<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ALeather_Cap</id>
	<title>Minecraft:Leather Cap - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ALeather_Cap"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Leather_Cap&amp;action=history"/>
	<updated>2026-04-09T07:32:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Leather_Cap&amp;diff=50287&amp;oldid=prev</id>
		<title>imported&gt;User-12316399: /* History */</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Leather_Cap&amp;diff=50287&amp;oldid=prev"/>
		<updated>2026-04-05T18:14:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{redirect|Cap|mob spawning caps|Mob spawning|other uses|Helmet}}&lt;br /&gt;
{{Infobox item&lt;br /&gt;
| image2 = Baby Leather Cap.png&lt;br /&gt;
| imagecaption = Adult model&lt;br /&gt;
| image2caption = Baby model&lt;br /&gt;
| othernames = &amp;#039;&amp;#039;&amp;#039;Leather Hat&amp;#039;&amp;#039;&amp;#039; {{evb|gb}}&lt;br /&gt;
| armor = 1&lt;br /&gt;
| armortoughness = 0&lt;br /&gt;
| durability = {{jebe|55|56}}&lt;br /&gt;
| enchantability = 15&lt;br /&gt;
| knockbackresistance = 0&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = No&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;leather cap&amp;#039;&amp;#039;&amp;#039;{{fn|Also known as a &amp;#039;&amp;#039;&amp;#039;leather hat&amp;#039;&amp;#039;&amp;#039; in [[Minecraft:Language#Differences between English dialects|British English]].}} is a variant of [[Minecraft:helmet]] that is crafted from [[Minecraft:leather]]. It is the eighth-highest [[Minecraft:tier]] of helmet, having the lowest armor points and durability. Like all [[Minecraft:leather armor]], it can be [[Minecraft:dye]]d and protects the wearer from [[Minecraft:freezing]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{crafting&lt;br /&gt;
|showname=0&lt;br /&gt;
|name=[[Minecraft:Leather Cap]]&lt;br /&gt;
|A2 = Leather&lt;br /&gt;
|B2 = Leather&lt;br /&gt;
|C2 = Leather&lt;br /&gt;
|A3 = Leather&lt;br /&gt;
|C3 = Leather&lt;br /&gt;
|Output = Leather Cap&lt;br /&gt;
|type = Combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Generated loot ===&lt;br /&gt;
{{LootChestItem|leather-cap,random-enchanted-leather-cap}}&lt;br /&gt;
&lt;br /&gt;
=== Mob loot ===&lt;br /&gt;
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a small chance to spawn wearing armor, which may include a leather cap. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the cap they&amp;#039;re wearing upon death. The dropped cap is usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
{{Trade sources}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
When worn, a leather cap provides {{armor|1}} [[Minecraft:armor point]].&lt;br /&gt;
&lt;br /&gt;
==== Powder snow ====&lt;br /&gt;
As with all pieces of leather armor, wearing a leather cap protects the player from freezing in [[Minecraft:powder snow]].&lt;br /&gt;
&lt;br /&gt;
=== Repairing ===&lt;br /&gt;
==== Combining ====&lt;br /&gt;
{{Crafting|Damaged Leather Cap|Damaged Leather Cap&lt;br /&gt;
|Output = Leather Cap&lt;br /&gt;
|type = Tool&lt;br /&gt;
|ignoreusage = 1&lt;br /&gt;
|showdescription = 1&lt;br /&gt;
|description = The durability of the two caps is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
{{Grinding&lt;br /&gt;
|showdescription=1&lt;br /&gt;
|ingredients=2x Damaged [[Minecraft:Leather Cap]]&lt;br /&gt;
|Damaged Leather Cap|Damaged Leather Cap|Leather Cap|description=The durability of the two caps is added together, plus an extra 5% durability.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Unit repair ====&lt;br /&gt;
{{main|Anvil mechanics#Unit repair}}&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Leather Cap&lt;br /&gt;
| Damaged Leather Cap; Leather&lt;br /&gt;
| Leather Cap&lt;br /&gt;
| tail=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A leather cap can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:leather]], with each leather restoring 25% the cap&amp;#039;s maximum durability, rounded down. Two helmets of the same tier can also be combined in an anvil. Both methods preserve the cap&amp;#039;s [[Minecraft:enchantment]]s.&lt;br /&gt;
&lt;br /&gt;
=== Enchantments ===&lt;br /&gt;
A leather cap can receive the following [[Minecraft:enchantment]]s.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Max Level&lt;br /&gt;
![[Minecraft:Enchanting|Method]]&lt;br /&gt;
!Weight&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Protection]]&amp;lt;ref name=&amp;quot;exc&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Increases overall damage reduction.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Projectile Protection]]&amp;lt;ref name=&amp;quot;exc&amp;quot; group=&amp;quot;note&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage reduction against projectiles.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Blast Protection]]&amp;lt;ref name=&amp;quot;exc&amp;quot; group=&amp;quot;note&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage reduction against explosions.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Fire Protection]]&amp;lt;ref name=&amp;quot;exc&amp;quot; group=&amp;quot;note&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage reduction against fire.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Thorns]]&lt;br /&gt;
|Deals returning damage to attackers.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Respiration]]&lt;br /&gt;
|Extends breathing time underwater.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Aqua Affinity]]&lt;br /&gt;
|Increases underwater mining speed.&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Unbreaking]]&lt;br /&gt;
|Grants a chance to negate durability consumption.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mending]]&lt;br /&gt;
|Repairs the helmet when obtaining [[Minecraft:experience]].&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Vanishing]]&lt;br /&gt;
|The helmet vanishes on death, not dropping as an item.&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Binding]]&lt;br /&gt;
|Removes the ability to de-equip the helmet.&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor trimming ===&lt;br /&gt;
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a leather cap, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).&lt;br /&gt;
&lt;br /&gt;
These trims have no effect on the gameplay or strength of the armor.&lt;br /&gt;
{{Smithing&lt;br /&gt;
|head=1&lt;br /&gt;
|ingredients=Any Armor Trim +&amp;lt;br&amp;gt;Leather Cap +&amp;lt;br&amp;gt;Any Ingot/Crystal&lt;br /&gt;
|Any Armor Trim Smithing Template&lt;br /&gt;
|Leather Cap|Amethyst Shard; Copper Ingot; Diamond; Emerald; Gold Ingot; Iron Ingot; Lapis Lazuli; Nether Quartz; Netherite Ingot; Redstone Dust&lt;br /&gt;
|Amethyst Trim Leather Cap; Copper Trim Leather Cap; Diamond Trim Leather Cap; Emerald Trim Leather Cap; Gold Trim Leather Cap; Iron Trim Leather Cap; Lapis Trim Leather Cap; Quartz Trim Leather Cap; Netherite Trim Leather Cap; Redstone Trim Leather Cap&lt;br /&gt;
|tail=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Dyeing ===&lt;br /&gt;
{{main|Dye#Dyeing armor}}&lt;br /&gt;
&lt;br /&gt;
Leather caps can be dyed by combining it with [[Minecraft:dye]](s) through crafting {{in|java}}, or by {{control|using}} it on a [[Minecraft:cauldron]] containing dyed [[Minecraft:water]] {{in|bedrock}}. {{control|Using}} dyed leather caps on a cauldron containing ordinary water removes any dye from it.&lt;br /&gt;
&lt;br /&gt;
{{Calculator|armorColor}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|subtitle=Leather armor rustles&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a leather cap is equipped&lt;br /&gt;
|id=item.armor.equip_leather&lt;br /&gt;
|translationkey=subtitles.item.armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|subtitle=Item breaks&lt;br /&gt;
|source=dependent&lt;br /&gt;
|description=When a helmet&amp;#039;s durability is exhausted&lt;br /&gt;
|id=entity.item.break&lt;br /&gt;
|translationkey=subtitles.entity.item.break&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
|type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a leather cap is equipped&lt;br /&gt;
|id=armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Water Splash Old.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a leather cap is dyed using a cauldron&lt;br /&gt;
|id=cauldron.dyearmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a leather cap&amp;#039;s dye is removed using a cauldron&lt;br /&gt;
|id=cauldron.cleanarmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a helmet&amp;#039;s durability is exhausted&lt;br /&gt;
|id=random.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 0.9&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leather Cap&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=leather_helmet&lt;br /&gt;
|itemtags=dyeable,freeze_immune_wearables,head_armor&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|notshowbeitemforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leather Cap&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=leather_helmet&lt;br /&gt;
|id=335&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Item data ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{see also|Data component format}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|components}}: the item&amp;#039;s &amp;#039;&amp;#039;&amp;#039;components&amp;#039;&amp;#039;&amp;#039; tag.&lt;br /&gt;
{{:Data component format/dyed_color}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{see also|Bedrock Edition level format/Item format}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Tie Dye Outfit}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{more sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20091231-2147|[[File:Leather Cap (item) JE1 BE1.png|32px]] Added cloth cap.&lt;br /&gt;
|The textures of cloth caps are taken from one of [[Minecraft:Notch]]&amp;#039;s previous games, &amp;#039;&amp;#039;[[Minecraft:Legend of the Chambered]]&amp;#039;&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine||20100212-1210|Cloth caps can now be crafted.}}&lt;br /&gt;
|{{HistoryLine||20100218-0011|[[File:Leather Cap JE1 BE1.png|32px]] Added a model of cloth caps.&lt;br /&gt;
|Cloth caps can now be worn, give {{armor|3}} and have durability.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.8|With the introduction of [[Minecraft:leather]], &amp;quot;Cloth Helmet&amp;quot; has been renamed to &amp;quot;Leather Cap&amp;quot;.{{verify}}&lt;br /&gt;
|Leather cap is now [[Minecraft:craft]]ed with leather instead of [[Minecraft:cloth]].}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w21a|Butchers now sell leather caps for 2–3 emeralds.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w34a|Leather caps can now be dyed by [[Minecraft:crafting]] one with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather cap on a [[Minecraft:cauldron]] with [[Minecraft:water]].&lt;br /&gt;
|[[File:Leather Cap JE2.png|32px]] [[File:Leather Cap (item) JE2.png|32px]] Default leather caps textures are now slightly darker.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather caps are now more saturated and have a slight tint of tan in respect to the default armor color.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w37a|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] Leather caps now has non-dyed parts on the cap. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of helmets and similarly colored leather caps.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w02a|Leatherworkers no longer sell other leather caps.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w05a|Leather caps no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w34b|Helmet [[Minecraft:durability]] now affects armor value.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w36a|Armor and armor [[Minecraft:enchantment]] calculations have been changed. For the original values, see [[Minecraft:Armor/Old|here]].}}&lt;br /&gt;
|{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.&lt;br /&gt;
|Leather caps now have an attribute controlling the defense points.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w50a|Added &amp;lt;code&amp;gt;equip&amp;lt;/code&amp;gt; [[Minecraft:sound]]s for leather caps.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w11a|Enchanted leather caps can now generate in the chests of [[Minecraft:shipwreck]]s.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Leather Cap (item) JE4 BE3.png|32px]] The texture of leather cap has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w48a|Leather caps can now be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[Minecraft:dye]]d leather caps.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w07a|[[File:Leather piglin helmet.png|32px]] Added textures and [[Minecraft:model]]s for leather cap when they are used by [[Minecraft:piglin]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=?|The dedicated piglin helmet model is no longer used.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=20w48a|Wearing leather caps now prevents [[Minecraft:freezing]] entirely.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w13a|The two unused textures of the leather cap for [[Minecraft:piglin]]s&amp;lt;ref&amp;gt;&amp;lt;code&amp;gt;/assets/minecraft/textures/models/armor/piglin_leather_layer_1.png&amp;lt;/code&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;code&amp;gt;/assets/minecraft/textures/models/armor/piglin_leather_layer_1_overlay.png&amp;lt;/code&amp;gt;&amp;lt;/ref&amp;gt; have been removed.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w17a|Changed the leather cap texture from [[File:Leather Cap (N) JE1.png|32px]] to [[File:Leather Cap (N) JE2.png|32px]], to extend the center bar on the back face to the bottom.{{citation needed}}&amp;lt;!--there was a bug report for this--&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.19.4|experiment=Update 1.20|dev=23w05a|Leather caps can now be trimmed using a smithing table.|Helmets can now have trims of the same material it is made out of.&lt;br /&gt;
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Cap JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.6.0|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Cap (item) JE1 BE1.png|32px]] Added leather cap.}}&lt;br /&gt;
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Cap (item) JE3 BE2.png|32px]] The sprite has been changed to that of {{JE}}, but its armor [[Minecraft:model]] remains that of older versions.}}&lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Cap JE3 BE2.png|32px]] The texture of leather caps has been changed.&lt;br /&gt;
|Leather caps can now be dyed.}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|dev=build 1|Leather caps can now be obtained from [[Minecraft:stray]]s and [[Minecraft:husk]]s that naturally spawn with armor.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather caps can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Leather Cap (item) JE4 BE3.png|32px]] The texture of leather cap has been changed.&lt;br /&gt;
|Leather caps can now be found inside plains village tannery chests.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather caps can now be found inside savanna, taiga, desert, snowy taiga, and snowy tundra village tannery chests.}}&lt;br /&gt;
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer shows as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}}&lt;br /&gt;
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears properly dyed when worn by armor stands.}}&lt;br /&gt;
|{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Wearing leather caps now prevents [[Minecraft:freezing]] entirely.}}&lt;br /&gt;
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather caps can now be trimmed using a [[Minecraft:smithing table]].}}&lt;br /&gt;
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Cap JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Cap (item) JE1 BE1.png|32px]] Added leather cap.&lt;br /&gt;
|Added a quick equip for armor to the [[Minecraft:inventory]] interface.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] The textures for leather caps have been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather caps can now be [[Minecraft:dye]]d.|Butchers now sell leather caps for 2–3 emeralds.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather caps no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather caps now have the quick equip functionality.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leatherworkers no longer sell other leather caps.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather caps now have an attribute controlling the defense points.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather caps can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] Added leather cap.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DinnerboneArmor.png|[[Minecraft:Dinnerbone]]&amp;#039;s first screenshot of dyed armor.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Armor durability from Indev until late Beta&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; data-description=&amp;quot;Armor Durability during Indev until late Beta&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Leather&lt;br /&gt;
! Golden&lt;br /&gt;
! Chainmail&lt;br /&gt;
! Iron&lt;br /&gt;
! Diamond&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| 66&lt;br /&gt;
| 66&lt;br /&gt;
| 132&lt;br /&gt;
| 264&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Prior to &amp;#039;&amp;#039;[[Minecraft:The Flattening]]&amp;#039;&amp;#039;, this item&amp;#039;s numeral ID was 298.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list|leather cap|leather hat|leather helmet}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Enchanted Leather Helmet.gif | Enchanted appearance when worn&lt;br /&gt;
File:Enchanted Leather Cap (item).gif | Enchanted appearance in inventory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{fnlist}}&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.minecraft.net/en-us/article/taking-inventory--helmet Taking Inventory: Helmet] – Minecraft.net on February 20, 2020&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox armor}}&lt;br /&gt;
{{Navbox items|tools}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:uk:Шкіряна шапка]]&lt;/div&gt;</summary>
		<author><name>imported&gt;User-12316399</name></author>
	</entry>
</feed>