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	<title>Minecraft:Java Edition pre-Classic rd-132328 - Revision history</title>
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	<updated>2026-04-13T21:42:40Z</updated>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Unreleased|available=1}}&lt;br /&gt;
{{No unedited version}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|title=rd-132328&lt;br /&gt;
|image=Human Mob.jpg&lt;br /&gt;
|image2=Rd-132328.png&lt;br /&gt;
|edition=Java&lt;br /&gt;
|phase=pre-Classic&lt;br /&gt;
|date=May 13, 2009&lt;br /&gt;
|unreleased=true&lt;br /&gt;
|built=August 6, 2013 (launcher version)&lt;br /&gt;
|clientdl=Original unavailable&amp;lt;br&amp;gt;{{dl|12dace5a458617d3f90337a7ebde86c0593a6899|client|title=Launcher client}}&lt;br /&gt;
|jsonhash=75ae3d2cf1615ed2e42e7e1ad8147db49357e029&lt;br /&gt;
|prefix=pre-Classic&lt;br /&gt;
|prev=rd-132211&lt;br /&gt;
|next=rd-20090515&lt;br /&gt;
|java_manual=6&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;rd-132328&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:pre-Classic]] version made on May 13, 2009, at 21:28 UTC, which added mobs.&amp;lt;ref&amp;gt;{{link|url=https://web.archive.org/web/20140911065542/s3.amazonaws.com/Minecraft.Download/versions/rd-132328/rd-132328.json|title=rd-132328.json|date=May 13, 2009}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The copy in the [[Minecraft:launcher]] was last modified on August 6, 2013, making it technically not original.&lt;br /&gt;
&lt;br /&gt;
This version is the last to be called &amp;#039;&amp;#039;Cave Game&amp;#039;&amp;#039;, as the game was renamed to &amp;quot;&amp;#039;&amp;#039;Minecraft: Order of the Stone&amp;#039;&amp;#039;&amp;quot; on the following day (May 14).&amp;lt;ref&amp;gt;{{citation|url=https://web.archive.org/web/20210514000953/https://notch.tumblr.com/post/107676487/minecraft-order-of-the-stone|title=Minecraft: Order of the Stone|website=[[Minecraft:The Word of Notch]]|date=May 14, 2009}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Steve_JE1.png|40px]] [[File:Old human mob walking animation.gif|40px]] [[Minecraft:Mob (entity)|Mob]]s&amp;lt;ref&amp;gt;{{citation|url=https://web.archive.org/web/20210507203659/notch.tumblr.com/post/107611170/exhausted-but-happy|title=Exhausted, but happy|website=The Word of Notch|date=May 14, 2009}}&amp;lt;/ref&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Run randomly around the map, flailing their arms with no proper AI or movement animation.&lt;br /&gt;
* The first [[Minecraft:mob]] to be added into the game.&lt;br /&gt;
* 100 spawn at random positions upon world generation and loading.&lt;br /&gt;
* Does not save into the {{cd|level.dat}} file.&lt;br /&gt;
** Once the world is closed and reopened, all mobs previously there would have [[Minecraft:despawn]]ed and new ones would spawn in.&lt;br /&gt;
* Reused from &amp;#039;&amp;#039;[[Minecraft:Zombie Town]]&amp;#039;&amp;#039;, an abandoned project made by Notch before &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.&lt;br /&gt;
* Are referred to as [[Minecraft:zombie]]s in the code.&lt;br /&gt;
* Their texture is now known as [[Minecraft:Steve]].&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World spawn]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player is supposed to slowly rise up to the ground level if they spawn under the world. However, it is impossible to spawn under the world without modding, hence why it is unused.{{check version}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The &amp;quot;rd&amp;quot; before the version number stands for &amp;#039;&amp;#039;[[Minecraft:RubyDung]]&amp;#039;&amp;#039;, a game Notch was working on before &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;, whose codebase was later reused for &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.&lt;br /&gt;
* The oldest publicly known &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; world level is for this version.&amp;lt;ref&amp;gt;{{ytl|hdCO4ZZghbo}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20230731180114/https://cdn.discordapp.com/attachments/361636558568423435/1085264531783176322/level.dat level.dat] download&amp;lt;/ref&amp;gt;&lt;br /&gt;
* This version marks the first appearance of [[Minecraft:Steve]] in &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.&lt;br /&gt;
* While the intended level size is 256×64×256, technically a world of any size can be loaded. However, worlds that are too small will have generation put on top of them, and worlds that are too large will fill the entire world and then get cut off.&lt;br /&gt;
* Grass blocks are stored using the same block ID as stone; the difference between them is purely visual.&lt;br /&gt;
* Despite normally only using 2 block IDs (0 and 1), 0–255 are all possible IDs. Invalid IDs appear as air, but do not get converted into it.&lt;br /&gt;
* Because of all of the above, theoretically any [[Minecraft:w:gzip|gzipped file]] file called &amp;lt;code&amp;gt;level.dat&amp;lt;/code&amp;gt; can be loaded as a world without issue, including a [[Minecraft:Java Edition level format#level.dat format|modern level.dat]] file. Note this will likely corrupt the file upon saving, due to the extra generation when the world is undersized, or the trimming applied when it is oversized, or simply any blocks placed/broken.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rd-132328 humans in the pit.png|Two mobs in a pit&lt;br /&gt;
Rd-132328 world from above.png|A world from above&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition versions|Pre-classic}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Java edice Pre-Classic rd-132328]]&lt;br /&gt;
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[[Minecraft:zh:Java版pre-Classic rd-132328]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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