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	<title>Minecraft:Lead - Revision history</title>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Lead&amp;diff=50283&amp;oldid=prev</id>
		<title>imported&gt;RedX: There is already a description row stating it being exclusive to Bedrock and Education</title>
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		<updated>2026-04-02T02:11:36Z</updated>

		<summary type="html">&lt;p&gt;There is already a description row stating it being exclusive to Bedrock and Education&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{About|the item used for leashing and leading mobs|the chemical element|Element#Lead}}&lt;br /&gt;
{{Infobox item&lt;br /&gt;
| image = Lead.png&lt;br /&gt;
| invimage = Lead&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leads&amp;#039;&amp;#039;&amp;#039; are utility [[Minecraft:item]]s used to leash and lead certain [[Minecraft:entities]]. Leashed entities can be tied to [[Minecraft:fence]]s or other entities by {{Control|using}} the fence or entity while [[Minecraft:sneaking]]. A lead can be removed from an entity by [[Minecraft:shearing]] it.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Mob loot ===&lt;br /&gt;
[[Minecraft:Wandering trader]]s always spawn with 2 [[Minecraft:trader llama]]s, each held with a lead. When a trader llama is detached, either by killing it or the wandering trader, dragging them far apart, using shears, or putting the llama in a [[Minecraft:boat]] or a [[Minecraft:minecart]], the lead drops at the llama&amp;#039;s position.&lt;br /&gt;
&lt;br /&gt;
=== Generated loot ===&lt;br /&gt;
{{LootChestItem|lead}}&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = String&lt;br /&gt;
|B1 = String&lt;br /&gt;
|A2 = String&lt;br /&gt;
|B2 = String&lt;br /&gt;
|C3 = String&lt;br /&gt;
|Output = Lead, 2&lt;br /&gt;
|type = Utility&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Crafting ingredient ===&lt;br /&gt;
{{crafting usage}}&lt;br /&gt;
&lt;br /&gt;
=== Leashing mobs ===&lt;br /&gt;
[[File:SuspendedPigs.png|190px|thumb|One block tall mobs, such as pigs, suspend at 7 blocks above the ground.]]&lt;br /&gt;
[[File:SuspendedCows.png|190px|thumb|Two block tall mobs, such as cows, also suspend at 7 blocks above the ground.]]&lt;br /&gt;
&lt;br /&gt;
{{control|Using}} a lead on a [[Minecraft:mob]] ties the lead to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but each mob held requires its own lead. Mobs can also be attached to other mobs with leads.&lt;br /&gt;
&lt;br /&gt;
It is possible to leash the following mobs and other entities:&lt;br /&gt;
{{columns-list|colwidth=11em|&lt;br /&gt;
* {{EntityLink|Allay}}&lt;br /&gt;
* {{EntityLink|Armadillo}}&lt;br /&gt;
* {{EntityLink|Axolotl}}&lt;br /&gt;
* {{EntityLink|Bee}}&lt;br /&gt;
* {{EntityLink|id=oak boat|Boat}}&lt;br /&gt;
* {{EntityLink|id=oak boat with chest|Boat with Chest}}&lt;br /&gt;
* {{EntityLink|Camel}}&lt;br /&gt;
* {{EntityLink|Cat}}&lt;br /&gt;
* {{EntityLink|Chicken}}&lt;br /&gt;
* {{EntityLink|Copper Golem}}&lt;br /&gt;
* {{EntityLink|Cow}}&lt;br /&gt;
* {{EntityLink|Dolphin}}&lt;br /&gt;
* {{EntityLink|Donkey}}&lt;br /&gt;
* {{EntityLink|Fox}}&lt;br /&gt;
* {{EntityLink|Frog}}&lt;br /&gt;
* {{EntityLink|Glow Squid}}&lt;br /&gt;
* {{EntityLink|Goat}}&lt;br /&gt;
* {{EntityLink|Happy Ghast}}&lt;br /&gt;
* {{EntityLink|Hoglin}}&lt;br /&gt;
* {{EntityLink|Horse}}&lt;br /&gt;
* {{EntityLink|Iron Golem}}&lt;br /&gt;
* {{EntityLink|Llama}}&lt;br /&gt;
* {{EntityLink|Mooshroom}}&lt;br /&gt;
* {{EntityLink|Mule}}&lt;br /&gt;
* {{EntityLink|Ocelot}}&lt;br /&gt;
* {{EntityLink|Parrot}}&lt;br /&gt;
* {{EntityLink|Pig}}&lt;br /&gt;
* {{EntityLink|Polar Bear}}&lt;br /&gt;
* {{EntityLink|Rabbit}}&lt;br /&gt;
* {{EntityLink|Sheep}}&lt;br /&gt;
* {{EntityLink|Skeleton Horse}}&lt;br /&gt;
* {{EntityLink|Sniffer}}&lt;br /&gt;
* {{EntityLink|Snow Golem}}&lt;br /&gt;
* {{EntityLink|Squid}}&lt;br /&gt;
* {{EntityLink|Strider}}&lt;br /&gt;
* {{EntityLink|Sulfur Cube}}&lt;br /&gt;
* {{EntityLink|Trader Llama}}&lt;br /&gt;
* {{EntityLink|Zoglin}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
These mobs can only be leashed when not hostile:&lt;br /&gt;
* {{EntityLink|Nautilus}}&lt;br /&gt;
* {{EntityLink|Wolf}}&lt;br /&gt;
* {{EntityLink|Zombie Nautilus}}&lt;br /&gt;
&lt;br /&gt;
These mobs can only be leashed when not mounted by a hostile mob:&lt;br /&gt;
* {{EntityLink|Camel Husk}}&lt;br /&gt;
* {{EntityLink|Zombie Horse}}&lt;br /&gt;
* {{EntityLink|Zombie Nautilus}}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Minecraft:bat]]s, [[Minecraft:panda]]s, [[Minecraft:fish]], [[Minecraft:tadpole]]s, [[Minecraft:turtle]]s, [[Minecraft:villager]]s, [[Minecraft:wandering trader]]s, [[Minecraft:NPC]]s, [[Minecraft:agent]]s, and monsters other than the ones listed above can be leashed using a map editor or [[Minecraft:NBT]] editor.&lt;br /&gt;
&lt;br /&gt;
With a mob on a lead held by the player, {{control|using}} the lead on any type of [[Minecraft:fence]] attaches the lead to it with a visible knot, tying the mob to it. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.&lt;br /&gt;
&lt;br /&gt;
Pressing the {{control|use item}} control on a leash knot will leash any player-leashed mobs to the leash knot, or if the player is not currently leashing any mobs, leash all mobs leashed to the leash knot to the player.&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Sneaking]] and pressing the {{control|use item}} control on a leashable mob while already having other mobs leashed will leash any leashed mobs to the new mob. If a [[Minecraft:boat]] or any leashable mob that cannot fit into a boat is leashed to a [[Minecraft:happy ghast]] (aside from another happy ghast), it will be attached in a four-leash configuration hanging below the happy ghast.&lt;br /&gt;
&lt;br /&gt;
A lead is broken by pressing the {{control|use item}} control on the leashed mob again, hitting the knot, removing or pushing the attached fence post, or using [[Minecraft:shears]] on a leashed mob or a leash knot. Leads also break when hit by projectiles. Whenever a lead is removed or broken, it drops as an [[Minecraft:item (entity)|item]] at the location of the mob. However, it does not drop when unleashed in Creative mode.{{only|java}}&amp;lt;ref&amp;gt;{{bug|MCPE-79639|MCPE-79639|Unleashing a mob in creative mode drops an unnecessary lead|WF}}&amp;lt;/ref&amp;gt; A lead does not break if the attached animal dies.&lt;br /&gt;
&lt;br /&gt;
A lead can stretch a maximum of 12 blocks (16 if the leashed mob is a [[Minecraft:happy ghast]]). If the mob can move toward the player or fence post, it does so. If not, or if the mob is moving quickly away from the player, the lead breaks. The lead also breaks if the player uses a [[Minecraft:firework rocket]] while using [[Minecraft:elytra]].&lt;br /&gt;
&lt;br /&gt;
When the player or the knot is more than 7 blocks above the ground, the mob being leashed becomes suspended.&lt;br /&gt;
&lt;br /&gt;
Most mobs that can be leashed can still be leashed even if attacking the player leashing them, and any attached leads do not break.&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Wolves]], [[Minecraft:nautilus]]es, and [[Minecraft:zombie nautilus]]es cannot be leashed after becoming angry. Despite this, if they become angry while already leashed, the lead does not break, but it cannot be reattached when broken through other methods while the mob is still angry.&lt;br /&gt;
&lt;br /&gt;
When moving downward and accelerating toward the ground, leashed mobs accumulate fall damage and take it if they hit the ground while still accelerating. When moving up or decelerating (such as when the lead is stretched to its limit), the fall distance is set to one block, so the mob does not take any fall damage if it touches the ground.&lt;br /&gt;
&lt;br /&gt;
If the player walks into and back out of a [[Minecraft:nether portal]] while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as an item in the other dimension.&lt;br /&gt;
&lt;br /&gt;
A lead can be used to remove a mob from a boat without needing to break the boat, if the mob can normally be leashed.&lt;br /&gt;
&lt;br /&gt;
{{IN|be}}, if a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via a portal), sometimes the lead breaks and drops as an item, leaving the mob free to wander around.&amp;lt;ref&amp;gt;[[Minecraft:bugtracker:MCPE-157182|MCPE-157182]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Boats are unaffected by leads if a player is a direct passenger to a boat. Leads still work on boats with a player riding a mob that is riding the boat.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{Edition|Java}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Lead Knot break1.ogg&lt;br /&gt;
|sound2=Lead Knot break2.ogg&lt;br /&gt;
|sound3=Lead Knot break3.ogg&lt;br /&gt;
|subtitle=Lead untied&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a lead is detached from a mob or fence&lt;br /&gt;
|id=item.lead.untied&lt;br /&gt;
|translationkey=subtitles.item.lead.untied&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Lead Knot place1.ogg&lt;br /&gt;
|sound2=Lead Knot place2.ogg&lt;br /&gt;
|sound3=Lead Knot place3.ogg&lt;br /&gt;
|subtitle=Lead tied&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a lead is placed on a mob or fence&lt;br /&gt;
|id=item.lead.tied&lt;br /&gt;
|translationkey=subtitles.item.lead.tied&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance = 16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Leash Knot Break.ogg&lt;br /&gt;
|subtitle=Lead snaps&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a lead is broken due to distance&lt;br /&gt;
|id=item.lead.break&lt;br /&gt;
|translationkey=subtitles.item.lead.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Edition|Bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Lead Knot break1.ogg&lt;br /&gt;
|sound2=Lead Knot break2.ogg&lt;br /&gt;
|sound3=Lead Knot break3.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a lead is broken by {{ctrl|interacting}} with it&lt;br /&gt;
|id=leashknot.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Lead Knot place1.ogg&lt;br /&gt;
|sound2=Lead Knot place2.ogg&lt;br /&gt;
|sound3=Lead Knot place3.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a lead is placed on a mob or fence&lt;br /&gt;
|id=leashknot.place&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Leash Knot Break.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a lead is broken due to distance&lt;br /&gt;
|id=item.lead.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Leash knot ==&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| title = Leash Knot&lt;br /&gt;
| image = Knot.png&lt;br /&gt;
| imagesize = 100px&lt;br /&gt;
| size = Height: 0.5 blocks&amp;lt;br&amp;gt;Width: 0.375 blocks&lt;br /&gt;
| networkid = &amp;#039;&amp;#039;&amp;#039;[[Minecraft:JE]]&amp;#039;&amp;#039;&amp;#039;: 77&lt;br /&gt;
}}&lt;br /&gt;
A leash knot is an [[Minecraft:entity]] created when the [[Minecraft:player]] right-clicks a fence post while having a [[Minecraft:mob]] leashed. It can be destroyed by attacking it, which detaches all [[Minecraft:mob]]s bound to the post and drops the leads.&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
Using the command {{cmd|summon minecraft:leash_knot &amp;lt;X Y Z&amp;gt;}}, it is possible to summon a leash knot without using a fence. A leash knot spawned this way does not have a leash attached to it.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|firstcolumnname=Item&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Lead&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=lead&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|firstcolumnname=Entity&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leash Knot&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=leash_knot&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|firstcolumnname=Item&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|notshowbeitemforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Lead&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=lead&lt;br /&gt;
|id=547&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|firstcolumnname=Entity&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|notshowbeitemforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leash Knot&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=leash_knot&lt;br /&gt;
|id=88&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
Leash knots have entity data that define various properties of the entity.&lt;br /&gt;
&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot; style=&amp;quot;margin-top: 0;&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{el|bedrock}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|So I Got That Going for Me}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|When the Squad Hops into Town}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{missing information|The history of a lot of mobs be leashed}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.6.1|dev=13w16a|[[File:Lead JE1 BE1.png|32px]] Added leads. &lt;br /&gt;
|Leads do not currently have a tooltip and are called &amp;quot;leashes&amp;quot; in [https://web.archive.org/web/20130421003727/http://www.mojang.com/2013/04/minecraft-snapshot-13w16a-and-new-launcher/ the change notes].&lt;br /&gt;
|Added [[Minecraft:horse]]s, [[Minecraft:donkey]]s, [[Minecraft:mule]]s, [[Minecraft:skeleton horse]]s, and [[Minecraft:zombie horse]]s, which can be leashed, when [[Minecraft:tamed]].&lt;br /&gt;
|[[Minecraft:Pig]]s, [[Minecraft:cow]]s, [[Minecraft:chicken]]s, [[Minecraft:sheep]], and [[Minecraft:mooshroom]]s can also be leashed.&amp;lt;!--&lt;br /&gt;
This light might also include squid, ocelots, wolves, and snow golems. --&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=13w16b|Leads have been given a tooltip.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w18a|Leads have been given a [[Minecraft:crafting]] recipe, which was originally four string and one slimeball.&lt;br /&gt;
{&amp;lt;!----&amp;gt;{{!}} class{{=}}&amp;quot;collapsible collapsed&amp;quot; data-description{{=}}&amp;quot;Recipe&amp;quot;&lt;br /&gt;
! Recipe&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}{{Crafting Table&lt;br /&gt;
|A1=String&lt;br /&gt;
|A2=String&lt;br /&gt;
|B1=String&lt;br /&gt;
|B2=Slimeball&lt;br /&gt;
|C3=String&lt;br /&gt;
|Output=Lead, 2&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
{{!}}} }}&lt;br /&gt;
|{{HistoryLine|||dev=13w22a|Untamed [[Minecraft:horse]]s, [[Minecraft:donkey]]s and [[Minecraft:mule]]s can now be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w27a|Added [[Minecraft:rabbit]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w50a|Added a [[Minecraft:sound]] for leads: &amp;lt;code&amp;gt;entity.leashknot.place&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w20a|Added [[Minecraft:polar bear]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w39a|Added [[Minecraft:llama]]s, which can be leashed.&lt;br /&gt;
|Leads can now be found in [[Minecraft:woodland mansion]] chests.}}&lt;br /&gt;
|{{HistoryLine||1.12|dev=17w13a|Added [[Minecraft:parrot]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w15a|Added [[Minecraft:dolphin]]s, which can be leashed.&lt;br /&gt;
|[[Minecraft:Squid]] can no longer be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w05a|Added [[Minecraft:wandering trader]]s and [[Minecraft:trader llama]]s, which are naturally connected with leads.&lt;br /&gt;
|Trader llamas can also be leashed by the player.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w07a|Added [[Minecraft:fox]]es, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.15|dev=19w34a|Added [[Minecraft:bee]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w09a|[[Minecraft:Skeleton horse]]s and [[Minecraft:zombie horse]]s can now be leashed.&amp;lt;ref&amp;gt;{{bug|MC-166246}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=20w13a|Added [[Minecraft:strider]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine|||dev=20w14a|[[Minecraft:Hoglin]]s can now be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.16.2|dev=20w27a|[[Minecraft:Zoglin]]s can now be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=20w51a|Added [[Minecraft:axolotl]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w13a|Added [[Minecraft:goat]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w19a|[[Minecraft:Squid]] and [[Minecraft:glow squid]] can now be leashed.&amp;lt;ref&amp;gt;{{bug|MC-136647}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w11a|Added [[Minecraft:frog]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine|||dev=22w13a|Added [[Minecraft:allay]]s, which can be leashed.&lt;br /&gt;
|Leads may now be found in [[Minecraft:ancient city]] chests.}}&lt;br /&gt;
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Added [[Minecraft:camel]]s, which can be leashed.&lt;br /&gt;
|Mobs no longer accumulate fall damage when dangling on leads.&amp;lt;ref&amp;gt;{{bug|MC-14167||Mobs build up fall damage when dangling on a lead|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Added [[Minecraft:sniffer]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w12a|Leads can now be found in [[Minecraft:suspicious gravel]] and [[Minecraft:suspicious sand]] in [[Minecraft:trail ruins]].}}&lt;br /&gt;
|{{HistoryLine|||dev=23w16a|Leads no longer generate in [[Minecraft:suspicious sand]] in [[Minecraft:trail ruins]].&lt;br /&gt;
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[Minecraft:trail ruins]]; leads are now in the common loot table.}}&lt;br /&gt;
|{{HistoryLine||1.20.5|dev=23w51a|Added [[Minecraft:armadillo]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.21|dev=Pre-release 1|[[Minecraft:Boat]]s and [[Minecraft:boat with chest]]s can now be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.21.6|dev=25w15a|Added [[Minecraft:happy ghast]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w16a|Using a [[Minecraft:firework rocket]] while gliding with [[Minecraft:elytra]] will now break any attached leads.&lt;br /&gt;
|Leashed leads are now rendered twice as thick.&lt;br /&gt;
|Leads can now leash two mobs together.&lt;br /&gt;
|Leashed leads can now be snipped by using [[Minecraft:shears]].&lt;br /&gt;
|When leashing an already leashed mob, the current leash will now snap and the mob will be leashed to the player.&lt;br /&gt;
|Interactions with leash knots and fences have been changed.&lt;br /&gt;
|Boats and large mobs that can be leashed but not fit in a boat can now be leashed in a 4-leash configuration to a happy ghast.&lt;br /&gt;
|Leash snapping distance has been increased to 12 blocks.&lt;br /&gt;
|Happy ghast leash is now longer, with a free roaming distance of 10 blocks and snapping distance of 16 blocks.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w18a|Leads are now crafted with 5 [[Minecraft:string]]s instead of 4 strings and 1 [[Minecraft:slimeball]].&lt;br /&gt;
{&amp;lt;!----&amp;gt;{{!}} class{{=}}&amp;quot;collapsible collapsed&amp;quot; data-description{{=}}&amp;quot;Recipe&amp;quot;&lt;br /&gt;
! Recipe&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}{{Crafting Table&lt;br /&gt;
|A1=String&lt;br /&gt;
|A2=String&lt;br /&gt;
|B1=String&lt;br /&gt;
|B2=String&lt;br /&gt;
|C3=String&lt;br /&gt;
|Output=Lead, 2&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
{{!}}} }}&lt;br /&gt;
|{{HistoryLine|||dev=25w21a|Leads now make a sound when they snap.}}&lt;br /&gt;
|{{HistoryLine||1.21.9|dev=25w31a|Added [[Minecraft:copper golem]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.21.11|dev=25w41a|Added [[Minecraft:nautilus]]es and [[Minecraft:zombie nautilus]]es, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w44a|Added [[Minecraft:camel husk]]s, which can be leashed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|dev=build 1|[[File:Lead JE1 BE1.png|32px]] Added leads.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Leads now have better &amp;quot;physics&amp;quot;.&lt;br /&gt;
|Leads can now be found inside [[Minecraft:woodland mansion]] [[Minecraft:chest]]s.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Leads can now be found inside [[Minecraft:buried treasure]] chests.&lt;br /&gt;
|Leads can now be used on [[Minecraft:boat]]s.}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Leads can now be used to craft [[Minecraft:balloon]]s.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.&lt;br /&gt;
|[[Minecraft:Wandering trader]]s now [[Minecraft:drop]] leads after they are detached from trader [[Minecraft:llama]]s.}}&lt;br /&gt;
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Leads can now be used on [[Minecraft:polar bear]]s, [[Minecraft:ocelot]]s, [[Minecraft:parrot]]s, [[Minecraft:dolphin]]s and old [[Minecraft:villager]]s.}}&lt;br /&gt;
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|Allays can now be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.20.60|exp=Armadillo and Wolf Armor|dev=Preview 1.20.60.23|Added [[Minecraft:armadillo]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.21.80|exp=Drop 2 2025|dev=Preview 1.21.80.25|Added [[Minecraft:happy ghast]]s, which can be leashed.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.20|Using a [[Minecraft:firework rocket]] while gliding with [[Minecraft:elytra]] will now break any attached leads.&lt;br /&gt;
|Leads can now leash two mobs together.&lt;br /&gt;
|Leashed leads can now be snipped by using [[Minecraft:shears]].&lt;br /&gt;
|When leashing an already leashed mob, the current leash will now snap and the mob will be leashed to the player.&lt;br /&gt;
|Interactions with leash knots and fences have been changed&lt;br /&gt;
|Boats and large mobs that can be leashed but not fit in a boat can now be leashed in a 4-leash configuration to a happy ghast.&lt;br /&gt;
|Leash snapping distance has been increased to 12 blocks.&lt;br /&gt;
|Happy ghast leash is now longer, with a free roaming distance of 10 blocks and snapping distance of 16 blocks.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.90.21|Leads are now crafted with 5 [[Minecraft:string]]s instead of 4 strings and 1 [[Minecraft:slimeball]].&lt;br /&gt;
{&amp;lt;!----&amp;gt;{{!}} class{{=}}&amp;quot;collapsible collapsed&amp;quot; data-description{{=}}&amp;quot;Recipe&amp;quot;&lt;br /&gt;
! Recipe&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}{{Crafting Table&lt;br /&gt;
|A1=String&lt;br /&gt;
|A2=String&lt;br /&gt;
|B1=String&lt;br /&gt;
|B2=String&lt;br /&gt;
|C3=String&lt;br /&gt;
|Output=Lead, 2&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
{{!}}} }}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.90.25|Attaching a leashed entity to another entity and using Shears to cut leashes now take precedence over other interactions.|Leash break distance is now calculated between the centers of the two entities&amp;#039; collision boxes, aligning with the rest of the leash physics calculations.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.90.26|Leashing, unleashing, collecting leashed mobs, and leashing mobs to other mobs now play custom sounds.|Fence knots now play a sound when destroyed, either by being punched or when all their leashed entities are gone.|Boats can now be pulled out of water using a lead.}}&lt;br /&gt;
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|It is no longer possible to connect leads to [[Minecraft:wall]]s.&lt;br /&gt;
|Leash knots now disappear immediately when the support block is removed.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.100.22|Leashes now emit their breaking sound from the location of the leash holder, rather than the actor being leashed.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.100.23|Leashed mobs can now be pulled into [[Minecraft:boat]]s, [[Minecraft:minecart]]s, and other rideable entities if the leash is slackened when close to those entities.&lt;br /&gt;
|Leashed mobs now automatically dismount their vehicle if the leash is stretched far enough.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Lead JE1 BE1.png|32px]] Added leads.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[Minecraft:Sound]]s have been added for leads.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Leads can now be found in [[Minecraft:woodland mansion]] chests.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Leads can now be found inside [[Minecraft:buried treasure]] chests.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Lead JE2 BE2.png|32px]] The texture of leads has been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added [[Minecraft:wandering trader]]s, which are naturally equipped with leads.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Lead JE1 BE1.png|32px]] Added leads.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
==== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w32a|The entity ID of the knot has been changed from &amp;lt;code&amp;gt;LeashKnot&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;leash_knot&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|&amp;#039;&amp;#039;The Flattening&amp;#039;&amp;#039;]], this item&amp;#039;s numeral ID was 420.{{info needed|and what was the item&amp;#039;s?}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The entity ID of the knot has been changed from &amp;lt;code&amp;gt;leashknot&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;leash_knot&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list|Lead|Leash|-leading}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Steve wearing Lead.png|100px]] [[File:Alex wearing Lead.png|100px]]&lt;br /&gt;
* The lead is named &amp;quot;leash&amp;quot; in the texture file.&lt;br /&gt;
* If a [[Minecraft:player]] goes to sleep while holding a mob on a lead, the lead remains attached.&lt;br /&gt;
* {{IN|Java}}, when using the {{cmd|item}} command to put a lead in a player&amp;#039;s head slot, the item gets rotated and positioned in such a way that it looks like the player is wearing a monocle.&lt;br /&gt;
* {{IN|je}}, when placing a block on a fence and while leashing a mob or boat, the block prevents it from being placed and the leash knot places instead.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Multiple_Leash.png|Many animals can be tied to one fence post.&lt;br /&gt;
HorseLeashedOnAFence.png|A [[Minecraft:horse]] wearing [[Minecraft:golden horse armor]] that is leashed to a fence post.&lt;br /&gt;
ThreeTiedSheep.png|Three sheep tied to the same fence.&lt;br /&gt;
More accurate lead mobs.png|A shot of all the mobs that could be tied with leads as of 1.6.1, except donkeys and mules.&lt;br /&gt;
Yo Yo.png|With the use of the leash, it is possible to suspend animals in the air by tying the leash on high-up fence posts.&lt;br /&gt;
YoYo.png|A [[Minecraft:donkey]] with the Grumm/Dinnerbone name tag [[Minecraft:easter egg]] tied to a fence with a lead to make a yo-yo.&lt;br /&gt;
Flying_Sheep.png|Several [[Minecraft:sheep]] hanging in the air in [[Minecraft:Creative]] mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pocket Edition Lead.jpg|First image of a lead in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;, taken on mobile. The player is leashing a [[Minecraft:sheep]].&lt;br /&gt;
Ti-lead-ingame.webp|alt=An image showing how you can use a lead on an ocelot. Surely the cutest walking companion ever?|An [[Minecraft:ocelot]] leashed by the player.&lt;br /&gt;
SummerDrop Leash A.jpeg|Two [[Minecraft:happy ghast]]s with mobs in [[Minecraft:boat]]s leashed below them.&lt;br /&gt;
SummerDrop Leash B.jpeg|alt=This is a screenshot of a player with a goat, a fox, and a cat all leashed together!|3 mobs leashed together in a line. [[Minecraft:Kai]] is using [[Minecraft:wheat]] to attract the [[Minecraft:goat]], and the goat is leading the other 2 mobs.&lt;br /&gt;
SummerDrop Leash C.jpeg|alt=A happy ghast soaring high in the sky in Minecraft - with a boat leashed beneath it!|Kai and [[Minecraft:Noor]] riding a happy ghast, with a mob in a boat leashed below.&lt;br /&gt;
SummerDrop Leash D.jpeg|alt=So many mobs leashed together!|[[Minecraft:Sunny]] leashing 3 mobs, with 2 pyramids in the background.&lt;br /&gt;
SummerDrop Leash E.jpeg|alt=How many chickens leashed together is TOO many chickens? Our answer? Limitless!|Noor attached 3 baby [[Minecraft:chicken]]s to an adult chicken using leads.&lt;br /&gt;
Happy ghast leashed to mobs.jpeg|alt=Happy ghast leashed to mobs|A happy ghast and 3 other mobs leashed together in a line.&lt;br /&gt;
Mobs leashed together.jpeg|alt=Mobs leashed together|Kai leashing a wolf and 4 other mobs together in a line.&lt;br /&gt;
Happy ghasts leashed to boats.jpeg|alt=Happy ghasts leashed to boats|Kai and Noor leashing happy ghasts, while [[Minecraft:riding]] in boats.&amp;lt;!--the happy ghasts are not leashed to the boats--&amp;gt;&lt;br /&gt;
Sunny riding a happy ghast.jpeg|alt=Happy ghast ridden by a Minecraft character leashed to a boat with a mob|Sunny riding a happy ghast that is leashed to a boat with mobs in it.&lt;br /&gt;
Happy ghast leashed to a boat.jpeg|alt=Happy ghast leashed to a boat with a mob|Kai riding a happy ghast leashed to a pig in a boat.&lt;br /&gt;
Happy Ghast leashed to a frog.jpeg|alt=Happy Ghast leashed to a mob|A happy ghast leashed to a frog.&lt;br /&gt;
Happy ghast in cherry grove.jpeg|alt=Happy ghast leashed to mobs|A happy ghast leashed to a pig, a panda, and a wolf (in a line).&lt;br /&gt;
Sunny with leashed mobs.jpeg|alt=Minecraft character with leashed mobs looking at a happy ghast|Sunny leashing a [[Minecraft:snow fox]], [[Minecraft:cold pig]], and [[Minecraft:cold cow]] (separately), while a happy ghast flies behind.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*{{Mcnet|taking-inventory-lead|Taking Inventory: Lead|April 8, 2022|[[Minecraft:Duncan Geere]]}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox items|Utilities}}&lt;br /&gt;
{{Navbox entities|other}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Utilities]]&lt;br /&gt;
[[Category:Stationary entities]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Leine]]&lt;br /&gt;
[[Minecraft:es:Rienda]]&lt;br /&gt;
[[Minecraft:fr:Laisse]]&lt;br /&gt;
[[Minecraft:hu:Lasszó]]&lt;br /&gt;
[[Minecraft:it:Guinzaglio]]&lt;br /&gt;
[[Minecraft:ja:リード]]&lt;br /&gt;
[[Minecraft:ko:끈]]&lt;br /&gt;
[[Minecraft:nl:Leidtouw]]&lt;br /&gt;
[[Minecraft:pl:Lina]]&lt;br /&gt;
[[Minecraft:pt:Laço]]&lt;br /&gt;
[[Minecraft:ru:Поводок]]&lt;br /&gt;
[[Minecraft:th:เชือกจูง]]&lt;br /&gt;
[[Minecraft:uk:Повідець]]&lt;br /&gt;
[[Minecraft:zh:拴绳]]&lt;/div&gt;</summary>
		<author><name>imported&gt;RedX</name></author>
	</entry>
</feed>