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	<title>Minecraft:Java Edition guides/Adventure Update: Part I - Revision history</title>
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		<updated>2026-04-30T11:10:01Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox guide&lt;br /&gt;
|name = Adventure Update&lt;br /&gt;
|edition = Java&lt;br /&gt;
|vers=&lt;br /&gt;
* {{vl|je Beta 1.8|Beta 1.8}}&lt;br /&gt;
* {{vl|je Beta 1.8.1|Beta 1.8.1}}&lt;br /&gt;
|next = Adventure Update: Part II&lt;br /&gt;
|prev = Beta 1.7 releases&lt;br /&gt;
}}&lt;br /&gt;
This guide is a simplified overview of all the changes in the [[Minecraft:Adventure Update]]: Part I ({{JE}} Beta 1.8.x releases), which assumes at least some familiarity with Beta 1.7.x releases and the Adventure Update: Part II (&amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; 1.0.x releases).&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Mobs}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Cave Spider]]&lt;br /&gt;
|[[File:Cave Spider JE1 BE1.png|128px]]&lt;br /&gt;
|[[Minecraft:Mineshaft]]s&lt;br /&gt;
|&lt;br /&gt;
* {{Drop|Item|String|0-2}}&lt;br /&gt;
* {{xp|5}} (when killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]])&lt;br /&gt;
|&lt;br /&gt;
* Spawns from [[Minecraft:monster spawner]]s found in [[Minecraft:mineshaft]]s.&lt;br /&gt;
* Can poison players.&lt;br /&gt;
* Smaller than normal spiders, letting it fit through 1-block wide spaces.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Enderman]]&lt;br /&gt;
|[[File:Enderman JE2.png|128px]]&lt;br /&gt;
|Dark environments in the [[Minecraft:Overworld]]&lt;br /&gt;
|&lt;br /&gt;
* {{Drop|Item|Ender Pearl|0-1}}&lt;br /&gt;
* {{xp|5}} (when killed by a player or tamed wolf)&lt;br /&gt;
|&lt;br /&gt;
* If a player &amp;quot;stares&amp;quot; at it, it attacks the player.&lt;br /&gt;
* Has the ability to teleport, and periodically do so while attacking.&lt;br /&gt;
* In this version, it doesn&amp;#039;t teleport away before being hit by an arrow.&lt;br /&gt;
* In this version, it burns from daylight.&lt;br /&gt;
* Can pick up most full blocks.&lt;br /&gt;
* It is harmed when in contact with water.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Silverfish]] &lt;br /&gt;
|[[File:Silverfish JE1 BE1.gif|128px]]&lt;br /&gt;
|[[Minecraft:Stronghold]]s&lt;br /&gt;
|{{xp|5}} (when killed by a player or tamed wolf)&lt;br /&gt;
|&lt;br /&gt;
* Spawns when [[Minecraft:monster egg]]s are broken. These can be found in strongholds.&lt;br /&gt;
* Attacking one causes nearby monster eggs to break and spawn other silverfish.&lt;br /&gt;
* Can enter stone, cobblestone or stone brick blocks, turning them into monster eggs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{|{{Simple Guide table|Changed Mobs}}&lt;br /&gt;
|-&lt;br /&gt;
|General&lt;br /&gt;
|{{Animate|Pig JE2 BE1.png;White Sheep JE1.png;Squid JE1 BE1.png;Wolf JE1 BE1.png;Zombie JE1.png;Spider JE2 BE1.png;Zombified Piglin JE2.png|84px}}&lt;br /&gt;
|&lt;br /&gt;
* Animals no longer despawn which makes it possible to capture them. [[Minecraft:Breeding]], however, has not been implemented yet.&lt;br /&gt;
* [[Minecraft:Arrow]]s that hit a [[Minecraft:mob]] visually &amp;quot;stick&amp;quot; into the mob rather than just disappear.&lt;br /&gt;
* Passive mobs randomly flee if attacked by the player or other mobs (such as [[Minecraft:wolves]]).&lt;br /&gt;
* Now drop experience when killed by a player or a tamed wolf.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Chicken]]&lt;br /&gt;
|[[File:Chicken JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Changed bounding box height from 0.4 blocks to 0.7 blocks.&lt;br /&gt;
* Now drops 1 [[Minecraft:raw chicken]].&lt;br /&gt;
* If on fire, it drops [[Minecraft:cooked chicken]] instead.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Cow]]&lt;br /&gt;
|[[File:Cow JE3.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Now drops 1-3 [[Minecraft:raw beef]].&lt;br /&gt;
* If on fire, it drops 1-3 [[Minecraft:steak]] instead.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Pig]]&lt;br /&gt;
|[[File:Pig JE2 BE1.png|84px]]&lt;br /&gt;
| The snout now protrudes from its head.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Skeleton]]&lt;br /&gt;
|[[File:Skeleton JE3 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Now fire arrows slightly slower to be consistent with the change of the bow.&lt;br /&gt;
* Their arrows are shot with more force.&lt;br /&gt;
* They now hold bows more realistically. Previously, it looked like they were holding a regular 3D item.&lt;br /&gt;
* Skeleton arrows originate from about their eyes to the bow, instead of above the head.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Zombie]]&lt;br /&gt;
|[[File:Zombie JE1.png|84px]]&lt;br /&gt;
|Now drop [[Minecraft:rotten flesh]] instead of [[Minecraft:feather]]s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blocks ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Blocks}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Stone Bricks]]&lt;br /&gt;
|{{Animate|Stone Bricks JE1 BE1.png|84px}}&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2 = Stone&lt;br /&gt;
|A3 = Stone&lt;br /&gt;
|B2 = Stone&lt;br /&gt;
|B3 = Stone&lt;br /&gt;
|Output = Stone Bricks,4&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe&lt;br /&gt;
|Building material.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mossy Stone Bricks|Mossy]]&amp;lt;br&amp;gt;and&amp;lt;br&amp;gt;[[Minecraft:Cracked Stone Bricks]]&lt;br /&gt;
|[[File:Mossy Stone Bricks JE1 BE1.png|84px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Cracked Stone Bricks JE1 BE1.png|84px]]&lt;br /&gt;
|Generate in strongholds. They cannot be obtained via [[Minecraft:crafting]] or [[Minecraft:smelting]].&lt;br /&gt;
|Pickaxe&lt;br /&gt;
|Building material.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Monster Egg]]s&lt;br /&gt;
|{{Animate|Stone JE2 BE1.png;Cobblestone JE3 BE2.png;Stone Bricks JE1 BE1.png|84px}}&lt;br /&gt;
|Stone brick monster eggs generate in strongholds.&lt;br /&gt;
|Any (does not drop any items)&lt;br /&gt;
|&lt;br /&gt;
* Spawn a silverfish when broken.&lt;br /&gt;
* Silverfish can enter regular blocks of stone, cobblestone, or stone bricks and turn them into the respective monster egg variant.&lt;br /&gt;
* In this version, they can only be obtained via [[Minecraft:commands]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Brick Slab]]s&amp;lt;br&amp;gt;and [[Minecraft:Brick Stairs|Stairs]]&lt;br /&gt;
|[[File:Brick Slab JE1.png|84px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Brick Stairs (N) JE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2 = Bricks&lt;br /&gt;
|B2 = Bricks&lt;br /&gt;
|C2 = Bricks&lt;br /&gt;
|Output = Brick Slab,3&lt;br /&gt;
}}&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = Bricks&lt;br /&gt;
|A2 = Bricks&lt;br /&gt;
|A3 = Bricks&lt;br /&gt;
|B2 = Bricks&lt;br /&gt;
|B3 = Bricks&lt;br /&gt;
|C3 = Bricks&lt;br /&gt;
|Output = Brick Stairs,4&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe&lt;br /&gt;
|Allow players to walk upward without jumping.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Stone Brick Slab]]s&amp;lt;br&amp;gt;and [[Minecraft:Stone Brick Stairs|Stairs]]&lt;br /&gt;
|[[File:Stone Brick Slab JE1 BE1.png|84px]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Stone Brick Stairs (N) JE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2 = Stone Bricks&lt;br /&gt;
|B2 = Stone Bricks&lt;br /&gt;
|C2 = Stone Bricks&lt;br /&gt;
|Output = Stone Brick Slab,3&lt;br /&gt;
}}&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = Stone Bricks&lt;br /&gt;
|A2 = Stone Bricks&lt;br /&gt;
|A3 = Stone Bricks&lt;br /&gt;
|B2 = Stone Bricks&lt;br /&gt;
|B3 = Stone Bricks&lt;br /&gt;
|C3 = Stone Bricks&lt;br /&gt;
|Output = Stone Brick Stairs,4&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe&lt;br /&gt;
|Allow players to walk upward without jumping.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Glass Pane]]&lt;br /&gt;
|[[File:Glass Pane (EW) JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2 = Glass&lt;br /&gt;
|A3 = Glass&lt;br /&gt;
|B2 = Glass&lt;br /&gt;
|B3 = Glass&lt;br /&gt;
|C2 = Glass&lt;br /&gt;
|C3 = Glass&lt;br /&gt;
|Output = Glass Pane,16&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe&lt;br /&gt;
|&lt;br /&gt;
* Can be used as a transparent decorative block.&lt;br /&gt;
* In this version, it drops itself when mined.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Iron Bars]]&lt;br /&gt;
|[[File:Iron Bars (EW) JE3.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2 = Iron Ingot&lt;br /&gt;
|A3 = Iron Ingot&lt;br /&gt;
|B2 = Iron Ingot&lt;br /&gt;
|B3 = Iron Ingot&lt;br /&gt;
|C2 = Iron Ingot&lt;br /&gt;
|C3 = Iron Ingot&lt;br /&gt;
|Output = Iron Bars,16&lt;br /&gt;
}}&lt;br /&gt;
|Pickaxe&lt;br /&gt;
|Can be used as a transparent decorative block.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Fence Gate]]&lt;br /&gt;
|[[File:Oak Fence Gate JE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2 = Stick&lt;br /&gt;
|A3 = Stick&lt;br /&gt;
|B2 = Oak Wood Planks&lt;br /&gt;
|B3 = Oak Wood Planks&lt;br /&gt;
|C2 = Stick&lt;br /&gt;
|C3 = Stick&lt;br /&gt;
|Output = Oak Fence Gate&lt;br /&gt;
}}&lt;br /&gt;
|Axe&lt;br /&gt;
|&lt;br /&gt;
* While closed, mobs and players cannot jump over it.&lt;br /&gt;
* In this version, it cannot be opened by redstone signals.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Vines]]&lt;br /&gt;
|[[File:Vines (N) JE1.png|84px]]&lt;br /&gt;
|Generates on [[Minecraft:oak tree]]s in swamps.&lt;br /&gt;
|Shears&lt;br /&gt;
|&lt;br /&gt;
* Can be placed on the side of any block that fills its whole cube and blocks entity movement.&lt;br /&gt;
* It spreads downward and on the sides of nearby blocks.&lt;br /&gt;
* In this version, it cannot be climbed yet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mushroom Block]]s&lt;br /&gt;
|{{Animate|Brown Mushroom Block (ESU) JE1 BE1.png;Red Mushroom Block (ESU) JE1 BE1.png;Mushroom_Block_JE1_BE1.png;Mushroom Stem (ESU) JE1 BE1.png|84px}}&lt;br /&gt;
|Can only be found as part of [[Minecraft:huge mushroom]]s.&lt;br /&gt;
|Axe&lt;br /&gt;
|&lt;br /&gt;
* Drop mushrooms of the same color.&lt;br /&gt;
* Not obtainable without commands in this version.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Melon Stem|Melon]] and&amp;lt;br&amp;gt;[[Minecraft:Pumpkin Stem]]s&lt;br /&gt;
|{{Animate|Stem Age 0 JE1.png;Stem Age 1 JE1.png;Stem Age 2 JE1.png;Stem Age 3 JE1.png;Stem Age 4 JE1.png;Stem Age 5 JE1.png;Stem Age 6 JE1.png;Stem Age 7 JE1.png|84px}}&lt;br /&gt;
|Created by planting the corresponding seeds on farmland.&lt;br /&gt;
|Any&lt;br /&gt;
|Mature stems randomly grow melons or pumpkins on adjacent farmland blocks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Melon]]&lt;br /&gt;
|[[File:Melon JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Fully grown melon stems generate a melon on adjacent farmland.&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = Melon Slice&lt;br /&gt;
|A2 = Melon Slice&lt;br /&gt;
|A3 = Melon Slice&lt;br /&gt;
|B1 = Melon Slice&lt;br /&gt;
|B2 = Melon Slice&lt;br /&gt;
|B3 = Melon Slice&lt;br /&gt;
|C1 = Melon Slice&lt;br /&gt;
|C2 = Melon Slice&lt;br /&gt;
|C3 = Melon Slice&lt;br /&gt;
|Output = Melon&lt;br /&gt;
}}&lt;br /&gt;
|Sword&lt;br /&gt;
|Drops melon slices when broken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{|{{Simple Guide table|Changed Blocks}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Chest]]&lt;br /&gt;
|[[File:Chest.gif|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Chests now have a unique block model.&lt;br /&gt;
* Now play an animation and make sounds when opened or closed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Grass]] and [[Minecraft:Fern]]&lt;br /&gt;
|{{Animate|Grass JE1.png;Fern JE1.png|84px}}&lt;br /&gt;
|Can be collected with shears.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Leaves]]&lt;br /&gt;
|{{Animate|Oak_Leaves_JE3_BE4.png;Spruce_Leaves_JE1_BE2.png;Birch_Leaves_JE1_BE2.png|84px}}&lt;br /&gt;
|Leaves placed by players no longer decay.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Moss Stone]]&lt;br /&gt;
|[[File:Mossy Cobblestone JE2 BE1.png|84px]]&lt;br /&gt;
|Changed texture.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Stone Pressure Plate]] and &amp;lt;br&amp;gt;[[Minecraft:Wooden Pressure Plate]]&lt;br /&gt;
|{{Animate|Oak_Pressure_Plate_JE2.png;Stone Pressure Plate JE2.png|84px}}&lt;br /&gt;
|Can now be placed on [[Minecraft:fence]]s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Items}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Raw Chicken]]&lt;br /&gt;
|[[File:Raw Chicken JE1 BE1.png|84px]]&lt;br /&gt;
|Obtained by killing [[Minecraft:chicken]]s.&lt;br /&gt;
|&lt;br /&gt;
* Restores {{Hunger|2}} and 1.2 saturation.&lt;br /&gt;
* Has a 30% chance of inflicting the {{EffectLink|Hunger}} effect.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Cooked Chicken]]&lt;br /&gt;
|[[File:Cooked Chicken JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Smelting&lt;br /&gt;
|Raw Chicken&lt;br /&gt;
|Cooked Chicken&lt;br /&gt;
}}&lt;br /&gt;
|Restores {{Hunger|6}} and 7.2 saturation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Raw Beef]]&lt;br /&gt;
|[[File:Raw Beef JE1 BE1.png|84px]]&lt;br /&gt;
|Obtained by killing [[Minecraft:cow]]s.&lt;br /&gt;
|Restores {{Hunger|3}} and 1.8 saturation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Steak]]&lt;br /&gt;
|[[File:Steak JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Smelting&lt;br /&gt;
|Raw Beef&lt;br /&gt;
|Steak&lt;br /&gt;
}}&lt;br /&gt;
|Restores {{Hunger|8}} and 12.8 saturation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Ender Pearl]]&lt;br /&gt;
|[[File:Ender Pearl JE1.png|84px]]&lt;br /&gt;
|Obtained by killing [[Minecraft:endermen]].&lt;br /&gt;
|In this version, it has no uses and cannot be thrown.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Melon Seeds]]&lt;br /&gt;
|[[File:Melon Seeds JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|B2=Melon Slice&lt;br /&gt;
|Output = Melon Seeds,4&lt;br /&gt;
}}&lt;br /&gt;
* Found in mineshaft chests.&lt;br /&gt;
|Can be planted on farmland to grow melons.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Melon Slice]]&lt;br /&gt;
|[[File:Melon Slice JE1 BE1.png|84px]]&lt;br /&gt;
|Obtained by breaking [[Minecraft:melon]]s.&lt;br /&gt;
|Restores {{Hunger|2}} and 1.2 saturation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Pumpkin Seeds]]&lt;br /&gt;
|[[File:Pumpkin Seeds JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|B2=Pumpkin&lt;br /&gt;
|Output = Pumpkin Seeds,4&lt;br /&gt;
}}&lt;br /&gt;
* Found in mineshaft chests.&lt;br /&gt;
|Can be planted on farmland to grow pumpkins.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Rotten Flesh]]&lt;br /&gt;
|[[File:Rotten Flesh JE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Now drops from [[Minecraft:zombie]]s and [[Minecraft:zombie pigmen]].&lt;br /&gt;
* Replaces [[Minecraft:feather]]s and [[Minecraft:cooked porkchop]]s as the drops of those mobs.&lt;br /&gt;
* Has an 80% chance of inflicting the {{EffectLink|Hunger}} effect.&lt;br /&gt;
|Restores {{Hunger|4}} and 0.8 saturation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{|{{Simple Guide table|Changed Items}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Food]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* Eating food now restores hunger instead of health.&lt;br /&gt;
* All food items (except mushroom stew) are now stackable.&lt;br /&gt;
* Now takes 1.6 seconds to consume, accompanied with an animation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Bow]]&lt;br /&gt;
|[[File:Bow_JE2_BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Behavior has been overhauled; it needs to be charged in order to fire.&lt;br /&gt;
** Arrows from bows now deal damage in accordance with the charging time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Golden Apple]]&lt;br /&gt;
|[[File:Golden_Apple_JE1_BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Now restores {{hunger|10}} hunger instead of {{health|20}} health.&lt;br /&gt;
* Now gives the player the [[Minecraft:Regeneration]] status effect for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mushroom Stew]]&lt;br /&gt;
|[[File:Mushroom_Stew_JE1_BE1.png|84px]]&lt;br /&gt;
|Now restores {{hunger|8}} hunger instead of {{health|10}} health.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Shears]] &lt;br /&gt;
|[[File:Shears_JE1_BE1.png|84px]]&lt;br /&gt;
|Can now collect [[Minecraft:grass]] and [[Minecraft:vines]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-mob entities ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Non-mob entities}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Experience orb]]s&lt;br /&gt;
|[[File:Experience Orb Value -32768-2.png|84px]]&lt;br /&gt;
|Can be obtained by gathering experience orbs from defeating mobs and players.&lt;br /&gt;
|&lt;br /&gt;
|Adds to the player&amp;#039;s total experience when collected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Structures and terrain features ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Structures}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Village]]&lt;br /&gt;
|[[File:Village Beta 1.8.png|256px]]&lt;br /&gt;
|&lt;br /&gt;
* [[Minecraft:Plains]]&lt;br /&gt;
* [[Minecraft:Desert]]s&lt;br /&gt;
|No&lt;br /&gt;
|None&lt;br /&gt;
|Clusters of buildings made from oak wood and cobblestone connected by pathways. Villages are uninhabited, as villagers have not been implemented yet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Huge Mushroom]]s&lt;br /&gt;
|{{Animate|Huge Brown Mushroom JE1 BE1.png;Huge Red Mushroom JE1 BE1.png|256px}}&lt;br /&gt;
|Grown by players by using [[Minecraft:bone meal]] on small [[Minecraft:mushroom]]s.&lt;br /&gt;
|No&lt;br /&gt;
|None&lt;br /&gt;
|The giant forms of [[Minecraft:mushroom]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Ravine]]&lt;br /&gt;
|[[File:Water in Ravine.png|256px]]&lt;br /&gt;
|Underground&lt;br /&gt;
|No&lt;br /&gt;
|None&lt;br /&gt;
|Long and tall cracks that carve a large empty space into the earth.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mineshaft]]&lt;br /&gt;
|[[File:Abandoned Mineshaft Chest.png|256px]]&lt;br /&gt;
|Underground&lt;br /&gt;
|Chests are randomly scattered throughout the structure.&lt;br /&gt;
|[[Minecraft:Cave spider]]s from spawners, other monsters from natural spawning.&lt;br /&gt;
|Maze-like tunnel systems filled with wooden supports and minecart rails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Stronghold]]&lt;br /&gt;
|[[File:Stronghold library Beta 1.8.png|256px]]&lt;br /&gt;
|Underground&lt;br /&gt;
|Chests can be found in multiple different types of rooms.&lt;br /&gt;
|[[Minecraft:Silverfish]] from monster eggs, other monsters from natural spawning.&lt;br /&gt;
|&lt;br /&gt;
* Large subterranean fortresses made from stone bricks and other materials.&lt;br /&gt;
* In this version, the End portal room hasn&amp;#039;t been implemented yet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Biomes ==&lt;br /&gt;
An entirely new terrain generator has been added. [[Minecraft:Biome]]s are generally larger and more distinct, and the terrain is overall flatter (with the exception of extreme hills).&lt;br /&gt;
&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Biomes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Forest]]&lt;br /&gt;
|[[File:Forest pre 1.7.png|250px]]&lt;br /&gt;
|Very similar to beta forests.&lt;br /&gt;
|&lt;br /&gt;
* [[Minecraft:Oak tree]]s&lt;br /&gt;
* [[Minecraft:Birch tree]]s&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Plains]]&lt;br /&gt;
|[[File:Plains pre 1.7.png|250px]]&lt;br /&gt;
|Larger than before.&lt;br /&gt;
|[[Minecraft:Village]]s&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Desert]]&lt;br /&gt;
|[[File:Desert pre 1.7.png|250px]]&lt;br /&gt;
|Larger than before.&lt;br /&gt;
|&lt;br /&gt;
* [[Minecraft:Cacti]]&lt;br /&gt;
* [[Minecraft:Village]]s&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Swamp]]&lt;br /&gt;
|[[File:Swamp1.8.jpg|250px]]&lt;br /&gt;
|A flat biome with vine-covered trees and large shallow lakes.&lt;br /&gt;
|[[Minecraft:Oak tree]]s&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Extreme hills]]&lt;br /&gt;
|[[File:ExtremeHills pre 1.7.png|250px]]&lt;br /&gt;
|A biome with bluish grass and very tall mountains.&lt;br /&gt;
|[[Minecraft:Oak tree]]s&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Taiga]]&lt;br /&gt;
|[[File:Taiga pre 1.1.png|250px]]&lt;br /&gt;
|A cold forest with spruce trees. Snow does not generate.&lt;br /&gt;
|[[Minecraft:Spruce tree]]s&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:River]]&lt;br /&gt;
|[[File:River pre 1.7.png|250px]]&lt;br /&gt;
|A long and thin canal of water.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Ocean]]&lt;br /&gt;
|[[File:Ocean pre 1.7.png|250px]]&lt;br /&gt;
|&lt;br /&gt;
* Large bodies of water now generate as a proper biome.&lt;br /&gt;
* Deeper and vaster than before.&lt;br /&gt;
* Floor is now made up of sand, dirt, and clay.&lt;br /&gt;
* Clay is now more commonly found due to this.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Gameplay}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Creative]] mode&lt;br /&gt;
|A new game mode in which the player can fly, cannot take damage, can break any block instantly, and has an inventory containing an infinite supply of most blocks and items.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Flying]]&lt;br /&gt;
|A new ability available in Creative mode, activated by double-tapping the {{control|jump}} key.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Sprinting]]&lt;br /&gt;
|Double-tapping the {{control|forward}} key allows you to move faster at the cost of losing [[Minecraft:hunger]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Hunger]]&lt;br /&gt;
|Food no longer instantly heals, but instead fills up a hunger bar. When at least 9 of the 10 &amp;quot;shanks&amp;quot; are filled, health slowly regenerates. Sprinting and regenerating health drains hunger.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Experience]]&lt;br /&gt;
|Killing mobs gives you experience points. Experience doesn&amp;#039;t have a use yet.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Effect]]s&lt;br /&gt;
|Temporary alterations that can affect mobs and players. Most of these are unobtainable, except for:&lt;br /&gt;
* {{EffectLink|Regeneration}}: restores health over time. Obtained by eating a [[Minecraft:golden apple]].&lt;br /&gt;
* {{EffectLink|Poison}}: damages the affected entity over time but doesn&amp;#039;t kill. Inflicted by [[Minecraft:cave spider]]s.&lt;br /&gt;
* {{EffectLink|Hunger}}: makes the hunger bar drain faster. Inflicted by eating [[Minecraft:raw chicken]] (30% chance) or [[Minecraft:rotten flesh]] (80% chance).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{|{{Simple Guide table|New Gameplay}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Controls]]&lt;br /&gt;
|&lt;br /&gt;
* Holding the left mouse button with a weapon now only swings once.&lt;br /&gt;
* Holding the right mouse button to place blocks is slightly slower than before.&lt;br /&gt;
* {{key|Shift}}+clicking the output item in a crafting square crafts all the items at once, and automatically places them in the inventory.&lt;br /&gt;
* Player list in multiplayer, defaults to {{key|Tab}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Cloud]]s&lt;br /&gt;
|&lt;br /&gt;
* Height raised to the top of the map.&lt;br /&gt;
* Can no longer phase through blocks.&lt;br /&gt;
* Movement now syncs with the game&amp;#039;s time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Damage]]&lt;br /&gt;
|Unarmed damage has been decreased from {{hp|2}} to {{hp|1}} (reverting to the behavior from before [[Minecraft:Beta 1.5]]).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Daylight cycle]]&lt;br /&gt;
|&lt;br /&gt;
* No longer requires chunk updates and is a smooth transition.&lt;br /&gt;
* A few tweaks to sunrise and sunset.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Farming]]&lt;br /&gt;
|Changed to be less volatile.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Heads-up display|HUD]]&lt;br /&gt;
|&lt;br /&gt;
* Armor bar moved to above hearts, due to addition of the hunger bar.&lt;br /&gt;
* The version tag is shown outside of the debug screen again.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Lighting]]&lt;br /&gt;
|&lt;br /&gt;
* Implemented [[Minecraft:Light#Rendered brightness|dynamic lighting]]; the brightness color on a block is given a tint based on the most prominent source of light.&lt;br /&gt;
* Block light sources (such as [[Minecraft:torch]]es or [[Minecraft:lava]]) emit a yellow-orange light, while skylight has a blue tint during nights.&lt;br /&gt;
* Ambient light value for the [[Minecraft:Overworld]] has been changed from 0.05 to 0.0.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Multiplayer]]&lt;br /&gt;
|The &amp;#039;Multiplayer join screen&amp;#039; has been improved, mainly with a [[Minecraft:server list]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Weather]]&lt;br /&gt;
|[[Minecraft:Rain]] and [[Minecraft:snow]] now render faster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Achievements/JE&lt;br /&gt;
 |id=1&lt;br /&gt;
 |title=Sniper Duel&lt;br /&gt;
 |fancy=1&lt;br /&gt;
 |Bow&lt;br /&gt;
 |Kill a [[Minecraft:skeleton]] with an arrow from more than 50 meters&lt;br /&gt;
 |Monster Hunter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
{{Navbox guides|java}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Guías de Java Edition/Adventure Update: Parte I]]&lt;br /&gt;
[[Minecraft:pt:Guias da Edição Java/Adventure Update: Part I]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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