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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Underscore title|Java Edition Classic 0.24_SURVIVAL_TEST}}&lt;br /&gt;
{{for|developmental versions of 0.24|Java Edition Classic 0.24 SURVIVAL TEST/Development}}&lt;br /&gt;
{{Lost version|commonfake=1}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|title=0.24_SURVIVAL_TEST&lt;br /&gt;
|image=Classic 0.24_SURVIVAL_TEST.png&lt;br /&gt;
|edition=java&lt;br /&gt;
|prefix=Classic&lt;br /&gt;
|phase=Classic&lt;br /&gt;
|date=September 1, 2009&lt;br /&gt;
|clientdl=Client not archived&lt;br /&gt;
|serverdl=No corresponding server&lt;br /&gt;
|prevparent=0.0.23a&lt;br /&gt;
|prev=0.0.23a_01&lt;br /&gt;
|next=0.24_SURVIVAL_TEST_01&lt;br /&gt;
|nextparent=0.25 SURVIVAL TEST&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;0.24_SURVIVAL_TEST&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref name=&amp;quot;creeper&amp;quot;&amp;gt;{{ytl|wH0AxeY_r2Y|Minecraft Survival Mode - Reaper Creeper|Telkir|September 1, 2009}}&amp;lt;/ref&amp;gt; is a version of [[Minecraft:Java Edition Classic]] and the first version of [[Minecraft:Survival Test]], released on September 1, 2009,&amp;lt;ref&amp;gt;[[Minecraft:WordOfNotch:177210159|&amp;quot;Survival Mode Test Released&amp;quot;]] – [[Minecraft:The Word of Notch]]&amp;lt;/ref&amp;gt; at 16:54 UTC.&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;A11:54:53 &amp;lt;08Notch&amp;gt; http://www.minecraft.net/survivaltest/&amp;#039;&amp;#039;&amp;quot; (16:54:53 UTC)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additions ==&amp;lt;!--Please do NOT add a additions table here--&amp;gt;&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Creeper JE1.png|32px]] [[Minecraft:Creeper]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Hostile mob]].&lt;br /&gt;
* Has {{hp|20}} health points.&lt;br /&gt;
* Flashes when at low health&lt;br /&gt;
* Returns to full brightness when hit.&lt;br /&gt;
* [[Minecraft:Explode]]s on death, dealing damage and destroying the blocks around it and dropping them as items.&lt;br /&gt;
* Pursues and attacks the player, dealing melee damage.&lt;br /&gt;
** Deals {{hp|2}} to {{hp|6}} when attacking and up to {{hp|12}} when exploding on death.{{verify|type=untestable}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Pig JE1.png|32px]] [[Minecraft:Pig]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Passive mob]].&lt;br /&gt;
* Has {{hp|20}} health points.&lt;br /&gt;
* Wanders aimlessly around the world.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Skeleton JE1.png|32px]] [[Minecraft:Skeleton]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Hostile mob]].&lt;br /&gt;
* Has {{hp|20}} health points.&lt;br /&gt;
* Pursues and attacks the player, dealing melee damage.&lt;br /&gt;
** Deals {{hp|1}} to {{hp|6}} damage.&lt;br /&gt;
* At the time, skeletons did not shoot arrows, instead, they attack the player directly.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Zombie JE1.png|32px]] [[Minecraft:Zombie]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Hostile mob]].&lt;br /&gt;
* Has {{hp|20}} health points.&lt;br /&gt;
* Pursues and attacks the player, dealing melee damage.&lt;br /&gt;
** Deals {{hp|1}} to {{hp|6}} damage.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Plate Helmet.png|32px]] [[File:Plate Chestplate.png|32px]] [[Minecraft:Plate armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Visual feature only. &lt;br /&gt;
* Provides no protection.&lt;br /&gt;
* Can only be worn as a [[Minecraft:helmet]] or [[Minecraft:chestplate]] by zombies and skeletons.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Chainmail Helmet JE1.png|32px]] [[File:Chainmail Chestplate JE1.png|32px]] [[Minecraft:Chain armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The model and texture are not used.&lt;br /&gt;
* Visual feature only. &lt;br /&gt;
* Provides no protection.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Arrow JE1.png|32px]] [[Minecraft:Arrow]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be shot by pressing {{Key|Tab}}.&lt;br /&gt;
* Deals {{hp|3}} damage.&lt;br /&gt;
* Does not deal damage after flying for more than 1 second.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Drops]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Blocks and mobs are now able to drop items:&lt;br /&gt;
** Most blocks drop themselves, with exceptions:&lt;br /&gt;
** [[Minecraft:Leaves]] drop saplings ({{frac|1|10}} chance).&lt;br /&gt;
** [[Minecraft:Grass block]] drops [[Minecraft:dirt]].&lt;br /&gt;
** [[Minecraft:Log]]s drop 3-5 planks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Player]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the player&amp;#039;s fist in the lower right corner.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Sign Entity.png|32px]] [[Minecraft:Sign]]s&amp;lt;ref&amp;gt;{{ytl|QAARP2qdtww|Minecraft Survival development update|Internet Video Archive}}&amp;lt;/ref&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added as an [[Minecraft:entity]].&lt;br /&gt;
* Can be spawned by pressing {{Key|B}}.&lt;br /&gt;
* Cannot be edited.&lt;br /&gt;
* Always says: &amp;quot;This is a test of the signs. Each line can be 15 chars!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Damage]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Mob]]s and [[Minecraft:player]]s jump back and flash white when taking damage and have a dying animation.&lt;br /&gt;
* Taking damage causes the player&amp;#039;s camera to tilt towards the damage source, acting as a directional damage indicator.&lt;br /&gt;
* Enemies fall over when killed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damage after falling&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The players and mobs take fall damage after falling more than 3 blocks.&lt;br /&gt;
** At the same time, they take about {{hp|1}} damage for every block fallen over their safe fall distance.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Drowning&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player can drown and has limited breath indicated by bubbles.&lt;br /&gt;
* A player who runs out of [[Minecraft:air]] underwater begins drowning, taking {{hp|2}} damage per second.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Healthbar.png|150px]] [[Minecraft:Health]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has {{hp|20}} health points.&lt;br /&gt;
* Each heart is 2 health points.&lt;br /&gt;
* When the player reaches {{Health|0}} health points, they die and are shown a &amp;quot;Game over!&amp;quot; screen with the option to generate a new level.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Re-added sapling particles, although they are now darker than before.{{verify|type=untestable}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Score points&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added score.&lt;br /&gt;
** Score can only be seen after death.&lt;br /&gt;
** Killing [[Minecraft:zombie]]s gives 100 points.&lt;br /&gt;
** Killing [[Minecraft:skeleton]]s gives 100 points.&lt;br /&gt;
** Killing [[Minecraft:creeper]]s gives 250 points.&lt;br /&gt;
** Killing [[Minecraft:pig]]s gives 10 points.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Survival]] mode&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players can not respawn and the level needed to be restarted.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dandelion]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer decays in darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Grass block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drops [[Minecraft:dirt]] when destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lava]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now deals damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Rose]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer decays in darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sapling]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now grows into a tree if there is enough space and if it&amp;#039;s placed on grass.&lt;br /&gt;
* No longer decays in darkness.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Brown mushroom]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Heals {{hp|5}} when eaten.&lt;br /&gt;
* No longer decays in darkness.&lt;br /&gt;
* Now will decay if not on stone, cobblestone, or gravel. Previously they had to be on dirt or grass blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Red mushroom]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Depletes {{hp|3}} when eaten.&lt;br /&gt;
* No longer decays in darkness.&lt;br /&gt;
* Now will decay if not on stone, cobblestone, or gravel. Previously they had to be on dirt or grass blocks.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve JE2.png|32px]] [[Minecraft:Mob (entity)|Mob]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Texture changed from [[File:Steve JE1.png|32px]], adding a second layer of hair.&lt;br /&gt;
* Can no longer be spawned by pressing {{key|G}}.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* More cliffs.&lt;br /&gt;
* Longer and narrower [[Minecraft:caves]].&lt;br /&gt;
** The deeper down in the world, the bigger the caves are.&lt;br /&gt;
* A layer of lava now generates above the bedrock layer.&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;P1:23:30 &amp;lt;Drakim&amp;gt; yeah, guys, the bottom is all lava&amp;#039;&amp;#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Right-click to build and left-click to [[Minecraft:mining|mine]].&lt;br /&gt;
* The [[Minecraft:player]] can auto-jump again.&lt;br /&gt;
* Player reach reduced by 1 block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sky]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed color from {{color|#7FCCFF}} to {{color|#99CCFF}}.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Options]] menu&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bobbing and the &amp;quot;View Bobbing&amp;quot; option added.&lt;br /&gt;
* Anaglyph 3D added.&lt;br /&gt;
* Level size options under &amp;quot;Generate New Level&amp;quot; are now closer together.&lt;br /&gt;
&lt;br /&gt;
== Technical ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Faster rendering.&lt;br /&gt;
&lt;br /&gt;
== Removals ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:liquid]] raising. [[Minecraft:Sand]] and [[Minecraft:gravel]] now fall through liquids instead of sitting on top of them.&amp;lt;!-- This is listed in the Classic 0.0.23a changes too--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Creative]] mode&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* White block selection box removed.&lt;br /&gt;
* Pressing {{key|R}} key no longer sends the player back to spawn point.&lt;br /&gt;
* Removed the ability to spawn mobs by pressing {{key|G}} key.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;11 bugs reported&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If a creeper blows up a [[Minecraft:liquid]], the liquid drops itself.&amp;lt;ref name=&amp;quot;creeper&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;A11:57:36 &amp;lt;Sharkz&amp;gt; creeper took out loads of water and it dropped water blocks i can place to raise water level&amp;#039;&amp;#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Cracking animation only shows on one side of a block.&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;A11:59:28 &amp;lt;liq3&amp;gt; Notch: Cracks are only drawning on one face. :(&amp;#039;&amp;#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Skeletons can enter 1-block high holes.{{verify|type=untestable}}&lt;br /&gt;
* Minecraft crashes upon loading for some users.&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;P12:00:12 &amp;lt;darkparadox&amp;gt; it says the game broke :\&amp;#039;&amp;#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* OpenGL invalid value bug.&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;P12:02:40 &amp;lt;Zarigani&amp;gt; OpenGL Exception: invalid value 1281&amp;#039;&amp;#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Arrows do not deal damage after flying for more than 1 second.&lt;br /&gt;
* Players cannot damage themselves with arrows.&lt;br /&gt;
* Middle-clicking a block (pick-block) adds it into the player&amp;#039;s [[Minecraft:inventory]] even when they do not yet have that block.&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;P12:47:58 &amp;lt;AnnihilatorBeta&amp;gt; if you middle mouse click on a block, you&amp;#039;ll get it added to your inventory&amp;#039;&amp;#039; [...] &amp;#039;&amp;#039;P12:52:31 &amp;lt;Mikeh&amp;gt; I had 42 soil chunks, Middle clicked a mushroom and now I have 42 red mushrooms, Wooooo&amp;#039;&amp;#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Only works on blocks that could previously be copied.&amp;lt;ref&amp;gt;[[#logs|IRC logs]]: &amp;quot;&amp;#039;&amp;#039;P12:53:08 &amp;lt;Snowman&amp;gt; You can&amp;#039;t clone ore&amp;#039;&amp;#039; [...] &amp;#039;&amp;#039;P12:53:47 &amp;lt;setveen&amp;gt; Well notch, not really a problem with survivor, but when you middle click an admin block, nothing happenes&amp;#039;&amp;#039;&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Doing so replaces the block type of whatever you are holding, but not its amount.&lt;br /&gt;
* Placing a block at the build limit consumes the block, destroying it without placing anything.&lt;br /&gt;
* Looking at glass no longer makes glass textures directly behind it disappear.{{verify|type=untestable}}&lt;br /&gt;
* Walking on the very edge of a block causes the amount of sounds required to play to build up. Once the player stands on a block, those sounds play every 0.125 seconds.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Classic 0.24 SURVIVAL TEST Screenshot 1.jpg|The world flooded with lava by a player&lt;br /&gt;
Classic 0.24 SURVIVAL TEST Screenshot 2.jpg|A cornered pig &lt;br /&gt;
Classic 0.24 SURVIVAL TEST Screenshot 3.jpg|Mushrooms generated in a cave&lt;br /&gt;
Classic 0.24 SURVIVAL TEST Screenshot 4.png|&amp;quot;Game over!&amp;quot; screen&lt;br /&gt;
0.24_SURVIVAL_TEST_thumbnail.jpg|Thumbnail from a dead 0.24st video&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* {{anchor|logs}}[https://archive.org/download/Minecraft_IRC_Logs_2009/DBN-IRC-Logs/ IRC logs] on Archive.org; #minecraft.20090901.log. September 1, 2009 (UTC&amp;amp;minus;5).&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|Classic}}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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[[Minecraft:lzh:爪哇版古典版〇點二四生測]]&lt;br /&gt;
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[[Minecraft:zh:Java版Classic 0.24 SURVIVAL TEST]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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