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	<title>Minecraft:Minecraft: Story Mode - Season Two/EP2 - Revision history</title>
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	<updated>2026-08-09T03:09:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>SyncBot: Sync: updated from Minecraft</title>
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		<updated>2026-08-04T11:14:54Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:14, 4 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;The Admin&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;meets &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Minecraft:Minecraft Story Mode:Jesse&lt;/del&gt;|Jesse&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Minecraft:Minecraft Story Mode:Beacontown&lt;/del&gt;|Beacontown&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, and the two fight &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;against &lt;/del&gt;each other&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;after changing time from day to night and destroying part of Beacontown in the process. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;The Admin&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;also takes the structure block away from Jesse and swallows it whole. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just as &quot;The &lt;/del&gt;Admin&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;is about to swallow Jesse whole, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Minecraft:Minecraft Story Mode:Lukas&lt;/del&gt;|Lukas&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;distracts him with a bow to the eye, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and saves &lt;/del&gt;Jesse from certain death. Jesse &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/del&gt;realizes that the symbol on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;The &lt;/del&gt;Admin&#039;s&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;head was the same symbol shown on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heckmouths &lt;/del&gt;back at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ocean temple&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jesse realizes &lt;/del&gt;that destroying the symbol is the only way of destroying &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;the Admin&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With no time to spare, Jesse takes &lt;/del&gt;Lukas&#039; horse, climbs up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;the Admin&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kills &lt;/del&gt;it, dropping a giant clock in the process, which Jesse uses to make the sun come up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Chapter 1 ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|Romeo|&lt;/ins&gt;The Admin&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;meets &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM&lt;/ins&gt;|Jesse&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM&lt;/ins&gt;|Beacontown&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, and the two fight each other after changing time from day to night and destroying part of Beacontown in the process. The Admin also takes the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;structure block&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;away from Jesse and swallows it whole. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the &lt;/ins&gt;Admin is about to swallow Jesse whole, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM&lt;/ins&gt;|Lukas&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;distracts him with a bow to the eye, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saving &lt;/ins&gt;Jesse from certain death. Jesse realizes that the symbol on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Admin&#039;s head was the same symbol shown on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|prismarine soldier}}s &lt;/ins&gt;back at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|Sea Temple}}&lt;/ins&gt;, and that destroying the symbol is the only way of destroying the Admin. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They take &lt;/ins&gt;Lukas&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;horse&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, climbs up the Admin, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeats &lt;/ins&gt;it, dropping a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;giant clock&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;in the process, which Jesse uses to make the sun come up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the aftermath, Jesse and others &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are doing all they can &lt;/del&gt;to rebuild Beacontown, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Jesse &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can choose &lt;/del&gt;whether to give Lukas or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Minecraft:Minecraft Story Mode:Radar&lt;/del&gt;|Radar&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;the title of &quot;Clockmaster&quot;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;basically &lt;/del&gt;involves watching &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;giant clock all day. Jesse &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/del&gt;meets up with Jack and Vos, who unintentionally spill that they are about to go on a new adventure with Nurm and Petra, much to the disgust of Jesse&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Suddenly, Jesse and Petra see snowflakes falling in Beacontown, and one of them ends up melting inside the glove, revealing &quot;the Admin&quot; to be a snowman. The snowman then gives Jesse a challenge: Beacontown will remain dark and huddled with hostile mobs until Jesse reclaims the giant clock, which the snowman says is &quot;at the tippy top of my awesome, fantastic, super-deadly icy palace of despair&quot;. Jesse and numerous others fight off numerous strays and zombies, and the group (consisting of Jesse, Petra, Lukas, Radar, Jack, and Vos) head toward the ice palace. On the way to the ice palace, the group encounter Lluna and Stella, once again talking about their &quot;rivalry&quot;. The group ignore her, and she eventually tags along with them in order to &quot;keep an eye on them&quot;. Stella then reveals that Radar was originally part of Stella&#039;s inventory management team, and insists that Jesse be careful about Radar having too much leadership&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Chapter 2 ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the aftermath, Jesse and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;others &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attempt &lt;/ins&gt;to rebuild Beacontown, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;Jesse &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choosing &lt;/ins&gt;whether to give Lukas or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM&lt;/ins&gt;|Radar&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;the title of &quot;Clockmaster&quot;, which involves watching &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;giant clock all day. Jesse meets up with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;Jack&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;Vos&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, who unintentionally spill that they are about to go on a new adventure with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;Nurm&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;Petra&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, much to the disgust of Jesse.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ice palace&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowman drops the group into the pit, &lt;/del&gt;and Jesse &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can choose whether to go with Lukas or Petra in order to find &lt;/del&gt;the clock. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The group eventually end up in a roller-coaster-like maze&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meet the snowman once more, giving &lt;/del&gt;the group (consisting of Jesse, Lukas, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Radar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Jesse, Petra&lt;/del&gt;, Jack, and Vos) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several challenges, such as a shooting gallery, parkour, and a fight with a giant snow golem. Nonetheless, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Admin insists that only one person is supposed to win, and throws Radar into another challenge, with Vos randomly disappearing&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The group then mine &lt;/del&gt;their way &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;out with a diamond pickaxe and face numerous Endercreepers. Jesse can then choose whether Petra or Jack should get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clock&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whether &lt;/del&gt;Stella &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should come along or leave her be. Jack makes it up to the clock and destroys it&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turning the world back to normal time&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jack insists on finding Vos, and the &lt;/del&gt;group &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help Jack find him. Suddenly, it is revealed that Vos is indeed the Admin&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he insists on partnering &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stella (only if the player decides &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;let her come along). The Admin then teleports Jesse to a jailhouse&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jesse and Petra suddenly see snowflakes falling in Beacontown, with one of them melting inside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prismarine gauntlet&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealing &quot;&lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Admin&quot; to be a snow golem. The golem gives Jesse a challenge: Beacontown will remain dark &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huddled with hostile mobs until &lt;/ins&gt;Jesse &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reclaims &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giant &lt;/ins&gt;clock&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which the snow golem claims is &quot;at the tippy top of his awesome, fantastic, super-deadly {{MCSM|icy palace of despair}}&quot;&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jesse and several others fight off numerous {{MCSM|stray}}s and {{MCSM|zombie}}s&lt;/ins&gt;, and the group (consisting of Jesse&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Petra&lt;/ins&gt;, Lukas, Radar, Jack, and Vos) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;head toward &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;icy palace&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On &lt;/ins&gt;their way &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;icy palace&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the group encounter {{MCSM|Lluna}} &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;Stella&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once more talking about their &quot;rivalry&quot;&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;group &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ignore her&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she eventually tags along &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them in order &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;keep an eye on them&quot;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a post-credits scene, the warden tells the player that the Admin sends people &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here that they have &lt;/del&gt;&quot;special plans&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for them&lt;/del&gt;, and that the people are &quot;not very nice, either&quot;. The scene then cuts to Prisoner X laughing malevolently.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Chapter 3 ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While at the icy palace, Stella reveals that Radar was originally part of Stella&#039;s inventory management team, and insists that Jesse be careful about Radar having too much leadership. Jesse then pulls a &quot;mystery lever&quot;, summoning the snow golem. He has a conversation with the group, mentioning only the &quot;best of the best&quot; are able to reach the giant clock, and decides to drop the group into the pit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Chapter 4 ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the hub, Jesse can choose whether to go with Lukas or Petra in order to find the clock. The group eventually end up in a roller-coaster-like maze, and meet the snow golem once more, giving the group (consisting of Jesse, Lukas, and Radar or Jesse, Petra, Jack, and Vos) several challenges, such as the {{MCSM|shooting gallery room}}/{{MCSM|icy spider room}}, and a fight with the {{MCSM|larger icy golem}}/{{MCSM|icy spider}}s, depending on player choices. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Chapter 5 ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After overcoming the challenges, the group reunites, but nonetheless the Admin insists that &quot;the losers are supposed to lose&quot;, and throws Jack/Radar into another challenge, while Vos suddenly disappears. The group then mine their way out with a diamond pickaxe, and use a {{MCSM|shulker}} to levitate to the spire, with them facing various {{MCSM|icy ender creeper}}s.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Chapter 6 ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With Jesse and the group at the top of the spire, they can then choose whether Jack or Petra should get the clock, and whether Stella should come along or leave her be. Jack/Petra make it up to the clock and destroys it, turning the world back to normal time. Jack insists on finding Vos, and the group help Jack find him. Suddenly, Vos&#039; demeanor shifts, revealing him to be the Admin, and he insists on partnering with Stella (only if the player decides to let her come along). Afterward, the Admin teleports Jesse to a {{MCSM|Sunshine Institute|jailhouse}}.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a post-credits scene, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|Gordon|&lt;/ins&gt;warden&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;tells the player that the Admin sends people &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there for whom he has &lt;/ins&gt;&quot;special plans&quot;, and that the people are &quot;not very nice, either&quot;. The scene then cuts to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MCSM|&lt;/ins&gt;Prisoner X&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;laughing malevolently.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Minecraft:_Story_Mode_-_Season_Two/EP2&amp;diff=162247&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Minecraft:_Story_Mode_-_Season_Two/EP2&amp;diff=162247&amp;oldid=prev"/>
		<updated>2026-07-09T11:10:33Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:10, 9 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Minecraft: Story Mode]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Minecraft: Story Mode]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Minecraft:pt:Minecraft: Story Mode - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season Two&lt;/del&gt;/EP2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Minecraft:pt:Minecraft: Story Mode - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Segunda temporada&lt;/ins&gt;/EP2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Minecraft:zh:Minecraft: Story Mode - Season Two/EP2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Minecraft:zh:Minecraft: Story Mode - Season Two/EP2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Minecraft:_Story_Mode_-_Season_Two/EP2&amp;diff=154492&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Minecraft:_Story_Mode_-_Season_Two/EP2&amp;diff=154492&amp;oldid=prev"/>
		<updated>2026-06-24T11:22:28Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;quot;The Admin&amp;quot; meets [[Minecraft:Minecraft Story Mode:Jesse|Jesse]] at [[Minecraft:Minecraft Story Mode:Beacontown|Beacontown]], and the two fight against each other, after changing time from day to night and destroying part of Beacontown in the process. &amp;quot;The Admin&amp;quot; also takes the structure block away from Jesse and swallows it whole. Just as &amp;quot;The Admin&amp;quot; is about to swallow Jesse whole, [[Minecraft:Minecraft Story Mode:Lukas|Lukas]] distracts him with a bow to the eye, and saves Jesse from certain death. Jesse then realizes that the symbol on &amp;quot;The Admin&amp;#039;s&amp;quot; head was the same symbol shown on the Heckmouths back at the ocean temple, and Jesse realizes that destroying the symbol is the only way of destroying &amp;quot;the Admin&amp;quot;. With no time to spare, Jesse takes Lukas&amp;#039; horse, climbs up &amp;quot;the Admin&amp;quot;, and kills it, dropping a giant clock in the process, which Jesse uses to make the sun come up.&lt;br /&gt;
&lt;br /&gt;
In the aftermath, Jesse and others are doing all they can to rebuild Beacontown, and Jesse can choose whether to give Lukas or [[Minecraft:Minecraft Story Mode:Radar|Radar]] the title of &amp;quot;Clockmaster&amp;quot;, which basically involves watching a giant clock all day. Jesse then meets up with Jack and Vos, who unintentionally spill that they are about to go on a new adventure with Nurm and Petra, much to the disgust of Jesse. Suddenly, Jesse and Petra see snowflakes falling in Beacontown, and one of them ends up melting inside the glove, revealing &amp;quot;the Admin&amp;quot; to be a snowman. The snowman then gives Jesse a challenge: Beacontown will remain dark and huddled with hostile mobs until Jesse reclaims the giant clock, which the snowman says is &amp;quot;at the tippy top of my awesome, fantastic, super-deadly icy palace of despair&amp;quot;. Jesse and numerous others fight off numerous strays and zombies, and the group (consisting of Jesse, Petra, Lukas, Radar, Jack, and Vos) head toward the ice palace. On the way to the ice palace, the group encounter Lluna and Stella, once again talking about their &amp;quot;rivalry&amp;quot;. The group ignore her, and she eventually tags along with them in order to &amp;quot;keep an eye on them&amp;quot;. Stella then reveals that Radar was originally part of Stella&amp;#039;s inventory management team, and insists that Jesse be careful about Radar having too much leadership.&lt;br /&gt;
&lt;br /&gt;
At the ice palace, the snowman drops the group into the pit, and Jesse can choose whether to go with Lukas or Petra in order to find the clock. The group eventually end up in a roller-coaster-like maze, and meet the snowman once more, giving the group (consisting of Jesse, Lukas, and Radar or Jesse, Petra, Jack, and Vos) several challenges, such as a shooting gallery, parkour, and a fight with a giant snow golem. Nonetheless, the Admin insists that only one person is supposed to win, and throws Radar into another challenge, with Vos randomly disappearing. The group then mine their way out with a diamond pickaxe and face numerous Endercreepers. Jesse can then choose whether Petra or Jack should get the clock, and whether Stella should come along or leave her be. Jack makes it up to the clock and destroys it, turning the world back to normal time. Jack insists on finding Vos, and the group help Jack find him. Suddenly, it is revealed that Vos is indeed the Admin, and he insists on partnering with Stella (only if the player decides to let her come along). The Admin then teleports Jesse to a jailhouse.&lt;br /&gt;
&lt;br /&gt;
In a post-credits scene, the warden tells the player that the Admin sends people here that they have &amp;quot;special plans&amp;quot; for them, and that the people are &amp;quot;not very nice, either&amp;quot;. The scene then cuts to Prisoner X laughing malevolently.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Minecraft: Story Mode]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:pt:Minecraft: Story Mode - Season Two/EP2]]&lt;br /&gt;
[[Minecraft:zh:Minecraft: Story Mode - Season Two/EP2]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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