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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_guides%2FFrostburn_Update</id>
	<title>Minecraft:Java Edition guides/Frostburn Update - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AJava_Edition_guides%2FFrostburn_Update"/>
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	<updated>2026-06-10T02:53:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_guides/Frostburn_Update&amp;diff=108872&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Java_Edition_guides/Frostburn_Update&amp;diff=108872&amp;oldid=prev"/>
		<updated>2026-05-10T11:13:20Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox guide&lt;br /&gt;
|edition=java&lt;br /&gt;
|name=Frostburn Update&lt;br /&gt;
|vers=&lt;br /&gt;
* {{vl|je 1.10|}}&lt;br /&gt;
* {{vl|je 1.10.1|}}&lt;br /&gt;
* {{vl|je 1.10.2|}}&lt;br /&gt;
|prev=Combat Update&lt;br /&gt;
|next=Exploration Update&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This guide is a simplified overview of all the changes in the [[Minecraft:Frostburn Update]] ({{JE}} 1.10.&amp;#039;&amp;#039;x&amp;#039;&amp;#039; releases), which assumes at least some familiarity with the [[Minecraft:Combat Update]] (&amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; 1.9.&amp;#039;&amp;#039;x&amp;#039;&amp;#039; releases).&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{| {{Simple Guide table|New Mobs}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Polar bear]]&lt;br /&gt;
| [[File:Polar Bear JE1 BE1.png|128px|center]]&lt;br /&gt;
| Spawns in [[Minecraft:ice plains]], [[Minecraft:ice mountains]] and [[Minecraft:ice plains spikes]] biomes.&lt;br /&gt;
|&lt;br /&gt;
{{Drop|Item|Raw Fish|0|2}} or {{Drop|Item|Raw Salmon|0|2}}&lt;br /&gt;
*{{xp|1|3}} (when killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]])&lt;br /&gt;
|&lt;br /&gt;
* Can swim fast in [[Minecraft:water]].&lt;br /&gt;
* When hit, the adults attack the [[Minecraft:player]], and the cubs run away.&lt;br /&gt;
* Adults always attack the player when cubs are around.&lt;br /&gt;
* Cubs follow adults.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Husk]]&lt;br /&gt;
| [[File:Husk JE1 BE1.png|128px|center]]&lt;br /&gt;
| 80% of [[Minecraft:zombie]]s spawned under the sky in [[Minecraft:desert]], [[Minecraft:desert hills]] and desert M biomes are husks.&lt;br /&gt;
|&lt;br /&gt;
{{Drop|Item|Rotten Flesh|0|2}}&lt;br /&gt;
{{Drop|Item|Iron Ingot|2.5%}}&lt;br /&gt;
{{Drop|Item|Carrot|2.5%}} &lt;br /&gt;
{{Drop|Item|Potato|2.5%}}&lt;br /&gt;
*{{xp|5}} ({{xp|12}} if it&amp;#039;s a baby), plus {{xp|1|3}} per equipment piece (when killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]])&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawned equipment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Drop|Block|id=Carved pumpkin|Pumpkin}}&lt;br /&gt;
{{Drop|Block|Jack o&amp;#039;Lantern}}&lt;br /&gt;
{{Drop|Item|Iron Shovel}}&lt;br /&gt;
{{Drop|Item|Iron Sword}}&lt;br /&gt;
{{Drop|Item|id=Iron Chestplate|text=Random Armor|Armor}}&lt;br /&gt;
|&lt;br /&gt;
* Behaves like a normal zombie.&lt;br /&gt;
* Doesn&amp;#039;t burn in sunlight.&lt;br /&gt;
* Applies {{EffectLink|Hunger|link=Hunger (effect)}} when attacking.&lt;br /&gt;
** Hunger is only applied if husk has an empty hand.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Stray]]&lt;br /&gt;
| [[File:Stray JE1 BE3.png|128px|center]]&lt;br /&gt;
| 80% of [[Minecraft:skeleton]]s spawned under the sky in [[Minecraft:ice plains]], [[Minecraft:ice mountains]] and [[Minecraft:ice plains spikes]] biomes are strays.&lt;br /&gt;
|&lt;br /&gt;
{{Drop|Item|Bone|0|2}}&lt;br /&gt;
{{Drop|Item|Arrow|0|2}}&lt;br /&gt;
{{Drop|Item|Arrow of Slowness|0|1}}&lt;br /&gt;
*{{xp|5}}, plus {{xp|1|3}} per equipment piece (when killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]])&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawned equipment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Drop|Block|id=Carved pumpkin|Pumpkin}}&lt;br /&gt;
{{Drop|Block|Jack o&amp;#039;Lantern}}&lt;br /&gt;
{{drop|item|Bow}}&lt;br /&gt;
|&lt;br /&gt;
* Behaves like a normal skeleton.&lt;br /&gt;
* Shoots arrows of {{EffectLink|Slowness}} (0:30) at the target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{| {{Simple Guide table|Changed Mobs}} &lt;br /&gt;
|-&lt;br /&gt;
| All [[Minecraft:mob]]s&lt;br /&gt;
|&lt;br /&gt;
| Now can shoot while in a [[Minecraft:boat]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Enderman]] &lt;br /&gt;
| [[File:Enderman JE2.png|128px]]&lt;br /&gt;
|&lt;br /&gt;
* Now can spawn in [[Minecraft:the Nether]].&lt;br /&gt;
* Now can pick up [[Minecraft:netherrack]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Skeleton]]&lt;br /&gt;
| [[File:Skeleton JE5 BE3.png|128px]]&lt;br /&gt;
| Burning skeletons now have a 50% chance of shooting flaming arrows.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blocks ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{| {{Simple Guide table|New Blocks}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Bone block]]&lt;br /&gt;
| [[File:Bone Block (UD) JE1 BE1.png|84px|center]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1=Bone Meal&lt;br /&gt;
|B1=Bone Meal&lt;br /&gt;
|C1=Bone Meal&lt;br /&gt;
|A2=Bone Meal&lt;br /&gt;
|B2=Bone Meal&lt;br /&gt;
|C2=Bone Meal&lt;br /&gt;
|A3=Bone Meal&lt;br /&gt;
|B3=Bone Meal&lt;br /&gt;
|C3=Bone Meal&lt;br /&gt;
|Output=Bone Block&lt;br /&gt;
}}&lt;br /&gt;
* Can be found as a part of fossils.&lt;br /&gt;
| Pickaxe&lt;br /&gt;
| Can be crafted back to 9 bone meal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Magma block]]&lt;br /&gt;
| [[File:Magma Block JE1 BE1.png|84px|center]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1=Magma Cream&lt;br /&gt;
|A2=Magma Cream&lt;br /&gt;
|B1=Magma Cream&lt;br /&gt;
|B2=Magma Cream&lt;br /&gt;
|Output=Magma Block&lt;br /&gt;
}}&lt;br /&gt;
* Can be generated in [[Minecraft:the Nether]] between Y=23 and Y=37.&lt;br /&gt;
| Pickaxe&lt;br /&gt;
|&lt;br /&gt;
* Mobs and players take {{hp|1}} damage every second while standing on the magma blocks.&lt;br /&gt;
** If sneaking, wearing [[Minecraft:Frost Walker]]-enchanted armor, or under the {{EffectLink|Fire Resistance}} effect, they don&amp;#039;t take damage.&lt;br /&gt;
* Magma blocks remove the water block on top randomly.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Nether wart block]]&lt;br /&gt;
| [[File:Nether Wart Block JE1 BE1.png|84px|center]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1=Nether Wart&lt;br /&gt;
|B1=Nether Wart&lt;br /&gt;
|C1=Nether Wart&lt;br /&gt;
|A2=Nether Wart&lt;br /&gt;
|B2=Nether Wart&lt;br /&gt;
|C2=Nether Wart&lt;br /&gt;
|A3=Nether Wart&lt;br /&gt;
|B3=Nether Wart&lt;br /&gt;
|C3=Nether Wart&lt;br /&gt;
|Output=Nether Wart Block&lt;br /&gt;
}}&lt;br /&gt;
| Any&lt;br /&gt;
|&lt;br /&gt;
* Can be used as a decorative block.&lt;br /&gt;
* &amp;#039;&amp;#039;Cannot&amp;#039;&amp;#039; be crafted back to nether wart.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Red nether bricks]]&lt;br /&gt;
| [[File:Red Nether Bricks JE1 BE1.png|84px|center]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1=Nether Wart&lt;br /&gt;
|B1=Nether Brick&lt;br /&gt;
|A2=Nether Brick&lt;br /&gt;
|B2=Nether Wart&lt;br /&gt;
|Output=Red Nether Bricks&lt;br /&gt;
}}&lt;br /&gt;
| Pickaxe&lt;br /&gt;
| Can be used as a decorative block.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Structure void]]&lt;br /&gt;
| [[File:Structure Void (item) JE1.png|84px|center]]&lt;br /&gt;
| Obtainable through commands.&lt;br /&gt;
| N/A &lt;br /&gt;
| A technical block used for saving and loading structures.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{|{{Simple Guide table|Changed Blocks}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Dispenser]] &lt;br /&gt;
| [[File:Dispenser JE2 BE1.png|84px]]&lt;br /&gt;
| Can now equip [[Minecraft:shield]]s onto [[Minecraft:player]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Hardened clay]]&lt;br /&gt;
| [[File:Terracotta JE1 BE1.png|84px]]&lt;br /&gt;
| Renamed from &amp;quot;&amp;lt;Color&amp;gt; Stained Clay&amp;quot; to &amp;quot;&amp;lt;Color&amp;gt; Hardened Clay&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{| {{Simple Guide table|Changed Items}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Chorus fruit]] and [[Minecraft:ender pearl]]&lt;br /&gt;
| {{Animate|Chorus Fruit JE1 BE1.png;Ender Pearl JE2 BE1.png|84px}} &lt;br /&gt;
| They now can teleport riders from their mounts.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Firework rocket]]&lt;br /&gt;
| [[File:Firework Rocket JE1 BE1.png|84px]]&lt;br /&gt;
| Recipe now produces three rockets rather than only one.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Fishing rod]] &lt;br /&gt;
| [[File:Fishing Rod JE1 BE1.png|84px]]&lt;br /&gt;
| Now can pull [[Minecraft:item]]s to the player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Biomes ==&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{|{{Simple Guide table|Changed Biomes}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Plains]] and [[Minecraft:sunflower plains]]&lt;br /&gt;
| [[File:Plains tree.png|256px]]&lt;br /&gt;
| They now have a few oak trees.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Ice plains]], [[Minecraft:ice mountains]] and [[Minecraft:ice plains spikes]]&lt;br /&gt;
| [[File:Snowy Tundra.png|256px]]&lt;br /&gt;
| They now don&amp;#039;t spawn passive mobs other than [[Minecraft:rabbit]]s and [[Minecraft:polar bear]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Mesa]] &lt;br /&gt;
| [[File:Badlands.png|256px]]&lt;br /&gt;
|&lt;br /&gt;
* [[Minecraft:Hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.&lt;br /&gt;
* In addition to the normal 2 blobs of [[Minecraft:gold ore]] below Y=32, it also attempts to generate 20 blobs between Y=32 and Y=79.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Structures ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Image !! Generation !! Consists of !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|Fossil}}&lt;br /&gt;
| {{Animate|Fossil Skull 1 JE1 BE1.png;Fossil Skull 2 JE1 BE1.png;Fossil Skull 3 JE1 BE1.png;Fossil Skull 4 JE1 BE1.png|278x278px}}&amp;lt;br&amp;gt;{{Animate|Fossil Spine 1 JE1 BE1.png;Fossil Spine 2 JE1 BE1.png;Fossil Spine 3 JE1 BE1.png;Fossil Spine 4 JE1 BE1.png|278x278px}}&lt;br /&gt;
| Generates underground in [[Minecraft:desert]]s, [[Minecraft:swampland]]s, and their M and hills variants.&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Bone Block}}&lt;br /&gt;
* {{BlockLink|Coal Ore}}&lt;br /&gt;
| Fossils look like the skulls and spines of giant extinct creatures.&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|id=badlands mineshaft|link=Mineshaft|Mesa mineshaft}}&lt;br /&gt;
| [[File:Badlands mineshaft JE1 BE1.png|278x278px|center]]&lt;br /&gt;
| [[Minecraft:Mineshaft]]s in [[Minecraft:mesa]] generate differently now.&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Dark Oak Planks}}&lt;br /&gt;
* {{BlockLink|Dark Oak Fence}}&lt;br /&gt;
* {{BlockLink|Rail}}&lt;br /&gt;
* {{BlockLink|Torch}}&lt;br /&gt;
* {{BlockLink|Cobweb}}&lt;br /&gt;
* {{BlockLink|Dirt}}&lt;br /&gt;
* {{BlockLink|link=Monster Spawner|Cave Spider Spawner}}&lt;br /&gt;
* {{EntityLink|id=Minecart with chest|link=Mineshaft#Loot|Minecart with Loot Chest}}&lt;br /&gt;
|&lt;br /&gt;
* The midpoint of a mesa mineshaft is near sea level.&lt;br /&gt;
* Uses dark oak wood for wooden structures.&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|id=village|Taiga village}}&lt;br /&gt;
| [[File:SpruceHouse.png|278x278px|center]]&lt;br /&gt;
| Villages made from spruce wood can generate in taiga biomes.&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Spruce log}}&lt;br /&gt;
* {{BlockLink|Spruce Planks}}&lt;br /&gt;
* {{BlockLink|Cobblestone}}&lt;br /&gt;
* {{BlockLink|Glass Pane}}&lt;br /&gt;
* {{BlockLink|Spruce Fence}}&lt;br /&gt;
* {{EntityLink|Villager}}&lt;br /&gt;
| Similar to other village types, but made from different materials.&lt;br /&gt;
|-&lt;br /&gt;
| {{EnvLink|id=village|Zombie village}}&lt;br /&gt;
| [[File:ZombieVillageBrightened.png|278x278px|center]]&lt;br /&gt;
| [[Minecraft:Village]]s have a small chance of generating as a zombie village.&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|id=all-logs|Log}}&lt;br /&gt;
* {{BlockLink|Planks}}&lt;br /&gt;
* {{BlockLink|Cobblestone}}&lt;br /&gt;
* {{BlockLink|Glass Pane}}&lt;br /&gt;
* {{BlockLink|id=all-fences|Fence}}&lt;br /&gt;
* {{EntityLink|Zombie Villager}}&lt;br /&gt;
|&lt;br /&gt;
* All generated villagers are instead [[Minecraft:zombie villager]]s. These zombie villagers don&amp;#039;t despawn.&lt;br /&gt;
* There are no [[Minecraft:door]]s or [[Minecraft:torch]]es in the village.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
{|{{Simple Guide table|Changed Structures}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Mineshaft]]&lt;br /&gt;
| [[File:Old Mineshaft.png|256px]]&lt;br /&gt;
|&lt;br /&gt;
* Features generate differently if above ground.&lt;br /&gt;
** Cave spider [[Minecraft:Monster Spawner|spawner]]s no longer generate if sky light is 8 or more.&lt;br /&gt;
** Wooden structures no longer generate if above is air or sky light is 8 or more.&lt;br /&gt;
** [[Minecraft:Rail]]s in corridors are more complete if sky light is below 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Village]]&lt;br /&gt;
| {{Animate|AcaciaHouse.png|256px}}&lt;br /&gt;
|&lt;br /&gt;
* No longer restricted by [[Minecraft:biome]] boundaries, meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.&lt;br /&gt;
* Now generates in taigas (but not variants).&lt;br /&gt;
* Village structures are now made with the wood type of that biome.&lt;br /&gt;
** In savanna villages, acacia log is used instead of cobblestone.&lt;br /&gt;
** Blacksmiths and churches always use cobblestone.&lt;br /&gt;
* Paths are now made with different material depending on the existing terrain.&lt;br /&gt;
** If replacing grass blocks, the path is made from [[Minecraft:grass path]].&lt;br /&gt;
** If replacing water or lava, the path is made from [[Minecraft:planks]].&lt;br /&gt;
*** In desert villages, [[Minecraft:smooth sandstone]] is used instead of planks.&lt;br /&gt;
** If replacing sand, sandstone, or red sandstone, the path is gravel on top of cobblestone.&lt;br /&gt;
*** In desert villages, sandstone is used instead of gravel and cobblestone.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Huge mushroom]] &lt;br /&gt;
| {{Animate|Red Hugemushroom y13block.jpg|256px}}&lt;br /&gt;
| Now has a chance of generating twice as tall as normal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Cave]] &lt;br /&gt;
| [[File:Round Cave.png|256px]]&lt;br /&gt;
| No longer turn adjacent [[Minecraft:sand]] blocks in the ceiling into [[Minecraft:sandstone]] when generating.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:End portal]] &lt;br /&gt;
| [[File:End Portal (Active).png|256px]]&lt;br /&gt;
| Now replaces all blocks inside the portal frame ring when activating.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
=== New ===&lt;br /&gt;
{|{{Simple Guide table|New Gameplay}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Minecraft:Options#Controls|Auto-jump]]&lt;br /&gt;
| Automatically makes the player jump when running towards a one-block-tall obstacle.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
{{Navbox guides|java}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Guías de Java Edition/Frostburn Update]]&lt;br /&gt;
[[Minecraft:ja:ガイド/Java Edition/フロストバーン・アップデート]]&lt;br /&gt;
[[Minecraft:ru:Обзоры версий Java Edition/Frostburn Update]]&lt;br /&gt;
[[Minecraft:zh:Java版指南/霜炙更新]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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