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	<title>Minecraft:Leather Pants - Revision history</title>
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	<updated>2026-04-09T10:34:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>imported&gt;User-12316399: /* History */</title>
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		<updated>2026-04-05T18:14:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox item&lt;br /&gt;
| image2 = Baby Leather Pants.png&lt;br /&gt;
| imagecaption = Adult model&lt;br /&gt;
| image2caption = Baby model&lt;br /&gt;
| othernames = &amp;#039;&amp;#039;&amp;#039;Leather Trousers&amp;#039;&amp;#039;&amp;#039; {{evb|gb}}&lt;br /&gt;
| armor = 2&lt;br /&gt;
| armortoughness = 0&lt;br /&gt;
| durability = {{jebe|75|76}}&lt;br /&gt;
| enchantability = 15&lt;br /&gt;
| knockbackresistance = 0&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = No&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leather pants&amp;#039;&amp;#039;&amp;#039;{{fn|Also known as &amp;#039;&amp;#039;&amp;#039;leather trousers&amp;#039;&amp;#039;&amp;#039; in [[Minecraft:Language#Differences between English variants|British English]].}} are a variant of [[Minecraft:leggings]] that are crafted from [[Minecraft:leather]]. They are the seventh-highest [[Minecraft:tier]] of leggings, having the lowest armor points and durability. Like all [[Minecraft:leather armor]], they can be [[Minecraft:dye|dyed]] and protect the wearer from [[Minecraft:freezing]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{crafting&lt;br /&gt;
|showname=0&lt;br /&gt;
|name=[[Minecraft:Leather Pants]]&lt;br /&gt;
|A1= Leather&lt;br /&gt;
|B1= Leather&lt;br /&gt;
|C1= Leather&lt;br /&gt;
|A2= Leather&lt;br /&gt;
|C2= Leather&lt;br /&gt;
|A3= Leather&lt;br /&gt;
|C3= Leather&lt;br /&gt;
|Output= Leather Pants&lt;br /&gt;
|type= Combat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mob loot ===&lt;br /&gt;
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a small chance to spawn wearing armor, which may include leather pants. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the pants they&amp;#039;re wearing upon death unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped pants are usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5–19.&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
{{Trade sources}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
When worn, leather pants provide {{armor|2}} [[Minecraft:armor points]].&lt;br /&gt;
==== Powder snow ====&lt;br /&gt;
As with all pieces of leather armor, wearing leather pants protects the player from freezing in [[Minecraft:powder snow]].&lt;br /&gt;
&lt;br /&gt;
==== Repairing ====&lt;br /&gt;
Two damaged leather pants can be combined through [[Minecraft:crafting]] or using the [[Minecraft:grindstone]]. The durability of the used leather pants are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either pants.&lt;br /&gt;
{{Crafting|Damaged Leather Pants|Damaged Leather Pants&lt;br /&gt;
|Output = Leather Pants&lt;br /&gt;
|type = Combat&lt;br /&gt;
|showdescription = 1&lt;br /&gt;
|description = The durability of the two pants is added together, plus an extra 5% durability.&lt;br /&gt;
|ignoreusage = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Grinding&lt;br /&gt;
|showdescription=1&lt;br /&gt;
|ingredients=2x Damaged [[Minecraft:Leather Pants]]&lt;br /&gt;
|Damaged Leather Pants&lt;br /&gt;
|Damaged Leather Pants&lt;br /&gt;
|Leather Pants&lt;br /&gt;
|description=The durability of the two pants is added together, plus an extra 5% durability.}}&lt;br /&gt;
&lt;br /&gt;
==== Unit repair ====&lt;br /&gt;
{{Repairing&lt;br /&gt;
| head=1&lt;br /&gt;
| Damaged Leather Pants&lt;br /&gt;
| Damaged Leather Pants; Leather&lt;br /&gt;
| Leather Pants&lt;br /&gt;
| tail=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Leather pants can also be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:leather]], with each item restoring 25% of the pants&amp;#039; maximum durability, rounded down. Two pants can also be combined in an anvil. Both methods using the anvil preserves the pants&amp;#039; [[Minecraft:enchantment]]s.&lt;br /&gt;
&lt;br /&gt;
=== Enchantments ===&lt;br /&gt;
Leggings can receive the following [[Minecraft:enchantment]]s:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Max Level&lt;br /&gt;
![[Minecraft:Enchanting|Method]]&lt;br /&gt;
!Weight&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Protection]]&amp;lt;ref group=&amp;quot;note&amp;quot; name=&amp;quot;exc&amp;quot;&amp;gt;Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Increases overall damage reduction.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Projectile Protection]]&amp;lt;ref group=&amp;quot;note&amp;quot; name=&amp;quot;exc&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage reduction against projectiles.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Blast Protection]]&amp;lt;ref group=&amp;quot;note&amp;quot; name=&amp;quot;exc&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage reduction against explosions.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Fire Protection]]&amp;lt;ref group=&amp;quot;note&amp;quot; name=&amp;quot;exc&amp;quot; /&amp;gt;&lt;br /&gt;
|Increases damage reduction against fire.&lt;br /&gt;
|IV&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Thorns]]&lt;br /&gt;
|Deals returning damage to attackers.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Swift Sneak]]&lt;br /&gt;
|Increases movement speed when [[Minecraft:sneaking]].&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Unbreaking]]&lt;br /&gt;
|Grants a chance to negate durability consumption.&lt;br /&gt;
|III&lt;br /&gt;
|{{BlockLink|Enchanting Table}}&amp;lt;br/&amp;gt;{{BlockLink|Anvil}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mending]]&lt;br /&gt;
|Repairs the leggings when obtaining [[Minecraft:experience]].&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Vanishing]]&lt;br /&gt;
|The leggings vanish on death, not dropping as an item.&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Binding]]&lt;br /&gt;
|Removes the ability to de-equip the leggings.&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
=== Armor trimming ===&lt;br /&gt;
It is possible to upgrade pants with trims. This requires a [[Minecraft:smithing template]], the pants, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).&lt;br /&gt;
&lt;br /&gt;
These trims have no effect on the gameplay or strength of the armor. &lt;br /&gt;
&lt;br /&gt;
{{Smithing&lt;br /&gt;
|head=1&lt;br /&gt;
|ingredients=Any Armor Trim +&amp;lt;br&amp;gt;Leather Pants +&amp;lt;br&amp;gt;Any Ingot/Crystal&lt;br /&gt;
|Any Armor Trim Smithing Template&lt;br /&gt;
|Leather Pants&lt;br /&gt;
|Amethyst Shard; Copper Ingot; Diamond; Emerald; Gold Ingot; Iron Ingot; Lapis Lazuli; Nether Quartz; Netherite Ingot; Redstone Dust; Resin Brick&lt;br /&gt;
|Amethyst Trim Leather Pants; Copper Trim Leather Pants; Diamond Trim Leather Pants; Emerald Trim Leather Pants; Gold Trim Leather Pants; Iron Trim Leather Pants; Lapis Trim Leather Pants; Quartz Trim Leather Pants; Netherite Trim Leather Pants; Redstone Trim Leather Pants; Resin Trim Leather Pants&lt;br /&gt;
|tail=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Dyeing ===&lt;br /&gt;
{{main|Dye#Dyeing armor}}&lt;br /&gt;
&lt;br /&gt;
Leather pants can be dyed by combining it with [[Minecraft:dye]](s) through crafting {{in|java}}, or by {{control|using}} it on a [[Minecraft:cauldron]] containing dyed water {{in|bedrock}}. {{control|Using}} dyed leather pants on a cauldron containing ordinary water removes any dye from it.&lt;br /&gt;
&lt;br /&gt;
{{Calculator|armorColor}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|subtitle=Leather armor rustles&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When leather pants are equipped&lt;br /&gt;
|id=item.armor.equip_leather&lt;br /&gt;
|translationkey=subtitles.item.armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|subtitle=Item breaks&lt;br /&gt;
|source=dependent&lt;br /&gt;
|description=When a leggins&amp;#039; durability is exhausted&lt;br /&gt;
|id=entity.item.break&lt;br /&gt;
|translationkey=subtitles.entity.item.break&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
|type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Equip leather1.ogg&lt;br /&gt;
|sound2=Equip leather2.ogg&lt;br /&gt;
|sound3=Equip leather3.ogg&lt;br /&gt;
|sound4=Equip leather4.ogg&lt;br /&gt;
|sound5=Equip leather5.ogg&lt;br /&gt;
|sound6=Equip leather6.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When leather pants are equipped&lt;br /&gt;
|id=armor.equip_leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Water Splash Old.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When leather pants is dyed using a cauldron&lt;br /&gt;
|id=cauldron.dyearmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When leather pants&amp;#039; dye is removed using a cauldron&lt;br /&gt;
|id=cauldron.cleanarmor&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Random break.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When leggings&amp;#039; durability is exhausted&lt;br /&gt;
|id=random.break&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 0.9&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leather Pants&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=leather_leggings&lt;br /&gt;
|itemtags=dyeable,freeze_immune_wearables,leg_armor&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|notshowbeitemforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Leather Pants&lt;br /&gt;
|spritetype=item&lt;br /&gt;
|nameid=leather_leggings&lt;br /&gt;
|id=337&lt;br /&gt;
|form=item&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Item data ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{see also|Data component format}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|components}}: the item&amp;#039;s &amp;#039;&amp;#039;&amp;#039;components&amp;#039;&amp;#039;&amp;#039; tag.&lt;br /&gt;
{{:Data component format/dyed_color}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{see also|Bedrock Edition level format/Item format}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Tie Dye Outfit}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{more sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20091231-2147|[[File:Leather Pants (item) JE1 BE1.png|32px]] Added cloth pants. They were taken directly from one of [[Minecraft:Notch]]&amp;#039;s games, &amp;#039;&amp;#039;[[Minecraft:Legend of the Chambered]]&amp;#039;&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine||20100212-1210|Cloth pants can now be crafted.}}&lt;br /&gt;
|{{HistoryLine||20100218-0011|[[File:Leather Pants JE1.png|32px]] Added a model for cloth pants.&lt;br /&gt;
|Cloth pants can now be worn, give {{Armor|6}} and have durability.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.8|&amp;quot;Cloth pants&amp;quot; have been renamed to &amp;quot;leather pants&amp;quot;.{{verify|Were they &amp;quot;pants&amp;quot; or &amp;quot;leggings&amp;quot; at the time? If not, when did the name change?}}&lt;br /&gt;
|Leather pants are now [[Minecraft:crafted]] with [[Minecraft:leather]] instead of [[Minecraft:cloth]].}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((&amp;#039;&amp;#039;total equipped armor damage reduction&amp;#039;&amp;#039; &amp;amp;minus; 1) &amp;amp;times; (&amp;#039;&amp;#039;all equipped armor max damage&amp;#039;&amp;#039; &amp;amp;minus; &amp;#039;&amp;#039;total equipped armor damage&amp;#039;&amp;#039;)) &amp;amp;divide; (&amp;#039;&amp;#039;total equipped armor max damage&amp;#039;&amp;#039; + 1)).}}&lt;br /&gt;
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Leather pants can now be [[Minecraft:enchanted]].}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can be used to equip leather pants.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w21a|Butchers now sell leather pants for 2–3 emeralds.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, [[Minecraft:skeleton]]s and [[Minecraft:zombie pigmen]], with the likelihood increasing with difficulty.}}&lt;br /&gt;
|{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor, including pants.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w34a|Leather pants can be dyed by [[Minecraft:crafting]] leather pants with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather pants on a [[Minecraft:cauldron]] with [[Minecraft:water]].&lt;br /&gt;
|[[File:Leather Pants JE2.png|32px]] [[File:Leather Pants (item) JE2.png|32px]] Default leather pants are now slightly darker.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather pants are now more saturated and have a slight tint of tan in respect to the default armor color.&lt;br /&gt;
|[[Minecraft:Wither skeleton]]s can now spawn wearing leather pants.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w37a|[[File:Leather Pants (item) JE3 BE2.png|32px]]{{info needed|needs updating.}}[[Category:Needs updating]] Leather pants now have non-dyed parts. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of armor and similar-colored leather armor.&lt;br /&gt;
|Leather pants now have knee pads, which has changed the texture from [[File:Leather Pants JE2.png|32px]] to [[File:Leather Pants JE3 BE1.png|32px]].}}&lt;br /&gt;
|{{HistoryLine||1.4.6|dev=12w50a|Added Thorns, which can be applied to leather pants.}}&lt;br /&gt;
|{{HistoryLine||1.5|dev=13w04a|Leather pants in the [[Minecraft:player]]&amp;#039;s hand can be equipped by right-clicking.&lt;br /&gt;
|[[Minecraft:Dispenser]]s can now equip nearby players with leather pants.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w02a|Leatherworkers now sell leather pants for 2–4 emeralds.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w05a|Leather pants no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w06a|Leather pants are now visible on [[Minecraft:giant]]s.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w31a|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w34b|Leather pants&amp;#039; [[Minecraft:durability]] now affects armor value.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w36a|Armor value and armor [[Minecraft:enchantment]] calculations have been changed. For the original values, see [[Minecraft:Armor/Old|here]].}}&lt;br /&gt;
|{{HistoryLine|||dev=15w36d|Leather pants&amp;#039; durability affecting value has been removed.&lt;br /&gt;
|Leather pants now have an [[Minecraft:attribute]] controlling the defense points.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w50a|Added {{cd|equip}} [[Minecraft:sound]]s for leather pants.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w02a|Armor value and armor enchantment calculations have been changed again.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w05a|Armor value calculations have been changed, once again.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|[[Minecraft:Java Edition Flattening|Removed the numeric ID]] (300) of leather pants.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w11a|Enchanted leather pants can now generate in the chests of [[Minecraft:shipwreck]]s.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The textures of leather pants have been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w48a|Leather pants can be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w11a|Leather pants sold by leatherworker villagers are now randomly [[Minecraft:dye]]d.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w12a|Added the [[Minecraft:Swift Sneak]] enchantment, which can be applied to leather pants.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|dev=23w05a|Leather pants can now be swapped by {{ctrl|using}} them in the hotbar.&amp;lt;ref&amp;gt;{{bug|MC-216270|||Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w05a|Leather pants can now be trimmed using a smithing table.|Leather pants can now have trims of the same material it is made out of.}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}&lt;br /&gt;
|{{HistoryLine||1.20.5|dev=24w03a|Leather pants can now receive [[Minecraft:Thorns]] through an enchanting table, rather than only through an anvil.}}&lt;br /&gt;
|{{HistoryLine|||dev=24w12a|Leather pants can no longer receive Thorns through an enchanting table.}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Pants JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.6.0|[[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] Added the leather pants.&lt;br /&gt;
}}&lt;br /&gt;
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Pants (item) JE3 BE2.png|32px]] The leather pants&amp;#039; item texture has been changed to match {{JE}}.}}&lt;br /&gt;
|{{HistoryLine||v0.11.0|dev=build 11|Armor now protects against [[Minecraft:damage]] from [[Minecraft:mob]]s only.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|Leather pants can be worn by mobs.}}&lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Pants JE3 BE2.png|32px]] Leather pants can be dyed and the model has been updated.}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|dev=build 1|Leather pants can be obtained from [[Minecraft:stray]]s and [[Minecraft:husk]]s that naturally spawn with armor.}}&lt;br /&gt;
|{{HistoryLine||v0.15.10|[[Minecraft:Cape]]s no longer clip through armor.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine|?}}&lt;br /&gt;
|{{HistoryLine||?|Leather pants no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Leather pants can be found inside plains village tannery chests.&lt;br /&gt;
|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The textures of leather pants have been changed.&lt;br /&gt;
}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather pants can be found inside savanna, taiga, desert, snowy taiga, and snowy tundra village tannery chests.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.11.0.4|Leather pants are now [[Minecraft:trading|sold]] by leatherworker [[Minecraft:villager]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}}&lt;br /&gt;
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands.}}&lt;br /&gt;
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.25|Added the [[Minecraft:Swift Sneak]] enchantment, which is applicable to leather pants.}}&lt;br /&gt;
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Leather pants can now be trimmed using a [[Minecraft:smithing table]].}}&lt;br /&gt;
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Pants JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Pants JE3 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] Added the leather pants.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU5|Added a quick equip for armor to the [[Minecraft:inventory]] interface.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|ps3=1.00|psvita=1.00|ps4=1.00|[[File:Leather Pants (item) JE3 BE2.png|32px]] The textures for leather armor [[Minecraft:item]]s have been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather armor can be [[Minecraft:dye]]d.&lt;br /&gt;
|[[Minecraft:Item repair]] can now repair armor.|Butchers now sell leather pants for 2–3 emeralds.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather pants no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Leather pants now have the quick equip functionality.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leatherworkers now sell leather pants for 2–4 emeralds.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather pants now have an [[Minecraft:attribute]] controlling the defense points.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather pants can now generate in the chests of [[Minecraft:shipwreck]]s.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The texture of leather pants has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Leather Pants JE3 BE1.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] Added leather pants.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list|leather pants|leather leggings}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Enchanted Leather Leggings.gif|Enchanted appearance when worn&lt;br /&gt;
File:Enchanted Leather Pants (item).gif|Enchanted appearance in inventory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{Fnlist}}&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox armor}}&lt;br /&gt;
{{Navbox items|tools}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:pt:Calças de Couro]]&lt;/div&gt;</summary>
		<author><name>imported&gt;User-12316399</name></author>
	</entry>
</feed>