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	<title>Minecraft:Java Edition pre-Classic rd-132211 - Revision history</title>
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	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Unreleased|available=1}}&lt;br /&gt;
{{No unedited version}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|title=rd-132211&lt;br /&gt;
|image=Pre-Classic rd-132211.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|phase=pre-Classic&lt;br /&gt;
|date=May 13, 2009&lt;br /&gt;
|unreleased=true&lt;br /&gt;
|built=August 6, 2013 (launcher version)&lt;br /&gt;
|jsonhash=8b6e0c4f183ffb61b6a0c818787b0499b315123e&lt;br /&gt;
|clientdl=Original unavailable&amp;lt;br&amp;gt;{{dl|393e8d4b4d708587e2accd7c5221db65365e1075|client|title=Launcher client}}&lt;br /&gt;
|prefix=pre-Classic&lt;br /&gt;
|prev=Cave game tech test&lt;br /&gt;
|next=rd-132328&lt;br /&gt;
|java_manual=6&lt;br /&gt;
}}&lt;br /&gt;
The first labeled [[Minecraft:pre-Classic]] version was made on May 13, 2009, at 20:11 UTC.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20140911065540/https://s3.amazonaws.com/Minecraft.Download/versions/rd-132211/rd-132211.json rd-132211.json]&amp;lt;/ref&amp;gt; It is the oldest version available in the &amp;#039;&amp;#039;[[Minecraft:Minecraft Launcher]]&amp;#039;&amp;#039; and the current oldest archived version of &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The copy in the launcher was last modified on August 6, 2013, making it technically not original.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Placing and destroying [[Minecraft:block]]s. &lt;br /&gt;
** Left-clicking places a block. Right-clicking destroys a block.&lt;br /&gt;
** Blocks cannot be placed past the existing border.&lt;br /&gt;
** Players can place blocks on the space they are occupying.&lt;br /&gt;
** Added a flashing white overlay that displays on the side of a block that the player has their mouse over.&lt;br /&gt;
* The level can be saved by pressing {{Keys|Enter}} or leaving the game.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Level generation improved to be not so messy and random, as shown in the &amp;#039;&amp;#039;[[Minecraft:Cave game tech test]]&amp;#039;&amp;#039; video, but instead completely flat, which was similar to a [[Minecraft:superflat]] world.&lt;br /&gt;
* The build limit is Y=64.&lt;br /&gt;
* Blocks generate from Y=0 to Y=43, below Y=0 is essentially the void.&lt;br /&gt;
* Visually, Y=43 are always [[Minecraft:grass block]]s, with all other blocks being [[Minecraft:stone]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cave]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Caves no longer generate.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; 3 bugs reported&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Block]]s can be placed directly within the space occupied by the player.&amp;lt;ref&amp;gt;TigIRC logs: &amp;quot;&amp;#039;&amp;#039;(14:10:09) Zaratustra: I can spawn blocks where I currently exist&amp;#039;&amp;#039;&amp;quot; [...] &amp;quot;&amp;#039;&amp;#039;(14:10:32) notch: yeah, it&amp;#039;s one of those bugs.. I keep ignoring it&amp;#039;&amp;#039;&amp;quot; (18:10 UTC, May 16, 2009)&amp;lt;/ref&amp;gt; This bug remained in the game until [[Minecraft:Classic 0.0.9a]].&lt;br /&gt;
* Some players experience extreme levels of lag when getting close to the ground after booting up the game, making it unplayable. The FPS becomes moderately stable and somewhat smoother when the player builds up using blocks, though not completely.&amp;lt;ref&amp;gt;{{cite|url=https://www.minecraftforum.net/forums/support/java-edition-support/3050629-resolved-minecraft-pre-classic-versions-are|title=&amp;amp;#91;RESOLVED&amp;amp;#93; Minecraft pre-classic versions are EXTREMELY slow and unplayable|date=January 10, 2021|author=firwulf|website=Minecraft Forum}}&amp;lt;/ref&amp;gt; A tutorial on how to fix this can be found [https://www.reddit.com/r/Minecraft/comments/1pni7p9/tutorial_how_to_eliminate_lag_when_touching_the/ here].&lt;br /&gt;
&lt;br /&gt;
* The camera pivot bug causes the view to rotate around a fixed point in the world instead of rotating on the player&amp;#039;s axis. This causes the player&amp;#039;s perspective to physically shift when looking around.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The &amp;quot;rd&amp;quot; before the version number &amp;#039;&amp;#039;&amp;#039;old_alpha rd-132211&amp;#039;&amp;#039;&amp;#039; stands for &amp;#039;&amp;#039;[[Minecraft:RubyDung]]&amp;#039;&amp;#039;, a game Notch was working on before &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;, whose codebase was later reused for &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.&lt;br /&gt;
* Level data is saved in a single {{cd|level.dat}} file inside the game&amp;#039;s root directory, unlike future versions that have dedicated folders.&lt;br /&gt;
* While the intended level size is 256×64×256, technically a world of any size can be loaded. However, worlds that are too small will have generation put on top of them, and worlds that are too large will fill the entire world and then get cut off.&lt;br /&gt;
* Grass blocks are stored using the same block ID as stone; the difference between them is purely visual.&lt;br /&gt;
* Despite normally only using 2 block IDs (0 and 1), 0–255 are all possible IDs. Invalid IDs appear as air, but do not get converted into it.&lt;br /&gt;
* Because of all of the above, theoretically any [[Minecraft:w:gzip|gzipped file]] called {{cd|level.dat}} can be loaded as a world without issue, including a [[Minecraft:Java_Edition_level_format#level.dat_format|modern level.dat]] file. Note this will likely corrupt the file upon saving, due to the extra generation when the world is undersized, or the trimming applied when it is oversized, or simply any blocks placed/broken.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rd132211 house.png|Picture of a house&lt;br /&gt;
Rd132211 castle.png|Picture of a castle&lt;br /&gt;
Pre-classic rd-132211.png|Picture of a patch of grass&lt;br /&gt;
Rd-132211.png|A lot of stone&lt;br /&gt;
Rd-132211 falling.png|Falling over the edge&lt;br /&gt;
Rd-132211 stone field.png|Another screenshot from this version, showing a field of stone.&lt;br /&gt;
7-6-25 rd-132211 megabuild.png|Picture of a partially built town&lt;br /&gt;
CC-BY 0.3 image of rd-132211.png|Free depiction of this version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|Pre-classic}}&lt;br /&gt;
&lt;br /&gt;
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[[Minecraft:zh:Java版pre-Classic rd-132211]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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