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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_26.4_Snapshot_6</id>
	<title>Minecraft:Java Edition 26.4 Snapshot 6 - Revision history</title>
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	<updated>2026-10-28T14:25:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.4_Snapshot_6&amp;diff=233946&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_26.4_Snapshot_6&amp;diff=233946&amp;oldid=prev"/>
		<updated>2026-10-28T11:09:44Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
| title = Minecraft 26.4 Snapshot 6&lt;br /&gt;
| image = 26.4-snapshot-6.jpg&lt;br /&gt;
| image2 = Java Edition 26.4 Snapshot 6.png&lt;br /&gt;
| edition = Java&lt;br /&gt;
| type = Snapshot&lt;br /&gt;
| date = October 27, 2026&lt;br /&gt;
| clienthash = &lt;br /&gt;
| jsonhash = &lt;br /&gt;
| jsonfile = 26.4-snapshot-6&lt;br /&gt;
| serverhash = &lt;br /&gt;
| parent = 26.4&lt;br /&gt;
| prev = 26.4 Snapshot 5&lt;br /&gt;
| prevparent = 26.3&lt;br /&gt;
| nextparent = &lt;br /&gt;
| next =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;26.4 Snapshot 6&amp;#039;&amp;#039;&amp;#039; (known as &amp;#039;&amp;#039;&amp;#039;26.4-snapshot-6&amp;#039;&amp;#039;&amp;#039; in the [[Minecraft:launcher]]) is the sixth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.4]], released on October 27, 2026,&amp;lt;ref&amp;gt;{{Mcnet|minecraft-26-4-snapshot-6|Minecraft 26.4 Snapshot 6|October 27, 2026}}&amp;lt;/ref&amp;gt; which adds the [[Minecraft:snow bricks]] block set and the cold [[Minecraft:Sulfur Cube|sulfur cube]] archetype, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Snow Bricks JE1.png|32px]] [[Minecraft:Snow bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new kind of brick made of [[Minecraft:snow]].&lt;br /&gt;
* Crafted using a 2×2 square of snow blocks.&lt;br /&gt;
* Have a [[Minecraft:Snow Brick Slab|slab]], [[Minecraft:Snow Brick Stairs|stairs]], and [[Minecraft:Snow Brick Wall|wall]] variant.&lt;br /&gt;
** A [[Minecraft:stonecutter]] cannot be used to craft snow brick slabs, stairs, and walls.&lt;br /&gt;
* Snow bricks belong to the Fast Sliding [[Minecraft:sulfur cube]] archetype.&lt;br /&gt;
* The correct tool to mine snow bricks is a [[Minecraft:shovel]], and will only drop themselves if mined with one.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Snow Brick Slab JE1.png|32px]] [[Minecraft:Snow brick slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The slab variant of snow bricks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Snow Brick Stairs (N) JE1.png|32px]] [[Minecraft:Snow brick stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The stair variant of snow bricks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Snow Brick Wall (ewU) JE1.png|32px]] [[Minecraft:Snow brick wall]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Wall variant of snow bricks.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sulfur cube archetype definition]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new {{cd|location_based_effects}} field — an optional list of location-based effects.&lt;br /&gt;
** The format for each entry is exactly the same as a location-based enchantment effect.&lt;br /&gt;
** Level-based values in this definition will always be evaluated with level {{cd|1}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag (Java Edition)|Tags]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entity type tags&lt;br /&gt;
** Added {{cd|#swimming}} for entity types that are considered swimming in water.&lt;br /&gt;
** Added {{cd|#flying}} for entity types that are considered flying.&lt;br /&gt;
* Fluid tags&lt;br /&gt;
** Added {{cd|#swimmable}} for fluids that players can swim in.&lt;br /&gt;
* Item tags&lt;br /&gt;
** Added {{cd|#sulfur_cube_archetype/cold}} for items that can be placed inside the [[Minecraft:sulfur cube]] that turns it into a cold sulfur cube archetype.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Brittle ice]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Will no longer crack when a [[Minecraft:stray]] is standing on top of it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chiseled packed ice]], [[Minecraft:packed ice bricks]], [[Minecraft:packed ice brick slab|slab]], [[Minecraft:packed ice brick stairs|stairs]], and [[Minecraft:packed ice brick wall|wall]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All packed ice brick variants now require a pickaxe to drop themselves.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ice crystal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has a chance of playing an ambient sound if it has a block of [[Minecraft:packed ice]] below.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mobs falling through lava may take slightly less fall damage in some cases.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sulfur cube]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;quot;Cold&amp;quot; archetype, with similar properties to &amp;quot;Fast Sliding&amp;quot; except it is buoyant.&lt;br /&gt;
** Used when the sulfur cube absorbs a [[Minecraft:blue ice]] block.&lt;br /&gt;
** Floats and replaces water below it with a disk of [[Minecraft:frosted ice]] when it moves, similar to the [[Minecraft:Frost Walker]] enchantment.&lt;br /&gt;
*** Will only place frosted ice if the sulfur cube starts its movement while it is on ground.&lt;br /&gt;
*** Air blocks above the water block are required for frosted ice placement.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Data pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:pack format]] version is now {{cd|125.1}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Density function]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed {{cd|gradient}}&lt;br /&gt;
** The {{cd|from_coordinate}} and {{cd|to_coordinate}} fields now additionally accept a Vertical Anchor, as long as axis is {{cd|y}}.&lt;br /&gt;
* Added {{cd|domain_warp}}&lt;br /&gt;
** Samples an input function by applying an offset to each sampled coordinate.&lt;br /&gt;
*** Note: if the offsets change rapidly by large amount, performance may degrade significantly. This function should be used sparingly.&lt;br /&gt;
** Format: object with fields:&lt;br /&gt;
*** {{cd|input}} — density function, the input function to sample.&lt;br /&gt;
*** {{cd|offset_x}} — density function, the offset to apply to sampled X coordinates.&lt;br /&gt;
**** The result is implicitly truncated to an integer.&lt;br /&gt;
**** If not specified, defaults to: {{cd|0.0}}.&lt;br /&gt;
*** {{cd|offset_y}} — density function, the offset to apply to sampled Y coordinates.&lt;br /&gt;
**** The result is implicitly truncated to an integer.&lt;br /&gt;
**** If not specified, defaults to: {{cd|0.0}}.&lt;br /&gt;
*** {{cd|offset_z}} — density function, the offset to apply to sampled Z coordinates.&lt;br /&gt;
**** The result is implicitly truncated to an integer.&lt;br /&gt;
**** If not specified, defaults to: {{cd|0.0}}.&lt;br /&gt;
** At least one of {{cd|offset_x}}, {{cd|offset_y}}, or {{cd|offset_z}} must be specified.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Launcher metadata&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tweaked default JVM options in the launcher metadata for this version.&lt;br /&gt;
** The launcher will thus pass arguments to set the player&amp;#039;s JVM heap size based on their system memory, using up to 25% with a maximum of 4 GB.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Resource pack]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The version is now {{cd|101.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sound]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new sound events: {{cd|block.ice_crystal.ambient}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Structure pool element]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added optional {{cd|corner_constraint}} field&lt;br /&gt;
** Limits the placement of a structure pool element this by sampling a density function at the corners of its bounding box.&lt;br /&gt;
** Format: list of objects with fields:&lt;br /&gt;
*** {{cd|density_function}} — the density function to sample at the bounding box&amp;#039; corner.&lt;br /&gt;
*** {{cd|acceptable_density}} — inclusive range of doubles, a corner&amp;#039;s sampled density within this range counts as &amp;quot;inside&amp;quot;.&lt;br /&gt;
*** {{cd|padding}} — integer between {{cd|0}}, and {{cd|8}}, the padding of the bounding box before sampling its corners.&lt;br /&gt;
**** If not present, defaults to {{cd|0}}.&lt;br /&gt;
*** {{cd|corners}} — one of {{cd|all}}, {{cd|top}}, or {{cd|bottom}}, which corners to check.&lt;br /&gt;
**** If not present, defaults to {{cd|all}}.&lt;br /&gt;
*** {{cd|required_corners}} — range between {{cd|1}}, and {{cd|8}}, the number of corners that must be inside {{cd|acceptable_density}} for the check to pass.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Texture]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Block models&lt;br /&gt;
** Removed block models: {{cd|block/cube_top}}&lt;br /&gt;
* Block sprites&lt;br /&gt;
** Added new block textures: {{cd|block/snow_bricks.png}}&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MC|fixedin=26.4 Snapshot 6&lt;br /&gt;
|;old&lt;br /&gt;
|127491|Drowned, zombie villagers, and zombified piglins have the {{cd|DrownedConversionTime}} and {{cd|InWaterTime}} tags.&lt;br /&gt;
|269319|Bringing the camera close to the player in third-person view underwater disables the water overlay and zoom effect.&lt;br /&gt;
|308361|Small sulfur cubes that split from bucketed sulfur cubes can despawn.&lt;br /&gt;
|311992|The code used to join a Realm is inconsistently referred to as both an &amp;quot;Invite Code&amp;quot; and a &amp;quot;Join Code&amp;quot;.&lt;br /&gt;
|311994|Delayed block breaking completes early or stalls.&lt;br /&gt;
|312016|The water overlay does not render when the player&amp;#039;s head is against a block above them.&lt;br /&gt;
|312678|Spruce wall hanging signs use the oak map color on maps.&lt;br /&gt;
|312682|Lava can start fires next to crimson and warped shelves.&lt;br /&gt;
|312778|Red and brown mushrooms can visually float on top of walls that have the up block state property set to false.&lt;br /&gt;
|312801|Magma cubes stop being visible at a shorter distance than slimes and sulfur cubes of the same size.&lt;br /&gt;
|312804|Some villager trades still unexpectedly differ from 1.21.11.&lt;br /&gt;
|;dev&lt;br /&gt;
|312270|The game crashes when trying to open the inventory while spectating a mob.&lt;br /&gt;
|312384|Standing in fire or lava while under the effect of Freezing spams the fire extinguishing sound.&lt;br /&gt;
|312450|Jumping right before breaking a block makes the block reappear for a short amount of time.&lt;br /&gt;
|312489|The &amp;quot;How Did We Get Here?&amp;quot; advancement does not require the Freezing effect.&lt;br /&gt;
|312490|The &amp;quot;A Furious Cocktail&amp;quot; advancement does not require the Freezing effect.&lt;br /&gt;
|312501|The {{cd|multiplayer.other_players.not_available}} string is missing a verb and is improperly capitalized.&lt;br /&gt;
|312529|The {{cd|gui.player_options.unfriend.confirm}} string refers to the friends list as &amp;quot;your Friends&amp;quot;, unlike similar strings.&lt;br /&gt;
|312530|The {{cd|options.hideMatchedNames.tooltip}} string refers to muted players as &amp;quot;hidden players&amp;quot;, unlike similar strings.&lt;br /&gt;
|312531|The {{cd|gui.abuseReport.discard.draft.overwrite}} string uses the words &amp;quot;report draft&amp;quot; instead of &amp;quot;draft report&amp;quot;, unlike similar strings.&lt;br /&gt;
|312532|Zombie villagers spawn as their plains variant in ice caves instead of the snowy one.&lt;br /&gt;
|312533|The {{cd|gui.abuseReport.draft.restart}} string uses the verb &amp;quot;Start&amp;quot; instead of &amp;quot;Create&amp;quot;, unlike similar strings.&lt;br /&gt;
|312574|Entities can crack and destroy brittle ice when the {{cd|mob_griefing}} game rule is set to false.&lt;br /&gt;
|312576|Brittle ice can be cracked and destroyed by players inside spawn protection.&lt;br /&gt;
|312579|The game crashes when opening the inventory while a {{cd|below_name}} scoreboard objective is active.&lt;br /&gt;
|312584|The chat messages report button claims chat is disabled or blocked when reporting friends from the title screen.&lt;br /&gt;
|312589|Frostbites, zombie villagers, and zombified piglins have the {{cd|FrostbiteConversionTime}} tag.&lt;br /&gt;
|312592|Gravel blobs generate in a different order than before, causing feature order cycles in data packs.&lt;br /&gt;
|312606|Sculk sensors are activated upon jukeboxes automatically switching discs in playlists.&lt;br /&gt;
|312610|Shulkers do not crack brittle ice when standing on it.&lt;br /&gt;
|312624|Lily pads cannot be placed on brittle ice.&lt;br /&gt;
|312625|Iron golems summoned by villagers can spawn on brittle ice.&lt;br /&gt;
|312629|Ice caves generate gravel, diorite, and andesite blobs twice.&lt;br /&gt;
|312632|Icicles and sulfur spikes are not part of the {{cd|#dangerous_for_teleportation}} block tag, unlike pointed dripstone.&lt;br /&gt;
|312638|Music discs ejected from jukeboxes with chests above them spawn inside the chests.&lt;br /&gt;
|312639|Opening a screen while in a world automatically focuses a button if the tab or any of the arrow keys was used previously.&lt;br /&gt;
|312651|The bottom face of a jukebox uses its new texture when the &amp;quot;Programmer Art&amp;quot; resource pack is enabled.&lt;br /&gt;
|312665|The game crashes in the pause menu when the music toast is on and a music track cannot be played.&lt;br /&gt;
|;prev&lt;br /&gt;
|312775|UI elements from screens behind popups can be hovered over with the mouse cursor.&lt;br /&gt;
|312780|Oak, birch, spruce, and jungle trees no longer convert the block below their trunks into dirt.&lt;br /&gt;
|312783|Consumable and equippable items lose their default sounds after upgrading worlds.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{Slicedlime|vTEn9vcLnO8}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|26.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:26.4-snapshot-6]]&lt;br /&gt;
[[Minecraft:he:Java Edition 26.4 Snapshot 6]]&lt;br /&gt;
[[Minecraft:ja:Java Edition 26.4 Snapshot 6]]&lt;br /&gt;
[[Minecraft:lzh:爪哇版二六點四之快照六]]&lt;br /&gt;
[[Minecraft:pt:Edição Java 26.4 Snapshot 6]]&lt;br /&gt;
[[Minecraft:ru:26.4 Snapshot 6 (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版26.4-snapshot-6]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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