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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the armor for humanoids|the horse armor|Leather Horse Armor}}&lt;br /&gt;
{{Infobox item&lt;br /&gt;
| title = Leather Armor&lt;br /&gt;
| group = Full set&lt;br /&gt;
| 1-1 = Leather Armor.png&lt;br /&gt;
| 1-1caption= Adult model&lt;br /&gt;
| 1-2 = Baby Leather Armor.png&lt;br /&gt;
| 1-2caption = Baby model&lt;br /&gt;
| group2 = Cap (Helmet)&lt;br /&gt;
| 2-1 = Leather Cap.png&lt;br /&gt;
| 2-1caption= Adult model&lt;br /&gt;
| 2-2 = Baby Leather Cap.png&lt;br /&gt;
| 2-2caption = Baby model&lt;br /&gt;
| group3 = Tunic (Chestplate)&lt;br /&gt;
| 3-1 = Leather Tunic.png&lt;br /&gt;
| 3-1caption= Adult model&lt;br /&gt;
| 3-2 = Baby Leather Tunic.png&lt;br /&gt;
| 3-2caption = Baby model&lt;br /&gt;
| group4 = Pants (Leggings)&lt;br /&gt;
| 4-1 = Leather Pants.png&lt;br /&gt;
| 4-1caption= Adult model&lt;br /&gt;
| 4-2 = Baby Leather Pants.png&lt;br /&gt;
| 4-2caption = Baby model&lt;br /&gt;
| group5 = Boots&lt;br /&gt;
| 5-1 = Leather Boots.png&lt;br /&gt;
| 5-1caption= Adult model&lt;br /&gt;
| 5-2 = Baby Leather Boots.png&lt;br /&gt;
| 5-2caption = Baby model&lt;br /&gt;
| invimage = Leather Cap&lt;br /&gt;
| invimage2 = Leather Tunic&lt;br /&gt;
| invimage3 = Leather Pants&lt;br /&gt;
| invimage4 = Leather Boots&lt;br /&gt;
| rarity = Common&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leather armor&amp;#039;&amp;#039;&amp;#039; is a type of [[Minecraft:armor]] made from [[Minecraft:leather]]. It is the weakest armor, right below [[Minecraft:Copper Armor|copper]].&lt;br /&gt;
&lt;br /&gt;
== List of items ==&lt;br /&gt;
* {{ItemLink|Leather Cap}}&lt;br /&gt;
* {{ItemLink|Leather Tunic}}&lt;br /&gt;
* {{ItemLink|Leather Pants}}&lt;br /&gt;
* {{ItemLink|Leather Boots}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
===Crafting===&lt;br /&gt;
{{crafting&lt;br /&gt;
|showname=0&lt;br /&gt;
|head=1&lt;br /&gt;
|name=[[Minecraft:Leather Cap]]&lt;br /&gt;
|A1= Leather&lt;br /&gt;
|B1 = Leather&lt;br /&gt;
|C1 = Leather&lt;br /&gt;
|A2 = Leather&lt;br /&gt;
|C2 = Leather&lt;br /&gt;
|Output= Leather Cap&lt;br /&gt;
|type= Combat&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{crafting&lt;br /&gt;
|showname=0&lt;br /&gt;
|name=[[Minecraft:Leather Tunic]]&lt;br /&gt;
|A1= Leather&lt;br /&gt;
|B2 = Leather&lt;br /&gt;
|C1 = Leather&lt;br /&gt;
|A2 = Leather&lt;br /&gt;
|C2 = Leather&lt;br /&gt;
|A3 = Leather&lt;br /&gt;
|B3 = Leather&lt;br /&gt;
|C3 = Leather&lt;br /&gt;
|Output= Leather Tunic&lt;br /&gt;
|type= Combat&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{crafting&lt;br /&gt;
|showname=0&lt;br /&gt;
|name=[[Minecraft:Leather Pants]]&lt;br /&gt;
|A1= Leather&lt;br /&gt;
|C1 = Leather&lt;br /&gt;
|A2 = Leather&lt;br /&gt;
|C2 = Leather&lt;br /&gt;
|A3 = Leather&lt;br /&gt;
|B1 = Leather&lt;br /&gt;
|C3 = Leather&lt;br /&gt;
|Output= Leather Pants&lt;br /&gt;
|type= Combat&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{crafting&lt;br /&gt;
|showname=0&lt;br /&gt;
|name=[[Minecraft:Leather Boots]]&lt;br /&gt;
|A2 = Leather&lt;br /&gt;
|C2 = Leather&lt;br /&gt;
|A3 = Leather&lt;br /&gt;
|C3 = Leather&lt;br /&gt;
|Output= Leather Boots&lt;br /&gt;
|type= Combat&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Generated loot ===&lt;br /&gt;
{{LootChestItem|leather-cap,random-enchanted-leather-cap,leather-tunic,random-enchanted-leather-tunic,leather-pants,random-enchanted-leather-pants,leather-boots,random-enchanted-leather-boots}}&lt;br /&gt;
&lt;br /&gt;
=== Mob loot ===&lt;br /&gt;
In [[Minecraft:Normal]] and [[Minecraft:Hard]] difficulties, [[Minecraft:zombie]]s, [[Minecraft:husk]]s, [[Minecraft:zombie villager]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, [[Minecraft:bogged]], and [[Minecraft:piglin]]s have a chance to spawn with armor, with a 23.60% chance of it being leather armor. If killed by a [[Minecraft:player]], there is an 8.5% chance of dropping the armor. The dropped armor has a random [[Minecraft:durability]] and retains any enchantments it has.&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
{{main|Trading}}&lt;br /&gt;
Leather armor can be bought from [[Minecraft:leatherworker]]s.&lt;br /&gt;
{{trade sources|Leather Cap|Leather Tunic|Leather Pants|Leather Boots}}&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
[[Minecraft:Leather boots]], often badly damaged, can be obtained as a junk item from fishing.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{main|Armor#Usage}}&lt;br /&gt;
Wearing leather armor reduces damage taken from [[Minecraft:Armor#Damage types|most damage types]]. When a full set of leather armor is worn, the set provides {{armor|7}} armor points.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Correct slot&lt;br /&gt;
!&amp;lt;abbr title=&amp;quot;Armor points&amp;quot;&amp;gt;Armor&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{ItemLink|Leather Cap}}&lt;br /&gt;
|{{SlotSprite|Head|scale=0.5|align=text-top}} Head&lt;br /&gt;
|{{armor|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{ItemLink|Leather Tunic}}&lt;br /&gt;
|{{SlotSprite|Chest|scale=0.5|align=text-top}} Chest&lt;br /&gt;
|{{armor|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{ItemLink|Leather Pants}}&lt;br /&gt;
|{{SlotSprite|Legs|scale=0.5|align=text-top}} Legs&lt;br /&gt;
|{{armor|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{ItemLink|Leather Boots}}&lt;br /&gt;
|{{SlotSprite|Feet|scale=0.5|align=text-top}} Feet&lt;br /&gt;
|{{armor|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Damage reduction ===&lt;br /&gt;
{{main|Armor#Damage reduction}}&lt;br /&gt;
Wearing armor reduces incoming damage according to two values: &amp;lt;abbr title=&amp;quot;armor points&amp;quot;&amp;gt;armor&amp;lt;/abbr&amp;gt;, and armor toughness. Each piece of armor provides a given &amp;lt;abbr title=&amp;quot;armor points&amp;quot;&amp;gt;armor&amp;lt;/abbr&amp;gt; and armor toughness value, and the values from each armor piece are added together when calculating damage reduction.&lt;br /&gt;
&lt;br /&gt;
The strength of incoming damage also determines the damage reduction of worn armor, as armor does not protect in a linear fashion.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; data-description=&amp;quot;Damage reduction&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |{{ItemSprite|Leather Cap}}{{ItemSprite|Leather Tunic}}{{ItemSprite|Leather Pants}}{{ItemSprite|Leather Boots}} Leather armor&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Minimum&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |25%&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |50%&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |75%&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Maximum&lt;br /&gt;
|-&lt;br /&gt;
!Damage reduction&lt;br /&gt;
|5.6%&lt;br /&gt;
|11.2%&lt;br /&gt;
|16.8%&lt;br /&gt;
|22.4%&lt;br /&gt;
|28%&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&amp;lt;abbr title=&amp;quot;Damage value required to reach the above damage reduction percentage&amp;quot;&amp;gt;Incoming damage&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|{{hp|11.2}}&lt;br /&gt;
|{{hp|8.4}}&lt;br /&gt;
|{{hp|5.6}}&lt;br /&gt;
|{{hp|2.8}}&lt;br /&gt;
|{{hp|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dyeing leather armor ===&lt;br /&gt;
{{Main|Dye#Dyeing armor}}&lt;br /&gt;
&lt;br /&gt;
*{{IN|Java}}, leather armor can be dyed by [[Minecraft:crafting]] it together with 1 or more dyes.&lt;br /&gt;
*{{IN|Bedrock}}, leather armor can be dyed by {{control|using}} it on a [[Minecraft:cauldron]] filled with dyed water. This consumes 1 layer of water but does not change the color of the water.&lt;br /&gt;
**Dyed leather armor also be undyed by {{control|using}} it on a cauldron with undyed water. This changes the water&amp;#039;s color to the color of the armor&amp;#039;s dye, and changes the leather armor to have no dye color.&lt;br /&gt;
&lt;br /&gt;
Default color hex code for leather armor is {{color|#A06540}}.&lt;br /&gt;
{{anchor|Dye calculator}}&lt;br /&gt;
{{Calculator|armorColor}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Equipping&amp;quot;/&amp;gt;&lt;br /&gt;
=== Equipping ===&lt;br /&gt;
Players can equip {{lc:{{PAGENAME}}}} by placing it in their inventory, {{ctrl|using}} the item, or via a [[Minecraft:dispenser]]. When equipped, the armor is rendered. Some other humanoids can also render the armor, pick it up, equip it, and be equipped via a dispenser; see the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable collapsible&amp;quot;&lt;br /&gt;
!Entity&lt;br /&gt;
!Render the armor&lt;br /&gt;
!Dispenser&lt;br /&gt;
!Can pick up and equip&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Player}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Armor Stand}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Mannequin}}{{only|java|short=1}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Piglin}}&lt;br /&gt;
|{{tc|Always|Yes, baby model if is baby}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|partial|If they are without armor or have worse armor}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Piglin Brute}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|No}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Flatlist| &lt;br /&gt;
*{{EntityLink|Bogged}}&lt;br /&gt;
*{{EntityLink|Parched}}&lt;br /&gt;
*{{EntityLink|Skeleton}}&lt;br /&gt;
*{{EntityLink|Stray}}&lt;br /&gt;
*{{EntityLink|Wither Skeleton}}&lt;br /&gt;
}}&lt;br /&gt;
|{{tc|Yes}}&lt;br /&gt;
|{{tc|partial|If they can pick up item}}&lt;br /&gt;
|{{tc|partial|If they can pick up item and they are without armor or have worse armor}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Flatlist| &lt;br /&gt;
*{{EntityLink|Drowned}}&lt;br /&gt;
*{{EntityLink|Husk}}&lt;br /&gt;
*{{EntityLink|Zombie}}&lt;br /&gt;
*{{EntityLink|Zombified Piglin}}&lt;br /&gt;
*{{EntityLink|Zombie Villager}}&lt;br /&gt;
}}&lt;br /&gt;
|{{tc|Always|Yes, baby model if is baby}}&lt;br /&gt;
|{{tc|partial|If they can pick up item}}&lt;br /&gt;
|{{tc|partial|If they can pick up item and they are without armor or have worse armor}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Giant}}{{only|java|short=1}}&lt;br /&gt;
|{{tc|Yes}}&lt;br /&gt;
|{{tc|Rarely|Only if the {{cd|CanPickUpLoot}} nbt tag is true}}&lt;br /&gt;
|{{tc|Rarely|Only if the {{cd|CanPickUpLoot}} nbt tag is true, and they are without armor or have worse armor}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Villager}}&lt;br /&gt;
|{{tc|No}}&lt;br /&gt;
|{{tc|Yes}}&lt;br /&gt;
|{{tc|No}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Pillager}}&lt;br /&gt;
|{{tc|No}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|No}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{IN|JE}}, with the exception of the [[Minecraft:allay]], [[Minecraft:dolphin]], [[Minecraft:fox]], and [[Minecraft:panda]], all other mobs with the [[Minecraft:Entity_format#Mobs|{{cd|CanPickUpLoot}}]] nbt tag true ({{cd|1b}}) can equip armor from a dispenser (except [[Minecraft:happy ghast]]), and pick up and equip if are without armor or have worse armor (except [[Minecraft:ender dragon]]). All [[Minecraft:living entities]] can equip armor using commands, like {{cmd|item}} or {{cmd|data}}.&lt;br /&gt;
&amp;lt;section end=&amp;quot;Equipping&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Powder snow ===&lt;br /&gt;
Players and mobs do not freeze in [[Minecraft:powder snow]] while wearing at least one piece of leather armor. They also do not sink in powder snow while wearing leather boots, and the player can move through the powder snow like [[Minecraft:scaffolding]].&lt;br /&gt;
&lt;br /&gt;
=== Repairing ===&lt;br /&gt;
{{main|Item repair}}&lt;br /&gt;
{{Crafting&lt;br /&gt;
|showdescription=1&lt;br /&gt;
|Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots&lt;br /&gt;
|Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots&lt;br /&gt;
|Output= Leather Cap; Leather Tunic; Leather Pants; Leather Boots&lt;br /&gt;
|description=The [[Minecraft:durability]] of the two armor pieces is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
{{Grinding&lt;br /&gt;
|showdescription=1&lt;br /&gt;
|Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots&lt;br /&gt;
|Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots&lt;br /&gt;
|Leather Cap; Leather Tunic; Leather Pants; Leather Boots&lt;br /&gt;
|description=The [[Minecraft:durability]] of the two armor pieces is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===== Unit repair =====&lt;br /&gt;
{{Main|Anvil mechanics#Unit repair}}&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Leather Cap&lt;br /&gt;
| Damaged Leather Cap; Leather&lt;br /&gt;
| Leather Cap&lt;br /&gt;
}}&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Leather Tunic&lt;br /&gt;
| Damaged Leather Tunic; Leather&lt;br /&gt;
| Leather Tunic&lt;br /&gt;
}}&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Leather Pants&lt;br /&gt;
| Damaged Leather Pants; Leather&lt;br /&gt;
| Leather Pants&lt;br /&gt;
}}&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Leather Boots&lt;br /&gt;
| Damaged Leather Boots; Leather&lt;br /&gt;
| Leather Boots&lt;br /&gt;
| tail=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|subtitle=Leather armor rustles&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a piece of leather armor is equipped&lt;br /&gt;
|id=item.armor.equip_leather&lt;br /&gt;
|translationkey=subtitles.item.armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|subtitle=Item breaks&lt;br /&gt;
|source=dependent&lt;br /&gt;
|description=When a piece of armor&amp;#039;s durability is exhausted&lt;br /&gt;
|id=entity.item.break&lt;br /&gt;
|translationkey=subtitles.entity.item.break&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
|type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a piece of leather armor is equipped&lt;br /&gt;
|id=armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Water Splash Old.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a piece of armor is dyed using a cauldron&lt;br /&gt;
|id=cauldron.dyearmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a piece of armor&amp;#039;s dye is removed using a cauldron&lt;br /&gt;
|id=cauldron.cleanarmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a piece of armor&amp;#039;s durability is exhausted&lt;br /&gt;
|id=random.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 0.9&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table|edition=java|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=Leather Cap|spritetype=item|nameid=leather_helmet|form=item|itemtags=freeze_immune_wearables}}&lt;br /&gt;
{{ID table|edition=java|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=Leather Tunic|spritetype=item|nameid=leather_chestplate|form=item|itemtags=freeze_immune_wearables}}&lt;br /&gt;
{{ID table|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=Leather Tunic|spritetype=item|nameid=leather_leggings|form=item|edition=|itemtags=freeze_immune_wearables}}&lt;br /&gt;
{{ID table|edition=java|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=Leather Boots|spritetype=item|nameid=leather_boots|form=item|foot=1|itemtags=freeze_immune_wearables}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Leather Cap|spritetype=item|nameid=leather_helmet|id=298|form=item}}&lt;br /&gt;
{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Leather Tunic|spritetype=item|nameid=leather_chestplate|id=299|form=item}}&lt;br /&gt;
{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Leather Pants|spritetype=item|nameid=leather_leggings|id=300|form=item}}&lt;br /&gt;
{{ID table|edition=bedrock|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Leather Boots|spritetype=item|nameid=leather_boots|id=301|form=item|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Load achievements|Tie Dye Outfit}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{Load advancements|Light as a Rabbit}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{main|Leather Cap#History|Leather Tunic#History|Leather Pants#History|Leather Boots#History}}&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20091231-2147|[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] Added cloth armor.}}&lt;br /&gt;
|{{HistoryLine||20100218-0011|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] Added cloth armor models.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.8|With the introduction of [[Minecraft:leather]], &amp;quot;Cloth Armor&amp;quot; has been renamed to &amp;quot;Leather Armor&amp;quot;.&lt;br /&gt;
|Leather armor is now [[Minecraft:crafted]] with leather instead of [[Minecraft:cloth]].}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Leather armor can now be [[Minecraft:enchanted]].}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w21a|Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.}}&lt;br /&gt;
|{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w34a|Leather armor can now be dyed by [[Minecraft:crafting]] a leather armor piece with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather armor on a [[Minecraft:cauldron]] with [[Minecraft:water]].&lt;br /&gt;
|[[File:Leather Cap (item) JE2.png|32px]] [[File:Leather Tunic (item) JE2.png|32px]] [[File:Leather Pants (item) JE2.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] [[File:Leather Cap JE2.png|32px]] [[File:Leather Tunic JE2.png|32px]] [[File:Leather Pants JE2.png|32px]] [[File:Leather Boots JE2 BE1.png|32px]] Default leather armor textures are now slightly darker and leather [[Minecraft:tunic]]s now have buttons.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w34b|[[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Tunic JE3 BE2.png|32px]] The texture of leather tunics has been changed. Leather tunics now have longer sleeves.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather armor are now more saturated and have a slight tint of tan in respect to the default armor color.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w37a|[[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] [[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Pants JE3 BE2.png|32px]] [[File:Leather Boots JE2 BE2.png|32px]] Leather armor now has non-dyed parts on cap, pants and boots. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of armor and similarly colored leather armor.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Leather [[Minecraft:boots]] can now be obtained as one of the &amp;quot;junk&amp;quot; items by [[Minecraft:fishing]].}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w02a|Leatherworkers now sell leather [[Minecraft:pants]] for 2–4 emeralds and enchanted leather [[Minecraft:tunic]]s for 7–12 emeralds, and no longer sell other leather armor.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|[[Minecraft:Java Edition Flattening|Removed the numeric ID]] of leather cap (298), leather tunic (299), leather pants (300), and leather boots (301).}}&lt;br /&gt;
|{{HistoryLine|||dev=18w09a|Leather [[Minecraft:tunic]]s now have a chance of generating in [[Minecraft:underwater ruins]].}}&lt;br /&gt;
|{{HistoryLine|||dev=18w10a|Leather tunics can now generate in [[Minecraft:buried treasure]] [[Minecraft:chest]]s.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Leather Tunic (item) JE4 BE3.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] [[File:Leather Cap JE4 BE2.png|32px]] [[File:Leather Tunic JE4 BE2.png|32px]] [[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Boots JE3 BE2.png|32px]] The textures of leather armor have been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w48a|Leather armor can now be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell all 4 pieces of leather armor, and the armor is randomly [[Minecraft:dye]]d.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=20w46a|Leather boots now prevent sinking in [[Minecraft:powder snow]].}}&lt;br /&gt;
|{{HistoryLine|||dev=20w48a|Wearing any piece of leather armor now prevents [[Minecraft:freezing]] entirely.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w13a|Leather boots now prevent fall damage when landing on powder snow.}}&lt;br /&gt;
|{{HistoryLine|||dev=22w17a|Changed the leather cap texture from [[File:Leather Cap (N) JE1.png|32px]] to [[File:Leather Cap (N) JE2.png|32px]], to extend the center bar on the back face to the bottom.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|dev=23w05a|exp=Update 1.20|Leather armor can now be trimmed using a [[Minecraft:smithing table]].}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Armor JE1 BE1.png|32px]] [[File:Baby Leather Cap JE1 BE1.png|32px]] [[File:Baby Leather Tunic JE1 BE1.png|32px]] [[File:Baby Leather Pants JE1 BE1.png|32px]] [[File:Baby Leather Boots JE1 BE1.png|32px]] Added specific textures and models for when the armor is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.6.0|[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] [[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] Added leather armor.}}&lt;br /&gt;
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] The leather armor sprites have been changed to that of {{el|je}}, but its armor [[Minecraft:model]] remains that of older versions.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|Leather boots can now be obtained from [[Minecraft:fishing]] as a &amp;quot;junk&amp;quot; [[Minecraft:item]].}}&lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Pants JE3 BE2.png|32px]] [[File:Leather Boots JE2 BE2.png|32px]] The textures of leather armor have been changed.&lt;br /&gt;
|Leather armor can now be dyed.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather armor can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.2.20.1|Leather tunics can now be found inside [[Minecraft:underwater ruins]] chests.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Leather Tunic JE4 BE2.png|32px]] [[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Boots JE3 BE2.png|32px]] The textures of leather armor have been changed.&lt;br /&gt;
|Leather armor can now be found inside plains village tannery chests.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather armor can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.11.0.4|[[Minecraft:Leather pants]] are now [[Minecraft:trading|sold]] by [[Minecraft:leatherworker]] [[Minecraft:villager]]s.}}&lt;br /&gt;
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}}&lt;br /&gt;
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands again.}}&lt;br /&gt;
|{{HistoryLine||1.16.200|dev=beta 1.16.200.52|Leather boots now prevent sinking in [[Minecraft:powder snow]].}}&lt;br /&gt;
|{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Wearing any piece of leather armor now prevents [[Minecraft:freezing]] entirely.}}&lt;br /&gt;
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather armor can now be trimmed using a [[Minecraft:smithing table]].}}&lt;br /&gt;
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Armor JE1 BE1.png|32px]] [[File:Baby Leather Cap JE1 BE1.png|32px]] [[File:Baby Leather Tunic JE1 BE1.png|32px]] [[File:Baby Leather Pants JE1 BE1.png|32px]] [[File:Baby Leather Boots JE1 BE1.png|32px]] Added specific textures and models for when the armor is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] [[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] Added leather armor.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Pants JE3 BE2.png|32px]] [[File:Leather Boots JE2 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] The textures of leather armor have been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather armor can now be [[Minecraft:dye]]d.&lt;br /&gt;
|Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leather [[Minecraft:boots]] can now be obtained as one of the &amp;quot;junk&amp;quot; items by [[Minecraft:fishing]].|Leatherworkers now sell leather [[Minecraft:pants]] for 2–4 emeralds and enchanted leather [[Minecraft:tunic]]s for 7–12 emeralds, and no longer sell other leather armor.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Leather armor can now be dyed with a [[Minecraft:cauldron]].}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather armor can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.|Leather chestplates can now be found inside [[Minecraft:ocean ruins]] chests.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] [[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] Added leather armor.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Leatherarmorcomparison.png|A comparison of the two historical armor models&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enchanted Leather Cap.gif|Enchanted appearance when worn&lt;br /&gt;
Enchanted Leather Cap (item).gif|Enchanted appearance in inventory&lt;br /&gt;
Enchanted Leather Tunic.gif|Enchanted appearance when worn&lt;br /&gt;
Enchanted Leather Tunic (item).gif|Enchanted appearance in inventory&lt;br /&gt;
Enchanted Leather Pants.gif| Enchanted appearance when worn&lt;br /&gt;
Enchanted Leather Pants (item).gif | Enchanted appearance in inventory&lt;br /&gt;
Enchanted Leather Boots.gif|Enchanted appearance when worn&lt;br /&gt;
Enchanted Leather Boots (item).gif|Enchanted appearance in inventory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Chainmail and leather zombies.png|Two [[Minecraft:zombie]]s wearing [[Minecraft:chainmail]] and leather armor.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox armor|all}}&lt;br /&gt;
{{Navbox combat|armor}}&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
</feed>