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	<title>Minecraft:Mineshaft/Structure - Revision history</title>
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	<updated>2026-07-28T02:31:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Structure info}}&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
&amp;lt;!-- WHY ARE ALL THE MATERIALS HAVING PLUS?! Because it depends on how big the mineshaft you will build. --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Total !! Stack&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|oak planks}} Matching [[Minecraft:planks]]&lt;br /&gt;
| 6+&lt;br /&gt;
| rowspan=9 | &amp;lt; 1&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|fences|link=Fence}} Matching [[Minecraft:fence]]&lt;br /&gt;
| 8+&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|rail|link=Rail|text=Rail}}&lt;br /&gt;
| 4+&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|torch|link=Torch|text=Torch}}&lt;br /&gt;
| 1+&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|cobweb|link=Cobweb|text=Cobweb}}&lt;br /&gt;
| 39+&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|monster spawner|link=Monster Spawner|text=Monster Spawner}}&lt;br /&gt;
| 1+&lt;br /&gt;
|-&lt;br /&gt;
| {{EntitySprite|minecart-with-chest|link=Minecart with Chest|text=Minecart with Chest}}&lt;br /&gt;
| 1+&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockLink|Oak Log}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{BlockLink|Iron Chain}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blueprint ==&lt;br /&gt;
&amp;lt;!-- WHY SMALL?! It depends on how big you will build the mineshaft. --&amp;gt;&amp;lt;!-- I believe there are a few rooms missing that generate with the mineshaft. I&amp;#039;m not sure there exact layout, but there still part of the mineshaft. --&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;The [[Minecraft:minecart with chest]] can be placed anywhere on top of [[Minecraft:rail]].&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;The [[Minecraft:monster spawner]] should contain [[Minecraft:cave spider]].&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;Stone is replaced with whatever the floor material is.&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;The Starting Room can have up to 4 exits and may only spawn once&amp;#039;&amp;#039;&lt;br /&gt;
=== Rail area ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:150px;&amp;quot;&amp;gt;&lt;br /&gt;
{{layered blueprint|name=Rail Area|default=Layer 1&lt;br /&gt;
|R=Rail|F=Oak Fence|P=Oak Planks&lt;br /&gt;
|----Layer 1|&lt;br /&gt;
FRF&lt;br /&gt;
 R&lt;br /&gt;
 R&lt;br /&gt;
 R&lt;br /&gt;
 R&lt;br /&gt;
FRF&lt;br /&gt;
|----Layer 2|&lt;br /&gt;
F F&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
F F&lt;br /&gt;
|----Layer 3|&lt;br /&gt;
PPP&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
PPP&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SBP_Rail_Area.png|200px|right]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Monster spawner area ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:150px;&amp;quot;&amp;gt;&lt;br /&gt;
{{layered blueprint|name=Monster Spawner Area|default=Layer 1&lt;br /&gt;
|F=Oak Fence|W=Cobweb|S=Monster Spawner|P=Oak Planks&lt;br /&gt;
|----Layer 1|&lt;br /&gt;
FWF&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
WSW&lt;br /&gt;
FWF&lt;br /&gt;
|----Layer 2|&lt;br /&gt;
FWF&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
FWF&lt;br /&gt;
|----Layer 3|&lt;br /&gt;
PPP&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
WWW&lt;br /&gt;
PPP&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SBP_Spawner_Area.png|200px|right]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Intersection area ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:175px;&amp;quot;&amp;gt;&lt;br /&gt;
{{layered blueprint|name=Intersection Area|default=Ground layer&lt;br /&gt;
|S=Stone|W=Oak Planks&lt;br /&gt;
|----Ground layer|&lt;br /&gt;
SSS&lt;br /&gt;
SSS&lt;br /&gt;
SSS&lt;br /&gt;
|----Layers 1-3|&lt;br /&gt;
W W&lt;br /&gt;
 &lt;br /&gt;
W W&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SBP_Intersection_Area.png|150px|right]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Staircase ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:200px;&amp;quot;&amp;gt;&lt;br /&gt;
{{layered blueprint|name=Staircase|default=Ground layer&lt;br /&gt;
|s=Stone&lt;br /&gt;
|----Ground layer|&lt;br /&gt;
sss&lt;br /&gt;
sss&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 1|&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 2|&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 3|&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 4|&lt;br /&gt;
sss&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
sss&lt;br /&gt;
|----Layer 5|&lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 6|&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 7|&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 8|&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
sss&lt;br /&gt;
sss&lt;br /&gt;
sss&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Tunnel===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:200px;&amp;quot;&amp;gt;&lt;br /&gt;
{{layered blueprint|name=Short Tunnel|default=Ground layer&lt;br /&gt;
|s=Stone&lt;br /&gt;
|----Ground layer|&lt;br /&gt;
sss&lt;br /&gt;
sss&lt;br /&gt;
|----Layer 1-3|&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
|----Layer 4|&lt;br /&gt;
sss&lt;br /&gt;
sss&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Starting Room===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:200px;&amp;quot;&amp;gt;&lt;br /&gt;
{{layered blueprint|name=Start|default=Ground layer&lt;br /&gt;
|s=Stone&lt;br /&gt;
|----Ground layer|&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
|----Layer 1-5|&lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
        &lt;br /&gt;
|----Layer 6|&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
ssssssss&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Structure blueprints]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:fr:Puits de mine/Structure]]&lt;br /&gt;
[[Minecraft:ja:廃坑/構造]]&lt;br /&gt;
[[Minecraft:zh:废弃矿井/结构]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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