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	<title>Minecraft:Java Edition Beta 1.8 Pre-release - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the pre-release version|the privately released version|Java Edition Beta 1.8 (preview)}}&lt;br /&gt;
{{Lost version|pre-reupload server}}&lt;br /&gt;
{{split|reason=Split original and reupload into separate pages|discussAnchor=Split original and reupload into separate pages}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
| vernum = 1.8-pre1&lt;br /&gt;
| title = Minecraft Beta 1.8 Pre-release&lt;br /&gt;
| image = Beta 1.8 Pre-release.png&lt;br /&gt;
| image2 = Beta 1.8 Pre-release menu.png&lt;br /&gt;
| edition = Java&lt;br /&gt;
| type = Pre-release&lt;br /&gt;
| parent = Beta 1.8&lt;br /&gt;
| compiled = September 8/9, 2011&lt;br /&gt;
| date = September 9, 2011&lt;br /&gt;
| clientdl = &amp;#039;&amp;#039;&amp;#039;Original:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vault.omniarchive.uk/archive/java/client-beta/b1.8/pre/b1.8-pre1-081459.jar Client]&lt;br /&gt;
([https://meta.omniarchive.uk/versions/v1/b1.8-pre1-081459.json .json])&lt;br /&gt;
| serverdl = Original server unavailable&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reupload:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://vault.omniarchive.uk/archive/java/client-beta/b1.8/pre/b1.8-pre1-091357.jar Client] &lt;br /&gt;
([https://meta.omniarchive.uk/versions/v1/b1.8-pre1-091358.json .json])&lt;br /&gt;
&amp;lt;br&amp;gt;[https://vault.omniarchive.uk/archive/java/server-beta/b1.8/pre/b1.8-pre1-091358.jar Server]&lt;br /&gt;
| prev = Beta 1.8 (preview)&lt;br /&gt;
| prevparent = Beta 1.7.3&lt;br /&gt;
| next = Beta 1.8 Pre-release 2 ;)&lt;br /&gt;
| nextparent = 1.0.0&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.8 Pre-release&amp;#039;&amp;#039;&amp;#039; is the first pre-release for [[Minecraft:Java Edition Beta 1.8]], that was initially privately released and then leaked, on September 8, 2011. This is the first pre-release available from 2011.&lt;br /&gt;
&lt;br /&gt;
Beta 1.8 Pre-release was reuploaded/recompiled 23 hours after its initial compilation to fix bugs and remove some debug features. See {{slink||Reupload}}.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Stone bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
* Crafted using [[Minecraft:stone]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Stone&lt;br /&gt;
|B2=Stone&lt;br /&gt;
|A3=Stone&lt;br /&gt;
|B3=Stone&lt;br /&gt;
|Output=Stone Bricks,4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Cracked stone bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Mossy stone bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone JE2 BE1.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] [[Minecraft:Infested block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawn [[Minecraft:silverfish]] when broken.&lt;br /&gt;
* Infested stone bricks are occasionally found in [[Minecraft:stronghold]]s.&lt;br /&gt;
* Infested [[Minecraft:stone]] can generate in the [[Minecraft:extreme hills]] biome.&lt;br /&gt;
* Doesn&amp;#039;t drop when broken.&lt;br /&gt;
* They currently lack an in-game name.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Brick Slab JE1.png|32px]] [[Minecraft:Bricks slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted using [[Minecraft:bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A3= Bricks&lt;br /&gt;
|B3= Bricks&lt;br /&gt;
|C3= Bricks&lt;br /&gt;
|Output= Brick Slab,6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Brick Slab JE1 BE1.png|32px]] [[Minecraft:Stone bricks slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
* Crafted using [[Minecraft:stone bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A3= Stone Bricks&lt;br /&gt;
|B3= Stone Bricks&lt;br /&gt;
|C3= Stone Bricks&lt;br /&gt;
|Output= Stone Brick Slab,6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Brick Stairs (N) JE1.png|32px]] [[Minecraft:Brick stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop [[Minecraft:brick block]]s.&lt;br /&gt;
* Crafted using [[Minecraft:bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A1= Bricks&lt;br /&gt;
|A2= Bricks&lt;br /&gt;
|B2= Bricks&lt;br /&gt;
|A3= Bricks&lt;br /&gt;
|B3= Bricks&lt;br /&gt;
|C3= Bricks&lt;br /&gt;
|Output= Brick Stairs,4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Brick Stairs (N) JE1.png|32px]] [[Minecraft:Stone brick stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occur naturally in strongholds.&lt;br /&gt;
* Drop [[Minecraft:stone bricks]].&lt;br /&gt;
* Crafted using [[Minecraft:stone bricks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A1= Stone Bricks&lt;br /&gt;
|A2= Stone Bricks&lt;br /&gt;
|B2= Stone Bricks&lt;br /&gt;
|A3= Stone Bricks&lt;br /&gt;
|B3= Stone Bricks&lt;br /&gt;
|C3= Stone Bricks&lt;br /&gt;
|Output= Stone Brick Stairs,4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Glass Pane (EW) JE1 BE1.png|32px]] [[Minecraft:Glass pane]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted using [[Minecraft:glass]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Glass&lt;br /&gt;
|A3=Glass&lt;br /&gt;
|B2=Glass&lt;br /&gt;
|B3=Glass&lt;br /&gt;
|C2=Glass&lt;br /&gt;
|C3=Glass&lt;br /&gt;
|Output=Glass Pane,16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Iron Bars (EW) JE3.png|32px]] [[Minecraft:Iron bars]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Appear only in [[Minecraft:stronghold]]s and blacksmith houses.&lt;br /&gt;
* Crafted using [[Minecraft:iron ingot]]s.&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Iron Ingot&lt;br /&gt;
|A3=Iron Ingot&lt;br /&gt;
|B2=Iron Ingot&lt;br /&gt;
|B3=Iron Ingot&lt;br /&gt;
|C2=Iron Ingot&lt;br /&gt;
|C3=Iron Ingot&lt;br /&gt;
|Output=Iron Bars,16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Oak Fence Gate JE1.png|32px]] [[Minecraft:Fence gate]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Open when used.&lt;br /&gt;
* Connect to [[Minecraft:fence]]s.&lt;br /&gt;
* Crafted using [[Minecraft:stick]] and [[Minecraft:planks]].&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A2=Stick&lt;br /&gt;
|B2=Oak Planks&lt;br /&gt;
|C2=Stick&lt;br /&gt;
|A3=Stick&lt;br /&gt;
|B3=Oak Planks&lt;br /&gt;
|C3=Stick&lt;br /&gt;
|Output=Oak Fence Gate&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Vinesovergrown.png|thumb|Placed overgrown vines.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Vines (N) JE1.png|32px]] [[Minecraft:Vines]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can grow to nearby blocks.&lt;br /&gt;
* Are naturally generated in [[Minecraft:swamp]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Brown Mushroom Block (ESU) JE1 BE1.png|32px]] [[File:Red Mushroom Block (ESU) JE1 BE1.png|32px]] [[File:Mushroom_Block_JE1_BE1.png|32px]] [[File:Mushroom Stem (ESU) JE1 BE1.png|32px]] [[Minecraft:Mushroom block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop their corresponding [[Minecraft:mushroom]].&lt;br /&gt;
* Generate when the player uses bone meal on a mushroom.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Pumpkin stem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:Carved Pumpkin|pumpkin]]s on farmland blocks adjacent to them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stem Age 7 JE1.png|32px]] [[Minecraft:Melon stem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are plants grown on [[Minecraft:farmland]] that, over time, grow [[Minecraft:melon]]s on farmland blocks adjacent to them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Melon JE1 BE1.png|32px]] [[Minecraft:Melon]]&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* Currently only obtainable by crafting using 9 melon slices. &lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Chicken JE1 BE1.png|32px]] [[Minecraft:Raw chicken]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Dropped by [[Minecraft:chicken]]s.&lt;br /&gt;
* Restores {{hunger|2}} [[Minecraft:hunger]].&lt;br /&gt;
* Can give the player hunger effect.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cooked Chicken JE1 BE1.png|32px]] [[Minecraft:Cooked chicken]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Restores {{hunger|6}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Beef JE1 BE1.png|32px]] [[Minecraft:Raw beef]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Dropped by [[Minecraft:cow]]s.&lt;br /&gt;
* Restores {{hunger|3}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steak JE1 BE1.png|32px]] [[Minecraft:Steak]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Restores {{hunger|8}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Ender Pearl JE1.png|32px]] [[Minecraft:Ender pearl]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dropped by [[Minecraft:endermen]].&lt;br /&gt;
* Has no function.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Melon Seeds JE1 BE1.png|32px]] [[Minecraft:Melon seeds]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be planted in farmland to grow [[Minecraft:melon]]s.&lt;br /&gt;
* Crafted from [[Minecraft:melon slice|melon]]s.&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|B2=Melon Slice&lt;br /&gt;
|Output= Melon Seeds&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Melon Slice JE1 BE1.png|32px]] [[Minecraft:Melon slice|Melon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Drops from [[Minecraft:melon block]]s.&lt;br /&gt;
* Restores {{hunger|2}} [[Minecraft:hunger]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pumpkin Seeds JE1 BE1.png|32px]] [[Minecraft:Pumpkin seeds]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cannot be obtained.&lt;br /&gt;
* Can be planted in farmland to grow pumpkins.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Rotten Flesh JE1.png|32px]] [[Minecraft:Rotten flesh]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New food item.&lt;br /&gt;
* Dropped by [[Minecraft:zombie]]s and [[Minecraft:zombie pigmen]].&lt;br /&gt;
* Restores {{hunger|4}} [[Minecraft:hunger]].&lt;br /&gt;
* Can give the player the hunger effect. &lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cave Spider JE1 BE1.png|32px]] [[Minecraft:Cave spider]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New variant of the spider.&lt;br /&gt;
* Inflicts [[Minecraft:Poison]] on the player.&lt;br /&gt;
* Has {{hp|20}}.&lt;br /&gt;
* Spawns from spawners in mineshafts.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Enderman JE1.png|20px]] [[Minecraft:Enderman]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Becomes hostile to [[Minecraft:player]]s that damage it or look directly at its face, using its arms to attack.&lt;br /&gt;
* Has the ability to teleport.&lt;br /&gt;
* Is able to carry every block.&lt;br /&gt;
* Makes zombie sounds.&lt;br /&gt;
* Emits smoke particles.&lt;br /&gt;
* Has {{hp|10}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Silverfish JE1 BE1.gif|32px]] [[Minecraft:Silverfish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Appears when the player breaks [[Minecraft:infested block]]s.&lt;br /&gt;
* Has {{hp|20}}.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EntityLink|Experience orb}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adds to the player&amp;#039;s total [[Minecraft:experience]] when collected.&lt;br /&gt;
* Entity ID is &amp;lt;code&amp;gt;XPOrb&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Plays low-pitched item pickup sound upon collecting.&lt;br /&gt;
* Dropped by monsters and animals when they are killed.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Ravine}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are deep and long cracks breaching the underground layers of the [[Minecraft:Overworld]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Huge mushroom}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Does not generate naturally.&lt;br /&gt;
* Can be artificially created by applying bone meal to a [[Minecraft:Brown Mushroom|brown]] or [[Minecraft:red mushroom]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Windswept Hills|Extreme hills}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New [[Minecraft:biome]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Ocean}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New [[Minecraft:biome]].&lt;br /&gt;
* Oceans existed in previous versions, however, now they exist as an actual biome, spanning thousands of blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|River}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New [[Minecraft:biome]].&lt;br /&gt;
* Flows through/in between biomes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Mineshaft}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are underground [[Minecraft:structure]]s primarily found underground in the [[Minecraft:Overworld]]. &lt;br /&gt;
* They consist of interlinked 3×3 tunnels with incomplete [[Minecraft:rail]] lines running through them, with [[Minecraft:planks]] platforms bridging gaps. &lt;br /&gt;
* Mineshafts are the only structures where [[Minecraft:cave spider]] [[Minecraft:monster spawner]]s can be found.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|Stronghold}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is an underground [[Minecraft:structure]] in the [[Minecraft:Overworld]].&lt;br /&gt;
* Only 1 generates per world.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{EnvLink|id=old-village|Village/Structure (old)|Village}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is a group or complex of buildings and other above ground [[Minecraft:structure]]s that generate naturally in the [[Minecraft:Overworld]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Achievement/Java Edition|Achievements]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added Sniper Duel: &amp;quot;Kill a [[Minecraft:skeleton]] with an arrow at 50 meters&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]] Debug keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{key|F6}} and {{key|F7}} move time forwards and backwards, respectively.&lt;br /&gt;
* {{key|F6}} disables gravity for the player, it can be canceled by pressing it again.&lt;br /&gt;
* {{key|H}} and {{key|Y}} increase and decrease the player&amp;#039;s FOV, respectively&lt;br /&gt;
* {{key|L}} and {{key|J}} make the player&amp;#039;s camera turn right and left, respectively&lt;br /&gt;
* {{key|I}} and {{key|K}} make the player&amp;#039;s camera turn up or down, respectively&lt;br /&gt;
* {{key|M}} and {{key|N}} rotate the player&amp;#039;s camera 180° around the Z-axis, respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sprinting]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Activated by double-tapping {{key|W}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[File:Hunger.svg|15px]] [[Minecraft:Hunger]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is a feature exclusive to the [[Minecraft:player]], which is required for natural [[Minecraft:health]] regeneration and [[Minecraft:sprinting]].&lt;br /&gt;
* Decreases when the player does certain actions, like when being [[Minecraft:hurt]], [[Minecraft:jumping]] and [[Minecraft:breaking|mining]].&lt;br /&gt;
* Food no longer heals directly, but indirectly: if the food meter is above 90%, heals {{healthbar|1|9px}} every 4 seconds.&lt;br /&gt;
* If the food meter is at 0%, the player starves and loses {{healthbar|1|9px}} hearts every 4 seconds.&lt;br /&gt;
* It can be restored by eating [[Minecraft:food]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Experience Orb (sprite) Revision 3.png]] [[Minecraft:Experience]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Currently has no use.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Critical hit]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Do more damage depending how close the player was to the ground while falling.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Creative]] gamemode&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Infinite access to almost every item.&lt;br /&gt;
* No health, except when falling into the void.&lt;br /&gt;
* Food is not edible.&lt;br /&gt;
* Flying by double tapping {{key|Space}}.&lt;br /&gt;
* Increased reach.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Effect]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added obtainable status effects:&lt;br /&gt;
** [[Minecraft:Regeneration]], which increases health slowly.&lt;br /&gt;
*** Obtained after eating a [[Minecraft:golden apple]].&lt;br /&gt;
** [[Minecraft:Hunger (effect)|Hunger]], which decreases the hunger bar.&lt;br /&gt;
*** Obtained after eating [[Minecraft:rotten flesh]] or [[Minecraft:raw chicken]].&lt;br /&gt;
** [[Minecraft:Poison]], which hurts the player.&lt;br /&gt;
*** Obtained when being hurt by a [[Minecraft:cave spider]].&lt;br /&gt;
* Added unobtainable status effects:&lt;br /&gt;
** [[Minecraft:Speed]], [[Minecraft:Slowness]], [[Minecraft:Haste]], [[Minecraft:Mining Fatigue]], [[Minecraft:Instant Health]], [[Minecraft:Instant Damage]], [[Minecraft:Water Breathing]], [[Minecraft:Nausea]], [[Minecraft:Strength]], [[Minecraft:Weakness]], [[Minecraft:Jump Boost]], [[Minecraft:Resistance]], [[Minecraft:Fire Resistance]], [[Minecraft:Invisibility]], [[Minecraft:Blindness]] and [[Minecraft:Night Vision]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fog]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now changes color during sunrise and sunset when looking toward the [[Minecraft:sun]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Void fog]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Increases darkness at extreme depths.&lt;br /&gt;
* Decreases field of vision.&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|/gamemode}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changes the gamemode.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Main menu]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Revamped the main menu by adding an animated menu panorama.&amp;lt;ref&amp;gt;{{reddit|url=hthrmk|title=BIG NEWS! We have found the SEED of Minecraft&amp;#039;s title-screen background PANORAMA!|author=Tomlacko|date=July 18, 2020}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player can now set their field of view in the options via the FOV slider. It can be set from 70 (default) to 110 (Quake Pro).&lt;br /&gt;
* &amp;quot;Attack&amp;quot;, &amp;quot;Use Item&amp;quot;, and &amp;quot;List Players&amp;quot; can now be remapped.&lt;br /&gt;
* Added the brightness option.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles (Java Edition)|Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{code|crit}}, {{code|hugeexplosion}}, {{code|townaura}}, and {{code|depthsuspend}}.&lt;br /&gt;
** Performing a critical hit on any mob causes &amp;#039;sparks&amp;#039; to fly.&lt;br /&gt;
** Explosion particles are now shockwaves instead of smoke.&lt;br /&gt;
** Tiny stationary bubble particles can be seen when underwater.&lt;br /&gt;
** [[Minecraft:Fog]] is now thicker and darker deep underground, and gives off particles. Due to this, the [[Minecraft:void]] appears black.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Server list]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The ability to save and view multiple servers has now been added.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the following splash text:&lt;br /&gt;
** Jeb has amazing hair!&lt;br /&gt;
** Casual gaming!&lt;br /&gt;
** Undefeated!&lt;br /&gt;
** Kinda like Lemmings!&lt;br /&gt;
** Follow the train, CJ!&lt;br /&gt;
** Leveraging synergy!&lt;br /&gt;
** This message will never appear on the splash screen, isn&amp;#039;t that weird? (Unused)&lt;br /&gt;
** DungeonQuest is unfair!&lt;br /&gt;
** 110813!&lt;br /&gt;
** 90210!&lt;br /&gt;
** Check out the far lands!&lt;br /&gt;
** Tyrian would love it!&lt;br /&gt;
** Also try VVVVVV!&lt;br /&gt;
** Also try Super Meat Boy!&lt;br /&gt;
** Also try Terraria!&lt;br /&gt;
** Also try Mount And Blade!&lt;br /&gt;
** Also try Project Zomboid!&lt;br /&gt;
** Also try World of Goo!&lt;br /&gt;
** Also try Limbo!&lt;br /&gt;
** Also try Pixeljunk Shooter!&lt;br /&gt;
** Also try Braid!&lt;br /&gt;
** That&amp;#039;s super!&lt;br /&gt;
** Bread is pain!&lt;br /&gt;
** Read more books!&lt;br /&gt;
** Khaaaaaaaaan!&lt;br /&gt;
** Less addictive than TV Tropes!&lt;br /&gt;
** More addictive than lemonade!&lt;br /&gt;
** Bigger than a bread box!&lt;br /&gt;
** Millions of peaches!&lt;br /&gt;
** Fnord!&lt;br /&gt;
** This is my true form!&lt;br /&gt;
** Totally forgot about Dre!&lt;br /&gt;
** Don&amp;#039;t bother with the clones!&lt;br /&gt;
** Pumpkinhead!&lt;br /&gt;
** Hobo humping slobo babe!&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cake JE1.png|32px]] [[Minecraft:Cake]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now a slice of cake restore {{hunger|3}}, instead of {{hp|3}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Fern JE1.png|32px]] [[Minecraft:Fern]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Ferns no longer generate naturally.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Chest (S) JE2.png|32px]] [[File:Large Chest (S) JE2.png|42px]] [[Minecraft:Chest]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture changed from [[File:Chest (S) JE1.png|32px]][[File:Large Chest JE1.png|52px]].&lt;br /&gt;
* Added an opening and closing animation [[File:Chest.gif|52px]] [[File:Large Chest.gif|52px]].&lt;br /&gt;
* The chest&amp;#039;s texture is no longer in the terrain.png file. Instead, it is in the folder &amp;quot;item&amp;quot; under &amp;quot;chest.png&amp;quot; and &amp;quot;chestlarge.png&amp;quot;, with the former being a chest on its own and the latter being the large chest.&lt;br /&gt;
* Are now tile entities, which means they no longer show the [[Minecraft:breaking]] animation and are also now slightly smaller than they were before.&lt;br /&gt;
* Now change the direction they face based on the viewpoint of the [[Minecraft:player]].&lt;br /&gt;
* Can now be found in [[Minecraft:mineshaft]]s and [[Minecraft:stronghold]]s.&lt;br /&gt;
* Use door sounds when opening and closing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Lava JE13.png|32px]] [[Minecraft:Lava]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture changed from [[File:Lava JE12.png|32px]].&lt;br /&gt;
* Now when lava is touched by [[Minecraft:rain]], it emits [[Minecraft:Particles (Java Edition)#Smoke|smoke]] particles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Birch Leaves JE1 BE2.png; Oak Leaves JE3 BE4.png; Spruce Leaves JE1 BE2.png|32px}} [[Minecraft:Leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Player-placed leaves no longer decay.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Mossy Cobblestone JE2 BE1.png|32px]] [[Minecraft:Moss stone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture changed from [[File:Mossy Cobblestone JE1.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Obsidian JE1 BE1.png|32px]] [[Minecraft:Obsidian]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be mined by an [[Minecraft:iron pickaxe]] or moved by an [[Minecraft:enderman]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Stone Pressure Plate JE2.png|32px]] [[Minecraft:Stone pressure plate]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed on [[Minecraft:fence]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cobblestone Slab JE2 BE2.png|32px]] [[Minecraft:Cobblestone slab]]&lt;br /&gt;
* Renamed from &amp;quot;Stone Slab&amp;quot; to &amp;quot;Cobblestone Slab&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Torch JE3.png|32px]] [[Minecraft:Torch]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Their model is no longer always rendered in full brightness.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Water JE11.png|32px]] [[Minecraft:Water]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed texture from [[File:Water JE10.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Oak Pressure Plate JE2.png|32px]] [[Minecraft:Wooden pressure plate]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed on [[Minecraft:fence]]s.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Apple JE1 BE1.png|32px]] [[Minecraft:Apple]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|4}}, instead of {{hp|4}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Bow JE2 BE1.png|32px]] [[Minecraft:Bow]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Behavior has been overhauled; they now need to be charged in order to fire.&lt;br /&gt;
** Arrows from bows now damage in accordance with the charging time.&lt;br /&gt;
** Added new textures visible in hand, in order to indicate their charge [[File:Bow (Pull 0) JE1 BE1.png|32px]] [[File:Bow (Pull 1) JE1 BE1.png|32px]] [[File:Bow (Pull 2) JE1 BE1.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Bread JE1 BE1.png|32px]] [[Minecraft:Bread]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|5}}, instead of {{hp|5}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cooked Cod JE1 BE1.png|32px]] [[Minecraft:Cooked fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|5}}, instead of {{hp|5}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cooked Porkchop JE2 BE1.png|32px]] [[Minecraft:Cooked porkchop]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the texture from [[File:Cooked Porkchop JE1.png|32px]].&lt;br /&gt;
* Now restore {{hunger|8}}, instead of {{hp|8}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Cookie JE1 BE1.png|32px]] [[Minecraft:Cookie]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|1}}, instead of {{hp|1}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Golden Apple JE1 BE1.png|32px]] [[Minecraft:Golden apple]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|10}}, instead of {{hp|20}} [[Minecraft:health]] points.&lt;br /&gt;
* Also give [[Minecraft:Regeneration]] for 30 seconds.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Mushroom Stew JE1 BE1.png|32px]] [[Minecraft:Mushroom stew]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|8}}, instead of {{hp|10}}.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Cod JE1 BE1.png|32px]] [[Minecraft:Raw fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|2}}, instead of {{hp|2}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Raw Porkchop JE1 BE1.png|32px]] [[Minecraft:Raw porkchop]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now restore {{hunger|3}}, instead of {{hp|3}}.&lt;br /&gt;
* Can now be stacked up to 64.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Shears JE1 BE1.png|32px]] [[Minecraft:Shears]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now collect [[Minecraft:fern]], [[Minecraft:Short Grass|grass]] and [[Minecraft:vines]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Wooden Sword JE1 BE1.png; Stone Sword JE1 BE1.png; Iron Sword JE1 BE1.png; Golden Sword JE2 BE1.png; Diamond Sword JE1 BE1.png|32px}} [[Minecraft:Sword]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added [[Minecraft:blocking]].&lt;br /&gt;
** Negates 50% of the incoming damage.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Passive mobs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer despawn.&lt;br /&gt;
* Randomly flee if attacked by the player or other mobs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Hostile mobs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Perform attack animations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve JE3 BE1.png|32px]] [[Minecraft:Mob (entity)|Mob]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the mob as an entity, however, their AI is still in the code.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve JE3 BE1.png|32px]] [[Minecraft:Monster (entity)|Monster]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the monster as an entity, however, their AI is still in the code.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pig JE2 BE1.png|32px]] [[Minecraft:Pig]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Their snouts now extrude from their model, rather than being flat.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Skeleton JE3 BE1.png|32px]] [[Minecraft:Skeleton]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:bow]]s of skeletons are now larger and held realistically (full-sized bows, two-handed, but don&amp;#039;t yet show the arrow pulling back).&lt;br /&gt;
* Skeletons now fire [[Minecraft:arrow]]s slower, but further.&lt;br /&gt;
* Skeletons no longer bounce around the player, making them much easier to hit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Zombie JE1.png|32px]] [[Minecraft:Zombie]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drop [[Minecraft:rotten flesh]] instead of [[Minecraft:feather]]s.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Arrow JE2 BE1.png|32px]] [[Minecraft:Arrow]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Hit a [[Minecraft:mob]] visually &amp;quot;stick&amp;quot; into the mob rather than just disappear.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve JE3 BE1.png|32px]] [[Minecraft:Player]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Unarmed damage was decreased from {{hp|2}} to {{hp|1}}.&lt;br /&gt;
* The player can now jump four blocks horizontally by sprinting.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now much bigger and more flat.&lt;br /&gt;
* Hills and mountains tend not to generate as much, except in the new extreme hills biome.&lt;br /&gt;
* They are no longer aligned based on temperature and humidity, instead their distribution is random.&lt;br /&gt;
* Now sea level one block lower.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Desert}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Larger than before.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Forest}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Wolves]] now spawn more often.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Plains}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Larger than before.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Swamp}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* They are a much more vibrant green color.&lt;br /&gt;
* They have a new [[Minecraft:tree]] type, [[Minecraft:swamp oaks]], which are slightly bigger and have [[Minecraft:vines]] hanging from their [[Minecraft:leaves]]. They can also generate in shallow water pools.&lt;br /&gt;
* They are much more flat.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Taiga}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer generate with [[Minecraft:snow]] or [[Minecraft:ice]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cloud]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Height raised to the top of the map.&lt;br /&gt;
* Can no longer phase through blocks.&lt;br /&gt;
* Movement now syncs with the game&amp;#039;s time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Holding the left mouse button with a weapon now only swings once.&lt;br /&gt;
* Holding the right mouse button to place blocks is slightly slower than before.&lt;br /&gt;
* Player list in multiplayer, defaults to {{key|Tab}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Daylight cycle]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer require chunk updates and is a smooth transition.&lt;br /&gt;
* A few tweaks to sunrise and sunset:&lt;br /&gt;
** Clouds change color during sunrise and sunset to match the sky color.&lt;br /&gt;
** Horizon, specifically haze changes color more vividly during sunset and sunrise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:HUD]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Armor bar moved to above hearts, due to hunger bar.&lt;br /&gt;
* The version tag appears outside of the debug screen again.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Void]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entities are now lit in the void.&lt;br /&gt;
* Color of the void now changes from blue to black while descending.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mob spawning|Spawn]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player&amp;#039;s spawn point is now bound to a specific biome rather than to any sand block. The player can spawn in forest, swamp and taiga biomes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Weather]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Rain]] and [[Minecraft:snow]] now render faster.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Light]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.&lt;br /&gt;
* Artificial light now gives a very subtle &amp;quot;flicker&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed duplicate &amp;quot;Check it out!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Technical ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The ability to see the level&amp;#039;s [[Minecraft:world seed|seed]] has now been added to the debug screen.&lt;br /&gt;
* Entity numbers being shown above a [[Minecraft:mob]]&amp;#039;s head have now been removed from the debug screen.&lt;br /&gt;
&lt;br /&gt;
== Removals ==&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Eyc0bj7pr4w51.jpg|40px]] [[Minecraft:Far Lands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Seasonal forest}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Rainforest}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Shrubland}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Savanna}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Tundra}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Ice desert}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* This biome did not generate in previous versions, so its removal has no effect on regular gameplay.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Beach}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Stony Shore|Gravel beach}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All removed biomes convert to a new biome (if generated).&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the ability to change the fog level under F&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Java Edition distance effects/Historical effects|Distance effects]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The famous high-distance world rendering offset bug has been fixed (except for moving pistons).&lt;br /&gt;
* [[Minecraft:Redstone repeater]] top faces are no longer weirdly broken.&lt;br /&gt;
* [[Minecraft:Rail]]s, [[Minecraft:powered rail]]s and [[Minecraft:detector rail]]s are no longer stretched.&lt;br /&gt;
* [[Minecraft:Ladder]]s are no longer offset nor stretched.&lt;br /&gt;
* Upwards travelling [[Minecraft:redstone wire]] no longer appears offset from the block it&amp;#039;s on.&lt;br /&gt;
* The side faces of flowing [[Minecraft:water]] and [[Minecraft:lava]] are no longer broken.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World boundary]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has now been reduced from 32,000,000 to 30,000,000.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;quot;Toggle Fog&amp;quot; can no longer be remapped.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1 bug fixed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed [[Minecraft:stairs]], [[Minecraft:cactus]], [[Minecraft:farmland]], [[Minecraft:pressure plate]], [[Minecraft:fence]], [[Minecraft:cake]], [[Minecraft:snow layer]], [[Minecraft:button]], and [[Minecraft:trapdoor]] items being too big.&lt;br /&gt;
&lt;br /&gt;
== Reupload ==&lt;br /&gt;
Beta 1.8 Pre-release was reuploaded/recompiled 23 hours after its initial compilation to fix bugs and remove some debug features that were accidentally left in the game. Features and bugs present in the initial version include:&lt;br /&gt;
&lt;br /&gt;
* [[Minecraft:Village]]s do not generate correctly. Only the wells, gravel paths, and lampposts generate; houses do not generate.&lt;br /&gt;
* The [[Minecraft:stronghold]] does not generate correctly. Only the central staircase generates.&lt;br /&gt;
* Various models often become corrupted.&lt;br /&gt;
* Screenshots can sometimes fail to save, printing an error into the chat: &amp;lt;code&amp;gt;Failed to save: java.lang.IllegalArgumentException: Number of remaining buffer elements is x, must be at least y. Because at most y elements is required, regardless of actual returned element count&amp;lt;/code&amp;gt;, where &amp;lt;code&amp;gt;x&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;y&amp;lt;/code&amp;gt; are two numbers, with &amp;lt;code&amp;gt;y&amp;lt;/code&amp;gt; being less than &amp;lt;code&amp;gt;x&amp;lt;/code&amp;gt;. This bug seems to occur after changing the resolution of the game window, and can be solved by making the window smaller.&lt;br /&gt;
* The world can sometimes fail to save, resulting in lost progress when quitting.&lt;br /&gt;
* Various debug keys exist.&lt;br /&gt;
** {{key|F9}} freezes the camera in its current position.&lt;br /&gt;
** {{key|F6}}, while also turning back time, enables a strange &amp;quot;bouncy&amp;quot; movement. It locks the player&amp;#039;s Y coordinate (meaning they cannot jump or fall). It makes the player accelerate relatively slowly when moving. The speed can be changed using mouse scroll, negative speeds revert the controls. Additionally, blocks lose their collision, however the player is still affected by solid blocks trying to push them out (as observed in normal gameplay), though if the player is moving quickly enough they can push all the way through a block. Strangely enough, negative speeds &amp;quot;suck&amp;quot; the player into blocks on collision.&lt;br /&gt;
** {{key|N}} and {{key|M}} change the view&amp;#039;s rotation clockwise and counterclockwise, respectively. Holding both keys simultaneously resets the rotation.&lt;br /&gt;
** {{key|Y}} and {{key|H}} decrease and increase the field of view, respectively. These keys seem to affect the field of view differently to how the FOV option does - the player&amp;#039;s hand (or anything the player is holding) also becomes stretched as the field of view increases or decreases, which does not happen if the player changes the FOV option in the menu. Holding both keys simultaneously resets the field of view.&lt;br /&gt;
** {{key|I}} makes the player look up, {{key|J}} looks left, {{key|K}} looks down, and {{key|L}} looks right. These movements are normally done by moving the mouse. This setting cannot be reset by holding any keys simultaneously.&lt;br /&gt;
** {{key|U}} and {{key|O}} moves the third-person camera forwards and backwards, respectively. This setting cannot be reset by holding both keys simultaneously.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Beta 1.8 Pre-release error.png|Screenshot with the error message in multiplayer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This version suffered from many glitches before reupload (see images below).&lt;br /&gt;
* This is currently the oldest server version to support Mojang authentication servers. This means any prior version requires setting online-mode in [[Minecraft:server.properties]] to false in order to join them.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Village.png|A glitched [[Minecraft:village]].&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Pig.png|A glitched [[Minecraft:pig]] model.&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Cow.png|A glitched [[Minecraft:cow]] model.&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Chicken.png|A glitched [[Minecraft:chicken]] model.&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Creeper.png|A glitched [[Minecraft:creeper]] model.&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Player.png|A glitched [[Minecraft:player]] model.&lt;br /&gt;
Beta 1.8 Pre-release glitched player in multiplayer.png|Ditto in multiplayer.&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Ghast.png|A glitched [[Minecraft:ghast]] model.&lt;br /&gt;
File:Beta 1.8 Pre-release Glitched Sky.png|A glitched sky.&lt;br /&gt;
File:Render glitch in Beta 1.8 prerelease. (look at lava).png|Lava render glitch (near the crosshair).&lt;br /&gt;
Beta 1.8 Pre-release glitched Squid.png|Many glitched [[Minecraft:squid]] models.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|Beta}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Java Edition development versions released in 2011]]&lt;br /&gt;
[[Category:Java Edition Beta 1.8 development versions]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Beta 1.8-pre]]&lt;br /&gt;
[[Minecraft:es:Java Edition Beta 1.8 Pre-release]]&lt;br /&gt;
[[Minecraft:fr:Édition Java Beta 1.8 Pre-release]]&lt;br /&gt;
[[Minecraft:ja:Java Edition Beta 1.8 Pre-release]]&lt;br /&gt;
[[Minecraft:nl:Beta 1.8-pre]]&lt;br /&gt;
[[Minecraft:pt:Edição Java Beta 1.8 Pre-release]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.8 Pre-release (Java Edition)]]&lt;br /&gt;
[[Minecraft:uk:Beta 1.8 Pre-release (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版Beta 1.8-pre1]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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