<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_Beta_1.8</id>
	<title>Minecraft:Java Edition Beta 1.8 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_Beta_1.8"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_Beta_1.8&amp;action=history"/>
	<updated>2026-04-11T02:08:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_Beta_1.8&amp;diff=88196&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_Beta_1.8&amp;diff=88196&amp;oldid=prev"/>
		<updated>2026-04-10T11:14:30Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{redirect|Beta 1.8|beta versions for [[Minecraft:Bedrock Edition 1.8.0]]|Bedrock Edition 1.8.0/Development versions|the second part of the [[Minecraft:Adventure Update]]|Java Edition 1.0.0}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|title=Minecraft Beta 1.8&lt;br /&gt;
|vernum=1.8&lt;br /&gt;
|edition=java&lt;br /&gt;
|image=Beta 1.8.png &lt;br /&gt;
|image2=Beta 1.8 menu.png&lt;br /&gt;
|name=[[Minecraft:Adventure Update]] &amp;lt;small&amp;gt;(Part 1)&amp;lt;/small&amp;gt;&lt;br /&gt;
|date=September 14, 2011&lt;br /&gt;
|clienthash=3139e9c29b2c74f59ea04de760ac2af5bc21b410&lt;br /&gt;
|jsonhash=237811ba6f3418f3e64edb26246037625528ddf8 |jsonfile=b1.8&lt;br /&gt;
|serverdl=[https://vault.omniarchive.uk/archive/java/server-beta/b1.8/b1.8.jar Server]&lt;br /&gt;
|exedl=[https://vault.omniarchive.uk/archive/java/server-beta/b1.8/b1.8.exe .exe]&lt;br /&gt;
|prevparent=Beta 1.7&lt;br /&gt;
|prev=Beta 1.7.3&lt;br /&gt;
|next=Beta 1.8.1&lt;br /&gt;
|nextparent=1.0.0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{{relevant guide|Java Edition guides/Adventure Update: Part I}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.8&amp;#039;&amp;#039;&amp;#039;, the first release of the &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Adventure Update]]&amp;#039;&amp;#039;&amp;#039;, is a version of [[Minecraft:Java Edition Beta]] released on September 14, 2011,&amp;lt;ref&amp;gt;{{tumblr|MCUpdate|10199253666|Minecraft Beta 1.8|September 14, 2011}}&amp;lt;/ref&amp;gt; which introduces features that focus mainly on fighting, exploration, and adventuring, as well as other aspects, and fixes bugs and crashes.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|Stone Bricks&lt;br /&gt;
|Cracked Stone Bricks&lt;br /&gt;
|Mossy Stone Bricks&lt;br /&gt;
|Infested Stone&lt;br /&gt;
|Infested Cobblestone&lt;br /&gt;
|Infested Stone Bricks&lt;br /&gt;
|Brick Slab&lt;br /&gt;
|Stone Brick Slab&lt;br /&gt;
|Brick Stairs&lt;br /&gt;
|Stone Brick Stairs&lt;br /&gt;
|Glass Pane&lt;br /&gt;
|Iron Bars&lt;br /&gt;
|Oak Fence Gate&lt;br /&gt;
|Vines&lt;br /&gt;
|Mushroom Block&lt;br /&gt;
|Mushroom Stem&lt;br /&gt;
|Red Mushroom Block&lt;br /&gt;
|Brown Mushroom Block&lt;br /&gt;
|Pumpkin Seeds&lt;br /&gt;
|Melon Seeds&lt;br /&gt;
|Melon&lt;br /&gt;
|Melon Slice&lt;br /&gt;
|Raw Chicken&lt;br /&gt;
|Cooked Chicken&lt;br /&gt;
|Raw Beef&lt;br /&gt;
|Steak&lt;br /&gt;
|Rotten Flesh&lt;br /&gt;
|Ender Pearl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Stone bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
* Crafted using [[Minecraft:stone]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Stone&lt;br /&gt;
|B2=Stone&lt;br /&gt;
|A3=Stone&lt;br /&gt;
|B3=Stone&lt;br /&gt;
|Output=Stone Bricks,4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Cracked stone bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Mossy stone bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone JE2 BE1.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Infested block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawn [[Minecraft:silverfish]] when broken.&lt;br /&gt;
* Drops nothing when broken.&lt;br /&gt;
* They lack an in-game name.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Brick Slab JE1.png|32px]] [[Minecraft:Bricks slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted using [[Minecraft:bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A3= Bricks&lt;br /&gt;
|B3= Bricks&lt;br /&gt;
|C3= Bricks&lt;br /&gt;
|Output= Brick Slab,6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Brick Slab JE1 BE1.png|32px]] [[Minecraft:Stone bricks slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
* Crafted using [[Minecraft:stone bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A3= Stone Bricks&lt;br /&gt;
|B3= Stone Bricks&lt;br /&gt;
|C3= Stone Bricks&lt;br /&gt;
|Output= Stone Brick Slab,6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Brick Stairs (N) JE1.png|32px]] [[Minecraft:Brick stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop [[Minecraft:brick block]]s.&lt;br /&gt;
* Crafted using [[Minecraft:bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A1= Bricks&lt;br /&gt;
|A2= Bricks&lt;br /&gt;
|B2= Bricks&lt;br /&gt;
|A3= Bricks&lt;br /&gt;
|B3= Bricks&lt;br /&gt;
|C3= Bricks&lt;br /&gt;
|Output= Brick Stairs,4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Brick Stairs (N) JE1.png|32px]] [[Minecraft:Stone brick stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
* Drop [[Minecraft:stone bricks]].&lt;br /&gt;
* Crafted using [[Minecraft:stone bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A1= Stone Bricks&lt;br /&gt;
|A2= Stone Bricks&lt;br /&gt;
|B2= Stone Bricks&lt;br /&gt;
|A3= Stone Bricks&lt;br /&gt;
|B3= Stone Bricks&lt;br /&gt;
|C3= Stone Bricks&lt;br /&gt;
|Output= Stone Brick Stairs,4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Glass Pane (EW) JE1 BE1.png|32px]] [[Minecraft:Glass pane]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted using [[Minecraft:glass]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Glass&lt;br /&gt;
|A3=Glass&lt;br /&gt;
|B2=Glass&lt;br /&gt;
|B3=Glass&lt;br /&gt;
|C2=Glass&lt;br /&gt;
|C3=Glass&lt;br /&gt;
|Output=Glass Pane,16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Iron Bars (EW) JE3.png|32px]] [[Minecraft:Iron bars]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Appear only in [[Minecraft:stronghold]]s and blacksmith houses.&lt;br /&gt;
* Crafted using [[Minecraft:iron ingot]]s.&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Iron Ingot&lt;br /&gt;
|A3=Iron Ingot&lt;br /&gt;
|B2=Iron Ingot&lt;br /&gt;
|B3=Iron Ingot&lt;br /&gt;
|C2=Iron Ingot&lt;br /&gt;
|C3=Iron Ingot&lt;br /&gt;
|Output=Iron Bars,16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Oak Fence Gate JE1.png|32px]] [[Minecraft:Fence gate]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Open when used.&lt;br /&gt;
* Connect to [[Minecraft:fence]]s.&lt;br /&gt;
* Crafted using [[Minecraft:stick]] and [[Minecraft:planks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Stick&lt;br /&gt;
|B2=Oak Planks&lt;br /&gt;
|C2=Stick&lt;br /&gt;
|A3=Stick&lt;br /&gt;
|B3=Oak Planks&lt;br /&gt;
|C3=Stick&lt;br /&gt;
|Output=Oak Fence Gate&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Vines (N) JE1.png|32px]] [[Minecraft:Vines]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can grow to nearby blocks.&lt;br /&gt;
* Spread infinitely down, but do not spread if there are more than four other vine blocks nearby.&lt;br /&gt;
* Are naturally generated in [[Minecraft:swamp]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Brown Mushroom Block (ESU) JE1 BE1.png|32px]] [[File:Red Mushroom Block (ESU) JE1 BE1.png|32px]] [[File:Mushroom_Block_JE1_BE1.png|32px]] [[File:Mushroom Stem (ESU) JE1 BE1.png|32px]] [[Minecraft:Mushroom block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop their corresponding [[Minecraft:mushroom]].&lt;br /&gt;
* Generate when the player uses bone meal on a mushroom.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Pumpkin stem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:Carved Pumpkin|pumpkin]] on dirt, mud and moss blocks adjacent to them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Melon stem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:melon]] on dirt, mud and moss blocks adjacent to them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Melon JE1 BE1.png|32px]] [[Minecraft:Melon block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cannot be obtained.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Chicken JE1 BE1.png|32px]] [[Minecraft:Raw chicken]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Dropped by [[Minecraft:chicken]]s.&lt;br /&gt;
* Restores {{hunger|2}} [[Minecraft:hunger]].&lt;br /&gt;
* Can give the player hunger effect.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cooked Chicken JE1 BE1.png|32px]] [[Minecraft:Cooked chicken]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Restores {{hunger|6}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Beef JE1 BE1.png|32px]] [[Minecraft:Raw beef]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Dropped by [[Minecraft:cow]]s.&lt;br /&gt;
* Restores {{hunger|3}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steak JE1 BE1.png|32px]] [[Minecraft:Steak]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Restores {{hunger|8}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Ender Pearl JE1.png|32px]] [[Minecraft:Ender pearl]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dropped by [[Minecraft:endermen]].&lt;br /&gt;
* Has no function.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Melon Seeds JE1 BE1.png|32px]] [[Minecraft:Melon seeds]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be planted in farmland to grow [[Minecraft:melon]]s.&lt;br /&gt;
* Can be found in the new Mineshaft chests.&lt;br /&gt;
* Crafted from [[Minecraft:melon slice|melon]]s.&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|B2=Melon Slice&lt;br /&gt;
|Output= Melon Seeds&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Melon Slice JE1 BE1.png|32px]] [[Minecraft:Melon slice|Melon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Drops from [[Minecraft:melon block]]s.&lt;br /&gt;
* Restores {{hunger|2}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pumpkin Seeds JE1 BE1.png|32px]] [[Minecraft:Pumpkin seeds]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cannot be obtained.&lt;br /&gt;
* Can be planted in farmland to grow pumpkins.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Rotten Flesh JE1.png|32px]] [[Minecraft:Rotten flesh]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Dropped by [[Minecraft:zombie]]s and [[Minecraft:zombie pigmen]].&lt;br /&gt;
* Restores {{hunger|4}} [[Minecraft:hunger]].&lt;br /&gt;
* Can give the player the hunger effect. &lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cave Spider JE1 BE1.png|32px]] [[Minecraft:Cave spider]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New variant of the spider.&lt;br /&gt;
* Inflicts [[Minecraft:Poison]] on the player.&lt;br /&gt;
* Has {{hp|12}}.&lt;br /&gt;
* Spawns from spawners in mineshafts.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Enderman JE2.png|82px]] [[Minecraft:Enderman]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* It becomes hostile to [[Minecraft:player]]s that damage it or look directly at its face, using its arms to attack.&lt;br /&gt;
* Has the ability to teleport.&lt;br /&gt;
* Is able to carry every block except bedrock, double slabs, and spawners.&lt;br /&gt;
* Makes zombie sounds.&lt;br /&gt;
* Emits [[Minecraft:Particles#Types of particles|portal particles]].&lt;br /&gt;
* Has {{hp|10}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Silverfish JE1 BE1.gif|32px]] [[Minecraft:Silverfish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Appears when the player breaks [[Minecraft:infested block]]s.&lt;br /&gt;
* Has {{hp|8}}.&lt;br /&gt;
* Makes spider sounds.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EntityLink|Experience orb}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adds to the player&amp;#039;s total [[Minecraft:experience]] when collected.&lt;br /&gt;
* Entity ID is &amp;lt;code&amp;gt;XPOrb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Plays low-pitched item pickup sound upon collecting.&lt;br /&gt;
* Dropped by monsters and animals when they are killed.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Ravine}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are deep and long cracks breaching the underground layers of the [[Minecraft:Overworld]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Huge mushroom}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Does not generate naturally.&lt;br /&gt;
* Can be artificially created by applying bone meal to a [[Minecraft:Brown Mushroom|brown]] or [[Minecraft:red mushroom]].&lt;br /&gt;
* Can only be made if a mushroom is planted on grass or dirt.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Windswept Hills|Extreme hills}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New [[Minecraft:biome]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Ocean}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New [[Minecraft:biome]].&lt;br /&gt;
* Oceans existed in previous versions, however, now they exist as an actual biome, spanning thousands of blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|River}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New [[Minecraft:biome]].&lt;br /&gt;
* Flows through/in between biomes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Mineshaft}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are underground [[Minecraft:structure]]s found in the [[Minecraft:Overworld]]. &lt;br /&gt;
* They consist of interlinked 3×3 tunnels with incomplete [[Minecraft:rail]] lines running through them, with [[Minecraft:planks]] platforms bridging gaps. &lt;br /&gt;
* Mineshafts are the only structures where [[Minecraft:cave spider]] [[Minecraft:monster spawner]]s can be found.&lt;br /&gt;
* Have normal [[Minecraft:Chest|Chests]] instead of [[Minecraft:Minecart with Chest|Minecart Chests]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Stronghold}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is an underground structure in the Overworld.&lt;br /&gt;
* Only 3 generate per world.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Village}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is a group or complex of buildings and other above ground [[Minecraft:structure]]s that generate naturally in the [[Minecraft:Overworld]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Achievement/Java Edition|Achievements]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added Sniper Duel: &amp;quot;Kill a [[Minecraft:skeleton]] with an arrow at 50 meters&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]] Debug keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{key|F6}} and {{key|F7}} move time forwards and backwards, respectively.&lt;br /&gt;
* {{key|F6}} disables gravity for the player, it can be canceled by pressing it again.&lt;br /&gt;
* {{key|H}} and {{key|Y}} increase and decrease the player&amp;#039;s FOV, respectively&lt;br /&gt;
* {{key|L}} and {{key|J}} make the player&amp;#039;s camera turn right and left, respectively&lt;br /&gt;
* {{key|I}} and {{key|K}} make the player&amp;#039;s camera turn up or down, respectively&lt;br /&gt;
* {{key|M}} and {{key|N}} rotate the player&amp;#039;s camera 180° around the Z-axis, respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sprinting]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Activated by double-tapping {{key|W}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[Minecraft:Hunger]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is a feature exclusive to the [[Minecraft:player]], which is required for natural [[Minecraft:health]] regeneration and [[Minecraft:sprinting]].&lt;br /&gt;
* Decreases when the player does certain actions, like when being [[Minecraft:hurt]], [[Minecraft:jumping]] and [[Minecraft:breaking|mining]].&lt;br /&gt;
* Food no longer heals directly, but indirectly: if the food meter is above 90%, heals {{healthbar|1|9px}} every 4 seconds.&lt;br /&gt;
* If the food meter is at 0%, the player starves and loses {{healthbar|1|9px}} hearts every 4 seconds.&lt;br /&gt;
* It can be restored by eating [[Minecraft:food]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Experience Orb (sprite) Revision 1.gif]] [[Minecraft:Experience]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Currently has no use.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Critical hit]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Do more damage depending how close the player was to the ground while falling.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Creative]] gamemode&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Infinite access to almost every item.&lt;br /&gt;
* No health, except when falling into the void.&lt;br /&gt;
* Food is not edible.&lt;br /&gt;
* Flying by double tapping {{key|Space}}.&lt;br /&gt;
* Increased reach.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Effect]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added obtainable status effects:&lt;br /&gt;
** [[Minecraft:Regeneration]], which increases health slowly.&lt;br /&gt;
*** Obtained after eating a [[Minecraft:golden apple]].&lt;br /&gt;
** [[Minecraft:Hunger (effect)|Hunger]], which decreases the hunger bar.&lt;br /&gt;
*** Obtained after eating [[Minecraft:rotten flesh]] or [[Minecraft:raw chicken]].&lt;br /&gt;
** [[Minecraft:Poison]], which hurts the player.&lt;br /&gt;
*** Obtained when being hurt by a [[Minecraft:cave spider]].&lt;br /&gt;
* Added unobtainable status effects:&lt;br /&gt;
** [[Minecraft:Speed]], [[Minecraft:Slowness]], [[Minecraft:Haste]], [[Minecraft:Mining Fatigue]], [[Minecraft:Instant Health]], [[Minecraft:Instant Damage]], [[Minecraft:Water Breathing]], [[Minecraft:Nausea]], [[Minecraft:Strength]], [[Minecraft:Weakness]], [[Minecraft:Jump Boost]], [[Minecraft:Resistance]], [[Minecraft:Fire Resistance]], [[Minecraft:Invisibility]], [[Minecraft:Blindness]], and [[Minecraft:Night Vision]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fog]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now changes color during sunrise and sunset when looking toward the [[Minecraft:sun]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Void fog]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Increases darkness at extreme depths.&lt;br /&gt;
* Decreases field of vision.&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|/gamemode}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changes the gamemode.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Main menu]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Revamped the main menu by adding an animated menu panorama.&amp;lt;ref&amp;gt;{{reddit|url=hthrmk|title=BIG NEWS! We have found the SEED of Minecraft&amp;#039;s title-screen background PANORAMA!|author=Tomlacko|date=July 18, 2020}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player can now set their field of view in the options via the FOV slider. It can be set from 70 (default) to 110 (Quake Pro).&lt;br /&gt;
* &amp;quot;Attack&amp;quot;, &amp;quot;Use Item&amp;quot;, and &amp;quot;List Players&amp;quot; can now be remapped.&lt;br /&gt;
* &amp;quot;Pick Block&amp;quot; can now be remapped.&lt;br /&gt;
* &amp;quot;Toggle Fog&amp;quot; can be remapped once again.&lt;br /&gt;
* Added the brightness option.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles (Java Edition)|Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Performing a critical hit on any mob causes &amp;#039;sparks&amp;#039; to fly.&lt;br /&gt;
* Explosion particles are now shockwaves instead of smoke.&lt;br /&gt;
* Tiny stationary bubble particles can be seen when underwater.&lt;br /&gt;
* [[Minecraft:Fog]] is now thicker and darker deep underground, and gives off particles. Due to this, the [[Minecraft:void]] appears black.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Server list]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The ability to save and view multiple servers has now been added.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the following splash text:&lt;br /&gt;
** Jeb has amazing hair!&lt;br /&gt;
** Casual gaming!&lt;br /&gt;
** Undefeated!&lt;br /&gt;
** Kinda like Lemmings!&lt;br /&gt;
** Follow the train, CJ!&lt;br /&gt;
** Leveraging synergy!&lt;br /&gt;
** This message will never appear on the splash screen, isn&amp;#039;t that weird?&lt;br /&gt;
** DungeonQuest is unfair!&lt;br /&gt;
** 110813!&lt;br /&gt;
** 90210!&lt;br /&gt;
** Check out the far lands!&lt;br /&gt;
** Tyrian would love it!&lt;br /&gt;
** Also try VVVVVV!&lt;br /&gt;
** Also try Super Meat Boy!&lt;br /&gt;
** Also try Terraria!&lt;br /&gt;
** Also try Mount And Blade!&lt;br /&gt;
** Also try Project Zomboid!&lt;br /&gt;
** Also try World of Goo!&lt;br /&gt;
** Also try Limbo!&lt;br /&gt;
** Also try Pixeljunk Shooter!&lt;br /&gt;
** Also try Braid!&lt;br /&gt;
** That&amp;#039;s super!&lt;br /&gt;
** Bread is pain!&lt;br /&gt;
** Read more books!&lt;br /&gt;
** Khaaaaaaaaan!&lt;br /&gt;
** Less addictive than TV Tropes!&lt;br /&gt;
** More addictive than lemonade!&lt;br /&gt;
** Bigger than a bread box!&lt;br /&gt;
** Millions of peaches!&lt;br /&gt;
** Fnord!&lt;br /&gt;
** This is my true form!&lt;br /&gt;
** Totally forgot about Dre!&lt;br /&gt;
** Don&amp;#039;t bother with the clones!&lt;br /&gt;
** Pumpkinhead!&lt;br /&gt;
** Hobo humping slobo babe!&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cake JE1.png|32px]] [[Minecraft:Cake]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now a slice of cake restore {{hunger|3}}, instead of {{hp|3}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Fern JE1.png|32px]] [[Minecraft:Fern]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Ferns no longer generate naturally.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Chest (S) JE2.png|32px]] [[File:Large Chest (S) JE2.png|42px]] [[Minecraft:Chest]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture changed from [[File:Chest (S) JE1.png|32px]][[File:Large Chest JE1.png|52px]].&lt;br /&gt;
* Added an opening and closing animation [[File:Chest.gif|52px]] [[File:Large Chest.gif|52px]].&lt;br /&gt;
* The chest&amp;#039;s texture is no longer in the terrain.png file. Instead, it is in the folder &amp;quot;item&amp;quot; under &amp;quot;chest.png&amp;quot; and &amp;quot;chestlarge.png&amp;quot;, with the former being a chest on its own and the latter being the large chest.&lt;br /&gt;
* Are now tile entities, which means they no longer show the [[Minecraft:breaking]] animation and are also now slightly smaller than they were before.&lt;br /&gt;
* Now change the direction they face based on the viewpoint of the [[Minecraft:player]].&lt;br /&gt;
* Can now be found in [[Minecraft:mineshaft]]s and [[Minecraft:stronghold]]s.&lt;br /&gt;
* Use door sounds when opening and closing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cobblestone Slab JE2 BE2.png|32px]] [[Minecraft:Cobblestone Slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed from &amp;quot;Stone Slab&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Lava JE13.png|32px]] [[Minecraft:Lava]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture changed from [[File:Lava JE12.png|32px]].&lt;br /&gt;
* When lava is touched by [[Minecraft:rain]], it emits [[Minecraft:Particles (Java Edition)#Smoke|smoke]] particles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Birch Leaves JE1 BE2.png; Oak Leaves JE3 BE4.png; Spruce Leaves JE1 BE2.png|32px}} [[Minecraft:Leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Player-placed leaves no longer decay.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Mossy Cobblestone JE2 BE1.png|32px]] [[Minecraft:Moss stone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture changed from [[File:Mossy Cobblestone JE1.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Obsidian JE1 BE1.png|32px]] [[Minecraft:Obsidian]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be mined by an [[Minecraft:iron pickaxe]] or moved by an [[Minecraft:enderman]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Pressure Plate JE2.png|32px]] [[Minecraft:Stone pressure plate]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed on [[Minecraft:fence]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Torch JE3.png|32px]] [[Minecraft:Torch]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Their model is no longer always rendered in full brightness.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Water JE11.png|32px]] [[Minecraft:Water]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed texture from [[File:Water JE10.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Oak Pressure Plate JE2.png|32px]] [[Minecraft:Wooden pressure plate]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed on [[Minecraft:fence]]s.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Apple JE1 BE1.png|32px]] [[Minecraft:Apple]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|4}}, instead of {{hp|4}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Bow JE2 BE1.png|32px]] [[Minecraft:Bow]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Behavior has been overhauled; they now need to be charged in order to fire.&lt;br /&gt;
** Arrows from bows now damage in accordance with the charging time.&lt;br /&gt;
** Added new textures visible in hand, in order to indicate their charge [[File:Bow (Pull 0) JE1 BE1.png|32px]] [[File:Bow (Pull 1) JE1 BE1.png|32px]] [[File:Bow (Pull 2) JE1 BE1.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Bread JE1 BE1.png|32px]] [[Minecraft:Bread]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|5}}, instead of {{hp|5}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cooked Cod JE1 BE1.png|32px]] [[Minecraft:Cooked fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|5}}, instead of {{hp|5}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cooked Porkchop JE2 BE1.png|32px]] [[Minecraft:Cooked porkchop]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the texture from [[File:Cooked Porkchop JE1.png|32px]].&lt;br /&gt;
* Now restore {{hunger|8}}, instead of {{hp|8}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cookie JE1 BE1.png|32px]] [[Minecraft:Cookie]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|1}}, instead of {{hp|1}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Golden Apple JE1 BE1.png|32px]] [[Minecraft:Golden apple]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|10}}, instead of {{hp|20}} [[Minecraft:health]] points.&lt;br /&gt;
* Also give [[Minecraft:Regeneration]] for 30 seconds.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Mushroom Stew JE1 BE1.png|32px]] [[Minecraft:Mushroom stew]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|8}}, instead of {{hp|10}}.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Cod JE1 BE1.png|32px]] [[Minecraft:Raw fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|2}}, instead of {{hp|2}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Porkchop JE1 BE1.png|32px]] [[Minecraft:Raw porkchop]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|3}}, instead of {{hp|3}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Shears JE1 BE1.png|32px]] [[Minecraft:Shears]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now collect [[Minecraft:fern]], [[Minecraft:Short Grass|grass]] and [[Minecraft:vines]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Wooden Sword JE1 BE1.png; Stone Sword JE1 BE1.png; Iron Sword JE1 BE1.png; Golden Sword JE2 BE1.png; Diamond Sword JE1 BE1.png|32px}} [[Minecraft:Sword]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added [[Minecraft:blocking]].&lt;br /&gt;
** Negates 50% of the incoming damage.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Passive mobs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer despawn.&lt;br /&gt;
* Randomly flee if attacked by the player or other mobs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Hostile mobs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Perform attack animations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve JE3 BE1.png|32px]] [[Minecraft:Mob (entity)|Mob]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the mob as an entity, however, their AI is still in the code.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve JE3 BE1.png|32px]] [[Minecraft:Monster (entity)|Monster]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the monster as an entity, however, their AI is still in the code.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pig JE2 BE1.png|32px]] [[Minecraft:Pig]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Their snouts now extrude from their model, rather than being flat.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Skeleton JE3 BE1.png|32px]] [[Minecraft:Skeleton]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:bow]]s of skeletons are now larger and held realistically (full-sized bows, two-handed, but don&amp;#039;t yet show the arrow pulling back).&lt;br /&gt;
* Skeletons now fire [[Minecraft:arrow]]s slower, but further.&lt;br /&gt;
* Skeletons no longer bounce around the player, making them much easier to hit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Zombie JE1.png|32px]] [[Minecraft:Zombie]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drop [[Minecraft:rotten flesh]] instead of [[Minecraft:feather]]s.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Arrow JE2 BE1.png|32px]] [[Minecraft:Arrow]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Arrows which hit a [[Minecraft:mob]] visually &amp;quot;stick&amp;quot; into the mob rather than just disappear.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve JE3 BE1.png|32px]] [[Minecraft:Player]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Unarmed damage was decreased from {{hp|2}} to {{hp|1}}.&lt;br /&gt;
* The player can now jump four blocks horizontally by sprinting.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Biomes are now much bigger and more flat.&lt;br /&gt;
* Hills and mountains tend not to generate as much and now mostly only generate within the new extreme hills biome.&lt;br /&gt;
* Biomes are no longer aligned based on temperature and humidity. Instead, their distribution is purely random.&lt;br /&gt;
* The sea level has been decreased by one block.&lt;br /&gt;
* Biomes in worlds before Beta 1.8 were not saved. Therefore, every biome is regenerated within existing chunks upon entering an old world.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Desert}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Larger than before.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Forest}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Wolves]] now spawn more often.&lt;br /&gt;
* [[Minecraft:Fancy oak]] trees generate less frequently.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Plains}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Larger than before.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Swamp}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Features vibrant green vegetation.&lt;br /&gt;
* Added [[Minecraft:swamp oak]] trees which are similar to regular [[Minecraft:oak]] trees but are slightly bigger and have [[Minecraft:vines]] hanging from their [[Minecraft:leaves]]. They can also generate in shallow water pools.&lt;br /&gt;
* Has the flattest terrain out of any biome.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Taiga}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer generate with [[Minecraft:snow]] or [[Minecraft:ice]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cloud]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Height raised to the top of the map.&lt;br /&gt;
* Can no longer phase through blocks.&lt;br /&gt;
* Movement now syncs with the game&amp;#039;s time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Control]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fog key mapped to {{key|F}}.&lt;br /&gt;
* {{key|Shift}}+ clicking while crafting makes as much as possible and moves it straight to player&amp;#039;s inventory.&lt;br /&gt;
* Holding the left mouse button with a weapon now only swings once.&lt;br /&gt;
* Holding the right mouse button to place blocks is slightly slower than before.&lt;br /&gt;
* Player list in multiplayer, defaults to {{key|Tab}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Daylight cycle]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer require chunk updates and is a smooth transition.&lt;br /&gt;
* A few tweaks to sunrise and sunset:&lt;br /&gt;
** Clouds change color during sunrise and sunset to match the sky color.&lt;br /&gt;
** Horizon, specifically haze changes color more vividly during sunset and sunrise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:HUD]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Armor bar moved to above hearts, due to hunger bar.&lt;br /&gt;
* The version tag appears outside of the debug screen again.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Void]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entities are now lit in the void.&lt;br /&gt;
* Color of the void now changes from blue to black while descending.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World spawn#Individual spawn|Spawn]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player&amp;#039;s spawn point is now bound to a specific biome rather than to any sand block. The player can spawn in forest, swamp and taiga biomes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Weather]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Rain]] and [[Minecraft:snow]] now render faster.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Light]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.&lt;br /&gt;
* Artificial light now gives a very subtle &amp;quot;flicker&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed duplicate &amp;quot;Check it out!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Technical ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The ability to see the level&amp;#039;s [[Minecraft:world seed|seed]] has now been added to the debug screen.&lt;br /&gt;
* Entity numbers being shown above a [[Minecraft:mob]]&amp;#039;s head have now been removed from the debug screen.&lt;br /&gt;
&lt;br /&gt;
== Removals ==&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Far Lands|link=Far Lands (Java Edition)}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* The Far Lands was moved to X/Z ±53,905,378,846,979,747, way beyond the world limit of X/Z ±32,000,000 (Note: 32,000,000 is where the player gets kicked out of the world.).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Seasonal forest}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Rainforest}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Shrubland}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Savanna|id=Old Savanna}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Tundra}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Ice desert}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* This biome did not generate in previous versions, so their removal was not noticeable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeSprite|Beach}} [[Minecraft:Sand]] and [[Minecraft:gravel beach]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the ability to change the fog level under F&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Java Edition distance effects/Historical effects|Distance effects]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The famous high-distance world rendering offset bug has been fixed (except for moving pistons).&lt;br /&gt;
* [[Minecraft:Redstone repeater]] top faces are no longer weirdly broken.&lt;br /&gt;
* [[Minecraft:Rail]]s, [[Minecraft:powered rail]]s and [[Minecraft:detector rail]]s are no longer stretched.&lt;br /&gt;
* [[Minecraft:Ladder]]s are no longer offset nor stretched.&lt;br /&gt;
* Upwards travelling [[Minecraft:redstone wire]] no longer appears offset from the block it&amp;#039;s on.&lt;br /&gt;
* The side faces of flowing [[Minecraft:water]] and [[Minecraft:lava]] are no longer broken.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World boundary]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has now been reduced from 32,000,000 to 30,000,000.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;quot;Toggle Fog&amp;quot; can no longer be remapped.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* The &amp;#039;Sniper Duel&amp;#039; achievement does not work.&lt;br /&gt;
* Inventory block lighting is rendered incorrectly.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;9 bugs fixed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{key|Shift}} + click crash bug from [[Minecraft:Java Edition Beta 1.8 Pre-release 2 ;)|Beta 1.8 Pre-release 2]] is fixed.&lt;br /&gt;
* Fixed redstone circuits not working after {{cmd|time set x}} glitch is now fixed in multiplayer.&lt;br /&gt;
* Destroying [[Minecraft:boat]]s and [[Minecraft:minecart]]s now creates particles.&lt;br /&gt;
* [[Minecraft:Ghast]] attack sounds have been fixed in multiplayer.&lt;br /&gt;
* The Far Lands have been moved beyond X/Z ±32,000,000, where attempting to modify NBT data to go there automatically kicks you out of the world.&lt;br /&gt;
* Fixed [[Minecraft:stairs]], [[Minecraft:cactus]], [[Minecraft:farmland]], [[Minecraft:pressure plate]], [[Minecraft:fence]], [[Minecraft:cake]], [[Minecraft:snow layer]], [[Minecraft:button]], and [[Minecraft:trapdoor]] items being too big.&lt;br /&gt;
* Fixed the &amp;quot;smart farms&amp;quot; glitch where the hitbox of a fence would extend past the hitbox of tilled soil and prevent it from reverting to dirt when walked on.&lt;br /&gt;
* Fixed several crash bugs relating to pistons.&lt;br /&gt;
* Increased the z-buffer from 8-bit to 24-bit, fixing graphical issues with AMD graphics cards.&lt;br /&gt;
&lt;br /&gt;
=== Distance effects ===&lt;br /&gt;
* The world rendering no longer loses precision at high coordinates.&lt;br /&gt;
* Vertically traveling [[Minecraft:redstone dust]] no longer &amp;quot;snaps&amp;quot; to the side planes of blocks at high coordinates.&lt;br /&gt;
* [[Minecraft:Ladder]]s, [[Minecraft:rail]]s, and the side textures of vertically flowing [[Minecraft:water]] and [[Minecraft:lava]] no longer becomes stretched at high coordinates.&lt;br /&gt;
&lt;br /&gt;
== Trailer ==&lt;br /&gt;
{{main|Minecraft 1.8 trailer}}&lt;br /&gt;
The official trailer for Beta 1.8, made by Hat Films. The footage shown is from an earlier, [[Minecraft:Java Edition Beta 1.8 (preview)|non-public preview build]] given to Hat Films for advertising purposes, and thus has a few differences from public versions. Made before &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;&amp;#039;s final release (and way before [[Minecraft:Java Edition 1.8|1.8]] existed), the trailer omits &amp;quot;Beta&amp;quot; from the version title.&lt;br /&gt;
{{yt|tYoO9XkCCHg}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Beta 1.8 swamp.png|A swamp biome. Note the saturated grass color.&lt;br /&gt;
Beta 1.8 ravine.png|A ravine, with a lava lake in the background.&lt;br /&gt;
Beta 1.8 village.png|A small village. It&amp;#039;s empty, since villagers are yet to be added.&lt;br /&gt;
Beta 1.8 extreme hills.png|A mountain. In the new terrain generator, such mountains became confined to extreme hills biomes.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Comparisons ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SunsetComparison.gif|A sunset in [[Minecraft:Java Edition Beta 1.7.3|Beta 1.7.3]] and Beta 1.8. The light level changes became smooth in Beta 1.8.&lt;br /&gt;
LightingComparison.png|Torch lighting in Beta 1.7.3 and Beta 1.8, showcasing the new lighting.&lt;br /&gt;
DroppedItemComparison.png|Oversized dropped items in Beta 1.7.3 and Beta 1.8, with a stone block for reference.&lt;br /&gt;
InventoryBlockLightingComparison.png|Inventory block lighting in Beta 1.7.3, Beta 1.8 and Release 1.0.0, highlighting the lighting bug in Beta 1.8.&lt;br /&gt;
SeaLevelComparison.png|Sea levels in Beta 1.7.3 terrain (left) and Beta 1.8 terrain (right). The sea level in Beta 1.8 is a block lower.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Videos===&lt;br /&gt;
{{yt|cPWyGGA0mLk}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|Beta}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Beta 1.8]]&lt;br /&gt;
[[Minecraft:es:Java Edition Beta 1.8]]&lt;br /&gt;
[[Minecraft:it:Java Edition Beta 1.8]]&lt;br /&gt;
[[Minecraft:ja:Java Edition Beta 1.8]]&lt;br /&gt;
[[Minecraft:nl:Beta 1.8]]&lt;br /&gt;
[[Minecraft:pt:Edição Java Beta 1.8]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.8 (Java Edition)]]&lt;br /&gt;
[[Minecraft:uk:Beta 1.8 (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版Beta 1.8]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
</feed>