chorus flowers, pointed dripstone, sulfur spikes, or icicles.&lt;br /&gt;
|;dev&lt;br /&gt;
|312316|Creakings still try to attack players after they switch to Creative mode.&lt;br /&gt;
|312377|The bottom face of icicles on the floor is rotated 180 degrees.&lt;br /&gt;
|312386|The {{cd|#spawns_strays_without_powder_snow}} biome tag&amp;#039;s name makes no sense.&lt;br /&gt;
|312404|Frostbites can naturally spawn in normal caves under cold biomes, unlike strays.&lt;br /&gt;
|312431|Red and brown mushrooms now spread incorrectly.&lt;br /&gt;
|312496|Icicle models use the deprecated shade field.&lt;br /&gt;
|312497|Template models for icicles are not prefixed with {{cd|template_}}.&lt;br /&gt;
|312563|The icicle in the Creative mode inventory is placed in the wrong spot.&lt;br /&gt;
|;prev&lt;br /&gt;
|312587|The game crashes when trying to render the hidden tooltips of music discs in jukebox playlists.&lt;br /&gt;
|312612|Jukeboxes can pull from double chests if a single chest was turned into a double chest after being placed.&lt;br /&gt;
|312613|Jukeboxes don&amp;#039;t pull discs from single chests that are created by breaking a double chest.&lt;br /&gt;
|312621|Zombies, husks, drowned, strays, and frostbites are now affected by Poison and Regeneration.&lt;br /&gt;
|312630|Ruined portals don&amp;#039;t generate in ice caves.&lt;br /&gt;
|312631|Ice caves are not part of the {{cd|#stronghold_biased_to}} biome tag.&lt;br /&gt;
|312642|Pointed dripstone below flowing lava drips water instead of lava.&lt;br /&gt;
|312715|The game crashes when a jukebox in a playlist has a negative {{cd|playlist_position}} value.&lt;br /&gt;
|312717|Mobs can spawn on honey blocks.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{Slicedlime|w8XdImIJ13o}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|26.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:26.4-snapshot-5]]&lt;br /&gt;
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[[Minecraft:ja:Java Edition 26.4 Snapshot 5]]&lt;br /&gt;
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[[Minecraft:ru:26.4 Snapshot 5 (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版26.4-snapshot-5]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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