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		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox item&lt;br /&gt;
| image2 = Baby Leather Boots.png&lt;br /&gt;
| imagecaption = Adult model&lt;br /&gt;
| image2caption = Baby model&lt;br /&gt;
| armor = 1&lt;br /&gt;
| armortoughness = 0&lt;br /&gt;
| durability = {{jebe|65|66}}&lt;br /&gt;
| enchantability = 15&lt;br /&gt;
| knockbackresistance = 0&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = No&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leather boots&amp;#039;&amp;#039;&amp;#039; are a variant of [[Minecraft:boots]] that are crafted from [[Minecraft:leather]]. They are the seventh-highest [[Minecraft:tier]] of boots, having the same armor points as [[Minecraft:Golden Boots|golden]], [[Minecraft:Copper Boots|copper]], and [[Minecraft:chainmail boots]] but with lower durability. Wearing them allows an [[Minecraft:entity]] to walk on and climb through [[Minecraft:powder snow]]. Like all [[Minecraft:leather armor]], they can be [[Minecraft:dye|dyed]] and protect the wearer from [[Minecraft:freezing]]. &lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{crafting&lt;br /&gt;
|showname=0&lt;br /&gt;
|name=[[Minecraft:Leather Boots]]&lt;br /&gt;
|A2= Leather&lt;br /&gt;
|C2= Leather&lt;br /&gt;
|A3= Leather&lt;br /&gt;
|C3= Leather&lt;br /&gt;
|Output= Leather Boots&lt;br /&gt;
|type= Combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Generated loot ===&lt;br /&gt;
{{LootChestItem|leather-boots,random-enchanted-leather-boots}}&lt;br /&gt;
&lt;br /&gt;
=== Mob loot ===&lt;br /&gt;
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a small chance to spawn wearing armor, which may include leather boots. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they&amp;#039;re wearing upon death unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped boots are usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
{{Trade sources}}&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
Leather boots can be caught as a &amp;quot;junk&amp;quot; item when [[Minecraft:fishing]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
When worn, leather boots provides {{armor|1}} [[Minecraft:armor point]].&lt;br /&gt;
&lt;br /&gt;
=== Powder snow ===&lt;br /&gt;
Leather boots can be used to safely cross [[Minecraft:powder snow]] without sinking in it. The block behaves similar to [[Minecraft:scaffolding]], allowing the player to sink in by pressing {{control|crouch}} and move up by pressing {{control|jump}}. The boots also prevent the wearer from taking freezing damage.&lt;br /&gt;
&lt;br /&gt;
=== Repairing ===&lt;br /&gt;
==== Combining ====&lt;br /&gt;
{{Crafting&lt;br /&gt;
|Damaged Leather Boots&lt;br /&gt;
|Damaged Leather Boots&lt;br /&gt;
|Output=Leather Boots&lt;br /&gt;
|type=Tool&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
|showdescription=1&lt;br /&gt;
|description=The durability of the two boots is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
{{Grinding&lt;br /&gt;
|showdescription=1&lt;br /&gt;
|ingredients=2x Damaged [[Minecraft:Leather Boots]]&lt;br /&gt;
|Damaged Leather Boots&lt;br /&gt;
|Damaged Leather Boots&lt;br /&gt;
|Leather Boots&lt;br /&gt;
|description=The durability of the two boots is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Unit repair ====&lt;br /&gt;
{{main|Anvil mechanics#Unit repair}}&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Leather Boots&lt;br /&gt;
| Damaged Leather Boots; Leather&lt;br /&gt;
| Leather Boots&lt;br /&gt;
| tail=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Boots can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]&amp;#039; repair material, with each repair material restoring 25% the boots&amp;#039; maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots&amp;#039; [[Minecraft:enchantment]]s.&lt;br /&gt;
&lt;br /&gt;
=== Enchantments ===&lt;br /&gt;
Boots can receive the following [[Minecraft:enchantment]]s:&lt;br /&gt;
{|class=&amp;quot;wikitable col-2-center col-3-right&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Max Level&lt;br /&gt;
![[Minecraft:Enchanting|Method]]&lt;br /&gt;
!Weight&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Protection]]&amp;lt;ref group=note name=exc&amp;gt;Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Increases overall damage reduction.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Projectile Protection]]&amp;lt;ref group=note name=&amp;quot;exc&amp;quot;/&amp;gt;&lt;br /&gt;
|Increases damage reduction against projectiles.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Blast Protection]]&amp;lt;ref group=note name=&amp;quot;exc&amp;quot;/&amp;gt;&lt;br /&gt;
|Increases damage reduction against explosions.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Fire Protection]]&amp;lt;ref group=note name=&amp;quot;exc&amp;quot;/&amp;gt;&lt;br /&gt;
|Increases damage reduction against fire.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Feather Falling]]&lt;br /&gt;
|Reduces fall damage.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Thorns]]&lt;br /&gt;
|Deals returning damage to attackers.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Depth Strider]]&amp;lt;ref group=note name=exclusive2&amp;gt;Frost Walker and Depth Strider are mutually exclusive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Increases underwater movement speed.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Frost Walker]]&amp;lt;ref group=note name=exclusive2/&amp;gt;&lt;br /&gt;
|Leaves a trail of ice when walking over water.&lt;br /&gt;
|II&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Soul Speed]]&lt;br /&gt;
|Increases movement speed on [[Minecraft:soul sand]].&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Unbreaking]]&lt;br /&gt;
|Grants a chance to negate durability consumption.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mending]]&lt;br /&gt;
|Repairs the boots when obtaining [[Minecraft:experience]].&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Vanishing]]&lt;br /&gt;
|The boots vanish on death, not dropping as an item.	&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Binding]]&lt;br /&gt;
|Removes the ability to de-equip the boots.&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
=== Armor trimming ===&lt;br /&gt;
{{Smithing&lt;br /&gt;
|head=1&lt;br /&gt;
|ingredients=Any Armor Trim +&amp;lt;br&amp;gt;Leather Boots +&amp;lt;br&amp;gt;Any Ingot/Crystal&lt;br /&gt;
|Any Armor Trim Smithing Template&lt;br /&gt;
|Leather Boots&lt;br /&gt;
|Amethyst Shard; Copper Ingot; Diamond; Emerald; Gold Ingot; Iron Ingot; Lapis Lazuli; Nether Quartz; Netherite Ingot; Redstone Dust; Resin Brick&lt;br /&gt;
|Amethyst Trim Leather Boots; Copper Trim Leather Boots; Diamond Trim Leather Boots; Emerald Trim Leather Boots; Gold Trim Leather Boots; Iron Trim Leather Boots; Lapis Trim Leather Boots; Quartz Trim Leather Boots; Netherite Trim Leather Boots; Redstone Trim Leather Boots; Resin Trim Leather Boots&lt;br /&gt;
|tail=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Dyeing ===&lt;br /&gt;
{{main|Dye#Dyeing armor}}&lt;br /&gt;
&lt;br /&gt;
Leather boots can be dyed by combining it with [[Minecraft:dye]](s) through crafting {{in|java}}, or by {{control|using}} it on a [[Minecraft:cauldron]] containing dyed water {{in|bedrock}}. {{control|Using}} dyed leather boots on a cauldron containing ordinary water removes any dye from it.&lt;br /&gt;
&lt;br /&gt;
{{Calculator|armorColor}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|subtitle=Leather armor rustles&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When leather boots are equipped&lt;br /&gt;
|id=item.armor.equip_leather&lt;br /&gt;
|translationkey=subtitles.item.armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|subtitle=Item breaks&lt;br /&gt;
|source=dependent&lt;br /&gt;
|description=When a pair of boots&amp;#039; durability is exhausted&lt;br /&gt;
|id=entity.item.break&lt;br /&gt;
|translationkey=subtitles.entity.item.break&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
|type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When leather boots are equipped&lt;br /&gt;
|id=armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Water Splash Old.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When leather boots are dyed using a cauldron&lt;br /&gt;
|id=cauldron.dyearmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When leather boots&amp;#039; dye is removed using a cauldron&lt;br /&gt;
|id=cauldron.cleanarmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a pair of boots&amp;#039; durability is exhausted&lt;br /&gt;
|id=random.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 0.9&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leather Boots&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=leather_boots&lt;br /&gt;
|itemtags=dyeable,freeze_immune_wearables,foot_armor&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|notshowbeitemforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leather Boots&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=leather_boots&lt;br /&gt;
|id=338&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Item data ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{see also|Data component format}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|components}}: the item&amp;#039;s &amp;#039;&amp;#039;&amp;#039;components&amp;#039;&amp;#039;&amp;#039; tag.&lt;br /&gt;
{{:Data component format/dyed_color}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{see also|Bedrock Edition level format/Item format}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Tie Dye Outfit;Let It Go!}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Light as a Rabbit}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{more sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20091231-2147|[[File:Leather Boots (item) JE1 BE1.png|32px]] Added cloth boots.}}&lt;br /&gt;
|{{HistoryLine||20100212-1210|Cloth boots can now be crafted.}}&lt;br /&gt;
|{{HistoryLine||20100218-0011|[[File:Leather Boots JE1 BE1.png|32px]] Added a model for cloth boots.&lt;br /&gt;
|Cloth boots now give {{armor|3}} and have durability.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.8|&amp;quot;Cloth boots&amp;quot; have been renamed to &amp;quot;leather boots&amp;quot;, despite item names not existing at this time.{{verify}}&lt;br /&gt;
|Leather boots are now [[Minecraft:crafting|crafted]] with [[Minecraft:leather]] instead of [[Minecraft:cloth]].}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((&amp;#039;&amp;#039;total equipped armor damage reduction&amp;#039;&amp;#039; &amp;amp;minus; 1) &amp;amp;times; (&amp;#039;&amp;#039;all equipped armor max damage&amp;#039;&amp;#039; &amp;amp;minus; &amp;#039;&amp;#039;total equipped armor damage&amp;#039;&amp;#039;)) &amp;amp;divide; (&amp;#039;&amp;#039;total equipped armor max damage&amp;#039;&amp;#039; + 1)).}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w21a|Butcher villagers now [[Minecraft:trading|sell]] leather boots for 2-3 emeralds.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor, including boots.{{citation needed|Link to Jeb&amp;#039;s tweet?}}}}&lt;br /&gt;
|{{HistoryLine|||dev=12w34a|Leather boots can now be dyed by [[Minecraft:crafting]] leather boots with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather boots on a [[Minecraft:cauldron]] with [[Minecraft:water]].&lt;br /&gt;
|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] Default leather boots are now slightly darker.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather boots are now more saturated and have a slight tint of tan in respect to the default armor color.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w37a|[[File:Leather Boots (item) JE3 BE2.png|32px]] Leather boots now have non-dyed parts. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of armor and similarly colored leather armor.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Leather boots can now be obtained as one of the &amp;quot;junk&amp;quot; items through [[Minecraft:fishing]].}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w02a|Leatherworker villagers no longer sell leather boots.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w05a|Leather boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w36d|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w50a|Added {{cd|equip}} [[Minecraft:sound]]s for boots.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w11a|Enchanted leather boots can now generate in the chests of [[Minecraft:shipwreck]]s.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w48a|Leather boots can now be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather boots.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=20w46a|Leather boots can now be used to safely walk on [[Minecraft:powder snow]].|Leather armor now protects against [[Minecraft:powder snow]]&amp;#039;s freezing.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w13a|Leather boots now prevent fall damage when landing on [[Minecraft:powder snow]].}}&lt;br /&gt;
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather boots can now be trimmed using a smithing table. Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz can be used.}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.6.0|[[File:Leather Boots JE1 BE1.png|32px]][[File:Leather Boots (item) JE1 BE1.png|32px]] Added boots.}}&lt;br /&gt;
|{{HistoryLine||v0.8.0|dev=build 2|{{InvSprite|Leather Boots}} The leather boots sprites have been changed to that of the [[Minecraft:Java Edition|PC]] version, but its armor [[Minecraft:model]] remains that of older versions.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|Leather boots can now be obtained from [[Minecraft:fishing]] as a &amp;quot;junk&amp;quot; [[Minecraft:item]].}}&lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Boots JE2 BE2.png|32px]] Leather boots can now be dyed and the model has been updated.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather boots can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather boots can now be found inside plains village tannery chests.&lt;br /&gt;
|[[File:Leather Boots JE3 BE2.png|32px]][[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of boots have been changed.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather boots can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}&lt;br /&gt;
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather boots no longer show as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}}&lt;br /&gt;
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather boots now appear dyed properly when worn by armor stands.}}&lt;br /&gt;
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Leather boots can now be used to safely walk on [[Minecraft:powder snow]].}}&lt;br /&gt;
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather boots can now be trimmed using a [[Minecraft:smithing table]].}}&lt;br /&gt;
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] Added leather boots.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Boots (item) JE3 BE2.png|32px]] The textures for leather boots [[Minecraft:item]]s have been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather boots can now be [[Minecraft:dye]]d.&lt;br /&gt;
|[[Minecraft:Item repair]] can now repair boots.|Butcher villagers now [[Minecraft:trading|sell]] leather boots for 2-3 emeralds.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather boots no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather boots now have the quick equip functionality.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leather boots can now be obtained as one of the &amp;quot;junk&amp;quot; items through [[Minecraft:fishing]].|Leatherworker villagers no longer sell leather boots.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather boots now have an [[Minecraft:attribute]] controlling the defense points.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather boots can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Boots JE3 BE2.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather boots have been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] Added leather boots.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|&amp;#039;&amp;#039;The Flattening&amp;#039;&amp;#039;]], this item&amp;#039;s numeral ID was 301.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Leather armor originally used textures from one of [[Minecraft:Notch]]&amp;#039;s previous games, &amp;#039;&amp;#039;[[Minecraft:Legend of the Chambered]]&amp;#039;&amp;#039;.&lt;br /&gt;
*Leather boots are the only piece of leather armor that has the same name as other armor materials.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Enchanted Leather Boots.gif | Enchanted appearance when worn&lt;br /&gt;
File:Enchanted Leather Boots (item).gif | Enchanted appearance in inventory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[https://www.minecraft.net/en-us/article/taking-inventory--boots Taking Inventory: Boots] – Minecraft.net on November 24, 2019&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox armor}}&lt;br /&gt;
{{Navbox items|tools}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:pt:Botas de Couro]]&lt;/div&gt;</summary>
		<author><name>imported&gt;User-12316399</name></author>
	</entry>
</feed>