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	<title>Minecraft:Java Edition Beta 1.6 - Revision history</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{redirect|Beta 1.6|beta versions of Bedrock Edition 1.6.0|Bedrock Edition 1.6.0/Development versions}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
| title = Minecraft Beta 1.6&lt;br /&gt;
| image = Beta 1.6 Shown tallgrass.png&lt;br /&gt;
| image2 = Beta 1.6 menu.png&lt;br /&gt;
| edition = java&lt;br /&gt;
| date = May 26, 2011&lt;br /&gt;
| clienthash = ecc0288d218fd7479027a17c150cbf283fa950a1&lt;br /&gt;
| jsonhash = 8a62339d69ede6781646dacff76ad09bc90cd918&lt;br /&gt;
| jsonfile = b1.6&lt;br /&gt;
| serverdl = [https://vault.omniarchive.uk/archive/java/server-beta/b1.6/b1.6.jar Server (release)]&amp;lt;br&amp;gt;[https://vault.omniarchive.uk/archive/java/server-beta/b1.6/pre/b1.6-trailer.jar Server (pre-release)]&lt;br /&gt;
| prevparent = Beta 1.5&lt;br /&gt;
| prevlink = Java Edition Beta 1.5_02&lt;br /&gt;
| prev = Beta 1.5_02&lt;br /&gt;
| next = Beta 1.6.1&lt;br /&gt;
| nextparent = Beta 1.7&lt;br /&gt;
}}&lt;br /&gt;
{{relevant guide|Java Edition guides/Beta 1.6 releases}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.6&amp;#039;&amp;#039;&amp;#039; is a version of [[Minecraft:Java Edition Beta]] released on May 26, 2011,&amp;lt;ref&amp;gt;{{twon|5861083562|Minecraft Beta 1.6|May 26, 2011}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:map]]s, [[Minecraft:trapdoor]]s, [[Minecraft:the Nether]] in multiplayer as well as other changes and many bug fixes.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|Dead Bush&lt;br /&gt;
|Shrub&lt;br /&gt;
|Short Grass&lt;br /&gt;
|Fern&lt;br /&gt;
|Oak Trapdoor&lt;br /&gt;
|Map&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Dead Bush JE1 BE1.png|32px]] [[Minecraft:Dead bush]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates naturally only in [[Minecraft:Desert|deserts]].&lt;br /&gt;
* Can only be placed on [[Minecraft:sand]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Dead Bush JE1 BE1.png|32px]] [[Minecraft:Shrub]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Doesn&amp;#039;t generate anywhere.&lt;br /&gt;
* Only obtainable via inventory editing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Grass JE1.png|32px]] [[Minecraft:Short Grass|Grass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates in the form of [[Minecraft:random patch]]es, on [[Minecraft:grass block]]s in most biomes with grassy soil, like [[Minecraft:plains]] or [[Minecraft:forest]]s.&lt;br /&gt;
* [[Minecraft:Wheat Seeds|Seeds]] are now found in grass.&lt;br /&gt;
* Its color change depends on the humidity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Fern JE1.png|32px]] [[Minecraft:Fern]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates naturally only in [[Minecraft:swamp|swamps]] and [[Minecraft:rainforest|rainforests]].&lt;br /&gt;
* [[Minecraft:Wheat Seeds|Seeds]] are now found in fern.&lt;br /&gt;
* Its color depends on the temperature of the biome it’s in.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Oak Trapdoor (D) JE1 BE1.png|32px]] [[Minecraft:Wooden trapdoor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* It can be opened like a door.&lt;br /&gt;
* Crafted with [[Minecraft:planks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2= Oak Planks&lt;br /&gt;
|B2= Oak Planks&lt;br /&gt;
|C2= Oak Planks&lt;br /&gt;
|A3= Oak Planks&lt;br /&gt;
|B3= Oak Planks&lt;br /&gt;
|C3= Oak Planks&lt;br /&gt;
|Output= Oak Trapdoor,2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
[[File:MapItem1.png|thumb|right|A fully zoomed map.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Map (item) JE1 BE1.png|32px]] [[Minecraft:Map]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Allows the player to see a section of the world from a top-down perspective.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Server.properties]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new settings:&lt;br /&gt;
** &amp;lt;code&amp;gt;view-distance&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;allow-nether&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay === &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Multiplayer]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added [[Minecraft:The Nether|Nether]] support.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Blocks destroyed by other players in multiplayer now show the breaking block particle effect.&lt;br /&gt;
* It&amp;#039;s no longer possible to build solid blocks on the top layer of the map.&lt;br /&gt;
* Blocks that don&amp;#039;t change appearance when the data changes don&amp;#039;t send block updates when their data changes now.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Red Bed (N) JE1.png|32px]] [[Minecraft:Bed]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Trying to sleep in the Nether causes the bed to explode.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Dispenser (S) JE1.png|32px]] [[Minecraft:Dispenser]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When activated, it makes sounds and triggers particles in multiplayer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Oak Door JE3 BE1.png|32px]] [[Minecraft:Door]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now make sound for other players in multiplayer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Fire JE1.png|32px]] [[Minecraft:Fire]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has been severely nerfed so it spreads slower, and doesn&amp;#039;t spread infinitely.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Ice JE3 BE5.png|32px]] [[Minecraft:Ice]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now regenerates regardless of whether it&amp;#039;s snowing or not.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Jukebox JE1 BE1.png|32px]] [[Minecraft:Jukebox]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now &amp;#039;&amp;#039;supports&amp;#039;&amp;#039; more than eleven different music discs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Birch Leaves JE1 BE2.png; Oak Leaves JE3 BE4.png; Spruce Leaves JE1 BE1.png|32px}} [[Minecraft:Leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Leaves with the graphics level set to fast no longer act like opaque solid blocks, preventing blocks such as [[Minecraft:Torch]]es, [[Minecraft:Door]]s and [[Minecraft:Lever]]s to be placed on them and preventing mobs from naturally spawning on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Red Mushroom JE2.png; Brown Mushroom JE2.png|32px}} [[Minecraft:Mushroom]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now spread, although slowly.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Powered Rail (NS) JE1 BE1.png|32px]] [[Minecraft:Powered rail]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now speedier to offset the loss of glitch-boosters.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Water JE10.png|32px]] [[Minecraft:Water]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Below a layer of source blocks no longer behaves like source blocks.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Arrow (item) JE1 BE1.png|32px]] [[Minecraft:Arrow]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When shot by one player, can now be picked up by other players.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Wheat Seeds JE1 BE1.png|32px]] [[Minecraft:Wheat Seeds|Seeds]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using a [[Minecraft:hoe]] on [[Minecraft:grass block|grass]] no longer yields seeds.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Oak Boat JE1.png|32px]] [[Minecraft:Boat]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players are dismounted when they ride a boat or minecart through a [[Minecraft:Nether portal]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Minecart JE3 BE1.png|32px]] [[Minecraft:Minecart]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players are dismounted when they ride a boat or minecart through a [[Minecraft:Nether portal]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Combat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the 10 tick cooldown when missing a hit (hitting the air).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{key|Shift}}+ clicking while crafting makes as much as possible and moves it straight to player&amp;#039;s inventory.&lt;br /&gt;
* {{key|Shift}}+ clicking something in player&amp;#039;s inventory pushes it directly in player&amp;#039;s hot bar and vice-versa.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lighting]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The lighting on block icons in the inventory has been changed to appear brighter.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Player]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When stuck in walls, slide towards the nearest gap if there is one.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Network traffic&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Compressed network traffic more aggressively.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Options&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Temporarily disabled Advanced OpenGL.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Texture pack]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added support for &amp;lt;code&amp;gt;misc\grasscolor.png&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;misc\foliagecolor.png&amp;lt;/code&amp;gt; images.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;97 bugs fixed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed saving while sneaking dropping the player through the ground.&lt;br /&gt;
* Fixed player rotation not being loaded correctly when loading a saved game.&lt;br /&gt;
* Fixed the player not being able to sneak off lowered blocks like cacti.&lt;br /&gt;
* Fixed a game crash when riding a vehicle or animal into the Nether.&lt;br /&gt;
* Fixed falling while riding not dealing damage to the rider.&lt;br /&gt;
* Fixed buttons and levers too close to the player being impossible to use.&lt;br /&gt;
* Fixed furnaces and dispensers not dropping their contents when destroyed.&lt;br /&gt;
* Fixed fire and lava dealing damage through wall corners.&lt;br /&gt;
* Fixed entities reaching water through wall corners.&lt;br /&gt;
* Fixed placing doors next to cacti creating half-doors.&lt;br /&gt;
* Fixed farmland taking too long to dig.&lt;br /&gt;
* Fixed tilling below some blocks being possible.&lt;br /&gt;
* Fixed tilling the underside of blocks somehow working.&lt;br /&gt;
* Fixed fences and stairs sometimes becoming invisible.&lt;br /&gt;
* Fixed fences and signs preventing grass from growing.&lt;br /&gt;
* Fixed walking on top of fences not producing step sounds.&lt;br /&gt;
* Fixed grass staying alive below stair blocks.&lt;br /&gt;
* Fixed the achievement screen not pausing the game.&lt;br /&gt;
* Fixed some screens breaking the sky tint color.&lt;br /&gt;
* Fixed fullscreen mode switching causing mouse issues and screen closes.&lt;br /&gt;
* Fixed chat messages surviving through game switches.&lt;br /&gt;
* Fixed levers being placeable in weird locations.&lt;br /&gt;
* Fixed floor levers sometimes not delivering a signal downwards.&lt;br /&gt;
* Fixed floor levers sometimes not being removed when the floor is removed.&lt;br /&gt;
* Fixed dying in the Nether spawning new portals.&lt;br /&gt;
* Fixed ore density varying per quadrant from the center of the world.&lt;br /&gt;
** This bug used to cause most ore types to be at least 50% more common in the southeast (+X, +Z) quadrant compared to the northwest (-X, -Z) quadrant.&amp;lt;ref&amp;gt;https://www.reddit.com/r/GoldenAgeMinecraft/comments/18t4oe4/prior_to_beta_16_way_less_ore_was_generated_in/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Fixed saplings being plantable through snow onto non-grass blocks.&lt;br /&gt;
* Fixed wooden pressure plates being mined with pickaxes.&lt;br /&gt;
* Fixed creepers retaining charge level when they can&amp;#039;t see their target.&lt;br /&gt;
* Fixed inventory acting weird when portaling by making the portal close all screens.&lt;br /&gt;
* Fixed dispenser graphics being one pixel off.&lt;br /&gt;
* Fixed mushrooms spawning everywhere during nights.&lt;br /&gt;
* Fixed animals only spawning near light during the night.&lt;br /&gt;
* Fixed the multiplayer join screen input field being too short.&lt;br /&gt;
* Fixed entities above the map height limit becoming invisible.&lt;br /&gt;
* Fixed loads of exploding TNT generating way too many particles, which usually crashed the game.&lt;br /&gt;
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs.&lt;br /&gt;
* Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory&lt;br /&gt;
* Fixed rain sounds not playing with fast graphics enabled.&lt;br /&gt;
* Fixed glass not blocking rain sound.&lt;br /&gt;
* Fixed rain falling through liquids.&lt;br /&gt;
* Fixed rain falling too slowly.&lt;br /&gt;
* Fixed rain and snow being incorrectly lit.&lt;br /&gt;
* Fixed arrow physics, making them not get stuck midair when opening a door.&lt;br /&gt;
* Fixed arrows colliding with reeds, portals, and other non-solid blocks.&lt;br /&gt;
* Fixed arrows being animated really strangely in multiplayer.&lt;br /&gt;
* Fixed arrows triggering too many entity move updates in multiplayer.&lt;br /&gt;
* Fixed submerged boats rising very very fast.&lt;br /&gt;
* Fixed boats placed on snow being placed too far up.&lt;br /&gt;
* Fixed sand dropping onto boats getting stuck in a falling animation.&lt;br /&gt;
* Fixed dispensers shooting through walls.&lt;br /&gt;
* Fixed dispensers biasing later slots.&lt;br /&gt;
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location.&lt;br /&gt;
* Fixed fences and wooden stairs not being flammable.&lt;br /&gt;
* Fixed fire sometimes existing mid-air as an invisible block of pain.&lt;br /&gt;
* Fixed fire displacing water.&lt;br /&gt;
* Fixed fires being impossible to put out in multiplayer.&lt;br /&gt;
* Fixed fishing rod rendering being a bit lacking.&lt;br /&gt;
* Fixed fishing rods being stackable.&lt;br /&gt;
* Fixed water interacting strangely with glass.&lt;br /&gt;
* Fixed items in glass blocks not getting ejected properly.&lt;br /&gt;
* Fixed mining glass hiding the clouds behind the glass.&lt;br /&gt;
* Fixed minecarts next to each other causing extreme velocities.&lt;br /&gt;
* Fixed rail tiles sometimes not properly connecting to a new neighbor.&lt;br /&gt;
* When breaking a minecart the player is currently riding in, the player no longer falls through the block the track is placed on.&lt;br /&gt;
* Fixed the cracking texture being dark on the sides of grass blocks.&lt;br /&gt;
* Fixed anaglyph 3D rendering mode having severe visual bugs.&lt;br /&gt;
* Fixed the achievements screen messing up the sky color.&lt;br /&gt;
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players.&lt;br /&gt;
* Fixed a bug where the player could mine without visually swinging their arm.&lt;br /&gt;
* Fixed the attack/swing animation not being applied to the armor layer.&lt;br /&gt;
* Fixed redstone repeaters using pumpkin particles.&lt;br /&gt;
* Glowstone and jack-o-lanterns recessed into a wall or other surface no longer have shadows cast on them by surrounding blocks when smooth lighting is enabled.&lt;br /&gt;
* Fixed running out of memory corrupting the current level.&lt;br /&gt;
* Fixed the crash screen vanishing immediately.&lt;br /&gt;
* Fixed not being able to target blocks when at X=1000 or Z=1000.&lt;br /&gt;
* Fixed a system clock change messing up the game speed.&lt;br /&gt;
* Fixed keybindings not getting saved properly under certain conditions.&lt;br /&gt;
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Multiplayer only&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed IPv6 addresses being parsed wrong.&lt;br /&gt;
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent.&lt;br /&gt;
* Fixed entity positions going out of sync sometimes. They get re-synced every 20 seconds now.&lt;br /&gt;
* Fixed inventory icons not animating after being picked up in multiplayer.&lt;br /&gt;
* Fixed mushroom soup not leaving a bowl.&lt;br /&gt;
* Fixed wolves not following their owner if the name has different caps.&lt;br /&gt;
* Fixed healing not flashing the health bar.&lt;br /&gt;
* Fixed the compass not pointing at the spawn location.&lt;br /&gt;
* Fixed record players spawning client-side fake records.&lt;br /&gt;
* Fixed records not playing for other players.&lt;br /&gt;
* Fixed players spawning in the wrong location and quickly leaping to the correct location.&lt;br /&gt;
* Fixed monsters not being visible for players with their difficulty set to Peaceful.&lt;br /&gt;
* Fixed pigs getting hit by lightning spawning client-side zombie pigmen.&lt;br /&gt;
* Fixed bonemeal use sometimes spawning fake client-side trees.&lt;br /&gt;
* Fixed saplings sometimes spawning trees client-side.&lt;br /&gt;
* Fixed weather sometimes changing client-side.&lt;br /&gt;
* Fixed fireballs not being visible in multiplayer.&lt;br /&gt;
* Fixed ghasts&amp;#039; firing animation not being visible.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* FPS drops unexpectedly for some users.{{info needed|too vague}}&lt;br /&gt;
* {{Key|Shift}}+ clicking in a [[Minecraft:container]] while having a full [[Minecraft:inventory]] crashes the game.&lt;br /&gt;
&lt;br /&gt;
== Trailer ==&lt;br /&gt;
{{Main|Minecraft 1.6 trailer}}&lt;br /&gt;
An official video documenting some of the Beta 1.6&amp;#039;s major features was released on Mojang&amp;#039;s official [[Minecraft:YouTube]] channel on May 24, 2011. The video was made by Hat Films. Published before the game&amp;#039;s official release, the trailer omits &amp;quot;Beta&amp;quot; from the version name.&lt;br /&gt;
{{yt|oTxrGZGfNJs}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Beta 1.6 is the only version with test builds.&lt;br /&gt;
* Beta 1.6 is the earliest version that has a trailer.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Beta 1.6.png|A Beta 1.6 world.&lt;br /&gt;
Create world menu (Beta 1.6).png|The create world menu in this version.&lt;br /&gt;
MapItem1.png|First screenshot of maps.&lt;br /&gt;
MapItem2.png|Second screenshot of maps.&lt;br /&gt;
MapItem3.png|Third screenshot of maps.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|Beta}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Beta 1.6]]&lt;br /&gt;
[[Minecraft:es:Java Edition Beta 1.6]]&lt;br /&gt;
[[Minecraft:ja:Java Edition Beta 1.6]]&lt;br /&gt;
[[Minecraft:nl:Beta 1.6]]&lt;br /&gt;
[[Minecraft:pt:Edição Java Beta 1.6]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.6 (Java Edition)]]&lt;br /&gt;
[[Minecraft:uk:Beta 1.6 (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版Beta 1.6]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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