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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:&amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; exclusive features}}&lt;br /&gt;
{{See also|Parity issue list}}&lt;br /&gt;
{{About|features only in the current {{JE}} version|the removed features|Java Edition removed features|the features exclusive to {{BE}}|Bedrock Edition exclusive features}}&lt;br /&gt;
{{Cleanup|Fix capitalization, and also add &amp;#039;&amp;#039;&amp;#039;all&amp;#039;&amp;#039;&amp;#039; exclusive features, similar to the &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; article.}}&lt;br /&gt;
This is a list of &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; exclusive features&amp;#039;&amp;#039;&amp;#039;. Some of these exclusive features may eventually be added to {{BE}} to bring [[Minecraft:Parity issue list|parity]].&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Minecraft Launcher]]&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Supports launching previous versions of &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, including versions dating back to 2009.&lt;br /&gt;
** Not all versions of &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; are available in the Launcher. Additionally, all versions prior to [[Minecraft:Java Edition Alpha v1.1.2 01|Alpha v1.1.2_01]] do not have working [[Minecraft:sound]], as the sound assets for these versions have been removed from the &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; servers.&lt;br /&gt;
* Supports loading custom/modified versions of &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;, such as OptiFine, Forge, and Fabric.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The types of particles and their technical names are displayed below. Particle names in &amp;#039;&amp;#039;italics&amp;#039;&amp;#039; are shown when using the &amp;quot;Minimal&amp;quot; particles setting.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; data-description=&amp;quot;Particles&amp;quot;&lt;br /&gt;
!Particle name&lt;br /&gt;
!Block/entity/event&lt;br /&gt;
!Image&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|sweepAttack}} &amp;#039;&amp;#039;sweep_attack&amp;#039;&amp;#039;&lt;br /&gt;
|Perform a sweep attack with a sword.&lt;br /&gt;
|[[File:Particle sweep attack.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{anchor|damage_indicator}} &amp;#039;&amp;#039;damage_indicator&amp;#039;&amp;#039;&lt;br /&gt;
|When an entity is damaged significantly.&lt;br /&gt;
|[[File:Particle damage indicator.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Recipes]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* To save space, some recipes in the [[Minecraft:recipe book]] are grouped together and can be selected by pressing the right button on the mouse.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Statistics]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A game feature that allows players to track how many times they have completed certain tasks.&lt;br /&gt;
&lt;br /&gt;
; [[Minecraft:Creative inventory]]{{anchor|Creative inventory|Creative Inventory}}&lt;br /&gt;
There are 72 items, and 34 more in the &amp;#039;&amp;#039;Operator Utilities&amp;#039;&amp;#039; tab, for a total of 106 Java Edition Creative inventory exclusives including operator utilities. The items are as follows:&lt;br /&gt;
* Luck effect {{ItemLink|Arrow of Luck|text=tipped arrow}}, {{ItemLink|Potion of Luck|text=potion}}, {{ItemLink|Splash Potion of Luck|text=splash potion}}, and {{ItemLink|Lingering Potion of Luck|text=lingering potion}}&lt;br /&gt;
* Four no-effect tipped arrows: {{ItemLink|arrow of splashing}}, {{ItemLink|Tipped Arrow|awkward tipped arrow}}, {{ItemLink|Tipped Arrow|thick tipped arrow}}, and {{ItemLink|Tipped Arrow|mundane tipped arrow}}&lt;br /&gt;
* {{ItemLink|Spectral arrow}}&lt;br /&gt;
* {{ItemLink|Minecart with furnace}}&lt;br /&gt;
* {{ItemLink|Enchanted book|text=Sweeping Edge}} enchanted books, all three levels.&lt;br /&gt;
* {{ItemLink|Firework star}}, no color.&lt;br /&gt;
* {{ItemLink|Firework rocket}}, all three flight durations.&lt;br /&gt;
* {{ItemLink|Painting}}, 46 individual pre-defined paintings, plus four additional in operator utilities.&lt;br /&gt;
* All 34 items in the &amp;#039;&amp;#039;Operator Utilities&amp;#039;&amp;#039; tab if &amp;quot;[[Minecraft:Operator Items Tab]]&amp;quot; is enabled.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Advancement]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Uses the advancement system instead of the achievement system.&lt;br /&gt;
* Can be used to gain [[Minecraft:experience]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breaking]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The range of breaking blocks is 5 blocks in [[Minecraft:Creative]] mode, and 4.5 blocks otherwise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Brewing]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:potion of Luck]] cannot be brewed, and can be obtained only by commands such as {{cmd|give @p minecraft:potion{Potion:&amp;quot;minecraft:luck&amp;quot;} 1}}, or through the [[Minecraft:creative inventory]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is uncensored by default, though a profanity filter exists for [[Minecraft:Realms]].&lt;br /&gt;
* Default font uses much more updated version of [[Minecraft:Mojangles]], with implementation of more characters and even certain [[Minecraft:emoji]]s.&lt;br /&gt;
** There are also more and different font styles such as Illageralt and they are more up-to-date&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Combat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;quot;attack strength&amp;quot; combat mechanic.&lt;br /&gt;
** A meter shows up after switching items or attacking.&lt;br /&gt;
*** Damage done depends on the fullness of the meter, with a quadratic reduction (attack does 20%–100% of normal damage as the meter fills).&lt;br /&gt;
*** Fills at different rates depending on the new attack speed attribute (see table on the changes to gameplay section for a complete list).&lt;br /&gt;
**** The {{EffectLink|Haste}} effect causes the meter to fill faster.&lt;br /&gt;
*** Can be displayed next to the hotbar (left or right based on the player&amp;#039;s main hand), under the crosshair or turned off.&lt;br /&gt;
**** Looks like the icon for the old {{EffectLink|Strength}} effect icon on the side of the hotbar, or like a dagger under the crosshair.&lt;br /&gt;
**** This is controlled in [[Minecraft:video settings]].&lt;br /&gt;
** A cooldown animation is displayed of the [[Minecraft:tool]] slowly being lifted up, when either first switching to it or after attacking.&lt;br /&gt;
* Sounds are played when attacked strongly and weakly, as well as sprint-knockback attacks and sweeping attacks.&lt;br /&gt;
* Actions can be performed as fast as the player can click. This includes eggs, spawn eggs, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Damage]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When the player is in third person while suffocating, the view automatically switches to first person.&lt;br /&gt;
* The player takes damage from falling into the void, even in Creative mode.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* By default, can be opened with the {{key|F3}} key.&lt;br /&gt;
* Shows the chunk cache, the memory usage, various parameters, the player&amp;#039;s map coordinates and a graph that measures the game&amp;#039;s current frame rate.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enchanting]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player can enchant any item with any enchantment in Creative mode with [[Minecraft:enchanted book]]s, allowing any applied effects to exhibit themselves.&lt;br /&gt;
* [[Minecraft:Sweeping Edge]] enchantment.&lt;br /&gt;
** Increases sweeping attack damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Health]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* For players, a &amp;quot;You Died!&amp;quot; screen (or &amp;quot;Game Over!&amp;quot; in [[Minecraft:Hardcore]] mode) instantly appears upon death. It also displays the player&amp;#039;s [[Minecraft:score]].&lt;br /&gt;
* Death messages are broadcast to everyone upon the death of a player, and to the pet&amp;#039;s owner on the death of a pet ([[Minecraft:wolf]], [[Minecraft:cat]], or [[Minecraft:parrot]]).&lt;br /&gt;
** Death message: &amp;quot;&amp;#039;&amp;#039;&amp;lt;Player&amp;gt;&amp;#039;&amp;#039; fell from a high place&amp;quot;, caused by a fall greater than 5 blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spectator]] mode&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be entered by using {{key|F3+N}}, or {{key|F3+F4}}, if commands are enabled.&lt;br /&gt;
* Players in Spectator mode can teleport to other players using the hotbar.&lt;br /&gt;
* Players in Spectator mode can click other entities to spectate them, or spectate via [[Minecraft:Commands/spectate|/spectate]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Status effect]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Summary of effects:&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; data-description=&amp;quot;Status effects&amp;quot;&lt;br /&gt;
 !ID&lt;br /&gt;
 ! class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
 !Name&lt;br /&gt;
 !Effect&lt;br /&gt;
 |-&lt;br /&gt;
 !24&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |{{EffectSprite|glowing}}&lt;br /&gt;
 |[[Minecraft:Glowing]]&lt;br /&gt;
 |Outlines entities (can be seen through blocks). Can be applied to any hostile mob that is in the village when a player or a villager rings the bell.&lt;br /&gt;
 |-&lt;br /&gt;
 !26&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |{{EffectSprite|luck}}&lt;br /&gt;
 |[[Minecraft:Luck]]&lt;br /&gt;
 |Increases chances of high-quality loot. Cannot be obtained without cheats or creative mode.&lt;br /&gt;
 |-&lt;br /&gt;
 !27&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |{{EffectSprite|unluck}}&lt;br /&gt;
 |[[Minecraft:Bad Luck]]&lt;br /&gt;
 |Reduces chances of high-quality loot. Cannot be obtained without cheats.&amp;lt;!--dolphin grace--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!28&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; |{{EffectSprite|dolphins-grace}}&lt;br /&gt;
|[[Minecraft:Dolphin&amp;#039;s Grace]]&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Dolphin&amp;#039;s Grace&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:status effect]] that increases the player&amp;#039;s [[Minecraft:swimming]] speed when a [[Minecraft:dolphin]] is nearby. This speed boost is applied without an effect in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blocks ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Carpet]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Carpet can be used as a fuel in [[Minecraft:furnace]]s, smelting 0.335 items per carpet.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chest]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bonus chests always contain the same items.&lt;br /&gt;
* The top three rows for a large chest correspond to the western or northern half and the bottom three to the southern or eastern half.&lt;br /&gt;
* Holding {{keys|shift}} and double-clicking while holding an item moves all items of the type clicked on in or out of the chest, to the extent that space is available for them.&lt;br /&gt;
* A chest can be &amp;quot;locked&amp;quot; by setting its Lock tag using the {{cmd|/data}} command. If a chest&amp;#039;s Lock tag is not blank, the chest cannot be opened except by players holding an item with the same name as the Lock tag&amp;#039;s text. For example, to lock a chest at (0,64,0) so that only players holding an item named &amp;quot;Player&amp;#039;s Key&amp;quot; can open the chest, use {{cmd|/data merge block 0 64 0 {Lock:&amp;quot;Player&amp;#039;s Key&amp;quot;} }}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cobweb]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Painting]]s can be placed on their sides.&lt;br /&gt;
* [[Minecraft:Jumping]] vibrates the player, similar to jumping in a 2-block-high space.&lt;br /&gt;
* [[Minecraft:Primed TNT]] can pass through cobwebs without slowing down if shot through fast enough.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dispenser]] and [[Minecraft:Dropper]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Support [[Minecraft:quasi-connectivity]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Farmland]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Transparency: Partial (blocks light)&lt;br /&gt;
* Mobs smaller than 0.512 cubic block cannot destroy farmland. This includes [[Minecraft:parrot]]s, [[Minecraft:rabbit]]s, [[Minecraft:chicken]]s, [[Minecraft:bat]]s, [[Minecraft:ocelot]]s, [[Minecraft:wolves]], [[Minecraft:cave spider]]s, [[Minecraft:endermite]]s, [[Minecraft:silverfish]], baby mobs, small slimes, and small magma cubes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piston]] and [[Minecraft:Sticky Piston]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cannot push or pull [[Minecraft:block entities]].&lt;br /&gt;
* [[Minecraft:Sticky piston]]s drop blocks when a single redstone tick pulse occurs, rather than retracting them.&lt;br /&gt;
* Redstone wire runs next to pistons instead of curving into them.&lt;br /&gt;
* Support [[Minecraft:quasi-connectivity]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wool]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be used as fuel in furnaces, smelting 0.5 items per wool block.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bone Meal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has a 5% chance of being dropped by any kind of [[Minecraft:fish]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug Stick]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be used to change block states.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dye]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Leather armor]], [[Minecraft:leather horse armor]], and [[Minecraft:wolf armor]] can be dyed by combining them with dyes in a crafting grid.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tropical fish and pufferfish can be fed to [[Minecraft:ocelot]]s and [[Minecraft:cat]]s, like raw cod and salmon.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Knowledge Book]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A utility item that reveals crafting recipes to the player when used.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lingering Potion]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* What makes it a lingering potion as opposed to a splash potion is that their &amp;lt;code&amp;gt;Potion&amp;lt;/code&amp;gt; tag stores a &amp;lt;code&amp;gt;minecraft:lingering_potion&amp;lt;/code&amp;gt; item.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn Egg]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Each spawn egg has a different ID.&lt;br /&gt;
&lt;br /&gt;
== Entities ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All zombies and skeleton varians, and zombified piglins have a chance to wear [[Minecraft:carved pumpkin]]s or [[Minecraft:jack o&amp;#039;lantern]]s on October 31.&lt;br /&gt;
* Zombies, zombie villagers, and zombified piglins have a chance to spawn other zombies as reinforcements on Hard difficulty.&lt;br /&gt;
* Newly generated [[Minecraft:chunk]]s have a chance to generate an initial set of mobs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armor Stand]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If arms are visible, [[Minecraft:shield]]s are always placed in the off-hand.&lt;br /&gt;
* Can be placed by [[Minecraft:dispenser]]s.&lt;br /&gt;
* Hitting an armor stand wearing armor enchanted with [[Minecraft:Thorns]] deals damage.&lt;br /&gt;
* Stand on top of [[Minecraft:powder snow]] when wearing [[Minecraft:leather boots]].&lt;br /&gt;
* Have 20 health points.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Arrow]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Get visually stuck in players.&lt;br /&gt;
* Have a unique sound when an arrow shot by a player hits another player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Axolotl]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Regeneration]] effect given to players is limited to 2 minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bat]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Collision box does not interact with the player or [[Minecraft:redstone component]]s‌.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bee]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Stinger is visible on the player after successfull attack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Blaze]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sink in water and lava.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Boat]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be destroyed in one hit by weapons that deal more that {{Health|4}} damage.&lt;br /&gt;
* Sink when submerged.&lt;br /&gt;
* Mobs riding a boat don&amp;#039;t despawn.&lt;br /&gt;
* Falling boats stop on top of other entities.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breeze]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Their eyebrows and surrounding wind are unaffected by [[Minecraft:Invisibility]].‌&lt;br /&gt;
* Float upwards in water and lava faster than other mobs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Camel]]‌s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawn in any [[Minecraft:light level]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cat]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All cats spawned within the [[Minecraft:swamp hut]] always spawn as black.&lt;br /&gt;
* Each cat has 70% chance of giving a gift when they cannnot reach a player.&lt;br /&gt;
* Hiss at phantoms that are currently pursuing a player.‌&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chicken]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop {{xp|10}} experiance orbs if they were part of a chicken jockey.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cod]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can drop [[Minecraft:bone meal]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Creeper]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The detection range is reduced to half of their normal range (8 blocks) when the player is wearing a [[Minecraft:creeper head]].&lt;br /&gt;
* Can be ignited with [[Minecraft:fire charge]].&lt;br /&gt;
* An explosion of a creeper with status effect creates an [[Minecraft:area effect cloud]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Display]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are used to display blocks, items, or‌ text.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dolphin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Grant the [[Minecraft:Dolphin&amp;#039;s Grace]] effect.&lt;br /&gt;
* Are lured by dropped items.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Elder Guardian]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop any fish variant.&lt;br /&gt;
* Drop 0-1 {{itemLink|cooked cod}} or {{itemLink|cooked salmon}} if killed by fire.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ender Dragon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop only {{xp|500}} experience points when re-summoned.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Endermen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Staring an aggravated enderman in the eyes causes it to stop moving as long as the player maintains eye contact.&lt;br /&gt;
* Start shaking when provoked.&lt;br /&gt;
* Arrows that are unable to teleport bounce off the enderman.&lt;br /&gt;
* Continue to chase the player regardless of the distance or [[Minecraft:dimension]] of the targeted player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Endermite]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Become hostile toward any mob that attacks them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Evoker]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are given three seconds of the [[Minecraft:Glowing]] effect if a [[Minecraft:bell]] is rung.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop [[Minecraft:bone meal]] instead of bones.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ghast]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Only target players.&lt;br /&gt;
* Do not retaliate when attacked by other mobs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Giant]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A giant-sized zombie.&lt;br /&gt;
* Have no AI, do not fight back when hit.&lt;br /&gt;
* Can be summoned via commands only.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Glow Squid]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can swim against a current.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Goat]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Two screaming goats always produce a screaming baby.&lt;br /&gt;
* Two normal goats have a 2% chance of producing a screaming baby.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Guardian]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Drop any fish variant.&lt;br /&gt;
* Drop 0-1 {{itemLink|cooked cod}} or {{itemLink|cooked salmon}} if killed by fire.&lt;br /&gt;
* Do not attack players under the Invisibility effect that wear one or no piece of armor.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Hoglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An adult knock their target upward.&lt;br /&gt;
* Retaliate when attacked by a goat.‌&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Illusioner]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An unused [[Minecraft:illager]] hostile mob.&lt;br /&gt;
* Attack using a bow and casting spells, such as creating clones of itself.&lt;br /&gt;
* Can be summoned via commands only.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Interaction]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Record the [[Minecraft:UUID]] of the last player that left-clicked and right-clicked them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Item]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be reeled by fishing rods.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Manequin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Function like a player avatar.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Marker]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entities intended for use in data packs and map-making.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Minecart]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be merged by pushing them into each other.&lt;br /&gt;
** They do not lose speed while traveling on straight [[Minecraft:rail]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Minecart with Furnace]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be powered with [[Minecraft:coal]] or [[Minecraft:charcoal]].&lt;br /&gt;
* Can be used to move other minecarts.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Minecart with Monster Spawner]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Behaves the same way as normal monster spawners.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Parrot]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can imitate piglins, hoglins and piglin brutes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Retaliate to being rammed by a goat.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piglin Brute]]s&amp;#039;&amp;#039;&amp;#039;‌&lt;br /&gt;
* Their axe may be enchanted.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pufferfish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can spawn in [[Minecraft:lukewarm ocean]] and [[Minecraft:deep lukewarm ocean]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Rabbit]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can spawn in [[Minecraft:old growth spruce taiga]] and [[Minecraft:old growth pine taiga]].  &lt;br /&gt;
* Have a hostile variant, The Killer Bunny, that can only be spawned using commands.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ravager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Attacked ravager alerts other ravagers in the area to target the attacker.&lt;br /&gt;
* Can spawn with vindicator riding them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shulker]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* There is a chance for a new shulker to spawn when a shulker is hit with a shulker bullet.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Silverfish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*  Can also spawn on stone types they can enter at any [[Minecraft:light level]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Skeleton]], [[Minecraft:Stray]], and [[Minecraft:Bogged]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* They use different AI, and strafe side to side when shooting arrows instead of standing still.&lt;br /&gt;
* Their bow is animated like the player&amp;#039;s, with the arrow visibly being drawn back before shooting.&lt;br /&gt;
* Their detection range is reduced to half of their normal range (8 blocks) when the player is wearing a [[Minecraft:skeleton skull]].&lt;br /&gt;
* Holding [[Minecraft:tipped arrow]]s in their offhand causes them to shoot that type of arrow; these arrows are not consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Skeleton Horse]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be equipped with a saddle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Snow Golem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Take damage when are in contact with water in [[Minecraft:savanna]]s.&lt;br /&gt;
* Leave a trail of snow in any biome.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spider]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Occasionally spawn with status effects in [[Minecraft:Hard difficulty]].&lt;br /&gt;
* If a spider tries to go through the world border, it starts climbing the world border instead.‌&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Squid]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can swim against a current.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Strider]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are slightly faster than in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A dispenser can be used to equip armor on a villager.&lt;br /&gt;
* Throw a gift toward a nearby player with the [[Minecraft:Hero of the Village]] effect.&lt;br /&gt;
* If a villager have at least 24 food items, it gives the extra amount to a villager with 4 or fewer.&lt;br /&gt;
* Display water particles on random occasions as if sweating during a raid..&lt;br /&gt;
* Clicking use on an unemployed or nitwit causes it to grunt and bobble their head.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wandering Trader]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Wandering traders spawned with a spawn egg via commands do not spawn with trader llamas.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wither]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Regenerate health.&lt;br /&gt;
* Have a &amp;quot;wither armor&amp;quot; effect if itheir health drops below half, which makes it immune to damage from arrows and thrown tridents.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wolves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sit after being tamed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zoglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adult zoglins attack once every two seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Up to 20 zombies may spawn in a village at midnight.&lt;br /&gt;
* Prioritize players.&lt;br /&gt;
* Raise their arms up higher when pursuing a player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie Villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Zombie villager spawned in [[Minecraft:igloo]] basement is always a cleric.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombified Piglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Non-hostile zombified piglins do not prevent a nearby player from sleeping in a bed.&lt;br /&gt;
&lt;br /&gt;
== World generation ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Solid terrain, structures and biomes can generate all the way to 30 million blocks in a vanilla game, or 2,147 million blocks if the hardcoded 30-million-block limit is removed by modifying the game.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Single Biome]] world type&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Consists of only a single [[Minecraft:biome]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Large Biomes]] world type&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A world type that has its biome scale set to 6.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug mode]] world type&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used to test block states, block models, and textures.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Biome]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Badlands]] and [[Minecraft:eroded badlands]]&lt;br /&gt;
** Red sandstone can generate in regular badlands and eroded badlands.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Igloo]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If the player smelts a number of items in the igloo furnace, the light generated melts the igloo window, turning the ice into a water source block.&lt;br /&gt;
* If generates with a villager, it&amp;#039;s always a villager without profession.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Stronghold]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* They generate in rings with the strongholds evenly spaced around the circle until the total of 128 is reached.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Superflat]] world type&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Also allows the player to access the End, which generates as in a normal world, by finding a stronghold or by creating an end portal in Creative mode.&lt;br /&gt;
* Structures such as villages can generate in superflat worlds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World boundary]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* By default, a customizable [[Minecraft:world border]] appears to prevent players passing through.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|advancement}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Gives, removes, or checks player advancements.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|attribute}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adds, removes or sets an entity attribute.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|ban}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adds player to banlist.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|ban-ip}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adds IP address to banlist.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|banlist}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Displays banlist.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|bossbar}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Creates, modifies and lists bossbars.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|data}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Modifies the data tag of a block or entity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|datapack}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Manages and lists datapacks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|debug}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Starts or stops a debugging session.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|defaultgamemode}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sets the default game mode.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|dialog}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Manages dialog screens.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|experience}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The maximum experience that the player can earn from the {{cmd|experience}} command is 2,147,483,647 levels.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|fetchprofile}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fetches the profile of a target player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|fillbiome}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fills a selected area with a specific biome.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|forceload}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Force chunks to load constantly or not.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|item}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Manipulate items in inventories.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|jfr}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Starts or stops a JFR profiling.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|pardon}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removes entries from the banlist.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|perf}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Captures information and metrics about the game.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|publish}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Opens singleplayer world to the local network.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|random}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates a random integer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|return}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Controls the execution of a function.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|rotate}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changes the rotation of an entity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|seed}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Displays the world seed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|setidletimeout}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sets the time before idle players are kicked.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|spectate}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Causes a player in spectator mode to spectate another entity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|team}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Controls teams.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|teammsg}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sends message to all players in a team.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|test}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Manage and execute GameTests.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|tick}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Controls the tick rate of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|trigger}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sets a trigger to be activated.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|version}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Presents the server&amp;#039;s game version.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|waypoint}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Manages waypoints.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|worldborder}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Manages the world border.&lt;br /&gt;
&lt;br /&gt;
== Command format ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands#Data tags|Data Tag]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Data tags are used in commands to specify complex data for players, entities, and some blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands#Target_selector_arguments|Target selector]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Most selector arguments were renamed and remade, and some behave differently. Others, like &amp;lt;code&amp;gt;distance&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;level&amp;lt;/code&amp;gt;, support a range (&amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; is exactly one, &amp;lt;code&amp;gt;1..&amp;lt;/code&amp;gt; is one or more, &amp;lt;code&amp;gt;..1&amp;lt;/code&amp;gt; is one or less, and &amp;lt;code&amp;gt;1..10&amp;lt;/code&amp;gt; is between one and ten, inclusive).&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition}}&lt;br /&gt;
{{Navbox version history}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Exclusive features}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Características exclusivas de Java Edition]]&lt;br /&gt;
[[Minecraft:ja:限定要素/Java Edition]]&lt;br /&gt;
[[Minecraft:pt:Recursos exclusivos da Edição Java]]&lt;br /&gt;
[[Minecraft:ru:Эксклюзивные нововведения (Java Edition)]]&lt;br /&gt;
[[Minecraft:zh:Java版独有特性]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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